Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

Scythe PbF: (Post WWI Terra Mytica)

13468911

Posts

  • MrBodyMrBody Registered User regular
    I don't think so. I wouldn't give someone money from just a move. The top action is Move OR Gain money.

  • AustinP0027AustinP0027 Registered User regular
    edited March 2018
    Yep, I edited. Was reading move action wrong.

    Edit: Oh, I see what you mean, you don’t think it was screwed up previously. Good!

    AustinP0027 on
  • discriderdiscrider Registered User regular
    edited April 2018
    Can someone let me know if I’m reading the top action upgrades right?

    There’s move for move 3 units or two coins gained.
    Bolster with extra power or combat card
    Trade with extra popularity
    Is the produce one actually a third hex? If so, does that mean 4 with the mill?

    Yes.
    But |'s always mean one option or the other option, as I think you've just figured.

    discrider on
    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • PredaPreda Registered User regular
    MrBody wrote: »
    Preda wrote: »
    Pay 2$ to gain 4 wood.

    @Mrbody for AustinP0027 event.

    Where do you want the wood? @Preda

    You get the encounter resources in the encounter area.

    But doesn't matter, because Trade, pay 1 gold, gain 1 Popularity. Then build, using my recently acquired 4 wood to build a Monument in my village.

    @AustinP0027

  • discriderdiscrider Registered User regular
    ....
    @MrBody Preda's right.
    Anything gained goes on the hex the encounter was on, so buildings, workers, resources and mechs.

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • discriderdiscrider Registered User regular
    So @AustinP0027 , your mill should go on the mountain, if you still want that option.
    @MrBody

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • discriderdiscrider Registered User regular
    As far as I can tell, that mill being in the wrong spot is the only complication from that rule.
    There were some resources placed in incorrect places, but they've been spent now.

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
    Preda
  • AustinP0027AustinP0027 Registered User regular
    Well that’s inconvenient, but yeah, i’ll go ahead and take the mill in that spot.

    Trade: Pay $1, get 1 food, 1 metal (place on forest)

    Upgrade: Move action, allow extra unit move. Move cube to reduce cost of deploying mech. Gain $3.

    Net gain - $2


    @Brody

  • BrodyBrody The Watch The First ShoreRegistered User regular
    Bolster, spend 1 gold to gain 2 power and 1 popularity, then spend two metal to deploy my seaworthy mech on the mountain tile, and gain 2 gold.

    @discrider

    "The shore does not dream of you." - Blind poet Gallan.
  • MrBodyMrBody Registered User regular
    edited April 2018
    Board
    rvwPmlpl.png
    full size

    Mats
    0MJHUua.png
    8LMd5mz.png
    SSOplvm.png
    QqwCYjr.png
    zIOx6Pq.png

    Discrider- Rusviet Union
    mindflare77- Crimea Khanate
    Preda- Saxon Empire
    AustinP0027- Republic of Polania
    Brody- Nordic Kingdoms

    @discrider

    MrBody on
  • discriderdiscrider Registered User regular
    edited April 2018
    Gain $1 from Brody's Deploy action.
    Play Factory action.
    Pay $2 to gain 1 popularity, Upgrade Trade's Popularity and Enlist's actions.
    Move tiger lady NW and then jump to the NE tunnel back across the board.

    $2 left

    discrider on
    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • discriderdiscrider Registered User regular
    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • AustinP0027AustinP0027 Registered User regular
    Which one is that? The one beside my char?

  • discriderdiscrider Registered User regular
    edited April 2018
    The one further north of your char.
    The forest one.

    discrider on
    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • AustinP0027AustinP0027 Registered User regular
    Gotcha.

  • mindflare77mindflare77 OhioRegistered User regular
    Move action. Move Character to Oil Fields to the NW. Move one villager from the village to the Mountain to the NE. Then, spend 2 Oil to upgrade my Produce action and my Enlist action.

    @Preda

    8BFpSWC.png


    PSN/Steam: mindflare77
  • PredaPreda Registered User regular
    Bolster action. Spend 1 gold to gain 3 power and 1 popularity. Than Spend 2 metal to Deploy the Underpass mech on my mountain an d Gain 3 gold.

    @AustinP0027 next

  • AustinP0027AustinP0027 Registered User regular
    Produce: 2 Lumber, 1 Oil, 1 metal (from mill). Spend 1 Power

    Deploy: spend 2 metal, deploy Submerge Mech on Village (with Mine). Gain $1


    @Brody

  • BrodyBrody The Watch The First ShoreRegistered User regular
    Can the mech carry my character?

    "The shore does not dream of you." - Blind poet Gallan.
  • BrodyBrody The Watch The First ShoreRegistered User regular
    Eh, nevermind.

    Produce 2 workers and a metal.

    "The shore does not dream of you." - Blind poet Gallan.
  • BrodyBrody The Watch The First ShoreRegistered User regular
    @discrider

    Also, sorry for the triple post.

    "The shore does not dream of you." - Blind poet Gallan.
  • AustinP0027AustinP0027 Registered User regular
    Brody wrote: »
    Can the mech carry my character?

    Pretty sure Mech's can only carry workers and resources.

    Saurfang
  • SaurfangSaurfang Registered User regular
    edited April 2018
    Ach, you guys, I'm way too late on this as I've just been catching up on the thread, but any gained resources/ built structures or mechs from an encounter card go on the space that triggered the encounter, instead of the player choosing an appropriate space. Not sure if you want to switch this as you're midway through the game or just keep in mind for future reference.

    Edit: aaaaand I see Preda already addressed this on this very page. Carry on. IGNORE ME

    Saurfang on
  • discriderdiscrider Registered User regular
    Pay $1, Trade for a Wood and a Food, place the Wood on the oil field.
    Then spend the Food to Enlist my Enlist action, Gain $2 and grab the $2 once-off.

    $5 on mat.

    @mindflare77

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • MrBodyMrBody Registered User regular
    Board
    PfZ6KbMl.png.png
    full size

    Mats
    mthidrX.png
    i2qoYQH.png
    IZSjk1w.png
    tUbbizL.png
    nMiw4dz.png

    Discrider- Rusviet Union
    mindflare77- Crimea Khanate
    Preda- Saxon Empire
    AustinP0027- Republic of Polania
    Brody- Nordic Kingdoms

    @mindflare77

  • MrBodyMrBody Registered User regular
    edited April 2018
    Remember that the max power you can spend in one battle is 7 (helpful red circle on power track 7 as reminder). This is separate from combat cards, of which you can spend 1 per combat unit (mechs & leader) you have present.

    If you lose a battle, you must retreat all units to your starting home territory. If workers are forced to retreat, the victor loses 1 popularity per worker.

    MrBody on
  • discriderdiscrider Registered User regular
    MrBody wrote: »
    Remember that the max power you can spend in one battle is 7 (helpful red circle on power track 7 as reminder). This is separate from combat cards, of which you can spend 1 per combat unit (mechs & leader) you have present.

    If you lose a battle, you must retreat all units to your starting home territory. If workers are forced to retreat, the victor loses 1 popularity per worker.

    That is, if the attacker forces the defender to retreat, then the attacker loses popularity.
    If the defender forces the attacker to retreat, they don't care.

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
    Preda
  • discriderdiscrider Registered User regular
    discrider wrote: »
    place the Wood on the oil field.

    My wood should be split over the two hexes on my island @MrBody

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • mindflare77mindflare77 OhioRegistered User regular
    Produce on all three tiles (Oil, Metal, Worker).
    @Preda

    8BFpSWC.png


    PSN/Steam: mindflare77
  • discriderdiscrider Registered User regular
    (the loser of a battle also gets a combat card so long as they spent anything on the battle)

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • PredaPreda Registered User regular
    Produce. Spend 1 power and get 2 oil and a metal.

    @AustinP0027

  • AustinP0027AustinP0027 Registered User regular
    Move Action:
    Move Submerge Mech (located on Mine) one space East to Lake (West of Factory)
    Move Char+Bear West, then North West to Lake (below factory)

    Enlist: Pay 3 Food to Enlist. Remove Enlist Marker from Deploy bottom row action and place it on the temp popularity marker on Faction sheet (gain 2 popularity)

    Then, turn over, and claim my objective star for controlling two territories around the factory with having zero factory cards.


    Figured I need to get that out of the way before things get more congested in there. My other objective card looked to be near impossible to complete.

  • AustinP0027AustinP0027 Registered User regular
    @Brody for next turn

  • BrodyBrody The Watch The First ShoreRegistered User regular
    Move Mech, Character to lake North East of Factory. Move 1 worker from village southwest to field.

    @discrider

    "The shore does not dream of you." - Blind poet Gallan.
  • discriderdiscrider Registered User regular
    @mindflare77
    Pay 1 Power, Produce 3 oil and 2 Metal

    Consider vaulting/eviscerating Brody's worker with my tiger

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
  • mindflare77mindflare77 OhioRegistered User regular
    Move character NW to oil fields. Move one of the workers from village to farm.
    @Preda

    8BFpSWC.png


    PSN/Steam: mindflare77
  • PredaPreda Registered User regular
    Move Gunter and both workers from village to mountain. Than spend 2 oil to Upgrade Production an reduce Deploy cost to 1. Gain 1 gold.

    @AustinP0027

  • AustinP0027AustinP0027 Registered User regular
    edited April 2018
    Ah, double turn!

    Trade: Spend $1 to get 1 oil, 1 metal.

    Upgrade: Spend 3 oil, remove tech cube from Bolster power upgrade (now gives 3 instead of two) and place it on build cost slot, reducing lumber cost to 2. Gain $3


    @Brody

    AustinP0027 on
  • BrodyBrody The Watch The First ShoreRegistered User regular
    Trade. Spend 1 coin for 1 metal and 1 oil on the mountain.

    @discrider

    "The shore does not dream of you." - Blind poet Gallan.
  • discriderdiscrider Registered User regular
    Pay $1, Bolster for 2 Power
    Then spend 3 oil, Upgrade Deploy action and .. Produce action?
    $4 left in bank.
    @mindflare77

    Steam Community page: http://steamcommunity.com/id/discrider/
    Oh hey! A knife!
13468911
Sign In or Register to comment.