So, I played this kids' game my sister & brother in law bought for their children, and thought it could work as a play by post game... (photo courtesy of Bella Luna Toys via Google Image Search)
I used
Random.org's list randomizer to 'shuffle' the tiles and cards. Hope everyone's okay with that (don't know if Geth could do this).
Anyway! There's room for four players per game (if more people are interested I'll host additional games after the first). So, sign up and pick a playing piece:
After everyone's signed up, I'll randomize the turn order and post it here, PM each player their first card, and post the starting board & spare tile images.
Each turn, the player must choose which of the three rows or columns (marked by yellow triangles around the edges) they want to slide the spare tile onto, pushing the tile on the opposite end out. Don't forget to tell me how you want it oriented! If a player is on a tile that gets slid off the board, they are placed onto the spare tile that was added. You cannot add a spare tile back to where it was the turn before. Next, you try to find a path to the object on your card. If you can, you get a point (post your card image to the thread to show it) & at the beginning of your next turn you'll get to see your next card. If you can't, pick where you want to move (limited only by a clear path) and hope a way opens by your next turn. Play continues until one player has obtained all six of their cards. Let me know if you have any questions.
If you're curious about my icon; it's an
update of the early Lego Castle theme's
"Black Falcons" faction.
Posts
The initial spare tile is this (whoever goes first can add this in any orientation to any row or column marked by a yellow triangle on the edge, pushing it from either end to remove the opposite end tile):
Now, roll to see turn order please.
Turn order:
New spare tile:
ArcSyn gains a point for reaching the jeweled ring!
discrider, you're up!
Then move right two and up one to get nothing
New spare tile:
Your turn now, JPants.
Sorry!
No prob, I can fix that.
New spare tile:
Run all the way to the green piece then down and left from there
CORRECTION INSERT ON THE RIGHT SIDE OF THE BOTTOM ROW
Any slights are purely unintentional i swear.
Move to center tile, top row. Some green (dragon?) picture?
New spare tile:
Your turn, jdarksun.
But first! You need to pick where you want that spare tile added to the board. It can slide into any row or column where there's a yellow triangle pointing at the tiles. This will knock the tile at the opposite end out of play, and the next player will have to add it somewhere else. You tell me which way you want the spare oriented as well as which edge space to add it to.
After you've added the tile, you make your move.
See my second to last post before yours for the current board state, and what the spare tile you need to place is.
spare tile:
ArcSyn's turn next.
Insert tile left side of row 3.
This should warp me onto new tile, then move to row 2, column 2.
Row 3 has no triangles and cannot be moved like that
Only rows 2, 4 and 6 can be moved (which is why the T segments are on rows 1, 3, 5 and 7)
Rotate tile _| shape.
Insert below yellow player. Bottom of column six.
Move myself to candle next to blue, top row column 5.
spare tile
discrider's turn.
Then move one step up to claim the map.
Because although the orb wizard is all-powerful, she can only move one step/turn