The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

Vermintide 2: POST FOR OL' KRUBER.

StericaSterica YesRegistered User, Moderator mod
edited March 2018 in Social Entropy++

Warhammer: Vermintide 2 is the sequel to developer Fatshark's sleeper hit original. It takes place during the End Times of the Warhammer Fantasy universe, when the skaven have united into an unholy mass to invade the surface world, and Chaos is also preparing to sweep in and utterly destroy everything. You're playing as members of the Ubersreik Five (or four, doesn't matter), the heroes from the original Vermintide that survived the events from that game. The End Times are still in full swing, however, so you've been tapped again to defend the world against the skaven and their new Nurgle-aligned allies from Chaos. So while the Old World may be doomed to reboot into a trademark-friendly new franchise end, you can still take as many of the furry and rotten bastards with you.

If you haven't played the first game, the gameplay is similar to Left for Dead. You and three other players have to get from point A to B, completing simple objectives along the way. A reactive AI picks item spawns, creates hordes of enemies to harass you, and every so often drops in special enemies to keep you on your toes. Where the game deviates from this formula is in combat and progression (in that it has progression). Whereas L4D gives you infinite ammo for at least your pistol, Vermintide is way more melee oriented, requiring you block, dodge, and weave through enemies to stay alive. Your defensive maneuvers are also limited by stamina, so you can't just infinitely push your way to victory. While ranged weaponry does exist, ammo is a precious resource that you can't count on. I've gone through several games where you can end up high-and-dry for well over half the map, so don't waste ammo. The game also offers additional challenge via Tomes and Grimoires, items hidden throughout the map. Tomes are minor bonuses but eat up a healing slot, and Grimoires are major bonuses but cut the entire party's HP by 1/3 for each one you have. Carry them to the finish line, and rewards await.

Which is a good time to bring up progression. The game has five heroes, and Vermintide gives each hero three classes. Heroes are largely defined by their available weapons (although a few weapons are class-restricted). As you finish games, you will level up and unlock new classes and weapons. There are also lootboxes, but wait don't leave. Fatshark has confirmed that buying lootboxes will never be a thing, and they are solely unlocked via gameplay. Anyways, the better you do in a game, the more likely you are to get a better box with better stuff. Items follow a standard rarity hierarchy, and there's also crafting to help you get more ideal weapons. The game also features cosmetics such as hats, hero skins, and weapon illusions, so you can be the prettiest exterminator in the Reiklands.

The game is out NOW, so give it a spin and enjoy the visceral thrill that is separating ratmen heads from bodies.

YL9WnCY.png
Sterica on
«13

Posts

  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    I somehow didn't hear what kind of game the first one was until really recently, and am very excited by the idea, so I may have to pick this up when I get paid

  • Dee KaeDee Kae Registered User regular
    Shorty wrote: »
    I somehow didn't hear what kind of game the first one was until really recently, and am very excited by the idea, so I may have to pick this up when I get paid

    It is the best LFD game ever.

    The polish on these titles is just amazing.

  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    okay I bought this and played it for like three hours and it is almost no fun at all

  • Albino BunnyAlbino Bunny Jackie Registered User regular
    This game really is V1.5 and that’s great. The only issue is that the crafting ui and inventory is still a massive pain to manage.

  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    So how did they change rewards per run from the original, because past a certain point my desire to actually mess with weapons and such dropped off a cliff

  • Albino BunnyAlbino Bunny Jackie Registered User regular
    Farangu wrote: »
    So how did they change rewards per run from the original, because past a certain point my desire to actually mess with weapons and such dropped off a cliff

    Being ages since I played the original but AFAIK the main thing is that it's more of a curve based on your character level now with difficulties all having a cap of the 'best' equipment that can drop from there.

  • Al_watAl_wat Registered User regular
    I like this game. Its great fun to play with your friends

  • The Cow KingThe Cow King a island Registered User regular
    Exploding yourself as a wizard to murder large hordes confirmed a+ idea

    icGJy2C.png
  • IblisIblis Registered User regular
    Farangu wrote: »
    So how did they change rewards per run from the original, because past a certain point my desire to actually mess with weapons and such dropped off a cliff

    Now on a successful run you get a lootbox and you get progressively better ones for grabbing all grims/tomes. If you get everything then I think you're guaranteed the second best lootbox and then there's a random element that can help boost you higher.

    Each lootbox has three items, which early on will be a lot of charms and such, but I find after a couple levels start dropping quite a few weapons. Much better than 1 where I wouldn't frequently get a bunch of extra die, roll zip on all, and walk away with shit. Still nothing on a loss though.

    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    alright this game gets a LOT more fun after the first couple hours

    also they don't do a very good job explaining to you what heavy attacks are for

    (perhaps unintuitively, they're for killing lots of dudes at once)

  • StericaSterica Yes Registered User, Moderator mod
    Heavy attacks vary based on the weapons. Sometimes it's a wide swing for dealing with hordes, and other times it's a hard swing or thrust meant to fuck up a single target. You are definitely advised to experiment with new weapons before using them in a map.

    The game is terrible at explaining shit, however. Fatshark is squarely in the game of "let players figure it out!" and I think there's even LESS information on what a weapon does than in VT1. Since the game has mod support, this may all be fixed in a few months, but it's still super obnoxious.

    YL9WnCY.png
  • PinfeldorfPinfeldorf Yeah ZestRegistered User regular
    Exploding yourself as a wizard to murder large hordes confirmed a+ idea

    Why are you no longer on my Steam list? We should be terrible at this game together.

  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    Heavy attacks vary based on the weapons. Sometimes it's a wide swing for dealing with hordes, and other times it's a hard swing or thrust meant to fuck up a single target. You are definitely advised to experiment with new weapons before using them in a map.
    there's also a couple of weapons where sequential heavy swings switch between a wide attack and a single target attack (or is it based on movement direction?)


    Also certain enemies can only be harmed with heavies.

    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    Heavy attacks vary based on the weapons. Sometimes it's a wide swing for dealing with hordes, and other times it's a hard swing or thrust meant to fuck up a single target. You are definitely advised to experiment with new weapons before using them in a map.
    there's also a couple of weapons where sequential heavy swings switch between a wide attack and a single target attack (or is it based on movement direction?)


    Also certain enemies can only be harmed with heavies.

    Well not necessarily, IIRC, some enemies (especially the armored Chaos Warrior) need to be hit with armor penetrating blows, and a lot of weapons only have armor penetration on their heavies, but some weapons are armor penetrating most of the time, which makes them very strong against those enemies (though such weapons tend to be worse at hitting multiple targets, though not always)

    I do miss the old look they had for the unarmored Chaos Warriors but I get why they made the change (the new Executioner looking guys are much more distinctive in a crowd where in the beta they just looked like taller Rotblood troopers with a bigger axe)

    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    i think this game is pretty good, although I could see why if you play a lot of this genre it comes off as nothing special

    but i havent played anything like this since LfD 1, and this is just a turbo version of the exact same game

    the loot seems like little more than a diversion... it sucks to find a really good orange item only for it to be obsolete 2 missions later because the power creep seems to be a literal constant, even across alts... I grinded up the elf to level 12 really fast, then switched to level 1 witch hunter, and was instantly finding items superior in power to my elf

    maybe at the end game when it mellows out, but while playing the meat of the game, any pretense of "builds" is lost by the fact that you'll never be running the same equipment more than 3 missions in a row

    The thing that's keeping me engaged is this game is way harder than I ever remember LfD being... quickmatching on veteran delivers a win rate of way under 50%, WAY under. So grinding up to the point you can start carrying people is appealing

    this is a discord of mostly PA people interested in fighting games: https://discord.gg/DZWa97d5rz

    we also talk about other random shit and clown upon each other
  • DrDinosaurDrDinosaur Registered User regular
    Jasconius wrote: »
    i think this game is pretty good, although I could see why if you play a lot of this genre it comes off as nothing special

    but i havent played anything like this since LfD 1, and this is just a turbo version of the exact same game

    the loot seems like little more than a diversion... it sucks to find a really good orange item only for it to be obsolete 2 missions later because the power creep seems to be a literal constant, even across alts... I grinded up the elf to level 12 really fast, then switched to level 1 witch hunter, and was instantly finding items superior in power to my elf

    maybe at the end game when it mellows out, but while playing the meat of the game, any pretense of "builds" is lost by the fact that you'll never be running the same equipment more than 3 missions in a row

    The thing that's keeping me engaged is this game is way harder than I ever remember LfD being... quickmatching on veteran delivers a win rate of way under 50%, WAY under. So grinding up to the point you can start carrying people is appealing

    It takes something like 50 power to make a difference, so don't overvalue power vs traits

  • PinfeldorfPinfeldorf Yeah ZestRegistered User regular
    I got a rare mission thinger but I don't want to do it with randos because I do not trust randos. Anyone want to do this thing?

  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    Pinfeldorf wrote: »
    I got a rare mission thinger but I don't want to do it with randos because I do not trust randos. Anyone want to do this thing?

    Yeah! What level I need to be?

    this is a discord of mostly PA people interested in fighting games: https://discord.gg/DZWa97d5rz

    we also talk about other random shit and clown upon each other
  • MrGrimoireMrGrimoire Pixflare Registered User regular
    Deeds are bugged right now so everybody who participates don't get the reward. Might want to wait with doing them till that's fixed.

  • RubberACRubberAC Sidney BC!Registered User regular
    this game is great.

    and it has real bosses! so rad.
    At low levels chaos fiends or whatever the tentacled bosses are, are way too difficult, and at all levels the warpfire rat ogres are easy peasy.

    Bardin's starting class is pretty terrible and I'm bummed they got rid of that kerillian subclass trait where she has uninterruptible rezzes. Kruber's starting class is super crazy good, and I just cannot figure out how to be helpful as witch hunter or pyromancer classes.

    When using two handers with sweep attacks, remember you can spin your entire body with your attack and hit even more targets! Real crazy whirlwind stuff! Especially as Kruber with your increased cleave targets.

  • The Cow KingThe Cow King a island Registered User regular
    Pinfeldorf wrote: »
    Exploding yourself as a wizard to murder large hordes confirmed a+ idea

    Why are you no longer on my Steam list? We should be terrible at this game together.

    Huh thats weird

    The id thing is moocowrawrz but searching for chris jakiro should work as well

    icGJy2C.png
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    RubberAC wrote: »
    I'm bummed they got rid of that kerillian subclass trait where she has uninterruptible rezzes.

    Are you sure? i see it in the UI

    man this game on Champion mode is INSANE. i would love to do a squad to take this on.

    very first pub run, we get pretty much everything the game can throw at you in the very first encounter... double chaos champion, tentacle boss, horde rush, and about 5 different specials, all at once. was extremely fucked

    we died.

    this is a discord of mostly PA people interested in fighting games: https://discord.gg/DZWa97d5rz

    we also talk about other random shit and clown upon each other
  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    edited March 2018
    RubberAC wrote: »
    this game is great.

    and it has real bosses! so rad.
    At low levels chaos fiends or whatever the tentacled bosses are, are way too difficult, and at all levels the warpfire rat ogres are easy peasy.

    Bardin's starting class is pretty terrible and I'm bummed they got rid of that kerillian subclass trait where she has uninterruptible rezzes. Kruber's starting class is super crazy good, and I just cannot figure out how to be helpful as witch hunter or pyromancer classes.

    When using two handers with sweep attacks, remember you can spin your entire body with your attack and hit even more targets! Real crazy whirlwind stuff! Especially as Kruber with your increased cleave targets.

    sienna's all about those fireballs

    you can get tons of ranged kills with her

    also her fire swords apply a DoT effect that's nice against bosses


    in other news, Arcadum is streaming him playing as Slayer while he listens to metal

    it is pretty choice

    twitch.tv/arcadum

    Shorty on
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    i also got a deed somehow last night, but its only recruit level ??? i guess i played some recruit on Victor

    WH is slightly weird but he's essentially very balanced if you access what depth there is. He has a great selection of guns that he can season to his party comp. He also has unlimited light blocking, which is more useful than you think. He can stand up to a wave of elites pretty well while the backline melts them

    I've put the most time unto the Elf. I think the Wayfinder is A+, especially with ammo talents + shieldbreaker bow. The middle career with her is also good, very effective as bosses and other big boys

    i think her final career is complete trash. There are so few situations where her passives will be relevant + the risk of getting hookratted going for big flanks. I need to check the talent tree again to see if there's something that validates her at higher levels but... p. sure the Wayfinder can do basically the same job with no risk

    this is a discord of mostly PA people interested in fighting games: https://discord.gg/DZWa97d5rz

    we also talk about other random shit and clown upon each other
  • Albino BunnyAlbino Bunny Jackie Registered User regular
    RubberAC wrote: »
    this game is great.

    and it has real bosses! so rad.
    At low levels chaos fiends or whatever the tentacled bosses are, are way too difficult, and at all levels the warpfire rat ogres are easy peasy.

    Bardin's starting class is pretty terrible and I'm bummed they got rid of that kerillian subclass trait where she has uninterruptible rezzes. Kruber's starting class is super crazy good, and I just cannot figure out how to be helpful as witch hunter or pyromancer classes.

    When using two handers with sweep attacks, remember you can spin your entire body with your attack and hit even more targets! Real crazy whirlwind stuff! Especially as Kruber with your increased cleave targets.

    The uninterruptible revive is definitely there on the Handmaiden. It's another one of her mostly useless traits (as far as I can tell actual reasons to pick Handmaiden is just to be a stamina battery for higher difficulties).

  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    k ive found something nice to say about the elf assassin career... this seemingly isn't written anywhere in the class description, but your attack coming out of stealth does 1500% damage

    roughly 15% of a bosses health on veteran. this is quite good. otherwise.. her backstabs frankly don't seem to work at all... the targetting dummy may be bugged, but it's hardly noticeable even in games.

    either way i await a patch for her because her talent descriptions are confusingly worded to a point where i feel they may.. actually be completely wrong... or something

    this is a discord of mostly PA people interested in fighting games: https://discord.gg/DZWa97d5rz

    we also talk about other random shit and clown upon each other
  • The Cow KingThe Cow King a island Registered User regular
    Ive only got skittergate left if anyone is around at like 330 am for some reason

    icGJy2C.png
  • PinfeldorfPinfeldorf Yeah ZestRegistered User regular
    I got Saltzpyre up to 18 and he is a Very Good Boy. I think Bounty Hunter is very good if you take the free ammo for his trait talent with the repeater crossbow for sick nasty triplebolt crits on bosses. I did something like 1/4 of a troll's HP bar to him just jamming bolts into his face while he chundered up a mess of goo.

  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    the thing about the Shade is that like, the bonus backstab damage is nice, but the part where it says "backstabs kill man-sized enemies" is basically unnecessary, since the bonus backstab damage is already enough to kill all those (though I'm not sure if it works against Chaos Knights, if it does, that's pretty good)

    the other thing is that her invisibility, like throwing smoke as the dwarven ranger, is hella bugged and half the time doesn't shed agro

    honestly right now it's hard to even judge whether she's good just because of that, and anyway the opportunity cost of not playing Waystalker is pretty high to begin with

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    Thinking I might fire this up for the first time over the next few days as I'm trapped inside due to yet another blizzard

  • The Cow KingThe Cow King a island Registered User regular
    Unsurprisingly the explodey mage kinda sucks

    Oh well ill still roll with it

    Accidentally exploding because you take damage and generate overcharge is pretty great though

    icGJy2C.png
  • StericaSterica Yes Registered User, Moderator mod
    Unsurprisingly the explodey mage kinda sucks

    Oh well ill still roll with it

    Accidentally exploding because you take damage and generate overcharge is pretty great though
    If you are not venting constantly then you're playing Unchained wrong.

    On top of half more HP than other classes, you also take half damage. So think of your health as a giant resource for venting. You're also fantastic for bosses since you can load up on overcharge, block an tack to burn it all, and then burn a second attack since you used less stamina on the first block. These attacks and those from powerful specials like Stormvermin or Chaos Warriors are an easy way to vent for free via blocking.

    The class is far from perfect though, as it has a lot of bugs. Particularly annoying is when your heat doesn't clear when you're down, so you get revived only to immediately explode. Her active also becomes very hard to use on any difficulty with friendly fire. It's stupid.

    YL9WnCY.png
  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    friendly fire on anything but bombs is very, very stupid

  • StericaSterica Yes Registered User, Moderator mod
    Ranged makes sense because the game is melee-oriented.

    YL9WnCY.png
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Ranged makes sense because the game is melee-oriented.

    not really, everyone has a range option just limited by ammo. the tutorials keep telling you you HAVE to use it for the armored moobs too.

  • Albino BunnyAlbino Bunny Jackie Registered User regular
    Uh, no?

    Armoured foes can be head shot or hit with charged attacks from most enemies.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    well then they should stop yelling at me to do that!

  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    I am dling this game now

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    what are you the narrator

  • ShortyShorty touching the meat Intergalactic Cool CourtRegistered User regular
    *Ron Howard voice* He was not.

Sign In or Register to comment.