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Posts

  • EtiowsaEtiowsa Registered User regular
    I use this one. Haven't had any problems with it outside a brief period last year when it gave all enemies 1 hp. Worked fine in my current playthrough.

  • MortiousMortious The Nightmare Begins Move to New ZealandRegistered User regular
    sounds like a feature :P

    Move to New Zealand
    It’s not a very important country most of the time
    http://steamcommunity.com/id/mortious
  • EtiowsaEtiowsa Registered User regular
    Made me feel pretty awesome till I realized what was happening lol.

  • htmhtm Registered User regular
    Mortious wrote: »
    Not on core unfortunately. I really dont want to restart just because I wasnt psychic on what companions I get.
    You can turn on respec in the game's settings while leaving the rest of the Core difficulty in place, so you shouldn't need to restart. I'm not sure how that would affect achievements, though.

    Otherwise, the original Respec mod is still going strong.

    Also, I think ToyBox supports respeccing now.

  • GiantGeek2020GiantGeek2020 Registered User regular
    Etiowsa wrote: »
    Made me feel pretty awesome till I realized what was happening lol.

    Still I'd love to go "Take that Playful Darkness!"

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Holy shit the crusade management is even more complicated in A3. No, thank you. Geez.

    I am also struggling to find a difficulty that isn't either laughably easy or stupidly hard. If it's not a boss fight, everything just gets annihilated. And if it is, I may steamroll it, or I may get hit 5 times for 40+ damage each hit, despite having a 35 AC and 50% miss chance.

    I know I'm complaining, but it's only because I'm enjoying the game. But sometimes it feels like it is actively trying to make me walk away.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • SproutSprout Registered User regular
    No, that's a pretty accurate description of Wrath of the Righteous.

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Is Kingmaker better?

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • BurnageBurnage Registered User regular
    Is Kingmaker better?

    It absolutely is not. Wrath isn't perfect but it's a step up from Kingmaker.

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Oof. Ok, well there goes that idea. I'm looking for a good one of these, but so far I haven't found anything that scratches the itch without also driving me crazy.

    This is the same problem I had with Divinity: Original Sin 2. I was basically at the end of the game but was so burnt out by bullshit fights and endless save scumming that I just walked away after 100+ hours. I felt like fucking Sisyphus rolling his goddamn boulder up a hill, and I'm rapidly headed in that direction here as well.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Pillars of Eternity?

  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    Is Kingmaker better?
    Its fantastic but Wrath of the Righteous just has so much more going on and the mythic paths are an incredibly cool system that add a ton of replay value.

    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
  • TerrendosTerrendos Decorative Monocle Registered User regular
    Oof. Ok, well there goes that idea. I'm looking for a good one of these, but so far I haven't found anything that scratches the itch without also driving me crazy.

    This is the same problem I had with Divinity: Original Sin 2. I was basically at the end of the game but was so burnt out by bullshit fights and endless save scumming that I just walked away after 100+ hours. I felt like fucking Sisyphus rolling his goddamn boulder up a hill, and I'm rapidly headed in that direction here as well.

    I highly recommend installing an autobuff mod, because the combat in these games is 90% ensuring you have the right buffs up. If you do that, you can probably get through Normal without much trouble. Just keep in mind the game includes optional bosses that you don't have to kill but may put you through the wringer if you try.

    Kingmaker had a really infamous part in the late game, and I was similarly burnt out by that point so I just cranked the difficulty down to Story and stomped through the rest of the game. Wrath is definitely an improvement, as I've not had to do that.

  • captainkcaptaink TexasRegistered User regular
    -Loki- wrote: »
    Pillars of Eternity?

    2!

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Ok, so things have gotten a little better since my last post. I hit Level 10 which opened up a lot more options. I still find myself whiffing because everything seems to have Blur/Displacement and ridiculous ACs. Even with tons of buffs I do not seem to get to attack bonus levels needed to beat that shit. I did finally get True Seeing so I can deal with the % miss chance bullshit, but I am trying to figure out how I can respec to address some of these other issues. Thankfully, the ACs for my front-line are through the roof, so at least I don't have a problem with taking damage. But then fights just become endless rounds of whiffing. I finally have True Seeing at least.

    Difficulty is still weird. There's stuff like what I describe above. Then there's other things like Phantasmal Killer that is basically Power Work:Kill for anything with anything less than a moderate Will save.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • TerrendosTerrendos Decorative Monocle Registered User regular
    Ok, so things have gotten a little better since my last post. I hit Level 10 which opened up a lot more options. I still find myself whiffing because everything seems to have Blur/Displacement and ridiculous ACs. Even with tons of buffs I do not seem to get to attack bonus levels needed to beat that shit. I did finally get True Seeing so I can deal with the % miss chance bullshit, but I am trying to figure out how I can respec to address some of these other issues. Thankfully, the ACs for my front-line are through the roof, so at least I don't have a problem with taking damage. But then fights just become endless rounds of whiffing. I finally have True Seeing at least.

    Difficulty is still weird. There's stuff like what I describe above. Then there's other things like Phantasmal Killer that is basically Power Work:Kill for anything with anything less than a moderate Will save.

    Assuming you're still playing a Magus, that's one of the easier classes to make super accurate thanks to the Magus Arcana. With Enduring Blade, your Arcane Empowerment lasts min/level, so you can basically always have it on. Then depending on enemy, you can use Ghost Blade, Arcane Accuracy, Dimension Strike, or Prescient Attack to work around basically any boosted AC defense. Ghost Blade nullifies armor/shield bonuses, Dimension Strike targets the often-dismal Touch AC, and Prescient Attack ignores an enemy's Dex bonus. Toss on Arcane Accuracy for an extra bonus (you won't need it). You won't have the points to do those in every fight since they only last for the round, but you can afford to splurge when you hit boss fights to burn them down super quick.

  • GiantGeek2020GiantGeek2020 Registered User regular
    Or you can do like me and just Toybox the ever living fuck out of the game.

    But if you are playing purist then yeah, what Terrendos said.

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I’m playing a Sword Saint so I don’t get quite as many of Magus Arcanas. Right now I have the one that adds your Int to attack rolls, and the one that treats everyone as flat footed. Next one I was planning to get is the one that lets all your attacks be touch attacks. The flat footed one lasts til end of next turn so I should be hitting basically everything at that point, but it’s not until level 12 I get the touch AC one.

    But the other sword saint stuff leaves less room for Arcanas, so I don’t have the one that gives 1 min/level, and I don’t have any of the better properties like ghost blade yet.

    Finnean interesting enough can be a +1 ghost touch dueling sword, but that enhancement bonus is too low and I haven’t hit his upgrade quest yet.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • htmhtm Registered User regular
    Ok, so things have gotten a little better since my last post. I hit Level 10 which opened up a lot more options. I still find myself whiffing because everything seems to have Blur/Displacement and ridiculous ACs. Even with tons of buffs I do not seem to get to attack bonus levels needed to beat that shit. I did finally get True Seeing so I can deal with the % miss chance bullshit, but I am trying to figure out how I can respec to address some of these other issues. Thankfully, the ACs for my front-line are through the roof, so at least I don't have a problem with taking damage. But then fights just become endless rounds of whiffing. I finally have True Seeing at least.

    Difficulty is still weird. There's stuff like what I describe above. Then there's other things like Phantasmal Killer that is basically Power Work:Kill for anything with anything less than a moderate Will save.

    One of the ways you can get around Illusion-based concealment effects (Blur, Mirror Image, etc.) is with Force Reality, the Aeon basic Mythic skill. It's basically free Greater Dispel for your MC. Note that choosing it as your Mythic level 1 ability doesn't commit you to Aeon. You can still choose whatever Mythic Path you want at Mythic level 3.

    Also, all your melee martials (including pets) should pick up the Outflank feat as early as possible. If you go Azata, you can take the Life-bonding Friendship superpower to give everyone in your group Outflank, but it's worth taking it before then and then respeccing out of it once you have LbF because it's extremely strong.

    And yeah, Nenio is a save-or-suck machine gun once she gets PK. Ember's Slumber is another way to bully enemies with low saves.

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Hah! In other words, the two MPs I thought about, but didn't take (decided on Angel). I'll be switching to Gold Dragon at MP 8, but that's not for a while.

    Thanks for the advice on Outflank. I had started looking at those feats but I honestly couldn't tell if it was worthwhile grabbing those, since you're basically giving up 2 precious feat slots.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • ElvenshaeElvenshae Registered User regular
    Outflank is love; Outflank is light.

    Precise Strike is also good times.

  • EtiowsaEtiowsa Registered User regular
    htm wrote: »
    Ok, so things have gotten a little better since my last post. I hit Level 10 which opened up a lot more options. I still find myself whiffing because everything seems to have Blur/Displacement and ridiculous ACs. Even with tons of buffs I do not seem to get to attack bonus levels needed to beat that shit. I did finally get True Seeing so I can deal with the % miss chance bullshit, but I am trying to figure out how I can respec to address some of these other issues. Thankfully, the ACs for my front-line are through the roof, so at least I don't have a problem with taking damage. But then fights just become endless rounds of whiffing. I finally have True Seeing at least.

    Difficulty is still weird. There's stuff like what I describe above. Then there's other things like Phantasmal Killer that is basically Power Work:Kill for anything with anything less than a moderate Will save.

    One of the ways you can get around Illusion-based concealment effects (Blur, Mirror Image, etc.) is with Force Reality, the Aeon basic Mythic skill. It's basically free Greater Dispel for your MC. Note that choosing it as your Mythic level 1 ability doesn't commit you to Aeon. You can still choose whatever Mythic Path you want at Mythic level 3.

    Also, all your melee martials (including pets) should pick up the Outflank feat as early as possible. If you go Azata, you can take the Life-bonding Friendship superpower to give everyone in your group Outflank, but it's worth taking it before then and then respeccing out of it once you have LbF because it's extremely strong.

    And yeah, Nenio is a save-or-suck machine gun once she gets PK. Ember's Slumber is another way to bully enemies with low saves.

    For some reason I could never get phantasmal killer to actually kill anything. Weird, on the other hand, no problems there lol. Pretty much same gear too.

  • DrascinDrascin Registered User regular
    Enemies fail death spell saves? I don't think I got Phantasmal Killer to work on *anything* before my save got borked and I stopped playing.

    Steam ID: Right here.
  • htmhtm Registered User regular
    Hah! In other words, the two MPs I thought about, but didn't take (decided on Angel). I'll be switching to Gold Dragon at MP 8, but that's not for a while.

    You don't have to take Aeon to get Force Reality. It's one of the basic Mythic abilities from which you choose at Mythic level 1. Even if you pick it, you can still go Angel at Mythic level 3.

    I think that Hilor's respec will let you re-select your Mythic 1 ability, but if not, then the Respec mod will.

  • EspantaPajaroEspantaPajaro Registered User regular
    Drascin wrote: »
    Enemies fail death spell saves? I don't think I got Phantasmal Killer to work on *anything* before my save got borked and I stopped playing.

    If it’s anything like kingmaker they fail them when your character is so impossibly min/maxed that you make even the fae seem pedestrian. I remember watching a sorc solo the HATEOT and phantasmal , sirroco and a million buff spells was all she used.

  • DracomicronDracomicron Registered User regular
    Drascin wrote: »
    Enemies fail death spell saves? I don't think I got Phantasmal Killer to work on *anything* before my save got borked and I stopped playing.

    If it’s anything like kingmaker they fail them when your character is so impossibly min/maxed that you make even the fae seem pedestrian. I remember watching a sorc solo the HATEOT and phantasmal , sirroco and a million buff spells was all she used.

    There is something either very wrong or very right about killing faeries with illusion spells. Can't decide.

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    I've been doing a bunch of reading about different sword saint builds, and how the way to go is basically a big 2-h weapon and ignore spell combat and touch spells, and focus on vital strike, power attack, etc. And then if you really want to optimize you go with oread and take lead blades and that bardiche that uses Int for attack and damage.

    I guess I miss out on some feats because I need Weapon Finesse and Slashing Grace, it also feels like I'm giving up a lot to get there. My AC is approaching the 40s with a 50% miss chance, 4 attacks per round, and getting tons of bonus damage. I could probably optimize a little with some of the teamwork feats, extra opportunity attacks, flanking, sneak dice, etc. But my damage seems solid.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • TerrendosTerrendos Decorative Monocle Registered User regular
    You can do all of that if you want to, but it's not important on anything less than Hard difficulty (and even then...). Also note that Vital Strike was bugged on launch and has since been patched, so it's not as good as it may have been when that build was written up.

    I made Woljif into a Sword Saint and then Duelist once (picked the exotic rapier as his weapon) and he was basically my tank who also dealt very solid damage. Worked surprisingly well, and IIRC that was on Core, so I wouldn't worry about it.

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Oh that's interesting, I didn't realize VS had been bugged. Yeah, it really seems like a good magus build is going to be based around lots of attacks per round and lots of attacks of opportunity. Like you said, maybe on the stupid hard difficulties you need maximum optimization but... no thanks.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • MortiousMortious The Nightmare Begins Move to New ZealandRegistered User regular
    So at level 12 I have finally realized the game does not prevent you from picking spells during level up that you would get automatically at that level anyway. I have probably wasted so many spells.

    Is there a way to tell what spells you get on that level? e.g. Oracle, since that's the main culprit.

    Move to New Zealand
    It’s not a very important country most of the time
    http://steamcommunity.com/id/mortious
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    edited July 2022
    Making a dragon blood sorcerer the other day of wotr, I noticed there was a “thumb down” symbol next to mage armor, denoting it as a bad spell selection. When I looked up why, I saw that mage armor is a bonus spell earned at Level 3. Something like that maybe?

    Edit: admittedly, the way the game conveys “good” and “bad” choices is, well… not good. Why would my sword saint want point blank shot, and yet there it is at the top of the screen, with that green thumbs up, every single time I can get a feat.

    GoodKingJayIII on
    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • EtiowsaEtiowsa Registered User regular
    Mortious wrote: »
    So at level 12 I have finally realized the game does not prevent you from picking spells during level up that you would get automatically at that level anyway. I have probably wasted so many spells.

    Is there a way to tell what spells you get on that level? e.g. Oracle, since that's the main culprit.

    The tooltip for your mystery should tell you what spells you gain at what lvl. I don't think that works for second mysteries though. I think this might just be an oracle problem though, when my bloodrager was leveling up, spells from my bloodline would be not recommended.

  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited July 2022
    Making a dragon blood sorcerer the other day of wotr, I noticed there was a “thumb down” symbol next to mage armor, denoting it as a bad spell selection. When I looked up why, I saw that mage armor is a bonus spell earned at Level 3. Something like that maybe?

    Edit: admittedly, the way the game conveys “good” and “bad” choices is, well… not good. Why would my sword saint want point blank shot, and yet there it is at the top of the screen, with that green thumbs up, every single time I can get a feat.
    Point blank is offered becuase crossbows are usually the default weapon for mages so its basically the game's way of trying to help you improve them abit.

    I don't agree with it but thats probably their reasoning.

    Dr. Chaos on
    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
  • AspectVoidAspectVoid Registered User regular
    edited July 2022
    Dr. Chaos wrote: »
    Making a dragon blood sorcerer the other day of wotr, I noticed there was a “thumb down” symbol next to mage armor, denoting it as a bad spell selection. When I looked up why, I saw that mage armor is a bonus spell earned at Level 3. Something like that maybe?

    Edit: admittedly, the way the game conveys “good” and “bad” choices is, well… not good. Why would my sword saint want point blank shot, and yet there it is at the top of the screen, with that green thumbs up, every single time I can get a feat.
    Point blank is offered becuase crossbows are usually the default weapon for mages so its basically the game's way of trying to help you improve them abit.

    I don't agree with it but thats probably their reasoning.

    Also because it affects spells that have a Range Attack requirement, helping you with those as well.

    EDIT: I should say I am assuming this since they have a Weapon Focus: Ray option for spellcasters, I am working under the assumption that Point Blank Shot also at least affects that.

    AspectVoid on
    PSN|AspectVoid
  • TerrendosTerrendos Decorative Monocle Registered User regular
    Yes, PBS and Precise Shot both affect Ray spells AKA Ranged Touch Attacks. Another minor thing that bugs me about Pathfinder, that they use those two terms more or less interchangeably.

  • captainkcaptaink TexasRegistered User regular
    Also, even though it has stopped bothering me, "ranged touch" is a terrible rules term.

  • AspectVoidAspectVoid Registered User regular
    Eh, I am fine with "ranged touch" because its a "range attack that targets touch AC". Its the kind of shorthand that I would come up for that.

    PSN|AspectVoid
  • captainkcaptaink TexasRegistered User regular
    https://store.steampowered.com/news/app/1184370/view/3404176654592812869

    Beta patch on steam (not wide release)
    Some interesting fixes:
    • All animal companions with horns and tusks finally recalled they shouldn't bite, and started using their horns at full capacity. All animal companions with gore now perform a free trip attack with gore;
    • Angel's Ward Against Weakness didn't protect from ability drain – fixed(this one was annoying me);
    • The description of the Ecclesitheurge archetype has been corrected;
    • Magical Vestment could be stopped by the target's spell resistance – fixed (yay);
    • Magical Vestment spell bonuses are now given as described (huh?);
    • Mind Blank now protects from all devices and spells that gather information about the target through divination magic (such as see invisibility, thoughtsense and true seeing)(interesting, Mind Blank+Improved Invisibility/Displacement?;
    • Pure-Flame Infusion didn't ignore the spell resistance – fixed(seems big);
    • Winged characters will stop falling into pits now;
    • Winter Witch's Cold specialization now upgrades properly (this has been broken since release right?);
    • Wolf-Scarred Face Oracle curse now gives 10% spell fail chance for all spells (no longer a curse without downsides!);

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Anyone know of a good crusade campaign guide? I'm running into weird stuff, like dropping morale related to capturing forts... except there are no forts I can capture, because I've gotten them all in my current region.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • ElvenshaeElvenshae Registered User regular
    Drascin wrote: »
    Enemies fail death spell saves? I don't think I got Phantasmal Killer to work on *anything* before my save got borked and I stopped playing.

    If it’s anything like kingmaker they fail them when your character is so impossibly min/maxed that you make even the fae seem pedestrian. I remember watching a sorc solo the HATEOT and phantasmal , sirroco and a million buff spells was all she used.

    There is something either very wrong or very right about killing faeries with illusion spells. Can't decide.

    "My own petard! I am, by it, hoist!"

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