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One thing the first game got very right was how enjoyable the marines were to have around, with their banter and complaining. Later in the game when you are fighting alone it feels positively lonely. I remember exerting considerable effort to keep them alive as long as possible.
One thing the first game got very right was how enjoyable the marines were to have around, with their banter and complaining. Later in the game when you are fighting alone it feels positively lonely. I remember exerting considerable effort to keep them alive as long as possible.
Plus, once you can hand them all power weapons, a fire team of Marines becomes deadlier than you could hope to be on your own.
Its kind of one of those weird places of disconnect in the game. During several cut scenes you see the Chief being incredibly respectful, even reverent to fallen soldiers and Spartans alike. Then he is back in the players control and mowing down Marines with a Warthog.
Overall, I'm greatly enjoying the experience of the campaign thus far. Two caveats though. They really need to give the Pilot a spine and have him stop whining so much. I know he is supposed to be our every man character who gives the perspective of a normal human being caught up in these events far beyond his abilities. But after the 5th cut scene of him bitching at the Master Chief about how crazy his mission is and that they should just abandon everyone and go home, I seriously wanted to bitchslap him and say "Are you not a USNC soldier? Did you not receive proper training? Can you not go more than 2 minutes without crying like a little bitch?"
Also, I don't know who wrote the Grunt dialog barks, but they are universally awful. Cringe beyond belief. If you wrote dialog this bad, you should feel bad.
Its kind of one of those weird places of disconnect in the game. During several cut scenes you see the Chief being incredibly respectful, even reverent to fallen soldiers and Spartans alike. Then he is back in the players control and mowing down Marines with a Warthog.
Well you’re the player. Why don’t you just not run them over? I don’t, although I do load a Razorback with them and take them on suicide missions. It’s amazing what five sniper rifles in one truck can do until a sneaky grunt sticks it with a grenade.
Also, I don't know who wrote the Grunt dialog barks, but they are universally awful. Cringe beyond belief. If you wrote dialog this bad, you should feel bad.
Art is subjective, however, nobody has ever been this wrong before.
Also, I don't know who wrote the Grunt dialog barks, but they are universally awful. Cringe beyond belief. If you wrote dialog this bad, you should feel bad.
Art is subjective, however, nobody has ever been this wrong before.
Yeah seriously the grunt dialogue is hilarious, it only adds to the experience and several times cracked me up either when they killed me or when I killed them.
Also Echo's journey as a character was understandable a lot more than the gung ho human characters of old. Like the events of the game are fucking scary, why should he want to continue, why would anyone want to continue?
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
Halo 1 was my first FPS that didn't fit into the old mold of Doom, Quake, etc. I thought it was neat that the weapon pickups were soldiers instead of just sitting around.
Like four months later, playing with a friend, "Why do you keep killing the good guys?" "I needed his gun." "You can just TAKE their guns if you want them."
I was simultaneously amused and horrified when my 7 year old, after having watched me play Forza Horizon 5 for a bit, he asked to play - in his time he discovered the sheep (and all the other animals, too) can NOT be run over, not matter how fast your car or the angle you take (they dodge like Spider-Man on meth), and so he turned and scrambled madly in place trying to hit them for a few minutes, with a total lack of success. He finally admitted, "The game won't LET you run them over," and that was that, and he returned to gleefully destroying the rest of the Mexican countryside in my beloved Koenigsegg Jesko :-P
I was simultaneously amused and horrified when my 7 year old, after having watched me play Forza Horizon 5 for a bit, he asked to play - in his time he discovered the sheep (and all the other animals, too) can NOT be run over, not matter how fast your car or the angle you take (they dodge like Spider-Man on meth), and so he turned and scrambled madly in place trying to hit them for a few minutes, with a total lack of success. He finally admitted, "The game won't LET you run them over," and that was that, and he returned to gleefully destroying the rest of the Mexican countryside in my beloved Koenigsegg Jesko :-P
Kids are monsters this is known.
I would like some money because these are artisanal nuggets of wisdom philistine.
Halo 1 was my first FPS that didn't fit into the old mold of Doom, Quake, etc. I thought it was neat that the weapon pickups were soldiers instead of just sitting around.
Like four months later, playing with a friend, "Why do you keep killing the good guys?" "I needed his gun." "You can just TAKE their guns if you want them."
Posts
Plus, once you can hand them all power weapons, a fire team of Marines becomes deadlier than you could hope to be on your own.
Overall, I'm greatly enjoying the experience of the campaign thus far. Two caveats though. They really need to give the Pilot a spine and have him stop whining so much. I know he is supposed to be our every man character who gives the perspective of a normal human being caught up in these events far beyond his abilities. But after the 5th cut scene of him bitching at the Master Chief about how crazy his mission is and that they should just abandon everyone and go home, I seriously wanted to bitchslap him and say "Are you not a USNC soldier? Did you not receive proper training? Can you not go more than 2 minutes without crying like a little bitch?"
Also, I don't know who wrote the Grunt dialog barks, but they are universally awful. Cringe beyond belief. If you wrote dialog this bad, you should feel bad.
Well you’re the player. Why don’t you just not run them over? I don’t, although I do load a Razorback with them and take them on suicide missions. It’s amazing what five sniper rifles in one truck can do until a sneaky grunt sticks it with a grenade.
pleasepaypreacher.net
Art is subjective, however, nobody has ever been this wrong before.
Yeah seriously the grunt dialogue is hilarious, it only adds to the experience and several times cracked me up either when they killed me or when I killed them.
Also Echo's journey as a character was understandable a lot more than the gung ho human characters of old. Like the events of the game are fucking scary, why should he want to continue, why would anyone want to continue?
pleasepaypreacher.net
Like four months later, playing with a friend, "Why do you keep killing the good guys?" "I needed his gun." "You can just TAKE their guns if you want them."
It sounds like they hadn’t gotten there in the story yet.
https://www.youtube.com/watch?v=8U49gsRQg7M
Kids are monsters this is known.
pleasepaypreacher.net
You actually can’t ask for their guns in Halo 1