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here.Constructive Feedback - South 2018
Please post civil constructive feedback of the show here
As always, it's fine to disagree and dislike things, just don't be a dick about it.
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I don't know if only gets used in early morning, or for very specific events, but it feels like a lot of wasted space. Not sure if there's any way feasible way to temporarily reclaim it by setting up "portable" charging stations, or demo/play areas for games like Happy Salmon that only require a very small tall table, but room to move around it.
I also understand that those big companies have to choose where they send their representatives. However, if I am going to be spending 70 bucks on a ticket I'd like to see more than Capcom in terms of big developers. I thought the premise of PAX was to bring developers both big and small to the gamers. For us to get a chance to meet, talk, attend panels and buy merch from. When I went to East it was overwhelming in a good way, and I'd like to see PAX South be overwhelming in a good way too. Remember the first year of PAX South when all the passes sold out immediately and then this year individual passes were still available online? PAX South isn't garnering the hype that Prime and East do, and I feel that y'all need to step up your game with this con.
Tl;dr: Bring more big developers plz.
I kind of agree with this but just more developers in general, way too many booths felt like they were for booths or used games. If this show could attract the same level of attention that the Indie MegaBooth does at West I think I'd be more interested in actually spending time on the expo floor. In general it just felt like the growth of the show itself is somewhat stagnant compared to the others.
Having Unpub here was pretty fun too, I enjoyed it at Unplugged this year and was glad to get a chance to try it out. I didn't see it being too widely used but I hope it sticks around. I'd love to see it open up to more than just board games.
Speaking of Unplugged I feel like that show robbed some of the experience from South, the crowd size was pretty similar if not larger at Unplugged despite it having issues. I feel like South just doesn't have a big identity to it. I still plan on going but that's mostly just because it's cheap and I have people to hang out with.
Classic console and tabletop freeplay are still both great, True Dungeon was entertaining, and I keep wondering if there'll ever be another Protomen concert at South.
Also more hand sanitation stations would of really been nice, I think I only found one that actually had anything left in it the entire show.
Equally awesome as last year:
Even more awesome than last year:
Could stand to be more awesome (a few are leftovers from my feedback last year):
All in all, had a good time, if not as good as previous years, but that could have been my back pain coloring things. You bet we'll be there next year, hopefully to see an even bigger and better PAX.
I've been thinking that a sort of spread out Art Gallery would be an interesting use of that area. Just have double ropes between each segment and art in that gap space. Anything from PA sketches, fan art, to items from game artists and designers. Something to look over when lining up in the morning, and could be a little break during the day. Not as quiet as the AFK room, but could still be peaceful since it is otherwise empty the rest of the day
Steam/Smoke/Mist from PAX Arena would drift over to tabletop area.
Add a way to request games for PC Freeplay if there's not a way already.
Merch Lite booth line was better handled.
Bring back the LEGO tables next year even if it's not part of a Minecraft area.
What wasn't really cool was when the casters for the stream called it not really competitive because it's just a silly puzzle game. That really riled me up. If it's competitive enough to put on that stage, show some respect.
Also make sure the seating positions of the players matches the screen position. They were backwards which caused a lot of confusion.
The expo halls was fairly bright. Usually, the expo at PAX is dark - which allows for a greater "wow factor" from booths and causes a certain feel. This year, that felt minimized. At first it was assumed the lack of big devs, but as we talked we realized that it was the lighting. He said it felt more like the vendor hall of an anime convention than the PAX expo hall. And I completely agree.
As odd as it sounds, it'd be awesome if the expo was a bit darker.
(More AL space and DMs would be awesome, as has been said repeatedly.)
Also.... all the empty hallways felt awkward. Maybe just add some signage on those halls - especially the one on the third floor to VR Freeplay. Something that says "You are still in PAX!" as you walk. It almost felt like I was going the wrong way even though I knew it's not.
We did not attend many panels and the one we did attend was a little underwhelming personally. The title made it seem more exciting that it turned out to be. I can't remember the name of this panel but it had to do with Zelda Breath of the Wild and looking into the future of Zelda. Which basically turned out to be nothing. Since nothing is scheduled on the horizon for Zelda. Make a Strip was great as always. Mike and Jerry keep doing your thing!
True Dungeon I'm sure would have been awesome if not for an oversight of the person that purchased our tickets. We purchased our tickets for True Dungeon when they were available for purchase immediately. Unfortunately the tickets were purchased so far in advance that we forgot the date that we purchased them on and somewhere down the line we believed the day to be Saturday. So we scheduled accordingly and left for True Dungeon at about 3 to check in at 4 (sadly missing Acq Inc). Well it turns out our tickets were purchased for Friday and we had missed our scheduled time. This was a major disappointment mainly because we had searched our email the day before and nowhere on the email did it have a date, and the link the email had also did not include a date. When we showed the attendant she scrolled down the page that the email had linked us to and clicked on another link that lead us to a page that had the date on it. So this was completely our fault, but I think a small adjustment could be made on ReedPop's side to include the date the tickets were purchased for in the email and also not behind a second link from where the email directs you. 4 people at 40 dollars a piece hurts on top of the 8 hour drive to San Antonio. Especially since it was to be one of the highlights of our trip, but life goes on. We took our punishment and gave the appropriate lashings to the friend in charge of that part of the trip.
A minor personal scheduling wish...Both times we have attended PAX South one of us has come back with the flu. So pushing it out of Flu Season would be awesome. Also pushing it back some(maybe Late Feb/Early March) might have an additional benefit of getting more of the big devs to show up with something new to show off for their upcoming fiscal year.
Despite these things though, we all had a great time! And will most likely still attend in the future.
TL:DR
-More Energy in the Exhibit Hall Area
-Loved the Tabletop Area
-Date for purchased True Dungeon put into the Email not hidden behind 2 links
-Not in Flu Season!!
1. Per the CDC:
2. Late Feb/Early March is right next to PAX East's March-April timeframe. The fairly short turnaround between South and East is bad enough for the people who run and work the show, let's not make it any worse.
Like I said, personal wish based on personal experiences. I don't go scouring the CDC website for when peak flu season is (Thank you for the info regardless). Also, the time frame for PAX East has nothing to do with PAX South. It was merely a suggestion for improving the amount of vendors at PAX South. I'm aware that scheduling is always going to be an issue, but I believe that as close as PAX South is to Christmas its going to make it hard for any of the major players to care about it because that is their downtime. Which makes PAX South more of an indie showcase. I'm fine with that personally, but I also enjoy seeing AAA titles and so do many others.
That being said, I do feel it was too close to Christmas/New Years this year and know of at least one (indie) exhibitor that agreed. The prep time felt crunched. Personally, I adore late January.