There are some real showcases each day, in fact. A very well-curated list.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I'm curious with how Sekiro speedrunning looks right now, considering how new this game is.
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Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
Sekiro can be done surprisingly fast even for a casual player, once you've played it once. My first playthrough was something like 30-40 hours. My next playthrough was less than ten. Subsequent playthroughs were maybe 5 hours tops, and I wasn't even trying to go fast.
It's a nice departure from the Soulsborne games in that it's immensely less grindy, and you can fly through the game even from a new save if you've beat it before.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Did they scale back on this event? A week or so ago I looked at the timetable and have it marked on my calendar for a few days, but now the schedule only spans a couple.
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Goose!That's me, honeyShow me the way home, honeyRegistered Userregular
It runs till Thursday, but it's noon til 3AM (as noted by the Sleep 100%s on the schedule)
There are any% runs as low as 22 minutes; but that involves a huge no-clip glitch that's quite frankly not very fun to watch. I prefer the allbeads/memories runs like this runner is doing, since the swordplay just looks so cool.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Okay so I've never played Sekiro but can I assume that the bar at the top of the screen builds up as you fight (particularly when you parry/block), and it makes your counter attack a one-hit kill when full?
Okay so I've never played Sekiro but can I assume that the bar at the top of the screen builds up as you fight (particularly when you parry/block), and it makes your counter attack a one-hit kill when full?
Yeah. The top bar is the enemies 'posture' meter and when it's full, the red dot appears that lets you do a death blow, that empties the enemies current health bar. All regular enemies have 1 health bar, and bosses can have anywhere from 1-3. You can fill the meter by attacking the enemy, by deflecting their attacks, or by performing certain counters. You can also defeat enemies just by emptying their health bar, which auto-fills their posture meter.
Most of the time the enemies posture recovers quickly while they're at full health though, so unless you're very aggressive, you have to whittle their health down a bit before you can fill their posture meter.
Man, I remember popping in Erika's Twitch right after Sekiro released, and she kept dying to the first "siddle against the rock" tutorial, because she skipped the prompt and was trying to jump over the gap.
A couple months later, here she is, speed running the game as the first run on a cool event.
Man, I remember popping in Erika's Twitch right after Sekiro released, and she kept dying to the first "siddle against the rock" tutorial, because she skipped the prompt and was trying to jump over the gap.
A couple months later, here she is, speed running the game as the first run on a cool event.
That was a good Sekiro run, but I kind of had to agree with the chat at times where they weren't really talking about the game as much as I'd like?
I think that's where having a good couch is really going to shine, and I understand that the GDQ hotfixes or really anything where it's just a collection of streamers will really have that, but knowing how a trick is executed, or what's frame perfect, or what's RNG, really adds something to watching an execution of a really good trick. And since the runner is usually very occupied with actually running the game, having quality commentary goes a long way.
That was a good Sekiro run, but I kind of had to agree with the chat at times where they weren't really talking about the game as much as I'd like?
I think that's where having a good couch is really going to shine, and I understand that the GDQ hotfixes or really anything where it's just a collection of streamers will really have that, but knowing how a trick is executed, or what's frame perfect, or what's RNG, really adds something to watching an execution of a really good trick. And since the runner is usually very occupied with actually running the game, having quality commentary goes a long way.
I wasn't able to catch all of it, only the first 25 min or so...
But I am really looking forward to this showing up at AGDQ 2020.
That was a good Sekiro run, but I kind of had to agree with the chat at times where they weren't really talking about the game as much as I'd like?
I think that's where having a good couch is really going to shine, and I understand that the GDQ hotfixes or really anything where it's just a collection of streamers will really have that, but knowing how a trick is executed, or what's frame perfect, or what's RNG, really adds something to watching an execution of a really good trick. And since the runner is usually very occupied with actually running the game, having quality commentary goes a long way.
I wasn't able to catch all of it, only the first 25 min or so...
But I am really looking forward to this showing up at AGDQ 2020.
It's definitely a good run, and I really liked their choice of which category to run. I'd never seen an NG+ All Memories/Beads before, but I like the way they did it, with including the NG+ because you can't fight every boss in a single playthrough. It shows off a lot of straight execution, and just a little bit of jank, with stuff like the guardian ape skip
I've hopped in to watch bits of a couple runs occasionally today. From just the little I've watched, I'm also a bit disappointed in the "couch" commentators? Not really getting much anything from them ever, so it often feels like just watching a regular streamer speedrunning instead of an event.
It’s part of what makes the GDQ format very good, because there’s no dead air. You’ve got the commentators, but even the best can’t go the whole run. So you fit in donations during the boring parts, and you have multiple commentators, and audience participation and incentive information etc. this is basically just a collection of good streams, so the feel is going to be different. The Zelda run was actually really well done, from execution to commentary.
The run I was actually most looking forward to going in was the Chrono Trigger 100%, but I’m not so sure anymore, because it’s a whopping 7 and a half hour run.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
They don't have donation comments to read through. Sometimes there's nothing to say about the game at any given moment.
I missed the start of the Valkyria Chronicles run but I loved it. Alicia was stronger than a tank.
One thing I'm absolutely convinced needs to happen, between watching RPG Limit Break last week, and now Frame Fatales yesterday.
The The Commercial Advertisement Loudness Mitigation Act must apply to ads played during internet videos/streaming. Right now it's only enforced for TV ads and it is very noticeable
I've hopped in to watch bits of a couple runs occasionally today. From just the little I've watched, I'm also a bit disappointed in the "couch" commentators? Not really getting much anything from them ever, so it often feels like just watching a regular streamer speedrunning instead of an event.
Good commentary takes practice and preparation.
I know the few times I've done commentary for runs, I've actually watched the run prior, and then made notes as to what I'm going to say during each part, etc.
A lot of people don't put in that time, and it shows.
League of Legends: Sorakanmyworld
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
Despite it being noticeable, it's also pretty understandable though. A lot of these people running aren't established GDQ runners/commentators, but absolutely could be, which is why stuff like the Frame Fatales, or the RPG Valkyries are good things to exist, so hopefully they will be
Despite it being noticeable, it's also pretty understandable though. A lot of these people running aren't established GDQ runners/commentators, but absolutely could be, which is why stuff like the Frame Fatales, or the RPG Valkyries are good things to exist, so hopefully they will be
Well, yes and no. It's an "amateur" event (I mean GDQ is an amateur and not professional event to for the runners [well some at least. Obviously many are pro streamers[), but I would still prefer people to put in some modicum of preparation for the commentary role. For runs that aren't just visually impressive to someone not familiar with the run on a regular basis (which is just how many longer runs are), it's really important to have entertaining commentary, whether it's informative or funny or interesting, or what not.
I can understand that people haven't put in that type of time, but I can also say, that if you're going to be putting together a marathon that's going to be using the GDQ channel and therefore be pretty high profile, you should treat it more seriously.
League of Legends: Sorakanmyworld
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
I'm actually of the exact opposite mindset; with the GDQ organization lending its prominence in the speed running community to effectively signal boost what would have otherwise been a much less visible event is only a good thing.
But I guess part of it is that, like, there are no classes for this stuff. It's hard to prepare when this is your first time doing a stream of that nature, and you have no basis for how to do it well. A lot of the early GDQs were very rough in a similar way. Over time, people learned by doing, because that's all you really can do? It also involved un-learning a lot, because many of the streamers do stream regularly, but it's a lot different to have a channel where you're largely interacting directly with your chat, as opposed to GDQ, which you have to go into under the assumption that you're playing for a much larger crowd.
I'm actually of the exact opposite mindset; with the GDQ organization lending its prominence in the speed running community to effectively signal boost what would have otherwise been a much less visible event is only a good thing.
But I guess part of it is that, like, there are no classes for this stuff. It's hard to prepare when this is your first time doing a stream of that nature, and you have no basis for how to do it well. A lot of the early GDQs were very rough in a similar way. Over time, people learned by doing, because that's all you really can do? It also involved un-learning a lot, because many of the streamers do stream regularly, but it's a lot different to have a channel where you're largely interacting directly with your chat, as opposed to GDQ, which you have to go into under the assumption that you're playing for a much larger crowd.
Oh, I'm not saying it's a bad thing. I'm just saying since GDQ is signal boosting, people need to prepare for their roles and it doesn't feel like the commentators are a lot of the time. I also agree that there are no classes on this, and it would be useful to have an organization like GDQ to prepare something for the "couch" to use as guidelines for prep.
League of Legends: Sorakanmyworld
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
A lot of that was happening during the Wai Wai run yesterday actually. I think the commentator was a GDQ veteran, and didn't know a lot about the game itself, but did a really good job at injecting energy into the run, and asking good questions to the runner, who could answer them.
For me personally, I'm just a bit disappointed. I thought this was a cool idea for an event that I was looking forward to watching, but it's not really something I'm all that interested in right now (where's it's basically just a bunch of individual streamers speedrunning and talking about their games and whatnot).
I don't know if it's a lack of commentator preparation or what, but they just never say anything.
For me personally, I'm just a bit disappointed. I thought this was a cool idea for an event that I was looking forward to watching, but it's not really something I'm all that interested in right now (where's it's basically just a bunch of individual streamers speedrunning and talking about their games and whatnot).
I don't know if it's a lack of commentator preparation or what, but they just never say anything.
This is the kind of stuff that gives the status quo ammunition. It's event #1 and I promise you GDQ #1 was full of the same.
GDQ and RPG LB currently have a staff on hand to drop announcements and read donations, they have couch and a LIVE AUDIENCE. Frame Fatales doesn't have those things. It doesn't have the full resources and staff on hand that GDQ does.
It's starting out from a handicapped position and if people kick it down there will be incentive to continue the problems GDQ has with inclusion and representation.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Y'know what's a fair thing to compare Frame Fatales to? The Hurricane Harvey Relief thing GDQ ran. It will sound similar.
For me personally, I'm just a bit disappointed. I thought this was a cool idea for an event that I was looking forward to watching, but it's not really something I'm all that interested in right now (where's it's basically just a bunch of individual streamers speedrunning and talking about their games and whatnot).
I don't know if it's a lack of commentator preparation or what, but they just never say anything.
This is the kind of stuff that gives the status quo ammunition. It's event #1 and I promise you GDQ #1 was full of the same.
GDQ and RPG LB currently have a staff on hand to drop announcements and read donations, they have couch and a LIVE AUDIENCE. Frame Fatales doesn't have those things. It doesn't have the full resources and staff on hand that GDQ does.
It's starting out from a handicapped position and if people kick it down there will be incentive to continue the problems GDQ has with inclusion and representation.
I feel like I was trying to be very positive here. I'm just flat out not enjoying the stream. I hope it gets better, I just don't want to watch that now, it's boring
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There are some real showcases each day, in fact. A very well-curated list.
It's a nice departure from the Soulsborne games in that it's immensely less grindy, and you can fly through the game even from a new save if you've beat it before.
Yeah. The top bar is the enemies 'posture' meter and when it's full, the red dot appears that lets you do a death blow, that empties the enemies current health bar. All regular enemies have 1 health bar, and bosses can have anywhere from 1-3. You can fill the meter by attacking the enemy, by deflecting their attacks, or by performing certain counters. You can also defeat enemies just by emptying their health bar, which auto-fills their posture meter.
Most of the time the enemies posture recovers quickly while they're at full health though, so unless you're very aggressive, you have to whittle their health down a bit before you can fill their posture meter.
A couple months later, here she is, speed running the game as the first run on a cool event.
Speed runners are amazing people.
And now jumping over that gap is speed tech!
I think that's where having a good couch is really going to shine, and I understand that the GDQ hotfixes or really anything where it's just a collection of streamers will really have that, but knowing how a trick is executed, or what's frame perfect, or what's RNG, really adds something to watching an execution of a really good trick. And since the runner is usually very occupied with actually running the game, having quality commentary goes a long way.
I wasn't able to catch all of it, only the first 25 min or so...
But I am really looking forward to this showing up at AGDQ 2020.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
It's definitely a good run, and I really liked their choice of which category to run. I'd never seen an NG+ All Memories/Beads before, but I like the way they did it, with including the NG+ because you can't fight every boss in a single playthrough. It shows off a lot of straight execution, and just a little bit of jank, with stuff like the guardian ape skip
3DS Friend Code: 3110-5393-4113
Steam profile
The run I was actually most looking forward to going in was the Chrono Trigger 100%, but I’m not so sure anymore, because it’s a whopping 7 and a half hour run.
I missed the start of the Valkyria Chronicles run but I loved it. Alicia was stronger than a tank.
The The Commercial Advertisement Loudness Mitigation Act must apply to ads played during internet videos/streaming. Right now it's only enforced for TV ads and it is very noticeable
Good commentary takes practice and preparation.
I know the few times I've done commentary for runs, I've actually watched the run prior, and then made notes as to what I'm going to say during each part, etc.
A lot of people don't put in that time, and it shows.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
Well, yes and no. It's an "amateur" event (I mean GDQ is an amateur and not professional event to for the runners [well some at least. Obviously many are pro streamers[), but I would still prefer people to put in some modicum of preparation for the commentary role. For runs that aren't just visually impressive to someone not familiar with the run on a regular basis (which is just how many longer runs are), it's really important to have entertaining commentary, whether it's informative or funny or interesting, or what not.
I can understand that people haven't put in that type of time, but I can also say, that if you're going to be putting together a marathon that's going to be using the GDQ channel and therefore be pretty high profile, you should treat it more seriously.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
But I guess part of it is that, like, there are no classes for this stuff. It's hard to prepare when this is your first time doing a stream of that nature, and you have no basis for how to do it well. A lot of the early GDQs were very rough in a similar way. Over time, people learned by doing, because that's all you really can do? It also involved un-learning a lot, because many of the streamers do stream regularly, but it's a lot different to have a channel where you're largely interacting directly with your chat, as opposed to GDQ, which you have to go into under the assumption that you're playing for a much larger crowd.
Oh, I'm not saying it's a bad thing. I'm just saying since GDQ is signal boosting, people need to prepare for their roles and it doesn't feel like the commentators are a lot of the time. I also agree that there are no classes on this, and it would be useful to have an organization like GDQ to prepare something for the "couch" to use as guidelines for prep.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
I don't know if it's a lack of commentator preparation or what, but they just never say anything.
3DS Friend Code: 3110-5393-4113
Steam profile
GDQ and RPG LB currently have a staff on hand to drop announcements and read donations, they have couch and a LIVE AUDIENCE. Frame Fatales doesn't have those things. It doesn't have the full resources and staff on hand that GDQ does.
It's starting out from a handicapped position and if people kick it down there will be incentive to continue the problems GDQ has with inclusion and representation.
I feel like I was trying to be very positive here. I'm just flat out not enjoying the stream. I hope it gets better, I just don't want to watch that now, it's boring
3DS Friend Code: 3110-5393-4113
Steam profile
Glitches. Can't remember exactly what it is, but the displayed room and the room the game is using for collision aren't the same anymore, and such.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
It's reverse boss order so I probably missed some of the best stuff already.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy