Add yourself to our ever growing friends list here!Hearthstone New Player Guide:1. Install Game
2. Play through intro stuff (Mage training)
3. Unlock every class by defeating them
4. Choose a class and level it up to 10 in any mode (You earn less XP against the AI, but will almost always win)
5. Do this with all the other classes (100 free gold!)
6. Go back and defeat all 9 Expert AI classes (100 free gold!)
7. Choose a class and level it up to 20 in any mode
8. Play an Arena run (it's free so don't worry about going 0-3)
9. Disenchant a card (typically a common 5 dust card) (95 free dust!)
10. Add some PA folks to your friends list and observe them winning a game (free pack!)
11. Find friends or relatives and play one game on an iPhone/iPad and Samsung phone/Tablet (1 free pack per system!)
12. **OPTIONAL: Spend $5 for the Welcome Pack (10 packs + 1 Legendary)
13. Complete daily quests, and win any 3 games, to earn gold (in Casual or Constructed)
14. Try and reach as high a rank as possible each season, but at least aim for ranks 20, 15, 10, or 5. (Free cards/dust - see below)
15. Enter and win one Tavern Brawl each week (Free pack, but Wed-Sun only!)
16. Either spend Gold on packs of cards (100/pack - Classic for a long time) or Arena (150/run)
17. Repeat steps 13-16
Arena can earn more cards and Gold once you get good at playing it. You always get a pack of cards in Arena regardless of your record. Rewards increase as you get more wins. Therefore, earning 50 Gold will have you break even since you get a 100 Gold pack of cards automatically. 50 Gold is about 3-4 wins depending on your rewards luck. Anything more than that is pure profit. Remember, Arena rewards the newest expansion packs.
A special word from MncDover:Hearthstone is a fantastic and addicting game to play. The learning curve isn't overly steep, but remembering all the cards is tough to do.
BE PREPARED TO LOSE A LOT AT FIRST! If you're new to the game, there are people that have been playing for over a year and have most, if not every, card in the game. It sucks getting smashed by what seems like a legion of Legendary minions, but keep going. Eventually you'll have your own Epic and Legendary cards and can hang with anyone. Besides, Legendary cards don't always mean instant wins. In many cases, you can sub out other common/basic cards in their place.
One last note, never EVER feel bad about asking for help or netdecking popular decks. Everyone does it (I know I certainly do!) and there's no shame in it. Creating decks by yourself can be fun and inventive, but there are people out there that play professionally and spend months creating optimal decks. Not only will netdecking help you create optimal decks, but you'll start to understand why certain cards are good and find interactions you may not have previously thought of. Finally, netdecking will help you know what your opponent is playing too. When everyone is netdecking, you can much more easily predict what they have have left in their deck/hand.
KNOWLEDGE IS POWER!
So yeah, ask for help here often and netdeck popular decks.
Daily Quests and Gold earning:You can earn gold by completing a daily quest or by winning 3 games against a human opponent in either Casual or Ranked modes. Ironically, Casual mode is more difficult than Ranked because you aren't as readily matched up to someone of your rank. Other notes about earning gold:
1. When you win 3 games, you earn 10 gold. You can earn up to 100 gold/day this way.
2. If you get a quest you don't like, you can "reroll" it by hitting the blue arrow button in the upper right corner of the quest.
3. You can only reroll one quest per day.
4. You can reroll a previously rerolled quest.
5. Try to not have more than 3 active quests or you'll lose out on a new daily quest.
6. The "Win 7 games in any mode" quest is worth 100 gold. In addition, wins against the AI count.
7. The "Spectate" quest allows you to earn a free pack of Classic cards just by watching another person win. FREE CARDS WOOO!
8. You can complete multiple quests at the same time (ie. Win 2 games with Paladin/Rogue and Win 2 games with Paladin/Warrior both get credit if you win with Paladin)
Card rarity, identification, and dust values:1. Look at the center of the card for a gem.
2. If the card has no gem, it is a "soulbound" card and cannot be crafted or dusted. Basically, it's a starting card.
3. If the gem is white, the card is common. These cards can be crafted for 40 dust or dusted for 5.
4. If the gem is blue, the card is rare. These cards can be crafted for 100 dust or dusted for 20.
5. If the gem is purple, the card is epic. These cards can be crafted for 400 dust or dusted for 100.
6. If the gem is orange, the card is legendary. These cards can be crafted for 1600 dust or dusted for 400.
7. Dusting a golden version of a card earns you the creation value. Example: A golden rare dusts for 100 instead of 20.
8. It's highly recommended you dust golden cards unless you don't have two copies of it already.
Supplemental Card Creation Guide:1. Do not dust cards until you have more than 2 copies of a card
2. Unless you're committed to a class, it's better to craft neutral minions first (Ysera, Bloodmage Thalnos, etc)
3. Dusting Gold cards earn lots more dust (unless you care about that bling look)
4. Try to only create Epic or Legendary (commons and rares will come via packs)
5. Ask us here before dusting something like a Legendary (see Legendary crafting link below)
Ranked RewardsEach season lasts one month. At the end of the season, you'll earn a reward based on your highest rank you earned during the season. The rewards come in the form of golden cards and extra dust. For newer players, the golden cards can be dusted for a lot of dust (see dust list above) allowing you to create better cards. For pros, it's an opportunity to bling out the cards they want or stockpile dust for the next expansion. Because of this reward system, you should always try and get as high as possible each season. And don't worry about losing ranks, you still get the reward based on your best result and not your ending rank. The rewards by rank are:
Rank 20 - 1 golden common card, 5 dust
Rank 19 - 1 golden common card, 10 dust
Rank 18 - 1 golden common card, 15 dust
Rank 17 - 1 golden common card, 20 dust
Rank 16 - 1 golden common card, 25 dust
Rank 15 - 1 golden common card, 1 golden rare card, 5 dust
Rank 14 - 1 golden common card, 1 golden rare card, 10 dust
Rank 13 - 1 golden common card, 1 golden rare card, 15 dust
Rank 12 - 1 golden common card, 1 golden rare card, 20 dust
Rank 11 - 1 golden common card, 1 golden rare card, 25 dust
Rank 10 - 2 golden common cards, 1 golden rare card, 5 dust
Rank 9 - 2 golden common cards, 1 golden rare card, 10 dust
Rank 8 - 2 golden common cards, 1 golden rare card, 15 dust
Rank 7 - 2 golden common cards, 1 golden rare card, 20 dust
Rank 6 - 2 golden common cards, 1 golden rare card, 25 dust
Rank 5 - 2 golden common cards, 1 golden epic card, 5 dust
Rank 4 - 2 golden common cards, 1 golden epic card, 10 dust
Rank 3 - 2 golden common cards, 1 golden epic card, 15 dust
Rank 2 - 2 golden common cards, 1 golden epic card, 20 dust
Rank 1 - 2 golden common cards, 1 golden epic card, 25 dust
Legendary - 3 golden common cards, 1 golden epic card
Useful links:
Email stats:
You can get monthly recaps of your last ranked season directly from Blizzard. Follow these steps:
BNet Account Management... Settings > Communications Preferences > Check off News and Special Offers from Blizzard
To get something like this:
Adventure Modes and New Cards:Hearthstone has been out for over a two years now and has seen a lot of new content. These come in the form of Adventure Modes (single player stuff) and Expansion packs (new cards!). All of this new content can be found below.
PLEASE NOTE! There is no reason to bang your head against the wall to complete Heroic boss fights. Completing them is very hard and the only reward is a special card back. Come back to them later after getting more cards in your inventory.
Journey to Un'Goro Craterhttps://www.youtube.com/watch?v=MG3nb7Oam4kKnights of the Frozen Thronehttps://www.youtube.com/watch?v=CCJq7lE3JQsKobolds and Catacombshttps://www.youtube.com/watch?v=vrTI0GoVNsg
The Witchwoodhttps://www.youtube.com/watch?v=OtIbKXd5fWo[/spoiler]General Game Information:The game has FOUR play modes:
- Play - Build a 30-card deck and fight people in ranked or unranked matches in Standard or Wild formats.
- Solo Adventures - Practice against the AI or enter the Single Player themed adventures like The Curse of Naxxramas and Blackrock Mountain.
- Arena - Pay 150g, then pick a hero from a random selection of 3 heroes and draft a deck from a random pool of cards presented to you three at a time. Then battle other people who went through the same process to receive treasures!
- Tavern Brawl - Free to enter after level 20. Rules change each week. Rewards a free Classic pack after first victory.
Grobian's list of less intuitive facts:
- Max handsize is 10 cards. Any card over that is drawn then immediately destroyed.
- You can't have more than 7 minions on the board.
- If you draw from an empty deck, each "card" you draw instead damages you, beginning at 1 damage and increasing by 1 damage each draw.
- If multiple things happen at the same time (e.g. trigger at the end of the turn) they happen in the order their respective cards have been played.
- There are hidden quests/achievements that award gold, notably: 100g for beating all Expert AIs, 100g for playing every class to level 10 and 300g for 100 wins total.
- The Shaman hero power always calls one of the 4 totems that isn't out yet. If you get a totem bounced to your hand, you can play a second one, though.
- The hunter spell Animal Companion just calls a random of the 3 possible minions.
- The Warlock spell Sense Demons gives you 1/1 imps for 1 mana if you don't have (any more) demons in your deck.
- Stealth overrides Taunt, not the other way around.
- Stealth is only for the enemy, you can buff your stealthed minions.
- Priest: Shadowform refreshes your hero power, so you can use it twice in a turn.
- Druid: Wild Growth at 10 mana crystals awards you a spell "Excess Mana" which draws a card for 0.
- More comprehensive list of oddities here
Hearthstone strategy and resource links
Links to competitive deckslists and analysis
Here's a visual deck sharing program made by our own Muffintron:
How to use:
[img]http://hsdecker.hp88.co.uk/decks/[DECKSTRING HERE].png[/img]
So for example, using this deckstring: AAECAf0ECnHAAcMB7gLmBJKsAumsAoK0AqO2Aum6Agq7ApUDqwSWBewFgbIC17YCh70CwcECmMQCAA==
Would be:
[img]http://hsdecker.hp88.co.uk/decks/AAECAf0ECnHAAcMB7gLmBJKsAumsAoK0AqO2Aum6Agq7ApUDqwSWBewFgbIC17YCh70CwcECmMQCAA==.png[/img]
Resulting in:
I'd appreciate it if you guys didn't use it outside PA Forums. My hosting can't stand up to any ridiculous amount of traffic, but it's a nice little tool just for us.
Decent streamers/youtube clips to watch, to learn!
Here's a list of PA people who don't mind if you spectate while they play.
*PM me to get added to the list*
**This is not a friends list. That is located at the top of this post!**
mnc dover/mncdover#1994
hippofant/hippofant#1651
crucialityfactor/cruciality#1743
Webber/Webber #1330
Ing/Inq#1974
MMMig/MMMig#1238
Grobian/grobian#1937
Creamstout/Pub#1592
vari/vari#1998
jurg/Jurg#1365
chaosHat/ChaosHat#1637
Eclipse/Eclipse#1200
Snowglobe/Eman#1234
ShadowofVT/Shadow#1525
Konphujun/Konphujun#1458
Lux782/CanisUrsa#1339
The Escape Goat/EscapeGoat#1913
Teriferin/Teriferin#1625
Orestus/Orestus#1202
belligerent/holyground#1665
zhen_rogue/Cygnus#1972
marty81/Dex#1696
Ketbra/Ketbra#1692
Drows/Drowsy#1698
Grunt's Ghosts/GruntsGhosts#1652
spacecaptaindickjustice/dickjustice#1928
cloudeagle/Wordherder#1808
Lehman/LehmanCM#1350
colorlessgreen/Ceegee#1473
azith28/Shodan#1202
GoodKingJayIII/Threeve#1501
Spaffy/adamjnet#2801
TheBlackWind/TheBlackWind#1335
Tynnan/Spinnaker#1133
MadPen/MadPen#1657
Yilias/Yilias #1224
KoopahTroopah/Koopah#1555
Edgler Vess/EdglerVess#1439
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam IDTwitch Page
Posts
Twitch: KoopahTroopah - Steam: Koopah
DUNGEON RUN FUCKING COMPLETE WITH WARRIOR
Dragons+Big Bois+Recruiting+Scepter of Summoning is Very Stronk. I was lucky to dodge all of Vustrasz's board clears! Yip was a fucking champion though, constantly popping out big 7/7s and shit for me.
EIGHT DOWN ONE TO GO
YOU'RE NEXT ANDUIN
COMIN' FOR YA
Battle.net Tag: Dibby#1582
nope, they'll both be available
Sad... I have only beat it with Priest. Want to do the others for me?
Steam: betsuni7
You can copy all the crap people are cheating out or you can Play dead -> Faceless whatever you recruit.
No, the Rush mechanic can't go face even if summoned.
Twitch: KoopahTroopah - Steam: Koopah
Switch: SW-1493-0062-4053
What is your list looking like now? Gonna push for rank 3 tonight so it might come in handy.
Yes it gets all the current attributes of that minion. Including buffs and charge/rush status.
Funny, I actually took a moment during my stream this past weekend to rename my deck "Big Breasts" Hunter.
@Gear Girl was there and threatened to unsubscribe.
Twitch: KoopahTroopah - Steam: Koopah
Hey, if Rexxar wants to look pretty, then Rexxar can look pretty.
Witty signature comment goes here...
wra
You can, however, attack with a rush minion, faceless it, and then attack with the faceless copy. This is only really relevant for Darius Crowley, as you can potentially double-buff the faceless copy on the turn you play it.
wow, they got some great new stuff. almost had lethal and then lifesteal+rush. almost ran her out of cards and then the card that generates a 1/1 copy of anything that dies... not sure how new that is but it wasn't in the deck when I played it. makes a lot of sense.
Yeah i misread the question, rush never goes face. Only charged devsaurs work like that because the face prohibiton is linked to the battlecry.
And the worst part?
I didn't play it. No. I sat there with it in my hand as he dug through his deck for the answer that would never come.
When he drew his last card, he conceded.
I've found stealth+raging worgens/frothing berserkers to crank out wins very consistently.
He probably didn't know you can look at the card history to see what BS you actually stole.
Witty signature comment goes here...
wra
Thanks for the tip. Would you recommend just restarting until I get stealth? It feels like it is rarely offered to me.
I also tried the "Make Hunter Quest work" plan, and honestly? Was pretty good. Igneus Elemental and Raven Caller mean you can hit your quest pretty easily with only a reasonable number of 1 drops in your deck. And Rexxar DK + Witch's Cauldron gives you a really solid lategame. Problem is 1 mana 3/2's that say "draw a card" are kind of barely worth the 1 mana. And everyone else is doing utterly broken shit, so your "slightly better than average shit" doesn't really compare.
Battle.net: morgancoke#1589
Titan's Creed: Jump first, don't ask questions, punch everything
# Class: Hunter
# Format: Standard
# Year of the Raven
#
# 2x (1) Candleshot
# 2x (1) Fire Fly
# 2x (1) Play Dead
# 1x (2) Prince Keleseth
# 1x (3) Lone Champion
# 1x (3) Mind Control Tech
# 2x (3) Stitched Tracker
# 2x (3) Tar Creeper
# 2x (4) Flanking Strike
# 2x (4) Saronite Chain Gang
# 2x (5) Faceless Manipulator
# 2x (5) Witchwood Grizzly
# 1x (6) Deathstalker Rexxar
# 2x (6) Seeping Oozeling
# 1x (7) Silver Vanguard
# 2x (8) Charged Devilsaur
# 1x (8) Kathrena Winterwisp
# 1x (8) The Lich King
# 1x (9) King Krush
#
AAECAR8I3gX4CMLOAobTAtHTAufhApziArbqAguTBMbCAuvCAsrDApvLApzNAtPNAt3SAuHjAu3qAvLxAgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
No idea if this would be good in ranked, I've just been playing around with it in casual. I don't have Houndmaster Shaw or the 3 mana ooze so I've been playing around with those slots the most. Mind control tech probably isn't that good, but I haven't played enough games to know for sure.
Stealth and big minions cost 5 are probably the best starting treasures for Warrior, yeah.
That was a legendary from the last set. It is hilarious running 5 1/1 charge pigs to complete the quest. Or better yet, playing her and duplicating her with Zola. But it gets painful having your hand filled all the time after they become 5/5s.
Steam: betsuni7
Agree with this. If you're just trying to get that win, then yeah, restarting until you get one of these two for your first treasure is probably the most time efficient option. I tend to just roll with whatever I get and see how far I can take the deck though.
that's about all it can do though
I was thinking about this a while back, and yeah, Guldangerous is stupid broken. A 2 mana 3 damage with lifesteal would be an autoinclude spell card. As a hero power, it's broken as shit.
Steam: pazython
I agree with the bolded, I feel like it's a waste of time to constantly restart just for "that one good treasure" cause you could still end up losing hard to some boss later on. Or the final boss.
I've gotten Captured Flag or Scepter of Summoning runs that I still ended up losing for one reason or another.
Just roll with what you get. You can always get something later on that turns it around. Like honestly there's a good deal of luck and RNG involved in Dungeon Run. Skill is a factor, certainly, but even when making the best lines of plays and drafting the best options, you still run into That One Boss that just gets you. Or you lose to the final boss anyway. Or you just don't get offered very good buckets!
I'll link this incredible resource one more time as well (specifically for @Mace1370 but also anyone else who is still chugging along with Dungeon Run): https://www.reddit.com/r/hearthstone/comments/7qtrt9/noblords_guide_to_dungeon_runs/
Very, very helpful. I would not have gotten clears without this resource.
With regards to Warrior: Try and get a midrange deck with a lategame plan. If you nab Scepter you just draft Fatties for days. Captured Flag is S Tier. Dragon buckets are super fucking good. Aim for some amount of early game as well, especially early on (2/3 drops are king). Most (if not all) of the control-y buckets are traps. You basically just want Good Minions you can be curving out with.
Battle.net Tag: Dibby#1582
I expect it would be terrible. And yet, I’m curious,
You'd be better off going Even instead. You'd get more taps in, you can still end up running a Handlock-y kinda deck (Cube/otherwise modern control is off the table since those are Odd costed).
There's been several decks already made, if you wanna draw inspiration from them: https://hsreplay.net/decks/#playerClasses=WARLOCK&archetypes=231
Otherwise if you do want to go Oddlock, I think that'd lend itself better to a Zoo-y kinda format. Like you said, you have no removal options really, so just build for playin' minions.
Battle.net Tag: Dibby#1582