Technically, there's nothing stopping them from porting FF8.
It's absolutely something they could do, if they wanted to put in the time/effort.
But it's probably pretty hard to justify those.
Honestly I wish companies were better at letting trademark/copyright slip in cases like that, because I'm sure there are tons of fans who would be willing to fix any issues in service of a decent port.
If there was an existing PC port, Microsoft's insane capacity for backward compatibility probably meant that they could take whatever image they had last and release it verbatim. Consoles, on the other hand, are typically built with utterly nonstandard hardware and I'm not sure if the console companies will let you ship something with an emulator wrapped around it.
Which again assumes that you have 1) the documents explaining how the PS1 hardware worked and 2) you have anyone on hand with the skills to map said hardware specs, FURTHER assuming that the original devs weren't using some kind of weird Assembly hack at some point (they were).
And yes, there was a PC port of FFVIII (that was in some ways superior to the PS1 version - for example, you could play the chocobo minigame without importing a Japanese-only accessory.)
thats cool but im curious how it'd handle the whole GBA multiplayer thing which actually worked perfectly and its a shame they didnt like do it again with the wii u
just having your own shop/inventory/spells and to scroll through without pausing the game on a couch based game was nuts Baldurs gate never bothered to try and sure you where limited to the same screen because not everything was toe jam and earl but the way you had to cast firaga and gravity with spell combos with your friends was so cool
I briefly played CC but nobody i knew had a GBA much less the connector cable so we couldn't play multiplayer to really get the most out of it. I'm looking forward to that, and Mystery Dungeon.
thats cool but im curious how it'd handle the whole GBA multiplayer thing which actually worked perfectly and its a shame they didnt like do it again with the wii u
just having your own shop/inventory/spells and to scroll through without pausing the game on a couch based game was nuts Baldurs gate never bothered to try and sure you where limited to the same screen because not everything was toe jam and earl but the way you had to cast firaga and gravity with spell combos with your friends was so cool
The GBA-as-a-controller thing was certainly novel, but extremely flawed, for the buy-in cost alone.
I played ff6 on super Nintendo. I had a controller with a rapid fire setting. I got to the raft navigation sequence, selected the path that went in a circle, put a weight on the button and let it run for 48 hours. After that I was over level for the entire game and Sabin just steamrolled everything. That was pretty fun.
FF Games I've Played and Whether or Not I've Beaten Them on Which Systems
1: NES (like, a dozen times), PS1 (like, a dozen times), GBA, NES Classic ...
2: Emulated (before it was otherwise available in English), PS1
3: Emulated (before it was otherwise available in English), DS
Mystic Quest: SNES
4: SNES, PS1, GBA
5: Emulated (before it was otherwise available in English), PS1, GBA
6: SNES (SO DAMN MANY TIMES), PS1, GBA,
7: PS1
8: Nnnnnnnnnnnnope! Played it briefly and was like, "This sucks."
9: PS1 once; ever since I get stuck in disc 3 somewhere; haven't beaten it on PC yet
10: PS2: This was literally the first game I bought for PS2 (along with Xenosaga, which I've never beaten)
12: Played a lot but never beaten
12 Revenant Wings: DS
13: Played some but never beaten
Legend: GB
Legend 2: GB
Legend 3: GB
Adventure: GB
Chocobo's Dungeon: Never beat it
Basically, I've loved the FF series for fucking ever, but eventually I ran out of free time and then they started sniffing their own farts a little too much.
FF1 is the one game I've beaten the most in my entire life. There are few things in gaming as challenging as that first trip down into the swamp cave (and, importantly, back up); every subsequent remake has made it easier and easier.
I still love the job system from FF5, and cheating out job points by bringing soft potions into the castle basement.
FF6 (3, when I got it) was an absolutely transformative experience for me, because it was the game that really opened up my horizons for how a game could do storytelling. I mean, you actually participate in an opera; that was huge for someone who'd been playing pretty standard game narratives, otherwise. Also, the OCR albums based on it are fuckin' stellar.
FF9's got my favorite protagonist, and the "Return to the Crystals" motif was designed with me in mind. Also, fantastic reimaginings of FF1 music.
FF Games I've Played and Whether or Not I've Beaten Them on Which Systems
1: NES (like, a dozen times), PS1 (like, a dozen times), GBA, NES Classic ...
2: Emulated (before it was otherwise available in English), PS1
3: Emulated (before it was otherwise available in English), DS
Mystic Quest: SNES
4: SNES, PS1, GBA
5: Emulated (before it was otherwise available in English), PS1, GBA
6: SNES (SO DAMN MANY TIMES), PS1, GBA,
7: PS1
8: Nnnnnnnnnnnnope! Played it briefly and was like, "This sucks."
9: PS1 once; ever since I get stuck in disc 3 somewhere; haven't beaten it on PC yet
10: PS2: This was literally the first game I bought for PS2 (along with Xenosaga, which I've never beaten)
12: Played a lot but never beaten
12 Revenant Wings: DS
13: Played some but never beaten
Legend: GB
Legend 2: GB
Legend 3: GB
Adventure: GB
Chocobo's Dungeon: Never beat it
Basically, I've loved the FF series for fucking ever, but eventually I ran out of free time and then they started sniffing their own farts a little too much.
FF1 is the one game I've beaten the most in my entire life. There are few things in gaming as challenging as that first trip down into the swamp cave (and, importantly, back up); every subsequent remake has made it easier and easier.
I still love the job system from FF5, and cheating out job points by bringing soft potions into the castle basement.
FF6 (3, when I got it) was an absolutely transformative experience for me, because it was the game that really opened up my horizons for how a game could do storytelling. I mean, you actually participate in an opera; that was huge for someone who'd been playing pretty standard game narratives, otherwise. Also, the OCR albums based on it are fuckin' stellar.
FF9's got my favorite protagonist, and the "Return to the Crystals" motif was designed with me in mind. Also, fantastic reimaginings of FF1 music.
Are there multiple OCR albums for 6? Balance and Ruin is the only one i know. Though I guess it is multiple discs.
It is indeed really good.
hello I'm here to grace this thread with my single, terrible Final Fantasy opinion
The 4 Heroes of Light is the best Final Fantasy game
thank you all for humoring me I hope you have a wonderful day
I really should try to get back to that game. I died turn 1 on Chaos's second form, and just... did not care to do the preceeding fight again, or grind to make it easier.
I do appreciate it for paving the way for the Bravely games, though. And for introducing us to The Adventurer.
FF Games I've Played and Whether or Not I've Beaten Them on Which Systems
1: NES (like, a dozen times), PS1 (like, a dozen times), GBA, NES Classic ...
2: Emulated (before it was otherwise available in English), PS1
3: Emulated (before it was otherwise available in English), DS
Mystic Quest: SNES
4: SNES, PS1, GBA
5: Emulated (before it was otherwise available in English), PS1, GBA
6: SNES (SO DAMN MANY TIMES), PS1, GBA,
7: PS1
8: Nnnnnnnnnnnnope! Played it briefly and was like, "This sucks."
9: PS1 once; ever since I get stuck in disc 3 somewhere; haven't beaten it on PC yet
10: PS2: This was literally the first game I bought for PS2 (along with Xenosaga, which I've never beaten)
12: Played a lot but never beaten
12 Revenant Wings: DS
13: Played some but never beaten
Legend: GB
Legend 2: GB
Legend 3: GB
Adventure: GB
Chocobo's Dungeon: Never beat it
Basically, I've loved the FF series for fucking ever, but eventually I ran out of free time and then they started sniffing their own farts a little too much.
FF1 is the one game I've beaten the most in my entire life. There are few things in gaming as challenging as that first trip down into the swamp cave (and, importantly, back up); every subsequent remake has made it easier and easier.
I still love the job system from FF5, and cheating out job points by bringing soft potions into the castle basement.
FF6 (3, when I got it) was an absolutely transformative experience for me, because it was the game that really opened up my horizons for how a game could do storytelling. I mean, you actually participate in an opera; that was huge for someone who'd been playing pretty standard game narratives, otherwise. Also, the OCR albums based on it are fuckin' stellar.
FF9's got my favorite protagonist, and the "Return to the Crystals" motif was designed with me in mind. Also, fantastic reimaginings of FF1 music.
Are there multiple OCR albums for 6? Balance and Ruin is the only one i know. Though I guess it is multiple discs.
It is indeed really good.
Yeah - I guess it's technically a single album in 5 discs. (Plus the other ones I got for kickstarting / preordered.)
Still one of the best Kickstarters I've ever done.
The best music in FF is in FFXIV and I am mad that I can't just buy a track of Primal songs. Also that the tracks with Primal songs cost bonkers dollars.
So an updated FFVIII has about as much a chance of coming to PS4 as Chrono Cross, the other game from that era that I think would benefit the most from an update. At least we got IX I guess.
An updated version of Chrono Cross with proper character development and side-stories for the entire cast or the elimination of some characters as party members would be very welcome. Actually include mutli-character techs for more than the handful in the game would be good too. Also, either go all in on the connections to Chrono Trigger, or make it more explicitly an alternate reality from the Chrono Trigger prime timeline.
Keep the music. It is pretty much perfect (although inclusion of some of the Zohar arrangements could be a nice way to change things up when a piece gets re-used).
+3
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Kevin CristI make the devil hit his kneesand say the 'our father'Registered Userregular
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
You know, I always made it a point to kill the super bosses of Square RPGs.
And then I got to FF9 and I noped the fuck out of that shit forever after.
Humor can be dissected as a frog can, but dies in the process.
+1
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PiptheFairFrequently not in boats.Registered Userregular
Ozma is easy as hell if you know what to do. It only has like 70k hp
+2
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
It also responds to literally everything you do and is immune to physical damage that isn't ranged.
It is not a fight that is intuitive to beating.
Humor can be dissected as a frog can, but dies in the process.
Ozma is easy as hell if you know what to do. It only has like 70k hp
But also potentially weird requirements you can miss and not get back, though.
Like, you might think levelling everyone to 99 will help! And it will! But you want one person at a level multiple of 5, to entice uses of level 5 death.
0
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PiptheFairFrequently not in boats.Registered Userregular
Shock, frog drop, dragon crest, thievery
Just get ribbons and dark absorb armor
+1
Options
BeastehTHAT WOULD NOTKILL DRACULARegistered Userregular
I was playing FFVII recently and there's this habit I've always had when I play it
I get to the forest near Junon where you first meet Yuffie and once I have her I spend hours just grinding everyone's level 3 limit breaks
Posts
Also PSP, but you'd have to download it on a PS3 and transfer it, since the PSP's online stuff shutdown.
I put in the input for train suplexing, and he did a thing I’ve never seen him do instead, and that did 11,000 damage and killed it
Was it called Tiger Break? Was Sabin at critical health?
It's absolutely something they could do, if they wanted to put in the time/effort.
But it's probably pretty hard to justify those.
Honestly I wish companies were better at letting trademark/copyright slip in cases like that, because I'm sure there are tons of fans who would be willing to fix any issues in service of a decent port.
And yes, there was a PC port of FFVIII (that was in some ways superior to the PS1 version - for example, you could play the chocobo minigame without importing a Japanese-only accessory.)
Well, the first one is coming out for Switch
thats cool but im curious how it'd handle the whole GBA multiplayer thing which actually worked perfectly and its a shame they didnt like do it again with the wii u
just having your own shop/inventory/spells and to scroll through without pausing the game on a couch based game was nuts Baldurs gate never bothered to try and sure you where limited to the same screen because not everything was toe jam and earl but the way you had to cast firaga and gravity with spell combos with your friends was so cool
The GBA-as-a-controller thing was certainly novel, but extremely flawed, for the buy-in cost alone.
sure wish they were on something besides 3DS so I could stream them easily
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
Basically, I've loved the FF series for fucking ever, but eventually I ran out of free time and then they started sniffing their own farts a little too much.
FF1 is the one game I've beaten the most in my entire life. There are few things in gaming as challenging as that first trip down into the swamp cave (and, importantly, back up); every subsequent remake has made it easier and easier.
I still love the job system from FF5, and cheating out job points by bringing soft potions into the castle basement.
FF6 (3, when I got it) was an absolutely transformative experience for me, because it was the game that really opened up my horizons for how a game could do storytelling. I mean, you actually participate in an opera; that was huge for someone who'd been playing pretty standard game narratives, otherwise. Also, the OCR albums based on it are fuckin' stellar.
FF9's got my favorite protagonist, and the "Return to the Crystals" motif was designed with me in mind. Also, fantastic reimaginings of FF1 music.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Not really like an FF game at all, but still pretty good.
Are there multiple OCR albums for 6? Balance and Ruin is the only one i know. Though I guess it is multiple discs.
It is indeed really good.
I really should try to get back to that game. I died turn 1 on Chaos's second form, and just... did not care to do the preceeding fight again, or grind to make it easier.
I do appreciate it for paving the way for the Bravely games, though. And for introducing us to The Adventurer.
Yeah that is true my brother and I just happened to both have a gba and so did my cousin so we just had to buy the cables
My cousin and I still talk about mystic heroes as well that game was sweet
Yeah - I guess it's technically a single album in 5 discs. (Plus the other ones I got for kickstarting / preordered.)
Still one of the best Kickstarters I've ever done.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Yep. Number one, and it’s not even close.
Steam: https://steamcommunity.com/profiles/76561198004484595
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Just as serviceable a mascot as moogles or chocobos
This is the most wrong any human has ever been
who underrates those? I posit: no one does
An updated version of Chrono Cross with proper character development and side-stories for the entire cast or the elimination of some characters as party members would be very welcome. Actually include mutli-character techs for more than the handful in the game would be good too. Also, either go all in on the connections to Chrono Trigger, or make it more explicitly an alternate reality from the Chrono Trigger prime timeline.
Keep the music. It is pretty much perfect (although inclusion of some of the Zohar arrangements could be a nice way to change things up when a piece gets re-used).
https://www.youtube.com/watch?v=wFavxCmZbjg
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
And then I got to FF9 and I noped the fuck out of that shit forever after.
It is not a fight that is intuitive to beating.
But also potentially weird requirements you can miss and not get back, though.
Like, you might think levelling everyone to 99 will help! And it will! But you want one person at a level multiple of 5, to entice uses of level 5 death.
Just get ribbons and dark absorb armor
I get to the forest near Junon where you first meet Yuffie and once I have her I spend hours just grinding everyone's level 3 limit breaks
Yeah you clear halfway through the final dungeon
https://finalfantasy.fandom.com/wiki/Friendly_monsters
this is the sidequest that's worth doing even if you don't want ozma, cause doing all the steps gives a lot of AP