You can now mark games as "Played on Another Platform" so it will no longer be recommended to you but won't count against similar games in recommendations. Took long enough.
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Der Waffle MousBlame this on the misfortune of your birth.New Yark, New Yark.Registered Userregular
BroloBroseidonLord of the BroceanRegistered Userregular
But since NFS Underground or so all of the games have taken at least a few cues from Fast and the Furious, like with the car tuning, drift racing, and police evasion elements. Some have more plot/story stuff than others, though.
Okay so a while back G2A boldly said that they were totally legitimate and they'd pay a dev the cost of any chargebacks if they could prove it. Subnautica took them up on that offer.
G2A's response? "Uhhh....we uh, we...didn't exist at the time you're saying we did! Someone forged the Wayback Machine archive to make it look like we did!"
G2A's main defense against a developer demanding money for fraudulent game keys it sold in 2013 is that it didn't start its key reselling business until 2014.
However, both web archives and the company's own website seem to indicate that the marketplace both existed and was already seeing numerous transactions that year.
The "DOMAIN FOR SALE!" image shown in the blog post was last archived in December of 2012. In January of 2013, two months before the Engadget story, the domain appears to have been purchased, though nothing yet appears on the page. There are no other web archive saves of the site until June of 2013, where it appears as a fully-functional key reselling site with games such as Red Faction Armageddon, Anno 2070, Battlefield Bad Company 2, and Assassin's Creed Brotherhood for sale advertised on the site's front page.
"As mentioned in our post, G2A Marketplace came to life in January 2014. Obviously the domain was bought months before that. We treat Wayback Machine rather like a fun tool, not a credible source.
Update: A G2A fact sheet on the company's website more specifically cites December of 2013 as the marketplace's start date and June 2013 as the launch date for G2A Goldmine, a program that rewards users for referring friends to make purchases on said marketplace. [h/t @fromcj on Twitter]
Update 2: In response to a request for comment on the discrepancy, G2A has reiterated that it became a marketplace in December of 2013 and that its official start was in 2014.
What really makes me chuckle about Need for Speed series is how dead serious the characters are about their street racing, like it's life or death situation.
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shit I guess that's why you're the writer and I'm not
You can now mark games as "Played on Another Platform" so it will no longer be recommended to you but won't count against similar games in recommendations. Took long enough.
Finally getting more than the same trailer again, exciting
Can we possibly get an actual end fight this time instead of "Suddenly, quick time events!"?
It looks great, though.
https://www.youtube.com/watch?v=v-4msZsoe18
NFS:The Run (2011) was trying to be a Fast and the Furious clone
https://www.youtube.com/watch?v=9U2MRfv8HQg
as was NFS: Payback (2017)
A Wish to Whiz
A Use for Whoosh
An Urge to Surge
A Charge to Charge
An Obligation for Acceleration
Gotta Go Fast
I think that's what this one was:
https://www.youtube.com/watch?v=fsrJWUVoXeM
SESSION
early access is september 17
The Need, the Speed, and the Ugly
I can guarantee you that Three Kingdoms is worthwhile. Britannia I'm told is really infantry heavy and sounds a bit dull to me.
This makes me uncomfortable for reasons I cannot articulate
https://www.gamesindustry.biz/articles/2019-08-14-g2a-fudges-own-history-in-response-to-developer-complaint That is an amazing load of garbage.
Oof, augh, blarf
It is like Steam Early Access games don't exist until they are officially released and out of Greenlight.
You know, something nobody actually believes.
speed me daddy
SHUT UP AND COOK THE METH, JESSIE!
the thrones are the drivers seats
Varric is incredibly reliable you take that back