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[Beat Saber] Guitar Hero + VR + Light Sabers.

1356

Posts

  • ErrorError Registered User regular
    I think you're quacking up.

  • crimsoncoyotecrimsoncoyote Registered User regular
    edited May 2018
    https://www.reddit.com/r/Vive/comments/8lu0p3/fix_for_accidentally_opening_the_dashboard_in/
    I might have to mess with this a bit.
    I was hitting the button again last night, though not as much. Seems to be when my hands get a bit sweaty and the controllers slip a little bit. I reflexively grip the controllers a bit harder then and hit the button. Holding in the triggers or grip buttons doesn't really help either, since it's very uncomfortable to do for long periods while flailing around.

    Edit: looking at the promo videos again, the people playing the songs are actually gripping the controllers in a different way. Basically, their palms are pretty high up on the grip, with their index fingers hooked around the "hoop" of the wands. It also has the added benefit of shortening the moment arm.

    crimsoncoyote on
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    Not only does this song look fun, I discovered a new artist to follow:

    https://youtu.be/K58JTnOF37k

    JtgVX0H.png
  • Big DookieBig Dookie Smells great! DownriverRegistered User regular
    I finally did it! Finished every song on Expert in a single continuous run. I was exhausted by the end.

    https://youtu.be/Wn5A75IX6GU

    Now to start working on a Perfect run...

    Steam | Twitch
    Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
  • Mr_GrinchMr_Grinch Registered User regular
    Best I'm getting on most expert runs is a B usually. Played some fun custom tracks last night, and some terrible ones.

    Uptown Funk on normal was actually pretty fun (wife loves the song) on expert I just failed miserably.

    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    If you're hitting 95%+ of notes on Expert runs and still only getting B you're probably swinging too small. Most of score is determined by swing size.

  • Mr_GrinchMr_Grinch Registered User regular
    I'm just scraping through some to be honest, I'm trying to go for fairly big swings but mostly concentrating on not missing!

    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • GMaster7GMaster7 Goggles Paesano Registered User regular
    edited May 2018
    Dhalphir wrote: »
    If you're hitting 95%+ of notes on Expert runs and still only getting B you're probably swinging too small. Most of score is determined by swing size.

    Haven't read up too much on Beat Saber, so I didn't know this. That's crazy/great. Guitar Hero/RB rewarded you for a well-placed flourish a few times per song (Star Power tilt), but... BS rewards you for finesse and showmanship throughout. That's superb.

    GMaster7 on
    PSN: SKI2000G | Steam: GMaster7 | Battle.net: GMaster7#1842
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
  • Mr_GrinchMr_Grinch Registered User regular
    The Greatest Show custom track is pretty great, my wife will love this one.

    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • jdarksunjdarksun Struggler CORegistered User regular
    Went back to S rank all the Hard songs. Got all but the last one... which still eludes me by a couple notes. Will get it next time.

    Expert's a different beast though. It has some of the same DDR problems where certain tracks didn't follow the nature of the song, and instead relied on Chaos to make it more difficult. I enjoy that a lot less than Stream and Voltage. At a certain point, it doesn't matter what the song sounds like, you just have to stop listening to it and memorize the flying notes (which frequently obscure each other). A bit of a "reverse Star Wars crawl" might help with that, so you can better see the notes that are coming your way maybe. Or a glowing indicator outside the box or something.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    jdarksun wrote: »
    Went back to S rank all the Hard songs. Got all but the last one... which still eludes me by a couple notes. Will get it next time.

    Expert's a different beast though. It has some of the same DDR problems where certain tracks didn't follow the nature of the song, and instead relied on Chaos to make it more difficult. I enjoy that a lot less than Stream and Voltage. At a certain point, it doesn't matter what the song sounds like, you just have to stop listening to it and memorize the flying notes (which frequently obscure each other). A bit of a "reverse Star Wars crawl" might help with that, so you can better see the notes that are coming your way maybe. Or a glowing indicator outside the box or something.

    I've never had that experience with the default songs, not even once. They all have a unique rhythm, and they all take great pains to keep readability high. Remember to look ahead to what's coming next and not look too much at the block you're actually hitting.

  • Nova_CNova_C I have the need The need for speedRegistered User regular
    There's a Beat Saber thread!

    I'm not the greatest at rhythm games, but this one is just crazy fun. It reminds me of the very first time I played Guitar Hero. It makes the genre seem brand new again and I love it.

    I've started working on Expert difficulty. The first three tracks took a few tries to get through, but now I can pass them every time, especially Legend, which I've hit 100% of the notes. I'm not too worried about score because I don't really like that aspect of these games (I can never keep up to most people I talk to on these boards when discussing these kinds of games), but getting to 100% on expert mode was hugely satisfying. Legend is an awesome track, too.

    I was stuck on Country Rounds though. After a few days not being able to pass it I went ahead to see what more of tracks were like. I'd assumed they were progressively difficult, but that is not the case. I readily passed Breezer and LVL Insane. Breezer is amazing.

  • jdarksunjdarksun Struggler CORegistered User regular
    Dhalphir wrote: »
    jdarksun wrote: »
    Went back to S rank all the Hard songs. Got all but the last one... which still eludes me by a couple notes. Will get it next time.

    Expert's a different beast though. It has some of the same DDR problems where certain tracks didn't follow the nature of the song, and instead relied on Chaos to make it more difficult. I enjoy that a lot less than Stream and Voltage. At a certain point, it doesn't matter what the song sounds like, you just have to stop listening to it and memorize the flying notes (which frequently obscure each other). A bit of a "reverse Star Wars crawl" might help with that, so you can better see the notes that are coming your way maybe. Or a glowing indicator outside the box or something.
    I've never had that experience with the default songs, not even once. They all have a unique rhythm, and they all take great pains to keep readability high. Remember to look ahead to what's coming next and not look too much at the block you're actually hitting.
    It's stuff like this in Country Rounds:
    https://youtu.be/Tl-shTJ0cHA?t=29s
    The second of the next three notes isn't on the beat, and it's not halfway between the two either. It's a pickup note or something.

    https://youtu.be/Tl-shTJ0cHA?t=57s
    Country Rounds again; the notes (which are obscured here, can't remember how legible they are in the game) don't fall on the beat, or have anything to do with the music that's playing. They come at their own separate rhythm.

    The middle section of Country Rounds is a great example of the note blocks just totally ignoring the music. It's cool for you if you didn't notice it, but it is absolutely there.

    https://www.youtube.com/watch?v=rh0ZRCOIgmw&t=13s
    Beat Saber this time, first person. As an example of obscured blocks, the two follow-ups are illegible until they're on top of you. Not something any amount of "looking ahead" will fix, as the directionals are obscured until you're on top of them.

  • Big DookieBig Dookie Smells great! DownriverRegistered User regular
    I've gotta be honest, I'm not at all understanding what you're saying. In the first video, it's just a syncopation rhythm, but it definitely lines up with what's happening in the music. In the second video (from later in the song), assuming your talking about the part just after where you marked the video to start, the blocks follow perfectly in time with the melody. I can't wrap my head around the idea that they don't align with the music.

    Maybe I'm just missing something, because that's always possible, but I'm having a really hard time seeing the argument that the beat maps are random at any point on any song. I've played it quite a bit, and there's ALWAYS something in the music that the blocks are aligning to, whether it be the general rhythm, specific beats, or the melodies themselves. If you look at my video further up this page, there were a couple of those songs where that was only my second or third time to attempt them on expert, and the only reason I made it through was because the beat maps were so well aligned that I could anticipate what would be coming based on what the music was doing.

    On top of this, the game does a good job making the blocks flow together. Like in those videos, if you watch just him and not the game itself, you'll notice that he rarely has to make any jerky or tight movements. He's able to hit most of the notes using generally wide arcs and swings as he alternates his arms. That's one of the reasons the game is so good, because there's an inherent grace to the movement needed to do it well.

    Steam | Twitch
    Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2018
    Yeah, sorry, both of those videos demonstrate a great map lining up with a cool song to me. Country Rounds is my favourite map.

    Maybe the issue is your misunderstanding of the fact that the notes don't have to map to exclusively a beat to match the song. They can match the melody, they can match the rhythm (like in the first video with the syncopation) or they can match the beats or half beats. All the default songs mix this up through the mapping, and it's what makes them so good. A map that sticks solely to the beats is boring and repetitive.

    As for your issue about obscured, yes, sometimes they are obscured, but in any case where they are, the next direction is nearly always super intuitive. If it was a down, the next one will be an up. If it's an up, it'll be a down, if left, will be right, and so on. There is not a single default song that has two similar direction blocks very close to each other (plenty of custom maps do this and it's a big reason why most of them are fucking garbage) you can always assume that blocks will alternate directions. Country Rounds becomes much easier once you grasp this concept.

    Dhalphir on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2018
    Incidentally, I have no idea how you're actually playing technique wise, but you're going to find those intuitive alternating blocks much less intuitive if you do tiny little tap swings rather than sweeping strikes. When your saber has a decent bit of windup and a nice follow through, it feels totally normal to reverse direction and sweep it through the next block. So if you are actually just tapping each block, it's not going to feel like it makes sense to do the reversals because you'll probably have already brought the saber back around.

    Look at how this guy does the chorus of Breezer, and look how tiny and meh his swings are. This is not how to play Beat Saber.

    https://youtu.be/EnfUVqoubEM?t=40s

    Dhalphir on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited June 2018
    I wanted to illustrate exactly what I'm talking about with regards to how Beat Saber does not appreciate or reward precision, but in fact rewards style and sweeping strikes over all else.

    I played $100 Bills twice, both on Expert, first how I normally play it, and secondly how I see plenty of other people playing the game. First time through I didn't even full combo for a perfect run, missed four notes, and still substantially outscored the second run, which was a perfect run. Both runs in the video below, first the normal way, and secondly the tappy weenie way.

    Let me stress, I'm not trying to tell anyone how to play the game, anyone can play it however they want. But if it's not going to be played as intended then something is lost.

    Score for first run - S rank, 320,632, 433/437 notes

    Score for 2nd run - B rank, 212,284, 437/437 notes

    https://www.youtube.com/watch?v=1XEARpghuTo

    tl;dr : Beat Saber don't care how smart and precise you are, it wanna see you SWEAT

    Dhalphir on
  • crimsoncoyotecrimsoncoyote Registered User regular
    edited June 2018
    I finally beat every song on Expert. Feels real good.

    Anyone have any tips for Balearic Pumping so I don't kill my right arm doing the string of blue [v][>] blocks?
    I did feel rewarded after getting through that part. The tail of that song is suuuuper fun.

    crimsoncoyote on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Thats BennyDaBeast!

    He's the best modder right now by far. I love all his stuff and, without question, trust his opinion on other beatmaps. If you haven't already, download all his beatmaps now.

  • Big DookieBig Dookie Smells great! DownriverRegistered User regular
    Okay, now that's how you put together a great song and beat map. Holy shit that's awesome.

    Also:
    DAT AZZ

    Steam | Twitch
    Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Big Dookie wrote: »
    Okay, now that's how you put together a great song and beat map. Holy shit that's awesome.

    Also:
    DAT AZZ

    Literally all of his beatmaps are that good. Its impossible to overstate how great he is at beatmapping. Honestly, the Beat Saber guys should just hire him.

  • StupidStupid Newcastle, NSWRegistered User regular
    edited June 2018
    PSVR version when?!?!

    (That's not soon enough.)

    Stupid on

    26904.png
  • AumniAumni Registered User regular
    Had a good run and scored the #1 spot for $100 bills :D

    Have we heard anything aboot the next set of songs? Can't wait for more

    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425 PSN: Aumnius
  • Mr_GrinchMr_Grinch Registered User regular
    They're working on the Editor and a multiplayer mode at the moment I believe, so they'll likely come first.

    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
  • Mr_GrinchMr_Grinch Registered User regular
    I see things like that and KNOW I have no chance of passing it!

    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    Holy. Shit.

    This game is exhausting.

    And fun.

    I gotta say, I watched a bunch of videos of this game, and was like "Meh." Then I read this thread front to back (all three pages!!) and figured fuck it, it's $5 (I had $15 credit for some reason). So thanks thread!

    XBL: Mercy XXVI - Steam: Mercy_XXVI - PSN: Mercy XXVI
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    edited July 2018
    @spool32
    spool32 wrote: »
    ObiFett wrote: »
    Dhalphir wrote: »
    The beauty of BennyDaBeast's maps is so simple but so genius. There is not a single saber move that is not directly involved in hitting a block. You never have to bring the saber back around to reset for a second strike in the same direction, and that's fantastic because it makes the map flow instead of herkyjerk.

    What amazes me is that he follows good game design in that he introduces concepts and then iterates on them in the same song, slowly increasing the complexity of that concept past the difficulty point where a normal player couldn't do it at first, but can now do it since they've been taught.

    That Otter Pop song for instance has a sequence at around 1:20 where it's blocks right behind other blocks. Normally I hate that and see it as a sign of bad beatmapping. Yet during this song, I flowed right through it on my first attempt. And I was only able to do that because the beatmap had previously established what the flow is supposed to be like during that sequence. So when met with those blocks so close together, instead of flailing or failing because I have no way of guessing what the hidden blocks should be doing, I was able to instinctively do it due to prior training in that very song.

    So. Good.

    I went and got the three songs I found of his:

    Uptown Funk: great, excellent, I'm a sword dancer
    Otter Pop: Expert+ only? Way too hard, deleted it after two tries.
    The third one: much more fun, played through it several times and it felt great.

    ----
    I'm On a Boat is excellent, and works best if you just do all the exaggerated "rapper hands" stuff they do in the video - it's mapped nearly perfectly.

    Beat it is so hard on Expert, because I'm not MJ. Still great on Hard though.

    The Skyrim theme makes you feel like you're in a saber battle, more fun if you slash dramatically at everything.

    The Pentatonix Daft Punk Medley is also legit, challenging and fun on Hard, crazy workout on Expert.

    Every Kanye song is trash.

    I think I'm gonna try Erry Day I'm Hustlin as an initial beatmap. :)

    That Otter Pop song is his first and only attempt at super high difficulty. I can see it being a bad intro to his songs, though. While I like it purely because its the first real challenge beatmap that has flow (normally challenging beatmaps have zero flow) my wife wasnt able to beat it and disliked it after a couple attempts like you did.

    The rest of his songs are more like Uptown Funk, though. So if you liked that one, download the rest of his. I promise you won't be disappointed.

    https://beatsaver.com/searchhtml.php?q=bennydabeast

    KIDS, Can't stop the Feeling, What You Know, Midnight City, Polish Girl, Shut up and Dance, Burn, Mr Blue Sky

    ObiFett on
  • Mr_GrinchMr_Grinch Registered User regular
    The Greatest Show is good too. Dunno who did it but works super well. Need to pick up some more tracks when the UK cools down a bit!

    Steam: Sir_Grinch
    PSN: SirGrinchX
    Oculus Rift: Sir_Grinch
  • jdarksunjdarksun Struggler CORegistered User regular
    The random flailing bits in Country Roads / Expert really kills the enjoyment I used to have playing that song.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    jdarksun wrote: »
    The random flailing bits in Country Roads / Expert really kills the enjoyment I used to have playing that song.

    I know it seems that way at first, but it's not random at all. You are never expected to hit a block in the same direction twice in that section, so any time the saber comes up, next time it's going to be coming back down. It's a good idea to play it on no-fail first to learn the flow. It's actually the song that probably has the best overall flow of any of the default songs. It's definitely very difficult, but also extremely satisfying to nail.

  • spool32spool32 Contrary Library Registered User, Transition Team regular
    Woo! Picked a song and got all the way through

    - download song
    - get rough BPM
    - edit down to 3min in Audiology
    - export as .ogg
    - import into expertsaber
    - endlessly fuck with starting offset and BPM
    - actually chart the first 12 measures

    Challenging!

  • darkmayodarkmayo Registered User regular
    spool32 wrote: »
    Woo! Picked a song and got all the way through

    - download song
    - get rough BPM
    - edit down to 3min in Audiology
    - export as .ogg
    - import into expertsaber
    - endlessly fuck with starting offset and BPM
    - actually chart the first 12 measures

    Challenging!

    Did you need to amplify it at all so that the saber cuts didn’t drown out the song or was it at a good level to begin with?

    Switch SW-6182-1526-0041
  • spool32spool32 Contrary Library Registered User, Transition Team regular
    darkmayo wrote: »
    spool32 wrote: »
    Woo! Picked a song and got all the way through

    - download song
    - get rough BPM
    - edit down to 3min in Audiology
    - export as .ogg
    - import into expertsaber
    - endlessly fuck with starting offset and BPM
    - actually chart the first 12 measures

    Challenging!

    Did you need to amplify it at all so that the saber cuts didn’t drown out the song or was it at a good level to begin with?

    According to the YouTube guide I'm working from, Audiology suggests that it's already loud enough and more amplification will distort it. I'm using the block marking sound in the editor that sounds like a sword slash and it seems ok so far. Not sure what it'll be like in game yet.

  • spool32spool32 Contrary Library Registered User, Transition Team regular
    I feel like it's hard to look more ridiculous than sitting in front of your computer, headphones on, looking at wireframes and waving your arms about.

    Editsaber really need some quality of life options. Most especially, being able to copy a section of track and paste it somewhere else would be incredibly helpful. Also the controls are not what I would call intuitive. They are what I would call obtuse and annoyin!

  • Phoenix-DPhoenix-D Registered User regular
    Is the 3m limit aesthetic or technical?

  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    Phoenix-D wrote: »
    Is the 3m limit aesthetic or technical?

    Do YOU want to have to flail around for the length of a song like Freebird?

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • Phoenix-DPhoenix-D Registered User regular
    NEO|Phyte wrote: »
    Phoenix-D wrote: »
    Is the 3m limit aesthetic or technical?

    Do YOU want to have to flail around for the length of a song like Freebird?

    Freebird no. Tam Lin would probably be fine.

    Except at the end.

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