You have to do the MHW arena in multiplayer. It doesn't scale to one player. Even then, it's tough.
Eh. Is it? The only one I had trouble with was Nergigante. All of the rest of them are doable with not-terrible times solo. Yeah, you hit less hard with sub-optimal armor/weapons/skills, but it's not that bad.
You have to do the MHW arena in multiplayer. It doesn't scale to one player. Even then, it's tough.
Eh. Is it? The only one I had trouble with was Nergigante. All of the rest of them are doable with not-terrible times solo. Yeah, you hit less hard with sub-optimal armor/weapons/skills, but it's not that bad.
For folks who haven't used multiple weapon types, it can be at the very least annoying to have to use something you're not familiar with. A group I hang out with all got into MH for the first time with MHW PC and they were completely thrown by the arena.
You have to do the MHW arena in multiplayer. It doesn't scale to one player. Even then, it's tough.
Eh. Is it? The only one I had trouble with was Nergigante. All of the rest of them are doable with not-terrible times solo. Yeah, you hit less hard with sub-optimal armor/weapons/skills, but it's not that bad.
For folks who haven't used multiple weapon types, it can be at the very least annoying to have to use something you're not familiar with. A group I hang out with all got into MH for the first time with MHW PC and they were completely thrown by the arena.
It's even more fun trying to take down an azure rathalos with an unfamiliar weapon, and running out of time because the fucking thing won't stay on the ground long enough to do damage. And before anyone says "flash pods," they were gone within the first 10 minutes of the match.
0
Options
NEO|PhyteThey follow the stars, bound together.Strands in a braid till the end.Registered Userregular
Started up a new hunter in World so I could give him an in-character name (Jolly Fiver), trying out GS while I'm at it. Am I correct in figuring that once you start swinging, your direction is locked until you stop comboing? At the very least it seems like it doesn't track via camera.
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
Like right now I'm hunting Khezu (ugh) to make Astalos armor (because fashion hunter mainly).
And I keep getting the HR version of the material I need.
But Diablos droppung LR parts is very unusual for MHW. Par for the course for older games though.
... HR enemies often drop rares from the previous tier as a more common drop, even in MHW. Odogaron Plates, for example.
I wouldn't mind if they weren't taking the place of the god damn HR horns. Apparently it's only something like 8% to get a HR horn if you break both the damn things and get a kill/capture. Like... What? Come on.
I farmed Black Diablos for almost a week looking for majestic horns before looking in my monster guide and finding out they dropped from vanilla Diablos. >_<
I farmed Black Diablos for almost a week looking for majestic horns before looking in my monster guide and finding out they dropped from vanilla Diablos. >_<
"Dropped" is only in the most generous of senses. I get more gem drops than horns.
You have to do the MHW arena in multiplayer. It doesn't scale to one player. Even then, it's tough.
Eh. Is it? The only one I had trouble with was Nergigante. All of the rest of them are doable with not-terrible times solo. Yeah, you hit less hard with sub-optimal armor/weapons/skills, but it's not that bad.
For folks who haven't used multiple weapon types, it can be at the very least annoying to have to use something you're not familiar with. A group I hang out with all got into MH for the first time with MHW PC and they were completely thrown by the arena.
It's even more fun trying to take down an azure rathalos with an unfamiliar weapon, and running out of time because the fucking thing won't stay on the ground long enough to do damage. And before anyone says "flash pods," they were gone within the first 10 minutes of the match.
When it does one of the dive moves where it stand on the ground for a second before taking off again, you can use slinger shots to flinch it, and it will stay on the ground. It also helps to save your first mount and try and judge the tail break for when it is in the air.
Started up a new hunter in World so I could give him an in-character name (Jolly Fiver), trying out GS while I'm at it. Am I correct in figuring that once you start swinging, your direction is locked until you stop comboing? At the very least it seems like it doesn't track via camera.
you direction is slightly locked, but aiming the stick does give you some ability to adjust left and right up to a limit on follow up swings
I had forgotten how quickly purple sharpness tears through HR tails. Just amusing myself while working through 9* village...
Also, for all you Gen completionists be sure to check the LR and HR hub quests. A bunch of new quests were added to the lower tiers to accomodate the new monsters in GenU and your pretty checkmarks have been removed. (You still keep your Guild Card cheevos, though.)
I'm still not a big fan of fighting Jho. I don't think his patterns are very fun, and generally speaking I don't find him as well-designed as other monsters.
A big part of that is down to how the only weak spot he has for the hammer is his noggin, and he's tall enough to be out of range of the level 2 charge and won't hold still for my Big Bang Combo
I'm still not a big fan of fighting Jho. I don't think his patterns are very fun, and generally speaking I don't find him as well-designed as other monsters.
A big part of that is down to how the only weak spot he has for the hammer is his noggin, and he's tall enough to be out of range of the level 2 charge and won't hold still for my Big Bang Combo
i just focused on his chest/legs because yeah you can't capitalize on stuns a whole lot
it's kind of like how shitty mounting is on him too
0
Options
KayWhat we need...Is a little bit of PANIC.Registered Userregular
I fought a Tempered Kushala Daora for the first time.
Holy shit those tornados hit way harder than I expected them to. Finished with 2 minutes and fifteen seconds on the clock.
Monster Hunter Stories launched on mobile today. Looks like a port of the 3DS version modified for a single screen with a much smoother framerate. iOS | iOS Demo | Android | Android Demo
AT Kirin down, AT Vaal Hazak down with hammer. Yeah okay I can handle my shit with this, especially with this sick nasty build
Kirin is actually a lot of fun with hammer and I got a real kick out of doing that fight. Only modification to my build was subbing the attack charm for para resistance.
Vaal Hazak was a bit rougher, and i ate a dumb cart on it. Is he resistant to blunt? Damage seemed loooow. Want to work on this fight a bit more. Actually rolled Guild Cross head/Drachen on this case. Not quite everything i have on my regular build, but fairly close, with room for Miasma resistance and Divine Blessing.
Still need to do AT Teostra, but he should be a chump
Is there any way to track how many investigations youve completed?
Pretty sure it's listed on your guild card, at least in World.
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
Also, for all you Gen completionists be sure to check the LR and HR hub quests. A bunch of new quests were added to the lower tiers to accomodate the new monsters in GenU and your pretty checkmarks have been removed. (You still keep your Guild Card cheevos, though.)
I was mistaken about LR; nothing new was added there.
However.
HR got non-event hypers for Jho, Rajang, Goldie, and Silver, plus a hyper Gold/Silver duo. I have some work to do...
AT Kirin down, AT Vaal Hazak down with hammer. Yeah okay I can handle my shit with this, especially with this sick nasty build
Kirin is actually a lot of fun with hammer and I got a real kick out of doing that fight. Only modification to my build was subbing the attack charm for para resistance.
Vaal Hazak was a bit rougher, and i ate a dumb cart on it. Is he resistant to blunt? Damage seemed loooow. Want to work on this fight a bit more. Actually rolled Guild Cross head/Drachen on this case. Not quite everything i have on my regular build, but fairly close, with room for Miasma resistance and Divine Blessing.
Still need to do AT Teostra, but he should be a chump
AT Kirin down, AT Vaal Hazak down with hammer. Yeah okay I can handle my shit with this, especially with this sick nasty build
Kirin is actually a lot of fun with hammer and I got a real kick out of doing that fight. Only modification to my build was subbing the attack charm for para resistance.
Vaal Hazak was a bit rougher, and i ate a dumb cart on it. Is he resistant to blunt? Damage seemed loooow. Want to work on this fight a bit more. Actually rolled Guild Cross head/Drachen on this case. Not quite everything i have on my regular build, but fairly close, with room for Miasma resistance and Divine Blessing.
Still need to do AT Teostra, but he should be a chump
My hammer build fucken owns
Vaal's head takes less damage from blunt than you would expect, yeah. Its biggest blunt weak spot is actually its chest.
That is, unless you break its head, in which case the armoring falls off and it takes nearly full damage from blunt to the noggin. Breaking its head and going to town is still probably the fastest way to take it out.
I know we've all had tons of Teostra practice, but when fighting AT Teostra with the hammer I really recommend slotting in full Fire Defense, and also bringing the Fireproof Mantle alongside the Temporal Mantle. Fire resistance matters against AT Teostra like it never did against regular Tempered
Monster Hunter Stories launched on mobile today. Looks like a port of the 3DS version modified for a single screen with a much smoother framerate. iOS | iOS Demo | Android | Android Demo
Neat, that was a fun game and the art style works great when up upscaled! Though, one of the reviews mentions the game requires an always-on connection? If that's true, a hard pass for me...
AT Kirin down, AT Vaal Hazak down with hammer. Yeah okay I can handle my shit with this, especially with this sick nasty build
Kirin is actually a lot of fun with hammer and I got a real kick out of doing that fight. Only modification to my build was subbing the attack charm for para resistance.
Vaal Hazak was a bit rougher, and i ate a dumb cart on it. Is he resistant to blunt? Damage seemed loooow. Want to work on this fight a bit more. Actually rolled Guild Cross head/Drachen on this case. Not quite everything i have on my regular build, but fairly close, with room for Miasma resistance and Divine Blessing.
Still need to do AT Teostra, but he should be a chump
I'm a lowly HR 64 scrub, barely into the lategame, but I got the fabled Attack Gem today!
Of course I main GL and focus on shelling and survival so, like, attack is not a priority skill, but it's nice to have. Will definitely help as I continue my experiment of branching out into IG.
you could also sub out two of the tenderizers for the kaiser alpha gloves, then gem in two experts, one in the gloves and one in place of one of the attack jewels. you lose 5% affinity and teeny bit of raw and end up with a meager 100% affinity on weak spots
Posts
For folks who haven't used multiple weapon types, it can be at the very least annoying to have to use something you're not familiar with. A group I hang out with all got into MH for the first time with MHW PC and they were completely thrown by the arena.
also 2 person arena is laughably easy in comparison to solo arena, at least in MHG/U.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
It's even more fun trying to take down an azure rathalos with an unfamiliar weapon, and running out of time because the fucking thing won't stay on the ground long enough to do damage. And before anyone says "flash pods," they were gone within the first 10 minutes of the match.
Warframe/Steam: NFyt
I wouldn't mind if they weren't taking the place of the god damn HR horns. Apparently it's only something like 8% to get a HR horn if you break both the damn things and get a kill/capture. Like... What? Come on.
"Dropped" is only in the most generous of senses. I get more gem drops than horns.
When it does one of the dive moves where it stand on the ground for a second before taking off again, you can use slinger shots to flinch it, and it will stay on the ground. It also helps to save your first mount and try and judge the tail break for when it is in the air.
you direction is slightly locked, but aiming the stick does give you some ability to adjust left and right up to a limit on follow up swings
did jho last night and honestly it wasn't even that bad
i had it figured for a rough match-up. 18 minutes with a lot of prefight faffing, no carts
kinda feeling like i took off the limiters starting the hammer
was my bae swaxe underpowered all along
Also, for all you Gen completionists be sure to check the LR and HR hub quests. A bunch of new quests were added to the lower tiers to accomodate the new monsters in GenU and your pretty checkmarks have been removed. (You still keep your Guild Card cheevos, though.)
AND I GET ONE NEW RARITY 6
A big part of that is down to how the only weak spot he has for the hammer is his noggin, and he's tall enough to be out of range of the level 2 charge and won't hold still for my Big Bang Combo
it's kind of like how shitty mounting is on him too
Holy shit those tornados hit way harder than I expected them to. Finished with 2 minutes and fifteen seconds on the clock.
3DS FCode: 1993-7512-8991
iOS | iOS Demo | Android | Android Demo
seeya in the sequel, fucker
Kirin is actually a lot of fun with hammer and I got a real kick out of doing that fight. Only modification to my build was subbing the attack charm for para resistance.
Vaal Hazak was a bit rougher, and i ate a dumb cart on it. Is he resistant to blunt? Damage seemed loooow. Want to work on this fight a bit more. Actually rolled Guild Cross head/Drachen on this case. Not quite everything i have on my regular build, but fairly close, with room for Miasma resistance and Divine Blessing.
Still need to do AT Teostra, but he should be a chump
My hammer build fucken owns
Warframe/Steam: NFyt
I was mistaken about LR; nothing new was added there.
However.
HR got non-event hypers for Jho, Rajang, Goldie, and Silver, plus a hyper Gold/Silver duo. I have some work to do...
share with me pls and thx
Vaal's head takes less damage from blunt than you would expect, yeah. Its biggest blunt weak spot is actually its chest.
That is, unless you break its head, in which case the armoring falls off and it takes nearly full damage from blunt to the noggin. Breaking its head and going to town is still probably the fastest way to take it out.
I know we've all had tons of Teostra practice, but when fighting AT Teostra with the hammer I really recommend slotting in full Fire Defense, and also bringing the Fireproof Mantle alongside the Temporal Mantle. Fire resistance matters against AT Teostra like it never did against regular Tempered
the slugger spot's a freebie.
Of course I main GL and focus on shelling and survival so, like, attack is not a priority skill, but it's nice to have. Will definitely help as I continue my experiment of branching out into IG.
Three Tenderizer Gems???
it can happen
do we want to get a big PA Kulve group going some night this week? Might be fun
the crit jewels are scarier (though you can use the alpha kulve chest to help with that)
you don't want to know how many artillery and handicraft jewels i have
(it's four)
i think i hit at least three before HR100
RNG gonna RNG i suppose. I'm nigh 700 hours in and still ain't got Guard Up
Selling Board Games for Medical Bills
XBL:Phenyhelm - 3DS:Phenyhelm
I have two Tenderizer jewels and i'm on PC, HR 65