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Starcraft 2: fanboys apply within

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Posts

  • Target PracticeTarget Practice Registered User regular
    edited May 2007
    The Terrans are in severe need of a bomber-type unit. Wraiths suck at air-to-ground attack, Valkyries can't do it at all, and Battlecruisers are too expensive.

    Target Practice on
    sig.gif
  • WhatWhat Registered User regular
    edited May 2007
    Exactly. And maybe this is exactly what Blizz was going for, but it seems silly to me that 4 zerglings, equal in cost to 1 zealot, will be absolutely demolished by said zealot. I recognize the ideas of quality over quantity, but when one race is entirely dependent on quantity, how is it far for equal amounts of resources to get ridiculously unequal types of units?

    But that's the thing, with Micro I could come out with not one single ling dead.

    What on
  • TheBogTheBog Registered User regular
    edited May 2007
    There are no bomber units in Starcraft for any race, that's more of a C&C thing since these "bombers" would need to go back and reload.

    It would be a neat addition.. I guess.. but.. well, no.

    TheBog on
  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited May 2007
    What wrote: »
    Exactly. And maybe this is exactly what Blizz was going for, but it seems silly to me that 4 zerglings, equal in cost to 1 zealot, will be absolutely demolished by said zealot. I recognize the ideas of quality over quantity, but when one race is entirely dependent on quantity, how is it far for equal amounts of resources to get ridiculously unequal types of units?

    But that's the thing, with Micro I could come out with not one single ling dead.

    Are you sure? Because the zealot charge would seem to give the ability to 'focus fire', as it were.

    Fencingsax on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited May 2007
    Jesus the micro argument is wearing on me.

    Zen Vulgarity on
  • MittenMitten Registered User regular
    edited May 2007
    Weren't we supposed to get a new gameplay video today?

    Mitten on
  • CuddlyCuteKittenCuddlyCuteKitten Registered User regular
    edited May 2007
    The Terrans are in severe need of a bomber-type unit. Wraiths suck at air-to-ground attack, Valkyries can't do it at all, and Battlecruisers are too expensive.

    The Valkyrie was origionally supposed to be a bomber so I guess there is still hope (it was actually in the vanilla version but got cut before launch). It would be awsome if they introduced it as a bomber with a backstory of "retrofitting" it.

    CuddlyCuteKitten on
    waaaaaaaaaaaaaaaow - Felicia, SPFT2:T
  • WhatWhat Registered User regular
    edited May 2007
    Fencingsax wrote: »
    What wrote: »
    Exactly. And maybe this is exactly what Blizz was going for, but it seems silly to me that 4 zerglings, equal in cost to 1 zealot, will be absolutely demolished by said zealot. I recognize the ideas of quality over quantity, but when one race is entirely dependent on quantity, how is it far for equal amounts of resources to get ridiculously unequal types of units?

    But that's the thing, with Micro I could come out with not one single ling dead.

    Are you sure? Because the zealot charge would seem to give the ability to 'focus fire', as it were.

    I'm basing this on SC1 stats. I'm not sure how the charge ability will change it.

    What on
  • thorpethorpe Registered User regular
    edited May 2007
    Bitch wrote: »
    Weren't we supposed to get a new gameplay video today?

    I don't think it was supposed to be new, just the whole thing collated. Anyway on the website it no longer has a date for its release, just "Coming Soon."

    thorpe on
    [SIGPIC][/SIGPIC]
  • lordswinglordswing Registered User regular
    edited May 2007
    TheBog wrote: »
    There are no bomber units in Starcraft for any race, that's more of a C&C thing since these "bombers" would need to go back and reload.

    It would be a neat addition.. I guess.. but.. well, no.

    Guardians

    lordswing on
    D2:LoD East -> *FlipPaulHewitt
  • G O S UG O S U __BANNED USERS regular
    edited May 2007
    The Terrans are in severe need of a bomber-type unit. Wraiths suck at air-to-ground attack, Valkyries can't do it at all, and Battlecruisers are too expensive.

    The Valkyrie was origionally supposed to be a bomber so I guess there is still hope (it was actually in the vanilla version but got cut before launch). It would be awsome if they introduced it as a bomber with a backstory of "retrofitting" it.

    What units and tactics out there would possibly require the existence of a bomber?

    G O S U on
  • durandal4532durandal4532 Registered User regular
    edited May 2007
    Jesus the micro argument is wearing on me.
    If you had better micro, you'd be able to take it.

    durandal4532 on
    We're all in this together
  • WhatWhat Registered User regular
    edited May 2007
    lordswing wrote: »
    TheBog wrote: »
    There are no bomber units in Starcraft for any race, that's more of a C&C thing since these "bombers" would need to go back and reload.

    It would be a neat addition.. I guess.. but.. well, no.

    Guardians

    Not essentially, they're slow moving, long-range anti-ground.

    What on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited May 2007
    Jesus the micro argument is wearing on me.
    If you had better micro, you'd be able to take it.
    Micro and Korean do go together though.

    Zing!

    Zen Vulgarity on
  • Phoenix-DPhoenix-D Registered User regular
    edited May 2007
    G O S U wrote: »
    The Terrans are in severe need of a bomber-type unit. Wraiths suck at air-to-ground attack, Valkyries can't do it at all, and Battlecruisers are too expensive.

    The Valkyrie was origionally supposed to be a bomber so I guess there is still hope (it was actually in the vanilla version but got cut before launch). It would be awsome if they introduced it as a bomber with a backstory of "retrofitting" it.

    What units and tactics out there would possibly require the existence of a bomber?

    Any ground attack?

    Phoenix-D on
  • Target PracticeTarget Practice Registered User regular
    edited May 2007
    TheBog wrote: »
    There are no bomber units in Starcraft for any race, that's more of a C&C thing since these "bombers" would need to go back and reload.

    It would be a neat addition.. I guess.. but.. well, no.
    Uhm.

    guardian.jpg

    This dude wants to have a word with you.

    Target Practice on
    sig.gif
  • G O S UG O S U __BANNED USERS regular
    edited May 2007
    Phoenix-D wrote: »
    G O S U wrote: »
    The Terrans are in severe need of a bomber-type unit. Wraiths suck at air-to-ground attack, Valkyries can't do it at all, and Battlecruisers are too expensive.

    The Valkyrie was origionally supposed to be a bomber so I guess there is still hope (it was actually in the vanilla version but got cut before launch). It would be awsome if they introduced it as a bomber with a backstory of "retrofitting" it.

    What units and tactics out there would possibly require the existence of a bomber?

    Any ground attack?

    Uh, no, you could use other ground attacks to counter.

    G O S U on
  • DeusfauxDeusfaux Registered User regular
    edited May 2007
    24+ tricked out Guardians was always sick to roll through someone's base with :P

    Deusfaux on
  • Target PracticeTarget Practice Registered User regular
    edited May 2007
    Jesus the micro argument is wearing on me.
    If you had better micro, you'd be able to take it.
    Micro and Korean do go together though.

    Zing!

    What I don't understand is why people think that having any sort of ability to pre-plan your units' reactions precludes them from micromanaging.

    Target Practice on
    sig.gif
  • Kewop DecamKewop Decam Registered User regular
    edited May 2007
    I just watched the direct feed. Those Immortals look damn cool

    Kewop Decam on
    pasigfa7.jpg
  • TheBogTheBog Registered User regular
    edited May 2007
    That's artillery. I see those and bombers as very different things, but alright.

    And Terrans do have something like that.. the fucking SIEGE TANK

    <edit> god I love Guardians. And they said "woof woof!"

    TheBog on
  • FightTestFightTest Registered User regular
    edited May 2007
    Were people really this rabid about SCII or did Blizzard's buildup cause this level of furor? Because I played SC back in the day and had a good time with it. In fact I used to be primarily an RTS player (Dune II ->WC->WC2->SC). But beyond some moderate level of anticipation for it I'm really not frothing at the mouth like so many people here seem to be.

    So are you guys really this spastic over the idea of a sequel to SC, or did you just buy into the Blizzard mind trick?

    FightTest on
    MOBA DOTA.
  • lordswinglordswing Registered User regular
    edited May 2007
    TheBog wrote: »
    There are no bomber units in Starcraft for any race, that's more of a C&C thing since these "bombers" would need to go back and reload.

    It would be a neat addition.. I guess.. but.. well, no.
    Uhm.

    guardian.jpg

    This dude wants to have a word with you.

    ^5

    lordswing on
    D2:LoD East -> *FlipPaulHewitt
  • DeusfauxDeusfaux Registered User regular
    edited May 2007
    What I don't understand is why people think that having any sort of ability to pre-plan your units' reactions precludes them from micromanaging.

    I asked that several times myself, at least once in post form. WE LIVE IN A MYSTERIOUS WORLD

    Deusfaux on
  • G O S UG O S U __BANNED USERS regular
    edited May 2007
    Deusfaux wrote: »
    24+ tricked out Guardians

    The base 12 mentality.

    G O S U on
  • Target PracticeTarget Practice Registered User regular
    edited May 2007
    G O S U wrote: »
    Phoenix-D wrote: »
    G O S U wrote: »
    The Terrans are in severe need of a bomber-type unit. Wraiths suck at air-to-ground attack, Valkyries can't do it at all, and Battlecruisers are too expensive.

    The Valkyrie was origionally supposed to be a bomber so I guess there is still hope (it was actually in the vanilla version but got cut before launch). It would be awsome if they introduced it as a bomber with a backstory of "retrofitting" it.

    What units and tactics out there would possibly require the existence of a bomber?

    Any ground attack?

    Uh, no, you could use other ground attacks to counter.

    And yet, having bombers bomb the shit out of them is, oddly enough, a much better strategy.

    Target Practice on
    sig.gif
  • CuddlyCuteKittenCuddlyCuteKitten Registered User regular
    edited May 2007
    "Bombing" in Starcraft has allways been about the ammount of DPS the unit had versus ground. I would assume that a bomber unit would have a powerfull ground only attack, probably pretty short ranged and with massive splash.

    Although only zerg really had viable bombers in SC (both mutas and gards could do good damage to ground).
    BC's and Carriers never really counted since they were capital ships and the rest of the air units had terrible ground attacks or couldn't even hit ground.

    CuddlyCuteKitten on
    waaaaaaaaaaaaaaaow - Felicia, SPFT2:T
  • Target PracticeTarget Practice Registered User regular
    edited May 2007
    Yeah, that's the one problem with the Guardians; they're very high-range.

    Target Practice on
    sig.gif
  • HevachHevach Registered User regular
    edited May 2007
    G O S U wrote: »
    Phoenix-D wrote: »
    G O S U wrote: »
    The Terrans are in severe need of a bomber-type unit. Wraiths suck at air-to-ground attack, Valkyries can't do it at all, and Battlecruisers are too expensive.

    The Valkyrie was origionally supposed to be a bomber so I guess there is still hope (it was actually in the vanilla version but got cut before launch). It would be awsome if they introduced it as a bomber with a backstory of "retrofitting" it.

    What units and tactics out there would possibly require the existence of a bomber?

    Any ground attack?

    Uh, no, you could use other ground attacks to counter.

    Seige tanks, sunken colonies, reavers, massed zealots/dark templar or zerglings to a lesser extent. Maybe even ultralisks.

    If at all possible, you don't want to go charging down the throat of entrenched sunkens, reavers, or tanks with ground forces. A good setup can absorb just about any ground assault you throw at it. The rest can do a major number on ground forces put up against them, too.

    Hevach on
  • G O S UG O S U __BANNED USERS regular
    edited May 2007
    G O S U wrote: »
    Phoenix-D wrote: »
    G O S U wrote: »
    The Terrans are in severe need of a bomber-type unit. Wraiths suck at air-to-ground attack, Valkyries can't do it at all, and Battlecruisers are too expensive.

    The Valkyrie was origionally supposed to be a bomber so I guess there is still hope (it was actually in the vanilla version but got cut before launch). It would be awsome if they introduced it as a bomber with a backstory of "retrofitting" it.

    What units and tactics out there would possibly require the existence of a bomber?

    Any ground attack?

    Uh, no, you could use other ground attacks to counter.

    And yet, having bombers bomb the shit out of them is, oddly enough, a much better strategy.


    Great. Do you invent new chess pieces to counter situations that you encounter too?

    G O S U on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited May 2007
    "Bombing" is me moving a lone valkyrie to cover up the nuke marker.

    Although, I want to see a real bomber fuck up some ground defenses for Terran.

    EDIT: Oh, so GOSU is a troll. My bad. I won't feed him now.

    Zen Vulgarity on
  • TheBogTheBog Registered User regular
    edited May 2007
    "Bombing" in Starcraft has allways been about the ammount of DPS the unit had versus ground. I would assume that a bomber unit would have a powerfull ground only attack, probably pretty short ranged and with massive splash.

    Although only zerg really had viable bombers in SC (both mutas and gards could do good damage to ground).
    BC's and Carriers never really counted since they were capital ships and the rest of the air units had terrible ground attacks or couldn't even hit ground.

    Well Terran didn't exactly get the "short end of the stick". They got the longest range attack unit in the game that does tremendous damage. It just happens to be a tank.

    TheBog on
  • HevachHevach Registered User regular
    edited May 2007
    G O S U wrote: »
    G O S U wrote: »
    Phoenix-D wrote: »
    G O S U wrote: »
    The Terrans are in severe need of a bomber-type unit. Wraiths suck at air-to-ground attack, Valkyries can't do it at all, and Battlecruisers are too expensive.

    The Valkyrie was origionally supposed to be a bomber so I guess there is still hope (it was actually in the vanilla version but got cut before launch). It would be awsome if they introduced it as a bomber with a backstory of "retrofitting" it.

    What units and tactics out there would possibly require the existence of a bomber?

    Any ground attack?

    Uh, no, you could use other ground attacks to counter.

    And yet, having bombers bomb the shit out of them is, oddly enough, a much better strategy.


    Great. Do you invent new chess pieces to counter situations that you encounter too?

    If an army of rooks was burning my home town down, I think I might.

    Hevach on
  • WhatWhat Registered User regular
    edited May 2007
    Yeah, that's the one problem with the Guardians; they're very high-range.

    And no splash.

    What on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited May 2007
    TheBog wrote: »
    "Bombing" in Starcraft has allways been about the ammount of DPS the unit had versus ground. I would assume that a bomber unit would have a powerfull ground only attack, probably pretty short ranged and with massive splash.

    Although only zerg really had viable bombers in SC (both mutas and gards could do good damage to ground).
    BC's and Carriers never really counted since they were capital ships and the rest of the air units had terrible ground attacks or couldn't even hit ground.

    Well Terran didn't exactly get the "short end of the stick". They got the longest range attack unit in the game that does tremendous damage. It just happens to be a tank.

    That with a ghost out front staring at them all gave the Siege a damage boost from being out of LOS most of the time.

    Yeah. Terran Defenses were a fucking pain.

    Zen Vulgarity on
  • WhatWhat Registered User regular
    edited May 2007
    TheBog wrote: »
    "Bombing" in Starcraft has allways been about the ammount of DPS the unit had versus ground. I would assume that a bomber unit would have a powerfull ground only attack, probably pretty short ranged and with massive splash.

    Although only zerg really had viable bombers in SC (both mutas and gards could do good damage to ground).
    BC's and Carriers never really counted since they were capital ships and the rest of the air units had terrible ground attacks or couldn't even hit ground.

    Well Terran didn't exactly get the "short end of the stick". They got the longest range attack unit in the game that does tremendous damage. It just happens to be a tank.

    That with a ghost out front staring at them all gave the Siege a damage boost from being out of LOS most of the time.

    Yeah. Terran Defenses were a fucking pain.

    Haha, have you seen some TvP matches sir?

    What on
  • Phoenix-DPhoenix-D Registered User regular
    edited May 2007
    G O S U wrote: »
    Great. Do you invent new chess pieces to counter situations that you encounter too?

    Starcraft isn't chess. You might have noticed that you can't replace dead chess pieces? :P

    (though the idea of SC chess amuses me. I'm picturing 50 Zerglings going "ok..how do we FIT on that board?")

    EDIT: and its not like they aren't changing up the balance. Teleporting Protoss, the mothership, that freaky worm-thing for the Zerg, etc.

    Phoenix-D on
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited May 2007
    What wrote: »
    TheBog wrote: »
    "Bombing" in Starcraft has allways been about the ammount of DPS the unit had versus ground. I would assume that a bomber unit would have a powerfull ground only attack, probably pretty short ranged and with massive splash.

    Although only zerg really had viable bombers in SC (both mutas and gards could do good damage to ground).
    BC's and Carriers never really counted since they were capital ships and the rest of the air units had terrible ground attacks or couldn't even hit ground.

    Well Terran didn't exactly get the "short end of the stick". They got the longest range attack unit in the game that does tremendous damage. It just happens to be a tank.

    That with a ghost out front staring at them all gave the Siege a damage boost from being out of LOS most of the time.

    Yeah. Terran Defenses were a fucking pain.

    Haha, have you seen some TvP matches sir?

    Yes I have.

    Although, to be honest, most matches bore me.

    Zen Vulgarity on
  • lordswinglordswing Registered User regular
    edited May 2007
    Phoenix-D wrote: »
    G O S U wrote: »
    Great. Do you invent new chess pieces to counter situations that you encounter too?

    Starcraft isn't chess. You might have noticed that you can't replace dead chess pieces? :P

    (though the idea of SC chess amuses me. I'm picturing 50 Zerglings going "ok..how do we FIT on that board?")

    What would be the Zerg Queen? Their Queen??? The Zerg don't have an overpowering unit like the Terran and the Protoss do (BC/Carrier). I'd definitely play though, :p Hell, that'd probably ignite a new interest in chess, just have the units be Starcraft units, and I'm sure there will be new strategies worked out by those crazy Koreans :p

    lordswing on
    D2:LoD East -> *FlipPaulHewitt
  • 4rch3nemy4rch3nemy Registered User regular
    edited May 2007
    ZvZ is boring and I hope it will be more dynamic in SCII than it is in BW: lings > mutas > occasional spore colonies / sunkens

    without. fail.

    4rch3nemy on
This discussion has been closed.