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It’s not a very important country most of the time
http://steamcommunity.com/id/mortious
Otherwise, the original Respec mod is still going strong.
Also, I think ToyBox supports respeccing now.
Still I'd love to go "Take that Playful Darkness!"
I am also struggling to find a difficulty that isn't either laughably easy or stupidly hard. If it's not a boss fight, everything just gets annihilated. And if it is, I may steamroll it, or I may get hit 5 times for 40+ damage each hit, despite having a 35 AC and 50% miss chance.
I know I'm complaining, but it's only because I'm enjoying the game. But sometimes it feels like it is actively trying to make me walk away.
It absolutely is not. Wrath isn't perfect but it's a step up from Kingmaker.
This is the same problem I had with Divinity: Original Sin 2. I was basically at the end of the game but was so burnt out by bullshit fights and endless save scumming that I just walked away after 100+ hours. I felt like fucking Sisyphus rolling his goddamn boulder up a hill, and I'm rapidly headed in that direction here as well.
I highly recommend installing an autobuff mod, because the combat in these games is 90% ensuring you have the right buffs up. If you do that, you can probably get through Normal without much trouble. Just keep in mind the game includes optional bosses that you don't have to kill but may put you through the wringer if you try.
Kingmaker had a really infamous part in the late game, and I was similarly burnt out by that point so I just cranked the difficulty down to Story and stomped through the rest of the game. Wrath is definitely an improvement, as I've not had to do that.
2!
Difficulty is still weird. There's stuff like what I describe above. Then there's other things like Phantasmal Killer that is basically Power Work:Kill for anything with anything less than a moderate Will save.
Assuming you're still playing a Magus, that's one of the easier classes to make super accurate thanks to the Magus Arcana. With Enduring Blade, your Arcane Empowerment lasts min/level, so you can basically always have it on. Then depending on enemy, you can use Ghost Blade, Arcane Accuracy, Dimension Strike, or Prescient Attack to work around basically any boosted AC defense. Ghost Blade nullifies armor/shield bonuses, Dimension Strike targets the often-dismal Touch AC, and Prescient Attack ignores an enemy's Dex bonus. Toss on Arcane Accuracy for an extra bonus (you won't need it). You won't have the points to do those in every fight since they only last for the round, but you can afford to splurge when you hit boss fights to burn them down super quick.
But if you are playing purist then yeah, what Terrendos said.
But the other sword saint stuff leaves less room for Arcanas, so I don’t have the one that gives 1 min/level, and I don’t have any of the better properties like ghost blade yet.
Finnean interesting enough can be a +1 ghost touch dueling sword, but that enhancement bonus is too low and I haven’t hit his upgrade quest yet.
One of the ways you can get around Illusion-based concealment effects (Blur, Mirror Image, etc.) is with Force Reality, the Aeon basic Mythic skill. It's basically free Greater Dispel for your MC. Note that choosing it as your Mythic level 1 ability doesn't commit you to Aeon. You can still choose whatever Mythic Path you want at Mythic level 3.
Also, all your melee martials (including pets) should pick up the Outflank feat as early as possible. If you go Azata, you can take the Life-bonding Friendship superpower to give everyone in your group Outflank, but it's worth taking it before then and then respeccing out of it once you have LbF because it's extremely strong.
And yeah, Nenio is a save-or-suck machine gun once she gets PK. Ember's Slumber is another way to bully enemies with low saves.
Thanks for the advice on Outflank. I had started looking at those feats but I honestly couldn't tell if it was worthwhile grabbing those, since you're basically giving up 2 precious feat slots.
Precise Strike is also good times.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
For some reason I could never get phantasmal killer to actually kill anything. Weird, on the other hand, no problems there lol. Pretty much same gear too.
You don't have to take Aeon to get Force Reality. It's one of the basic Mythic abilities from which you choose at Mythic level 1. Even if you pick it, you can still go Angel at Mythic level 3.
I think that Hilor's respec will let you re-select your Mythic 1 ability, but if not, then the Respec mod will.
If it’s anything like kingmaker they fail them when your character is so impossibly min/maxed that you make even the fae seem pedestrian. I remember watching a sorc solo the HATEOT and phantasmal , sirroco and a million buff spells was all she used.
There is something either very wrong or very right about killing faeries with illusion spells. Can't decide.
I guess I miss out on some feats because I need Weapon Finesse and Slashing Grace, it also feels like I'm giving up a lot to get there. My AC is approaching the 40s with a 50% miss chance, 4 attacks per round, and getting tons of bonus damage. I could probably optimize a little with some of the teamwork feats, extra opportunity attacks, flanking, sneak dice, etc. But my damage seems solid.
I made Woljif into a Sword Saint and then Duelist once (picked the exotic rapier as his weapon) and he was basically my tank who also dealt very solid damage. Worked surprisingly well, and IIRC that was on Core, so I wouldn't worry about it.
Is there a way to tell what spells you get on that level? e.g. Oracle, since that's the main culprit.
It’s not a very important country most of the time
http://steamcommunity.com/id/mortious
Edit: admittedly, the way the game conveys “good” and “bad” choices is, well… not good. Why would my sword saint want point blank shot, and yet there it is at the top of the screen, with that green thumbs up, every single time I can get a feat.
The tooltip for your mystery should tell you what spells you gain at what lvl. I don't think that works for second mysteries though. I think this might just be an oracle problem though, when my bloodrager was leveling up, spells from my bloodline would be not recommended.
I don't agree with it but thats probably their reasoning.
Also because it affects spells that have a Range Attack requirement, helping you with those as well.
EDIT: I should say I am assuming this since they have a Weapon Focus: Ray option for spellcasters, I am working under the assumption that Point Blank Shot also at least affects that.
Beta patch on steam (not wide release)
Some interesting fixes:
"My own petard! I am, by it, hoist!"
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]