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[Legends of Runeterra] A CCG that takes all the good stuff from MtG/HS but is F2P friendly

MNC DoverMNC Dover Full-time Voice ActorKirkland, WARegistered User regular
edited March 7 in Games and Technology
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What is Legends of Runeterra?

Riot Game's collectable card game, which takes place on Runeterra, the setting of the wildly successful MOBA, League of Legends.


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There are 1000 competitive card games on the market. Why should I play this one?

Only you can answer that, of course, but here are a couple reasons you may be interested:

You're a fan of LoL -- The game expands on the world of Runeterra, showing new faces, giving a more in-depth look at old ones, and showcasing interactions you can't get in LoL. So you don't have to actually play LoL to enjoy it's lore.

You're tired of buying randomized card packs -- One of the big pushes for the LoR team is getting rid of paid randomized packs. There are still randomized loot chests in the game, however these cannot be purchased. They can only be received by playing the game, completing quests, etc. etc.
Any money you spend on the game will be used to purchase specific cards, or more commonly, customizations (emotes, boards, card backs). So, you will always know what you're getting when you spend money.

You're looking for well-polished, beautiful artwork -- The polish and art quality of LoR is, in my opinion, extremely high. None of the art is recycled or taken from existing assets. It's all made fresh for LoR. It's not all perfect of course, but Riot clearly has the funds to back this up. On top of the static artwork, cards frequently have beautiful special VFX. Cards also have multiple voice lines and special dialogue interactions with each other. I read somewhere (but cannot confirm), that upwards of 1800 voice-over lines are in the game at present.

You want a card game that plays like a mix of Hearthstone, Magic: the Gathering, and Shadowverse (with its own unique mechanics as well) -- That's a pretty specific desire, but that's pretty much how I think this game plays.

You're interested in a frequently-changing meta: The developers have stated that their wish is to put out monthly patches to address the meta so that the meta is never too 'solved'. So far, this has been true. Patches typically drop every two weeks, with a smaller patch following a content drop and a balance patch following 2 weeks after that.


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Wait, please explain what you mean about it being a mix of Hearthstone, Magic, and Shadowverse?

I won't go into a ton of detail on how the game is played! You can learn that yourself. Here are some very basics though:

How is it similar to Hearthstone?
The mana system is very similar. Cards cost mana to play, with more powerful cards costing more mana. You start turn one with 1 mana. On turn two you get 2 mana.
This continues until you have 10 mana, at which point you start every subsequent turn with 10 mana.
One difference is that you can bank up to 3 unused Mana between turns which can only be used to cast spells (as opposed to playing units).
This means some spells cost over 10 mana, and require you to not spend all your mana every turn in order to play.

How is it similar to Shadowverse?
In the game there are dozens of Champion cards. These depict characters that are playable in LoL. They are generally powerful win conditions which you are meant to build your deck around.
Each Champion has two sides, although a few have three: one which you play from your hand, and a Leveled Up side which they switch to when certain conditions are met. The rare third side is like a mega-power up. Keeping track of how you close you and your opponent's Champions are to Leveling Up is an important strategic element of LoR.

How is it similar to Magic?
Like Magic, each turn consists of input from both players. One side gets priority and can play a card. Once they play a card, their opponent can also play a card. This means each turn consists of input from multiple plays.

There are also four different speeds of Spells: Slow, Fast, Burst, and Focus, each with it's own rules on when it can be played and whether an opponent can put another spell on the stack before yours resolves.

Lastly combat is fairly similar to Magic. It consists of 3 phases: Declaring Attackers, Declaring Blockers, and Dealing Damage. Fast, Focus, and Burst spells can be played in different phases, meaning 'combat tricks' are a vital component of the game.
Also similarly to magic the Defending player chooses how to assign combat damage. This means that you cannot (normally) directly attack an enemy unit.


How do I build a deck?
There are currently six 'Regions' in the game and every card corresponds to one of these Regions.
A deck can be made up of cards from a single faction OR a combination of any two factions. Generally, the Regions you're playing will be determined by the Champions that you're trying to win with.

The Regions are as follows:

Demacia - A proud nation, Demacia abhors the use of magic. The nation is heavily caste-based, with a noble Elite ruling over a peasant class. They are currently led by King Jarvan IV.
Example Champions: Garen, Fiora, Lucian, Lux
Playstyle: Demacia has a focus on buffing/protecting its units and choosing Defenders. Most similar to White in Magic or Paladin in Hearthstone.

Noxus - A country is founded on the principle 'Might Makes Right', Noxus is a harsh meritocracy where the cunning and strong rise to the top by crushing their opposition. Ruled by a Triumvirate of Darius, Swain, and LeBlanc.
Example Champions: Darius, Draven, Katarina, Vladimir
Playstyle: Aggressive units with high attack and lower health. Some spells damage your own units. Most similar to Hearthstone's Warrior class.

Freljord - The frozen north is home to a variety of disparate tribes. Freljordians value self-sufficiency and tradition. The most powerful tribe in the area is the Averosan tribe, led by Queen Ashe and King Tryndamere.
Example Champions: Anivia, Ashe, Braum, Tryndamere
Playstyle: Freljordian cards are generally centered around defense. Many cards reduce the attack power of opponents or survive large amounts of damage. They also have a mana-ramping subtheme. Most similar to Druid in Hearthstone.

Ionia: Inspired by East Asian countries, Ionia is an island nation of many provinces. If you're looking for ninjas and samurai you'll find them here. Ionians value balance and live harmoniously with nature. They recently fought a war to avoid annexation by Noxus and it is currently unclear what their political structure looks like.
Example Champions: Karma, Shen, Yasuo, Zed
Playstyle: Ionian cards focus on shifting card positions around, bouncing them back to hand, countering attacks, stunning enemies, and generally being tricky to target. Closest I could think of would be an evasion-focused aggressive Blue deck.

Piltover & Zaun: Piltover is the city of progress. It seeks to build, experiment, and ultimately sell new technology. Zaun is Piltover's twin, constructed in a deep chasm underneath the former. Typically more... unsavoury experimentation goes on in Zaun. The two cities are inextricably linked and one wouldn't exist without the other. They are ruled by 8 mercantile clans.
Example Champions: Ezreal, Heimerdinger, Jinx, Teemo
Playstyle: P&Z have a variety of direct damage, discard effects, and is the most RNG region. Very Red from MtG inspired.

The Shadow Isles: Formerly a paradise called the Blessed Isles, a disaster brought on by human error has twisted this land into a nightmarish land of undead abominations and monsters. Few live here, and those that do don't last long.
Example Champions: Elise, Hecarim, Kalista, Thresh
Playstyle: The Shadow Isles focus on death. Many cards sacrifice their own units or resurrect the fallen with some direct damage as well. Extremely Black/Warlock flavoured.

Bildgewater: Bilgewater is a place of new beginnings and those that come parley with death for a chance at that opportunity. Control massive sea monsters and plunder the enemy deck to send your opponent to a watery grave.
Example Champions: Fizz, Miss Fortune, Nautilus, Twisted Fate
Playstyle: Bilgewater has lots of card draw and abilities that activate after damaging the enemy Nexus. Also, if you like making huge creatures, this is the place to go.

Targon: Mount Targon is the mightiest peak in Runeterra, a towering peak of sun-baked rock amid a range of summits unmatched in scale anywhere else in the world. Located far from civilization, Mount Targon is utterly remote and all but impossible to reach save by the most determined seeker.
Example Champions: Aurelion Sol, Aphelios, Leona, Zoe
Playstyle: Targon focuses on playing cards in certain orders to activate special abilities and tapping into the universe's power to summon powerful Celestial cards.

Shurima: The empire of Shurima was once a thriving civilization that spanned a vast desert. After an era of growth and prosperity, the fall fall of its gleaming capital left the empire in ruins. Now, the tribes are stirred by whispers from the heart of the desert: the city of Shurima has risen risen again.
Example Champions: Azir, Nasus, Renekton, Sivir
Playstyle: Shurima focuses a lot on Landmarks (unit buildings), deck manipulation, and overwhelming enemies by creating units on attacking turns.


A List of Less Intuitive Rules or Facts
1. You may have a maximum of 6 units or landmarks in play at any given time
2. If you Level Up a Champion, all copies of that Champion still in your deck will also Level Up
3. Multiple instances of Barrier on the same unit are redundant and Barrier on lasts on the turn it was played
4. REMEMBER that Quick Attack, Overwhelm, and Elusive only work on the offensive!
5. Your Nexus Health cannot go above 20
6. After Round 40, the game ends in a tie
7. Spells take mana from your spell mana reserve before they take mana from your regular reserve
8. If you put a Champion in play, and other copies in your hand turn into their specific spell
9. It is possible for you to have multiple copies of the same champion on the board at the same time (Through effects such as Warmother's Call)
10. If you would draw a card when your deck is empty, you lose the game

Help! The priority system is confusing. I don't understand how rounds work.
Yes, it is confusing. You're not alone in thinking that.
Here is a helpful infographic (spoilered for large). Please note that this is an older image and didn't have the Focus spell speed added. Focus spells can be played anytime on your turn, but cannot be played during combat or as a response to an enemy spell, skill, or action.

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How do I earn rewards? How is XP acquired and used?

The economy of Legends of Runeterra is incredibly giving. You're main source of card acquisition comes from your weekly Vault. By playing the game and completing daily or weekly quests, you earn XP towards leveling up your Vault. On Vault day, you get all the contents of your Vault and begin earning for your next Vault.

In addition to the Vault, you can also apply earned XP to a Region track. These are Region specific tracks that provide rewards tied to that Region. For example, you finish a daily quest that gives you 1,000 XP. That 1,000 XP goes towards leveling up your Vault and advancing your current Region track. Rewards from the Region track are immediate and are more plentiful to start.

There's no right formula for which Region to pursue, that's usually a personal preference. The general rule of thumb is to level them to 8 to start, since that's when you get your first free Champion. But you don't have to do that. If you love one Region and want more cards, just stick in that Region until you've maxed it out.

Is that it? What about Coins, Shards, and Essence?

Coins are acquired by spending real money in the game. Typically you only need coins if there are cosmetics you want to buy. Cosmetics include card backs, emotes, pets, and game boards. You can buy Wild Cards, which are a resource you can spend to acquire a specific card. I would highly recommend you don't buy any Wild Cards, as the game is extremely generous about giving away cards, but that's up to you.

Shards are the equivalent of Arcane Dust from Hearthstone. Basically, you can spend Shards to craft a card for your collection. You gain Shards by opening a duplicate of a card in your collection. If you have 3 copies of a card, a fourth copy will automatically be converted to Shards for you.

Essence is a special currency used to create prismatic borders for your cards. This is the equivalent of gold cards in Hearthstone or shiny/foil cards in Pokemon. It's purely cosmetic and doesn't affect gameplay. You can only earn Essence by completing special weekly quests. These quests often drop a chest that lets you choose one of 3 cards to convert ALL copies of into prismatic. You'll can then spend any Essence on cards to prismatic, just like Shards.

A few final notes on the economy of the game. You shouldn't need to spend money in the game. It can't be understated just how generous the economy is to players and it's not uncommon to have every card in the game after 4-6 months of playing. The biggest lynchpin will be Champion cards, since often you'll be building decks around them.

Fortunately, the game has duplicate protection for Epic and Champion cards. That means if you unlock an Epic or Champion card, you'll be guaranteed to never get a copy of a card you already have 3 copies of. This protection even applies to Region rewards. If for example, you're in the Demacia Region track and you've unlocked all of the Demacia Champions. Then you unlock a Champion card while leveling up the Region track, the game will reward you with a Champion from another Region.

All in all, you'll probably only ever want to spend money on cosmetics, or buying event passes that pop up occasionally.


Wow, that's a lot of info. Is that it?

No, I didn't touch on things like Tournaments, Labs, Gauntlets, Event Passes, Spectate Mode, Quests, Hero Mastery, and Ranking up. But don't worry, a lot of that stuff is explained in-game and pretty straight forward. If you have any questions, feel free to ask in the thread. We'll be more than happy to answer you.

Alright I'm ready to play! How can I add you?
There's a button in the top right to add friends. The people below are alright with you adding them!

Penny Arcade Name: Legends of Runeterra Name
MNC Dover/MNCdover#moc


Let me know if you want to get added into the above list or if you think there's anything that should be added to the OP!

Legends of Runeterra: MNCdover #moc
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Posts

  • CoinageCoinage Heaviside LayerRegistered User regular
    Scientists need to study what kind of madness drives a person to play Anivia Trundle and spend 30 seconds every turn deciding if they should use Ruination

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    shryke
  • EnigmedicEnigmedic Registered User regular
    people are so slow, but partially its because of how many times you have to pass priority. you kinda just get fucked by the people watching netflix while playing. also now im going to be confused looking for this thread on my phone because i was just going by the avatar for the last creator but dover has started a bunch of threads, so now i have to actually read thread titles /firstworldproblems

    3ds FC: 0645 - 7166 - 9801
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Enigmedic wrote: »
    people are so slow, but partially its because of how many times you have to pass priority. you kinda just get fucked by the people watching netflix while playing. also now im going to be confused looking for this thread on my phone because i was just going by the avatar for the last creator but dover has started a bunch of threads, so now i have to actually read thread titles /firstworldproblems

    Just bookmark this thread. :)

    Legends of Runeterra: MNCdover #moc
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  • BedlamBedlam Registered User regular
    Enigmedic wrote: »
    people are so slow, but partially its because of how many times you have to pass priority. you kinda just get fucked by the people watching netflix while playing. also now im going to be confused looking for this thread on my phone because i was just going by the avatar for the last creator but dover has started a bunch of threads, so now i have to actually read thread titles /firstworldproblems
    Hes slowly taking over the front page!

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    shrykeMNC Dover
  • Mongrel IdiotMongrel Idiot Registered User regular
    I just had a game where my opponent and I triggered Shurima: The Musical on back-to-back turns. Quite silly!

    shryke
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    My plans for PA world domination are already underway. It's too late for you to stop me!!

    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
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  • Mongrel IdiotMongrel Idiot Registered User regular
    I threw together a simple Kahiri the Returned deck and had some stronger games than expected with it. The basic idea was to load up on all the Predict cards available and work toward having multiple giant Kahiris hanging around. You have several good blocking options, lots of friendly landmarks you don't mind sacrificing to the one Shurima unit to get a Rockbear, and can alwaysjust win with Nasus if Kahiri doesn't come thorough. The Suurima combat tricks play well with the mix of units I put together.

    It's mono-Shurima at the moment, but I'm sure there's some fun stuff elsewhere to mix in. The b one Freljord card that gives all copies of an ally +2/+2 comes to mind. Overall, I think it's still missing some element that would really make it shine: it's a little too inconsistent. A few more good predict synergies would work wonders.

  • ChaosHatChaosHat Trick of the lightRegistered User regular
    This Lissandra/Trundle deck just shits all over TF/Fizz. Just decked one for style points.

    SeGaTaiMNC Dover
  • BedlamBedlam Registered User regular
    edited March 7
    Enigmedic wrote: »
    Kindred seems bad. Maybe it's just the matchup but i have a really good win rate against it.
    They are good but slow, comparable to Hemer in that you have to drop the champ and then have more cards to get the engine going, but the value they are able to produce are going to make them a removal magnet.

    Noxus/Shurima is an absolute powerhouse in expedition. Tons of removal options to make up for the low health. Has sped up the game quite a bit as well.

    Bedlam on


  • StericaSterica Yes Registered User, Moderator mod
    @MNC Dover You forgot Targon in your writeup!

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  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    edited March 7
    Sterica wrote: »
    @MNC Dover You forgot Targon in your writeup!

    .....well shit. OK, off to edit the OP!

    OK, Targon added! BTW, if you want your friend info in the OP, just post your PA name and Riot name here or in a PM.

    Example:
    MNC Dover/MNCdover#moc

    MNC Dover on
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
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  • EnigmedicEnigmedic Registered User regular
    ChaosHat wrote: »
    This Lissandra/Trundle deck just shits all over TF/Fizz. Just decked one for style points.

    That deck is insane. Avalanche and the landmark to wipe out aggro, frostbite to stall out big units, liss levels in hand so you always get a watcher. Then the card that makes an ephemeral copy of stuff in your hand can give double watcher. A couple versions I played against also had ledros.

    What actually has a good matchup against it? It has a dumb amount of ways to just blank your deck.

    3ds FC: 0645 - 7166 - 9801
  • SeGaTaiSeGaTai Registered User regular
    scargrounds decks basically run over it- which are certainly less popular at the moment, but if that deck ever becomes super popular, those decks would get played more

    PSN SeGaTai
  • JarsJars Registered User regular
    I was playing the duo thing because I win a lot in it so it's easy pvp dailies and I just had a leveled karma double cast boomerang blade

    looooool

  • CoinageCoinage Heaviside LayerRegistered User regular
    edited March 7
    I don't keep stats but I've been playing Moon Rocks (Aphelios/Taliyah/Zoe) and it feels good against it. Early Moon Temple is crushing when they don't have the tempo to punish it and they're never going to get the Watcher trigger.

    Coinage on
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  • JarsJars Registered User regular
    finally beat braum's lab. all it took was overwhelm on soraka and the thing that raises your attack to your health, so by the end she was a 1 cost 3/8 that became an 8/8 with overwhelm, and I would cast take heart and shit on her and she's killing the nexus in 2 hits

  • CoinageCoinage Heaviside LayerRegistered User regular
    Had a prismatic crate upgrade to TF, Kindred, and Draven. Tough choice but I picked Draven because it would be the most important to him

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    MNC Dover
  • ChaosHatChaosHat Trick of the lightRegistered User regular
    Enigmedic wrote: »
    ChaosHat wrote: »
    This Lissandra/Trundle deck just shits all over TF/Fizz. Just decked one for style points.

    That deck is insane. Avalanche and the landmark to wipe out aggro, frostbite to stall out big units, liss levels in hand so you always get a watcher. Then the card that makes an ephemeral copy of stuff in your hand can give double watcher. A couple versions I played against also had ledros.

    What actually has a good matchup against it? It has a dumb amount of ways to just blank your deck.

    Yeah it's really strong. I find it fun to play but I liked frost mage back in the day and this kind of stuff is my jam. It's really awful to play against though when I decide to dabble.

    I'm not sure what would have a positive matchup against it. Maybe some of the overwhelm decks are hardy enough and fast enough to go under.

  • CoinageCoinage Heaviside LayerRegistered User regular
    edited March 8
    I just got shrekt by Singular Will and Mina in the dumb Lissandra deck, what an outrageously troll concept

    Oh god my next game was Lissandra with Ionia too this is cursed

    THREE GAMES IN A ROW IM SO FUCKIN SALTY
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    Coinage on
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  • EnigmedicEnigmedic Registered User regular
    Yeah I had to give up on fiora/shyv for now since it autoloses to the liss decks. But I've been having lots of success with ren/sej overwhelm.

    CMCACAYBAIBAEAICAYBQCAIDAUNAKBAHDITDOQ2FAIAQCAI7AECAOCYBAMCAOJJNLU

    3ds FC: 0645 - 7166 - 9801
  • CoinageCoinage Heaviside LayerRegistered User regular
    edited March 9
    oops I didn't realize sea scarab triggered every time, rip that game god damn it

    Coinage on
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  • EnigmedicEnigmedic Registered User regular
    I'm pretty sure that's part of the combo with maokai. I've never played against the deck though.

    3ds FC: 0645 - 7166 - 9801
    MNC Dover
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    I saw a Swim highlight were he flipped Maoki on turn 6 using double Sea Scarab. That was an easy win.

    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
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  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    edited March 9
    Been messing around with a Legion Marauder deck. It's definitely not top tier at all, but does make for some funny moments:

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    The Katarina in hand was going to Rally over any survivors.

    It's not bad, just has problems against a lot of popular stuff. But hey, if you're looking for a deck to absolutely steamroll Fizz/TF, this is the one for you!

    CMCACAIEGQAQGBANAIAQGFJXAICAGBARAMAQGBALAICAGAQPA4AQGBAPCMMB6KRVAIAQCAZBAEBAICA

    MNC Dover on
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  • EnigmedicEnigmedic Registered User regular
    Woo finally back in diamond. Now I can play whatever bs I can think of and comfortably sit in D4.

    I ended up breaking through with a slightly modified list of ren/sej from the one I listed earlier. It felt good beating a tf/fizz deck for the last game.

    3ds FC: 0645 - 7166 - 9801
    MNC Dover
  • ChaosHatChaosHat Trick of the lightRegistered User regular
    I'm having trouble finding something I really enjoy playing that is also halfway decent. I also feel like whenever I switch decks I immediately get the counter to that deck which is frustrating.

  • EnigmedicEnigmedic Registered User regular
    what kind of decks do you like to play? there are so many decks that work right now, but also because there are so many decks it's hard to nail down matchups.

    3ds FC: 0645 - 7166 - 9801
  • ChaosHatChaosHat Trick of the lightRegistered User regular
    My favorite decks historically have been some form of Bilgewater/Demacia Scouts or Ashe/Sej Midrange. I've also liked some hard control style decks but I'm not really feeling the Lissandra deck right now.

  • YiliasYilias Registered User regular
    A lot of the old midrange lists are still very strong. Ez Draven, TF Fizz, Aphelios w/ TF or Zoe, and Fiora Shen are still great. If you're after something completely new then Azir Lucian and Leblanc Sivir are solid. If you want something slightly new then Aphelios Diana and TF Kindred Go Hard are great too.

    I've been playing TF Aphelios and Aphelios Diana mostly. I'm a big fan of Henneky's list for the latter: CMBQCAYFAIAQIBILA4BQSIZYJFKNQAOZAHNQCAQCAMCQIBQDAMEVLVQB3UAQEAIDBEGQEAIFAEMQ

    Steam - BNet: Yilias #1224 - Riot: Yilias #moc
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    edited March 9
    Quick UI protips in case you missed them:

    njyvewn5zb0h.png

    The magnifying glass (red circled here) allows you to survey they board before making a choice.
    When using Predict, the pass/end turn button (green circled here) turns to "skip", which allows you to choose none of the Predicted options and put a random card on top of your deck.

    The Skip button wasn't obvious and I hope it gets changed into a 4th card option that says, "Choose none" or something. It's functional now, just not intuitive.

    Edit: Also today is free Epic Wild Card day if you have Amazon Prime!

    MNC Dover on
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  • BedlamBedlam Registered User regular
    ChaosHat wrote: »
    I'm having trouble finding something I really enjoy playing that is also halfway decent. I also feel like whenever I switch decks I immediately get the counter to that deck which is frustrating.
    CMCQCAYGAIAQGAYDAIAQGJJIAMBAGAYEAUCQEBQWEATDUPABAEAQGMYCAEAQGAQBAMDAM





  • ChaosHatChaosHat Trick of the lightRegistered User regular
    Yilias wrote: »
    A lot of the old midrange lists are still very strong. Ez Draven, TF Fizz, Aphelios w/ TF or Zoe, and Fiora Shen are still great. If you're after something completely new then Azir Lucian and Leblanc Sivir are solid. If you want something slightly new then Aphelios Diana and TF Kindred Go Hard are great too.

    I've been playing TF Aphelios and Aphelios Diana mostly. I'm a big fan of Henneky's list for the latter: CMBQCAYFAIAQIBILA4BQSIZYJFKNQAOZAHNQCAQCAMCQIBQDAMEVLVQB3UAQEAIDBEGQEAIFAEMQ

    Sivir/LeBlanc is actually where I landed a bit after I posted. The vulnerability with quick attack gas a very frostbitey combat tricks feel if only mostly on attack and not defense.

  • EnigmedicEnigmedic Registered User regular
    Sivir and the other 6/4 spell shield are super annoying to deal with. So long as you have a good first couple turns they just come out swinging hard. Leblanc is mostly a lightning rod of hate, but when she sticks around it's basically over for the opponent.

    3ds FC: 0645 - 7166 - 9801
  • CoinageCoinage Heaviside LayerRegistered User regular
    The Sivir deck is so peaceful, head empty just bonk

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  • I needed a gnome to post.I needed a gnome to post. boom Registered User regular
    Coinage wrote: »
    The Sivir deck is so peaceful, head empty just bonk
    me, starting an expedition: THIS TIME i'm NOT going to draft sivir
    me, looking at the other two buckets with a :| face: LOOKS LIKE I'M DRAFTING SIVIR!

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  • CoinageCoinage Heaviside LayerRegistered User regular
    edited March 10
    Of course sometimes this happens
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    I play Pot of Greed which allows me to draw two cards...

    Coinage on
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  • Mongrel IdiotMongrel Idiot Registered User regular
    I have a quest to get overkill damage on the enemy Nexus, but people keep surrendering right when I'm about to swing for a whole bunch of it. Mildly frustrating!

    Also, the Sun Disc vs. Sun Disc mirror match gets really silly when both of you manage to level the thing.

  • EnigmedicEnigmedic Registered User regular
    I'm pretty sure you can just overkill the ai in lab of legends to get credit.

    Also fun fact, the quest that has countdown a sun disk gives you credit if an opponent does it...

    3ds FC: 0645 - 7166 - 9801
  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Happy Vault day everyone! Man, I had a solid first post Expansion Vault.

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    40% of the new set acquired in one week. Still have 13 levels of Shurima's Region Road to get through and a few levels in Demacia, Freljord, Noxus, and SI as well.

    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
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  • EnigmedicEnigmedic Registered User regular
    Mine was mostly just shards I got like 3500. The epic wildcard was nice though.

    3ds FC: 0645 - 7166 - 9801
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