Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
They had another adventure game in the works?
And it didn’t involve Deathwing smoking a hookah?
Humor can be dissected as a frog can, but dies in the process.
20 days ago, the wife (plat) and I (silver) switched from our Varian/Malf pairing to an ETC/Malf pairing. The combo works a lot better for us since I can slide/Mosh multiple targets rather than focus on a single Taunted enemy. In addition, ETC provides a lot more peeling for when her Battle Malf™ goes a little too ham for those damage numbers. And finally, Mosh is also probably the most flashy and recognizable "Everyone attack here!" ability in the game, allowing our random teammates to focus fire down the Moshed foes.
Fun stats:
44 QM games
27 wins
17 loses
61.3% win rate
38.6% of games featured Abathur (17 games)
31.8% of games featured Nazeebo (14 games)
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
PTR from mid-April is live! Only 3 changes from the PTR: Arthas regen to 6.208 (was 6.375), Yrel's Aegis of Light to 40 Armor (was 50) and 5 seconds (was 6).
Hero updates:
Arthas
Base
Health Regeneration increased from 5.957 to 6.208.
Maximum Health increased from 2860 to 2980.
Death Coil [Q]
Healing increased from 262 to 285.
Frozen Tempest [E]
Mana cost per second reduced from 13 to 11.
Talents
Level 13
Biting Cold [E]
Damage increase is now additive.
Level 16
Embrace Death [Q]
Now grants an additive bonus to Death Coil's damage.
Hogger
Base
Rage decay rate increased from 10 per second to 13 per second.
Talents
Level 1
On the Prowl [Active]
Activating On the Prowl now prevents Rage decay instantly.
Cooldown increased from 40 seconds to 45 seconds.
Healing per second reduced from 8 to 7.
Level 4
Brute Force [Q]
Damage bonus when enemy Heroes hit terrain reduced from 8 to 6.
Level 13
Dust Devil [E]
Duration increased from 3 seconds to 4 seconds.
Sub-50 rage Armor increased from 20 to 25.
Pummel [E]
Spellpower reduction reduced from 50% to 30%.
Junkrat
Base
Steel Trap [E]
Cooldown increased from 12 seconds to 15 seconds.
Talents
Level 1
Extra-Wound Timers [Q]
Damage bonus reduced from 120% to 100%.
Level 7
Dirty Trickster [D]
Cooldown increased from 12 seconds to 20 seconds.
Rehgar
Base
Basic Attack
Damage reduced from 115 to 110.
Ghost Wolf Basic Attack bonus decreased from 75% to 60%.
Lightning Shield [W]
Mana restored per enemy hit reduced from 2 to 1.
Talents
Level 1
Stormcaller [W]
Maximum stacks reduced from 300 to 200.
Level 7
Blood and Thunder [D]
Mana restoration reduced from 5% of max mana to 4% of max mana.
Grounded Totem [E]
Attack speed slow reduced from 25% to 15%.
Level 16
Earthgrasp Totem [E]
Damage reduced from 115 to 90.
Yrel
Talents
Level 1
Maraad's Insight [Passive]
Healing increased from 140 to 160.
Level 4
Aegis of Light [E]
Armor bonus increased from 30 to 40.
Duration increased from 4 seconds to 5 seconds.
Level 10
Sacred Ground [R2]
Cooldown reduced from 40 seconds to 25 seconds.
Mana cost removed.
Level 16
Templar's Verdict [W]
Armor reduction reduced from 20 to 15.
Percent damage reduced from 7% to 6%.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
Posts
And it didn’t involve Deathwing smoking a hookah?
Fun stats:
44 QM games
27 wins
17 loses
61.3% win rate
38.6% of games featured Abathur (17 games)
31.8% of games featured Nazeebo (14 games)
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Hero updates:
Arthas
Base
Health Regeneration increased from 5.957 to 6.208.
Maximum Health increased from 2860 to 2980.
Death Coil [Q]
Healing increased from 262 to 285.
Frozen Tempest [E]
Mana cost per second reduced from 13 to 11.
Talents
Level 13
Biting Cold [E]
Damage increase is now additive.
Level 16
Embrace Death [Q]
Now grants an additive bonus to Death Coil's damage.
Hogger
Base
Rage decay rate increased from 10 per second to 13 per second.
Talents
Level 1
On the Prowl [Active]
Activating On the Prowl now prevents Rage decay instantly.
Cooldown increased from 40 seconds to 45 seconds.
Healing per second reduced from 8 to 7.
Level 4
Brute Force [Q]
Damage bonus when enemy Heroes hit terrain reduced from 8 to 6.
Level 13
Dust Devil [E]
Duration increased from 3 seconds to 4 seconds.
Sub-50 rage Armor increased from 20 to 25.
Pummel [E]
Spellpower reduction reduced from 50% to 30%.
Junkrat
Base
Steel Trap [E]
Cooldown increased from 12 seconds to 15 seconds.
Talents
Level 1
Extra-Wound Timers [Q]
Damage bonus reduced from 120% to 100%.
Level 7
Dirty Trickster [D]
Cooldown increased from 12 seconds to 20 seconds.
Rehgar
Base
Basic Attack
Damage reduced from 115 to 110.
Ghost Wolf Basic Attack bonus decreased from 75% to 60%.
Lightning Shield [W]
Mana restored per enemy hit reduced from 2 to 1.
Talents
Level 1
Stormcaller [W]
Maximum stacks reduced from 300 to 200.
Level 7
Blood and Thunder [D]
Mana restoration reduced from 5% of max mana to 4% of max mana.
Grounded Totem [E]
Attack speed slow reduced from 25% to 15%.
Level 16
Earthgrasp Totem [E]
Damage reduced from 115 to 90.
Yrel
Talents
Level 1
Maraad's Insight [Passive]
Healing increased from 140 to 160.
Level 4
Aegis of Light [E]
Armor bonus increased from 30 to 40.
Duration increased from 4 seconds to 5 seconds.
Level 10
Sacred Ground [R2]
Cooldown reduced from 40 seconds to 25 seconds.
Mana cost removed.
Level 16
Templar's Verdict [W]
Armor reduction reduced from 20 to 15.
Percent damage reduced from 7% to 6%.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
The one simple fix for Azmodan being so broken in ARAM, just removing his lvl 1 Gluttony talent. Too much work? Enabling Leo ARAM was more important?