The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Please vote in the Forum Structure Poll. Polling will close at 2PM EST on January 21, 2025.
This game concept terrifies me. How has it not been immediately infested by the worst kind of people? I'd be afraid of someone needing a pick me up and instead they get a letter telling them to just kill themselves.
Edit: On further reflection, maybe it's not worth it to trolls because there's no lulz? You'll never know if your letter is delivered and they can't write you back.
I have played this game on and off over the last year. It helps me put my worries out there without overburdening the people around me (because I worry about a lot of things!). It is much like attending a group counseling session; you gain insight from compassionate people who may have a perspective that you hadn't considered before. I have been given words of sympathy and encouragement, youtube and book recommendations, different recipes to try out, ideas for how to vary up my days, stories from fellow writers who have been through similar situations. Regardless, from the dozens of letters I have received, I never once got a nasty one.
The designers of the game intentionally made it so that 1) you do have to pay a little bit to buy the game (not much; it's $5) so there is a small barrier for entry which means no quick jumping to new accounts if you're banned 2) because it's a computer game, not a phone app, you have to sit down and be in the headspace for "okay, I'm going to take a moment away from everything else to write/receive sincere letters from real people," which is unlike phone games where you might be more prone to distraction or irritation 3) the rewards for gamers to troll other players are basically zero, since once you send out a letter the recipient will not be replying and 4) on the rare chance that you still see an inappropriate letter in the mix, you can report it, for a number of reasons - for toxic behavior, for providing personal information when they shouldn't, for being off-topic, or because you're concerned about the well-being of the writer themselves - the game developers do reach out to people who seem in genuine distress.
Overall, a beautiful game and I am so happy it exists. We need more outlets like this for people seeking connection, especially nowadays.
Posts
For me it took your comment.
You should explain it for anyone else who might not get it though.
This. I don't know the correct pronunciation, but "succor" is said the same as "sucker".
Edit: On further reflection, maybe it's not worth it to trolls because there's no lulz? You'll never know if your letter is delivered and they can't write you back.
https://youtu.be/7UySOpb64yc
Context
https://en.m.wikipedia.org/wiki/Long_s
The designers of the game intentionally made it so that 1) you do have to pay a little bit to buy the game (not much; it's $5) so there is a small barrier for entry which means no quick jumping to new accounts if you're banned 2) because it's a computer game, not a phone app, you have to sit down and be in the headspace for "okay, I'm going to take a moment away from everything else to write/receive sincere letters from real people," which is unlike phone games where you might be more prone to distraction or irritation 3) the rewards for gamers to troll other players are basically zero, since once you send out a letter the recipient will not be replying and 4) on the rare chance that you still see an inappropriate letter in the mix, you can report it, for a number of reasons - for toxic behavior, for providing personal information when they shouldn't, for being off-topic, or because you're concerned about the well-being of the writer themselves - the game developers do reach out to people who seem in genuine distress.
Overall, a beautiful game and I am so happy it exists. We need more outlets like this for people seeking connection, especially nowadays.