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[MTG] Now with dungeons and/or dragons

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    astrobstrdastrobstrd So full of mercy... Registered User regular
    milski wrote: »
    KalTorak wrote: »
    I have a feeling that the "cast two spells in a turn" deck is going to want that one a lot.

    I think most decks will find a 2-mana colorless 2/3 appealing. Not good for aggro but taking a hit T2 to have a better T3 boardstate isn't bad for midrange or slow limited decks.

    I think aggro is fine playing this, just not hoping that this their T2 play. Spend turn 5 dropping 3 spells seems legit. Also lets them bluff one of the very good combat tricks we've seen.

    Selling the Scream Podcast: https://anchor.fm/jeremy-donaldson
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    SolarSolar Registered User regular
    edited January 2021
    I like the look of that god the cosmos, after some thoughts

    a 2/3 with flying is a decent blocker against mono red and mono white, and that you can swing and get a scry 2 is also really good. If you then play them as a god, you can basically fix your draw so you're getting potentially a draw 2 and a pretty beefy creature. I'd be tempted to make a foretell deck, mono blue or U/G. It's quite possible that he might easily get to be a 7/7 or 8/8 for 5 mana that is drawing you cards every turn your opponent can't kill them and they are in a very protectable colour (negate etc)

    Solar on
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    The Omenkeel is a very cool name

    wq09t4opzrlc.jpg
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    SolarSolar Registered User regular
    That's a cool card

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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    reminder that the Naglfar is made from the dead's nails

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    That could be good

    Humor can be dissected as a frog can, but dies in the process.
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    SolarSolar Registered User regular
    That's a card I 100% want to play

    Is it good? Who cares

    Play that and Alrund and gimme all the cards and creatures that draw cards and get bigger as I get more cards

    And like, hard exile removal and shit

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    jgeisjgeis Registered User regular
    The showcase frame versions have dolphins on them, so that’s dope

    tbmy6e5lsc5q.png
    j2qc9p5t1742.png

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    Ivan HungerIvan Hunger Registered User regular
    Reading the second part of the Planeswalker's Guide today, it's really interesting how they chopped up the Nine Realms and reassembled them to fit the ten color pairs.

    Some of them are just 1 to 1 analogues. Bretagard is just Midgard and Axgard is just Nidavellir.

    Skemfar is Vanaheim and Alfheim and Svartalfheim all rolled into one.

    A punch of realms have pieces of Asgard and Niflheim. Like Istfell is the home of the gods, which is an Asgard thing, but it's also covered in a perpetual mist, which is a Niflheim thing, and it's an afterlife for people who didn't die in battle like Hel. Valhalla, which is just part of Asgard in Norse myth, got split into two realms. Starnheim got the part about being a heavenly afterlife for those who die bravely. Immersturm got the part about being an eternal battlefield where fallen warriors are immediately revived to rejoin the fight again. The shapeshifters of Littjara take inspiration from the mist-creatures of Niflheim.

    Surtland is Muspelheim but with Jotunheim's frost giants. Gnottvold also has some Jotunheim influences with its extinct race of non-elemental giants, but it's clearly meant to evoke stuff like Beowulf rather than any of the Nine Realms.

    Karfell is also not really based on any of the Nine Realms, just the general pop culture trope of Vikings leaving behind undead guards to protect their barrows. You see it in stuff like Skyrim and God of Four.

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    VyolynceVyolynce Registered User regular
    KalTorak wrote: »
    cosimagodofthevoyage.jpgtheomenkeel.jpg

    That's kind what I hoped a possible Odysseus adventure card would have looked like in THB.

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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    That seems like an auto include for esper/azorius control

    wq09t4opzrlc.jpg
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    That seems like an auto include for esper/azorius control

    Doesn’t seem that good to me

    Humor can be dissected as a frog can, but dies in the process.
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    edited January 2021
    yeah, it's sort of weird, but then I thought Birth of Meletis was a boring stack of nothing and that shit gets played all the time.

    On the other hand, Birth is cheaper and gives control decks stuff to do in early turns when they might not have anything else going on, while this one needs a bit of setup to get the full bang for your buck. I guess the idea is turn 2 foretell something, turn 3 play this gain 2, turn 4 you get free mana to cast your foretold instant/sorcery, turn 5 you get it back. Ultimately a 1-for-1 with a few perks. I dunno, it'll depend on whether there's worthwhile foretell stuff. The counterspell seems good, there'll probably be at least one more.

    edit: speaking of auto-includes for UW control
    gatesofistfell.jpg

    KalTorak on
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    arnislaysthetroll.jpg
    Arni how could you

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    PolaritiePolaritie Sleepy Registered User regular
    KalTorak wrote: »
    arnislaysthetroll.jpg
    Arni how could you

    Well that's a nice limited card. Dunno how it'll fare in constructed, but that is very, very spicy in limited. Kill spell, pump a threat, and gain a decent chunk of life? Yes please.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    edited January 2021
    2 mana fight is already fairly on cost. Last part seems eh tho

    Styrofoam Sammich on
    wq09t4opzrlc.jpg
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    It's a little awkward that the fight comes before the pump; you need something beefy out already to take full advantage i.e. live through the fight. Two counters afterwards is nothing to sneeze at though.

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    milskimilski Poyo! Registered User regular
    Birth of Meletis is good because a lot of slower decks in the current meta don't have a ton of great T2 plays and getting one that smooths your mana and stonewalls aggro a bit is better than just cycling a counterspell or running narrow 2-CMC answers.

    Niko Defies Destiny is... not that. It has pretty strict deckbuilding requirements and none of the chapters are particularly great. It's also got kind of an awkward tension; using it to ramp a foretell card out early means gaining 2 life at most and maybe not having any foretell cards in the bin for part 3, and using it late is kind of playing for tempo (pay a bit now to get a bit back later) when you want to be playing for card advantage. If there were a lot more powerful Foretell instants/sorceries I could see it going somewhere, but at best it's like... you curve out into 2 4/4 angels on T4 and can cast it again later, or you pay a total of 5 mana to scry 2 draw 2.

    I ate an engineer
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    SolarSolar Registered User regular
    KalTorak wrote: »
    yeah, it's sort of weird, but then I thought Birth of Meletis was a boring stack of nothing and that shit gets played all the time.

    On the other hand, Birth is cheaper and gives control decks stuff to do in early turns when they might not have anything else going on, while this one needs a bit of setup to get the full bang for your buck. I guess the idea is turn 2 foretell something, turn 3 play this gain 2, turn 4 you get free mana to cast your foretold instant/sorcery, turn 5 you get it back. Ultimately a 1-for-1 with a few perks. I dunno, it'll depend on whether there's worthwhile foretell stuff. The counterspell seems good, there'll probably be at least one more.

    edit: speaking of auto-includes for UW control
    gatesofistfell.jpg

    Oh dang

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    SolarSolar Registered User regular
    That seems like an auto include for esper/azorius control

    Doesn’t seem that good to me

    If you can play largely foretell cards it is solid

    If not, then eh

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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    fynnthefangbearer.jpg
    oh goddamnit

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    SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    KalTorak wrote: »
    fynnthefangbearer.jpg
    oh goddamnit

    pkepa318rmoz.jpg?auto=webp&s=2bc0a3b16c3068625cc5619cf7296ea9a82af19f

    7qmGNt5.png
    D3 Steam #TeamTangent STO
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    jgeisjgeis Registered User regular
    edited January 2021
    hi4y7evgl9wl.png

    All of these utility lands are very good.

    jgeis on
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    PolaritiePolaritie Sleepy Registered User regular
    Going to be honest, that's scary on a 2 drop. It's usually not hard to cheat one out at instant speed, and 1 power deathtouch guys tend to go unblocked... I'm wondering how easy it is for him to sneak in 6-8 counters that way.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    gloriousguardian.jpg
    "Glorious Guardian"
    2WW
    Creature - Angel Cleric
    Flash
    Flying
    When Glorious Guardian enters the battlefield, exile any number of target non-Angel creatures you control until Glorious Guardian leaves the battlefield.
    Foretell 2W

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    IlpalaIlpala Just this guy, y'know TexasRegistered User regular
    Imagine the degenerate seeing poison counters and phyrexians just pounding the table yelling "Infect, Infect, INFECT!"

    (Its me)

    FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
    Switch - SW-7373-3669-3011
    Fuck Joe Manchin
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    ZeroCowZeroCow Registered User regular
    KalTorak wrote: »
    gloriousguardian.jpg
    "Glorious Guardian"
    2WW
    Creature - Angel Cleric
    Flash
    Flying
    When Glorious Guardian enters the battlefield, exile any number of target non-Angel creatures you control until Glorious Guardian leaves the battlefield.
    Foretell 2W

    That will definitely find a place in D&T builds. Go ahead and cast that Supreme Verdict.

    PSN ID - Buckeye_Bert
    Magic Online - Bertro
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    PolaritiePolaritie Sleepy Registered User regular
    KalTorak wrote: »
    gloriousguardian.jpg
    "Glorious Guardian"
    2WW
    Creature - Angel Cleric
    Flash
    Flying
    When Glorious Guardian enters the battlefield, exile any number of target non-Angel creatures you control until Glorious Guardian leaves the battlefield.
    Foretell 2W

    I really like this card. That's a cheap price to pay to make a board wipe completely one-sided.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
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    IlpalaIlpala Just this guy, y'know TexasRegistered User regular
    That angel seems very good on its own but also my brain is trying to jam it into the already dumb Yorion/Charming Prince bullshit

    FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
    Switch - SW-7373-3669-3011
    Fuck Joe Manchin
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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    edited January 2021
    Polaritie wrote: »
    Going to be honest, that's scary on a 2 drop. It's usually not hard to cheat one out at instant speed, and 1 power deathtouch guys tend to go unblocked... I'm wondering how easy it is for him to sneak in 6-8 counters that way.

    Hooded blightfang or whatever its called

    Edit: oh wait Im not sure thats combat damage

    Styrofoam Sammich on
    wq09t4opzrlc.jpg
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    SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    edited January 2021
    Polaritie wrote: »
    Going to be honest, that's scary on a 2 drop. It's usually not hard to cheat one out at instant speed, and 1 power deathtouch guys tend to go unblocked... I'm wondering how easy it is for him to sneak in 6-8 counters that way.

    Hooded blightfang or whatever its called

    Edit: oh wait Im not sure thats combat damage

    thats a drain 1 on attack per deathtoucher, still good as a secondary though, I can see retooling a monoblack blightfang deck to incorporate green pretty easily.

    Snicketysnick on
    7qmGNt5.png
    D3 Steam #TeamTangent STO
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    ZeroCowZeroCow Registered User regular
    Polaritie wrote: »
    KalTorak wrote: »
    gloriousguardian.jpg
    "Glorious Guardian"
    2WW
    Creature - Angel Cleric
    Flash
    Flying
    When Glorious Guardian enters the battlefield, exile any number of target non-Angel creatures you control until Glorious Guardian leaves the battlefield.
    Foretell 2W

    I really like this card. That's a cheap price to pay to make a board wipe completely one-sided.

    Or that overloaded Cyclonic Rift doesn't quite work out how they think it will and they give you your trick back.

    PSN ID - Buckeye_Bert
    Magic Online - Bertro
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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    Ilpala wrote: »
    Imagine the degenerate seeing poison counters and phyrexians just pounding the table yelling "Infect, Infect, INFECT!"

    (Its me)

    it's me, I'm bitches

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    jgeisjgeis Registered User regular
    d2atwbqvuoxc.png

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    jgeis wrote: »
    d2atwbqvuoxc.png

    Oh it pairs with that ox, hilarious

    Humor can be dissected as a frog can, but dies in the process.
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
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    Ivan HungerIvan Hunger Registered User regular
    I like how the uncommon guidepost legends are always flavored as being some kind of uniter against the inherent dichotomy of their realm.

    The troll one is the only one we haven't seen, right? They should be interesting, since the Hagi Troll and the Torga Trolls are very different.

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    Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    edited January 2021
    Maja is a pretty hot limited card

    Styrofoam Sammich on
    wq09t4opzrlc.jpg
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