https://www.youtube.com/watch?v=iXDnFYu91vY
... then add a few years and way more ships.
Even as the Galactic Empire tightens its grip across the galaxy, the Rebel Alliance fights back. Amid the turmoil of the Galactic Civil War, the fiercely independent Corellian Sector is like a primed thermal detonator, needing but a nudge to explode.
The Empire seeks to maintain its hold on vital shipyards and hyperspace lanes, while the Rebellion hopes to sway the sector to its side. Now, both sides dispatch their fleets to these embattled worlds, looking for a decisive naval victory ...
The Corellian Conflict is an asymmetrical struggle for supremacy between the Rebel Alliance and the Galactic Empire. it is designed for four to six players, organized into two competing teams. Each player commands a single fleet in an effort to bend the Corellian Sector to his or her will. However, only by working together can each team hope to claim ultimate victory.
But enough from the rulebook.
I'm looking for 3 or 5 other players to join me in taking on the Corellian Conflict campaign for Star Wars: Armada, plus maybe a couple alternates willing to fill in if someone has to drop. I've only played a couple of games of basic Armada, myself, and none of the Campaign, so other new players should totally feel free to join in. The basic rules for Armada can be found online,
here and
here. Fantasy Flight Games graciously allows people to play their games - including Armada - online using several different tools (like Vassal and Tabletop Simulator, both of which have robust Armada implementations), but they do ask that you own what you play with, to keep them in business.
There are special rules for the campaign over and above those present in the core rulebooks linked above; unfortunately, the Corellian Conflict campaign rulebook is not available for download as a PDF, but a bit of searching can find you what you might need if you have a specific question. And, of course, I've got the rules in front of me, so I'm happy to provide any necessary rules referencing.
The main difference between the CC and the normal game is, of course, the fact that it's a campaign. Each team will assemble a number of fleets - 1 per player - and those fleets will persist throughout the campaign. Controlling territory will get you points each campaign turn which you can use to improve your ships and squadrons, buy more of each, or refit damage that was done to your fleet in that turn's engagement.
Each campaign turn is made up of three phases: the Strategy Phase, where teams decide where and with whom it will be attacking; the Battle Phase, where the turn's combat takes place in more-or-less standard Armada battles; and the Management Phase, where each player earns resources to build new bases and to work on their fleets.
ED: Note that each participant takes part in one battle each week, and that can be scheduled at the convenience of the two battle participants - that might not have been clear from my bit below about how the X-wing tournaments worked.
Winning combats, destroying enemy fleets and bases, and capturing selected planets in the Corellian Sector are all worth victory points. For a four-fleet game, you win if you get 9 campaign points; a six-fleet game requires 12. If you are within 4 points of victory and like your chances you can, instead of launching a normal series of assaults, instead call for an all-out offensive, in which every single fleet takes part in a no-holds-barred, battle royale to the finish.
I envision something similar to the PA X-Wing tournaments of old, where each player would aim for 1 game a week (which would allow 1 campaign turn per week). Armada might be a bit slower than X-Wing on a per-turn basis, but each combat has a hard limit of 6 turns, so that should mitigate it somewhat.
So ... Who's in?
Where to Get Armada's Rules:Quick-play RulesFull Reference GuideWhere to Get Armada on Vassal:http://www.vassalengine.orghttp://www.vassalengine.org/wiki/Module:Star_Wars:_Armada
How to Play on Vassal:
https://community.fantasyflightgames.com/topic/231558-getting-started-with-playing-armada-on-vassal/
(Slightly outdated; the newest module is version 3.9.1, and you'll want to drop the extras from the above link into a folder named ArmadaModule_3.9.1_ext
Where to Get Armada on TableTop Simulator: https://steamcommunity.com/sharedfiles/filedetails/?id=713586082&searchtext=armadaWhere to Build a Fleethttps://armada.ryankingston.com/http://armadawarlords.hivelabs.solutions/http://armada.fabpsb.net/gindex.php
Players:Alternates:@crimsoncoyote
Posts
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Steam: betsuni7
I'm basically in the same boat, unfortunately.
Tabeltop Simulator or Vassal or ... there might be other ways to play, too? TTS and Vassal work, at least - I fiddled around with both.
Being suuuuuper inexperienced is a positive! I bet a lot of people haven't played nearly as much Armada as they'd've liked (me included!). I've got, like, a couple of real games of Armada in, ever. Starting this up is basically my attempt to change that.
@Betsuni
Yeah - I can't really think of a way to do this like a PBP that wouldn't take, like, weeks to resolve a single campaign turn.
Note though, that each campaign turn, you only need to play 1 game; when you get that game in is pretty much up to the participants to schedule.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
See the above, if that helps.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Steam: betsuni7
I've got 3-4 nights already dedicated to other plans for the foreseeable future, unfortunately, so I'm not sure how reliably I'd be able to fit in a couple hours of Armada, but I can sure try
Added! Preference for Rebel / Empire?
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
I read one suggestion elsewhere on the web (FFG forum?) that one of the ways to make this a little bit better for newbies like us to start the fleets at 200 points, and increase the fleet cap by 50 points each round until it hits the campaign max of 500. Since we're all pretty new at this, I think it makes a lot of sense. Thoughts?
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
I just don't want to say yes and suddenly not have the available time which will hurt a campaign.
But I'd love to try and play a game once in my lifetime.
Steam: betsuni7
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Steam: betsuni7
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Vassal's free, though, if you ever want to try out a game.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
I vote Rebel Empire so I can run my ISD into itself.
Steam: betsuni7
I'm genuinely curious to play, but scheduling the playtimes might actually be the hardest part.
The biggest wrinkle is that big ships are slow to respond, so you’re placing your command dials for a couple of turns in the future. They aren’t the same as X-Wing command dials, which control movement; they’re more like which special ability do you want to use, and there’s 4 of them. Star Destoryers plan 3 turns out, corvettes plan out a single turn.
Non-kill-em-all objectives are built into each game - you pick three potential objectives (mission types) when you build your fleet.
Games only last 6 rounds, too.
Honestly, I’m happy to hop on Vassal or TTS with anyone and play an intro game.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
I will definitely hit you up on this. Especially since I never played XW at all.
Edit: Spelling
Steam: betsuni7
Anyone up for an intro game tonight? Say, like, 2030 Eastern time?
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
My normal times I'm available are usually around 1830 till 2000 Pacific time on weekdays. Weekends are more flexible.
Steam: betsuni7
That's kind of a bad time for me most nights, unfortunately.
'Cause I could do later this Friday night.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
I read through the intro rules, and grabbed a copy of Vassal. I need to play with it more to get the feel for it, though.
But... But... Thursday Nights are MWO Oosik Nights.
Ok, I can do this. Every other week. If that's ok with others?
If not, I can try out a game tomorrow night on Vassel if you are willing to help me step through things.
Steam: betsuni7
Steam: betsuni7
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Steam: betsuni7
Is it easier to play this in that than Vassel?
Steam: betsuni7
It's easier to set it up; the actual mechanics of play seem a little harder to me, since TTS is ... uh, a physics simulator that happens to have gaming pieces on it?
Happy to play in either, actually, but I know Vassal better.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]