Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
not a soul queues up for ARAM going "You know, I think the gameplay experience I'm looking for from eternal teamfights, is healing"
I am, frankly, much more apt to play Support in an ARAM than I am in a Quick Match. Because in ARAM, all anybody has to do is teamfight; there's no soaking, no macro to consider. Basically, all of the reasons I dislike playing Healer generally (I can't do any of those things), go out the window in Brawl, so I have a lot more fun playing them under those circumstances.
Was watching Fan play earlier today, and Chat had asked him, "Don't you ever get tired of soaking?". To which he replied (and I'm paraphrasing): "I mean, that's HotS. If you don't like soaking, you won't like HotS. It's like asking a League of Legends player, 'do you ever get tired of farming?', or asking an FPS player, 'do you ever get tired of clicking on people's heads?' Soaking is what HotS is."
He's not wrong, but given that his Chat was surprised by his answer --Hell, given that his Chat even had to ask the question-- proves that a vast majority of the HotS playerbase has literally no fucking idea how to play this game, even fundamentally.
Was watching Fan play earlier today, and Chat had asked him, "Don't you ever get tired of soaking?". To which he replied (and I'm paraphrasing): "I mean, that's HotS. If you don't like soaking, you won't like HotS. It's like asking a League of Legends player, 'do you ever get tired of farming?', or asking an FPS player, 'do you ever get tired of clicking on people's heads?' Soaking is what HotS is."
He's not wrong, but given that his Chat was surprised by his answer --Hell, given that his Chat even had to ask the question-- proves that a vast majority of the HotS playerbase has literally no fucking idea how to play this game, even fundamentally.
I watched that live as well. I laughed out loud at the click on heads comment.
That being said, I don’t think the question comes from a place of ignorance, but rather boredom of constantly being the one who does most of the soaking.
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I've been trying to get a Mega Kill with the new announcer, but so far no luck. There's always someone who slips away or too much time between deaths so the counter resets.
I've been trying to get a Mega Kill with the new announcer, but so far no luck. There's always someone who slips away or too much time between deaths so the counter resets.
Post-20 Malicious Intent / Consumed by Hatred Mephisto is probably your best bet for scoring a legitimate penta in an uncoordinated setting.
I watched a JHow video on Rag, so I've started looking into Q-build Rag. Playing mostly in QM to try and get a feel for it, but I haven't had much success. Like, I get how it supposed to work and how it can be strong, but who boy, hitting 2 with a Q is tough in an uncoordinated environment.
I went back to SL and was placed into Silver 3 again. I've steered back to E build, but I've replaced Lava Wave with Sulfuras Smash. Yeah, that ult can just win fights if you hit it just right. In order to help, I switched over to "on-release" for all my hotkeys and it's made a huge difference. In my past few games, I often wait for the tank to engage/Stun someone and then I drop the hammer. Insta 4v5 fight. Pretty crazy.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
The biggest thing about Q build rag is that it is super, SUPER, susceptible to blinds and positioning. If you can’t reliably get the double hit or if you get blinded during your Q it is absolute garbage
Humor can be dissected as a frog can, but dies in the process.
Dehaka is my bruiser, and I've always used them with a primal rage build. Lately though, I've been thinking I should get a second build for them that leans more on a tanky or supporting role for the team. I don't have true tank among my regular roster, so I figured having a tankier Dehaka, or at least a Dehaka with a focus on something other than DPS, would be a good thing to have. Anyone got a good build for that?
I typically play Enhanced Agility - One Who Collects - Feeding Frenzy - Isolation - Primal Swarm - Pack Leader - Contagion / Apex Predator.
Of those talents, only Feeding Frenzy is non-negotiable. I strongly feel that it should be baselined into his kit. But yeah, other than that, you have options depending on the match.
I do not tend toward Primal Rage often, personally, for a few reasons: it does not substantially increase his waveclear; it provides very little (in my opinion) teamfight potential because the only way Haka can hang in a stand-up fight is to burn his Essence for the self-sustain. Otherwise he gets blown up.
Dehaka has a very weak baseline kit, which is pretty standard for most heroes with Global potential. A lot of their strength comes from having access to Global movement, so they tend to be straight-up weaker than heroes who lack that utility. As a result, Dehaka tends to be played to maximize his strength as a dual-soaker and a ganker --
The idea is to Dig into a flank when your team calls for it, Isolate an important target, and score a pick with Drag. Primal Swarm plays into this by lowering your target's armor by 10%, allowing your team to burst them down more easily during the Drag.
Once you've scored the pick, the other team likely disengages, and you go back to soaking.
If you want a Bruiser you can substitute for a proper Tank as needed, you're substantially better off playing Imperius.
For the Love of God, it's been two days; someone talk about HotS.
Alright real healer talk here.
People should be playing more Stukov/Ana and less Lili/Lucio/Anduin. Looking at the hero popularity on heroes profile, the most popular heroes are Reghar/Lili/Lucio/Anduin/Ana with Stukov down at #9. This is clearly wrong and people could vastly improve their wining percentage if they took better heroes. I'll give Reghar a pass since he's quite strong if you trust your team not to fight when bloodlust is down but Lili/Lucio/Anduin aren't on the same level as Stukov/Ana. Lili is just bad, Lucio needs to get to late game to come online and Anduin doesn't do enough sustain or burst healing so you shouldn't be taking him unless his pull negates the entire enemy team's plan.
Stop picking bad heroes and pick good ones.
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Inquisitor772 x Penny Arcade Fight Club ChampionA fixed point in space and timeRegistered Userregular
Not only that but she attracts bad players who think that they're contributing by holding down Q and not having to worry about their positioning. It's a double whammy of bad players playing a bad hero.
Not only that but she attracts bad players who think that they're contributing by holding down Q and not having to worry about their positioning. It's a double whammy of bad players playing a bad hero.
Li Li trades up in most early-game engagements, does not struggle with regard to resource management, has a kit that allows her to focus entirely on proper spacing, who shuts down enemy AA carries while simultaneously bringing powerful offensive synergy to the current best assassin in the game (Cassia), with access to perhaps the objectively-best Cleanse of all Healers. All this, while also having one of the lowest skill floors of any character in HotS, which allows her to be an accessible option to players of all skill levels . The only downside to Li Li is that she lacks hard CC, which is true of most Healers.
Li Li is terrific, but has to be played aggressively. Fast Feet should have over 50% uptime. Water Dragon is almost mandatory, not for the damage, but for the engage and slow.
Lucio doesn't heal much until late game, but his speed boost is online immediately. A lot of bruisery team comps can make use of that to potentially engage very aggressively and end the game early. Even if that doesn't work, they can then just wait until 16/20 and overwhelm the enemy with ridiculous Rejuvenescenscia + House Party healing.
Anduin is indeed overrated though. He's more niche than people think. He *has* to get value from his trait in order to be viable; it's not just a fun extra button. And he needs a reliable Light Bomb delivery mechanism
He (Anduin) brings strong follow-up CC to the table right out of the gate, though. That's why I like him. Just wait for your frontline to engage and follow it up with the root. He adds a lot of kill pressure during rotations.
But anduin/deckard/malf/stukov all have roots
anduin/tyrande/uther/auriel have stuns
BW has poly
Ana has sleep
Stukov has a very specific Root that only comes online after 13 if he chooses that particular talent on a very competitive tier. I'd still place him firmly in the "low CC Healer" camp, alongside Alex, Auriel, Kharazim, Medic, Li Li, Lucio, Rehgar, and Whitemane.
Not only that but she attracts bad players who think that they're contributing by holding down Q and not having to worry about their positioning. It's a double whammy of bad players playing a bad hero.
Li Li trades up in most early-game engagements, does not struggle with regard to resource management, has a kit that allows her to focus entirely on proper spacing, who shuts down enemy AA carries while simultaneously bringing powerful offensive synergy to the current best assassin in the game (Cassia), with access to perhaps the objectively-best Cleanse of all Healers. All this, while also having one of the lowest skill floors of any character in HotS, which allows her to be an accessible option to players of all skill levels . The only downside to Li Li is that she lacks hard CC, which is true of most Healers.
Add all that up and she's still bad. It's a common fallacy that because heroes have different strengths and weaknesses that they must balance out. It turns out that Blizzard balance isn't perfect that there are some heroes who are better than others. Lili is like the old Raynor, purposely kept in an underpowered state because new players are drawn to her. She's there to let them have a taste of playing a healer so that they can move on to better ones once they master the difficult skills of targeting their heals and not being in front of their tank.
Edit: Let me also rag on other people's favorite heroes so they don't feel left out. Medic is also bad. People pick medic because they think they lack the mechanical ability do anything more than targeting an ally more than once every 5-6 seconds or they think that the enemy team is so bad that they can't focus targets or chain CC. It turns out that good players can burst down a target through medic healing (or are smart enough to draft some dive for the medic or anti-healing) and medic has no ability to influence fights aside from the slowest moving grenade in the game. Kharazim is also bad. He's taken by assassin players who are upset that they were forced to pick a healer so instead they pick a hero that can do neither role well. If you can win by having your healer dive on their backline, you probably didn't need a healer in the first place and should have gone with another bruiser.
Korror on
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Inquisitor772 x Penny Arcade Fight Club ChampionA fixed point in space and timeRegistered Userregular
Li Li is about to have an adventure all up in your ass if you keep this up.
But anduin/deckard/malf/stukov all have roots
anduin/tyrande/uther/auriel have stuns
BW has poly
Ana has sleep
Stukov has a very specific Root that only comes online after 13 if he chooses that particular talent on a very competitive tier. I'd still place him firmly in the "low CC Healer" camp, alongside Alex, Auriel, Kharazim, Medic, Li Li, Lucio, Rehgar, and Whitemane.
Silence is really good through. There are so many heroes that depend on being able to use their abilities that turning them off for a second is effectively stunning them. Combined with slows or some way to keep the enemy team immobile, it can win teamfights all by itself. The combo root + silence at 13 is also basically Leo's upgraded entomb which is an ult so powerful that it wins fights all by itself. We just had a series in the NGS where Stukov was a first pick/ban through to be fair that was mostly because of their healer's limited hero pool.
Morales and Kharazim are both due for a rework, I'd say. They have ancient talents.
Morales needs a change to her kit, but I wouldn't make it CC. There's enough CC in the game. I'd give her some mobility. In fact, I'd give her the dropship baseline instead of the shield. Limit the range, of course, to something like the range her grenade has now. Maybe limit it to just one other person too. And then, new ult: summon one of those medivacs from SC2 to hover around and heal people, like a helpful version of Raynor's Raider.
Kharazim needs his goddamn heal cooldown reverted from 12s to 10s after what's it been? 2 years? That's about it. Maybe give him some more health so he can stay in and punch people for a little longer.
I'm legitimately not sure if these are troll posts or not.
You said you wanted more activity in this thread. Why aren't you happy?
Seriously through while I'm phrasing my posts in a more inflammatory tone than usual, there are healers that are better than others. People should play the good ones when they have the option to do so if they care about winning.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Stukov is one of the deadliest healers in the game because of his silence root. It’s absolutely devastating in the right hands.
But right now the meta seems to be mainly Deckard, Ana, and Rhegar. There are healers that fit in the margins, but those three each are the top.
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People absolutely pay more attention to making a balanced team in ARAM vs QM
I am, frankly, much more apt to play Support in an ARAM than I am in a Quick Match. Because in ARAM, all anybody has to do is teamfight; there's no soaking, no macro to consider. Basically, all of the reasons I dislike playing Healer generally (I can't do any of those things), go out the window in Brawl, so I have a lot more fun playing them under those circumstances.
He's not wrong, but given that his Chat was surprised by his answer --Hell, given that his Chat even had to ask the question-- proves that a vast majority of the HotS playerbase has literally no fucking idea how to play this game, even fundamentally.
I watched that live as well. I laughed out loud at the click on heads comment.
That being said, I don’t think the question comes from a place of ignorance, but rather boredom of constantly being the one who does most of the soaking.
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Fair, but your also not playing HotS for 8-10 hours a day.
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I mean, I'm not gonna act like I haven't played 8-10+ hours of HotS in a day before.
But I get the point you're making XD
Post-20 Malicious Intent / Consumed by Hatred Mephisto is probably your best bet for scoring a legitimate penta in an uncoordinated setting.
I went back to SL and was placed into Silver 3 again. I've steered back to E build, but I've replaced Lava Wave with Sulfuras Smash. Yeah, that ult can just win fights if you hit it just right. In order to help, I switched over to "on-release" for all my hotkeys and it's made a huge difference. In my past few games, I often wait for the tank to engage/Stun someone and then I drop the hammer. Insta 4v5 fight. Pretty crazy.
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If you can reliably get resets, it's better than W build. If you can't, it's worse.
https://clips.twitch.tv/MotionlessTastyFennelThunBeast
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wra
Sometimes, it do be like that.
jesus this is a deep cut. straight to my soul.
can confirm..........................
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I am well salty as if people do not try {I often play a healer in Qp} I will not say GG but call people out for the suck
Of those talents, only Feeding Frenzy is non-negotiable. I strongly feel that it should be baselined into his kit. But yeah, other than that, you have options depending on the match.
I do not tend toward Primal Rage often, personally, for a few reasons: it does not substantially increase his waveclear; it provides very little (in my opinion) teamfight potential because the only way Haka can hang in a stand-up fight is to burn his Essence for the self-sustain. Otherwise he gets blown up.
Dehaka has a very weak baseline kit, which is pretty standard for most heroes with Global potential. A lot of their strength comes from having access to Global movement, so they tend to be straight-up weaker than heroes who lack that utility. As a result, Dehaka tends to be played to maximize his strength as a dual-soaker and a ganker --
The idea is to Dig into a flank when your team calls for it, Isolate an important target, and score a pick with Drag. Primal Swarm plays into this by lowering your target's armor by 10%, allowing your team to burst them down more easily during the Drag.
Once you've scored the pick, the other team likely disengages, and you go back to soaking.
If you want a Bruiser you can substitute for a proper Tank as needed, you're substantially better off playing Imperius.
Alright real healer talk here.
People should be playing more Stukov/Ana and less Lili/Lucio/Anduin. Looking at the hero popularity on heroes profile, the most popular heroes are Reghar/Lili/Lucio/Anduin/Ana with Stukov down at #9. This is clearly wrong and people could vastly improve their wining percentage if they took better heroes. I'll give Reghar a pass since he's quite strong if you trust your team not to fight when bloodlust is down but Lili/Lucio/Anduin aren't on the same level as Stukov/Ana. Lili is just bad, Lucio needs to get to late game to come online and Anduin doesn't do enough sustain or burst healing so you shouldn't be taking him unless his pull negates the entire enemy team's plan.
Stop picking bad heroes and pick good ones.
Not only that but she attracts bad players who think that they're contributing by holding down Q and not having to worry about their positioning. It's a double whammy of bad players playing a bad hero.
Li Li trades up in most early-game engagements, does not struggle with regard to resource management, has a kit that allows her to focus entirely on proper spacing, who shuts down enemy AA carries while simultaneously bringing powerful offensive synergy to the current best assassin in the game (Cassia), with access to perhaps the objectively-best Cleanse of all Healers. All this, while also having one of the lowest skill floors of any character in HotS, which allows her to be an accessible option to players of all skill levels . The only downside to Li Li is that she lacks hard CC, which is true of most Healers.
Lucio doesn't heal much until late game, but his speed boost is online immediately. A lot of bruisery team comps can make use of that to potentially engage very aggressively and end the game early. Even if that doesn't work, they can then just wait until 16/20 and overwhelm the enemy with ridiculous Rejuvenescenscia + House Party healing.
Anduin is indeed overrated though. He's more niche than people think. He *has* to get value from his trait in order to be viable; it's not just a fun extra button. And he needs a reliable Light Bomb delivery mechanism
But anduin/deckard/malf/stukov all have roots
anduin/tyrande/uther/auriel have stuns
BW has poly
Ana has sleep
Most healers have much more useful CC then lili does
Stukov has a very specific Root that only comes online after 13 if he chooses that particular talent on a very competitive tier. I'd still place him firmly in the "low CC Healer" camp, alongside Alex, Auriel, Kharazim, Medic, Li Li, Lucio, Rehgar, and Whitemane.
Add all that up and she's still bad. It's a common fallacy that because heroes have different strengths and weaknesses that they must balance out. It turns out that Blizzard balance isn't perfect that there are some heroes who are better than others. Lili is like the old Raynor, purposely kept in an underpowered state because new players are drawn to her. She's there to let them have a taste of playing a healer so that they can move on to better ones once they master the difficult skills of targeting their heals and not being in front of their tank.
Edit: Let me also rag on other people's favorite heroes so they don't feel left out. Medic is also bad. People pick medic because they think they lack the mechanical ability do anything more than targeting an ally more than once every 5-6 seconds or they think that the enemy team is so bad that they can't focus targets or chain CC. It turns out that good players can burst down a target through medic healing (or are smart enough to draft some dive for the medic or anti-healing) and medic has no ability to influence fights aside from the slowest moving grenade in the game. Kharazim is also bad. He's taken by assassin players who are upset that they were forced to pick a healer so instead they pick a hero that can do neither role well. If you can win by having your healer dive on their backline, you probably didn't need a healer in the first place and should have gone with another bruiser.
Silence is really good through. There are so many heroes that depend on being able to use their abilities that turning them off for a second is effectively stunning them. Combined with slows or some way to keep the enemy team immobile, it can win teamfights all by itself. The combo root + silence at 13 is also basically Leo's upgraded entomb which is an ult so powerful that it wins fights all by itself. We just had a series in the NGS where Stukov was a first pick/ban through to be fair that was mostly because of their healer's limited hero pool.
Morales needs a change to her kit, but I wouldn't make it CC. There's enough CC in the game. I'd give her some mobility. In fact, I'd give her the dropship baseline instead of the shield. Limit the range, of course, to something like the range her grenade has now. Maybe limit it to just one other person too. And then, new ult: summon one of those medivacs from SC2 to hover around and heal people, like a helpful version of Raynor's Raider.
Kharazim needs his goddamn heal cooldown reverted from 12s to 10s after what's it been? 2 years? That's about it. Maybe give him some more health so he can stay in and punch people for a little longer.
You said you wanted more activity in this thread. Why aren't you happy?
Seriously through while I'm phrasing my posts in a more inflammatory tone than usual, there are healers that are better than others. People should play the good ones when they have the option to do so if they care about winning.
But right now the meta seems to be mainly Deckard, Ana, and Rhegar. There are healers that fit in the margins, but those three each are the top.