@Lanz Trinity incident? Also yyyeah, that's a thing those leaks. The first picture has to be Gotchard belts, right? Second one still looks like it's Geats stuff.
@Lanz Trinity incident? Also yyyeah, that's a thing those leaks. The first picture has to be Gotchard belts, right? Second one still looks like it's Geats stuff.
So back when Zi-O was airing, we still regularly got leaks out of toy catalogs sent to shops so they could decide on what they’d be purchasing for stock and the like; because of the economics of it all, this stuff would go out way in advance of when the forms and items that’d be on the show would make their appearance.
This operated under what we would now call “Yahoo Anime Rules”* and the Toku Community did well and got fairly regular leaks about stuff in this way.
Fast forward to one day, someone asks Kamen Rider producer Shinichiro Shirakura (incidentally now just recently appointed to manage the Toei’s character brands internationally, and known already for turning his eyes away regarding fansubbing and the like since he understands the impact its hard on broadening the popularity of tokusatsu abroad in lieu of official presence) about what the terms for the various types of Heisei-era Rider forms are officially termed within Toei. It’s going well, Shirakura explains they just refer to them as “Saishu Power-Up”
And then someone asks him what Trinity is classified as.
Zi-O Trinity had not been in the show yet. Trinity had not been officially previewed yet. Trinity was only known because of the toy catalog leaks. Cue Shirakura:
There was some attempt by others to cover and suggest that they meant Agito Trinity form, but the damage was done, and Toei and Bandai locked that shit down henceforth.
So now the community relies on all kinds of second hand rumors instead now, and as we’ve seen in recent days, some leakers have taken to sketching up what they see or, as we just saw, leaking shit straight off the factory floor.
But no more days of scanning or photographing catalogs (which given other Japanese print anti-leak methods I would expect have some kind of watermarking to identify just which group is leaking the pages and thus making it so you can’t without losing your job or the contracts for leaking shit to the net)
*Yahoo used to have an official, free streaming anime thing full of old anime that was seemingly forgotten about by everyone involved; then one day the Waypoint Radio crew found out about it and talked about it on the podcast, which created a drive of everyone listening there going there to watch free old anime; it’s assumed the sudden upsurge in popularity and activity reminded everyone involved that it existed and that those licenses had probably expired forever ago but no one did anything to pull it down, at which point they finally did; Yahoo Anime Rules therefore being “Don’t talk openly about the cool secret thing because then the people in charge are gonna take it down and the ride is over”
Is the location they use for Samejima’s mansion exterior in episode 38 the same as the mansion location they use in later on in Ryuki? Something about the architecture seems the same
I've been pointing out reused locations a lot as we go through multiple toku series. There's only so many places they can film, after all.
How many times you been to Ye Olde Toei Village so far? :V
That said it wouldn’t surprise me, it’s just not one I’m used to being one of their regulars. I could see it being maybe one they go to for other non-Toku productions of theirs perhaps, assuming it is the same
I've been pointing out reused locations a lot as we go through multiple toku series. There's only so many places they can film, after all.
How many times you been to Ye Olde Toei Village so far? :V
I think we might've seen that in the Den-O/Decade movie, and probably in the OOO Shogun trailer.
The ones I think I've seen the most are this outdoor plaza with a big rock fountain setup, this one long flight of outdoor steps, that bridge/canal that's in everything, and of course the local baseball stadium. Along with a mansion and school I think were reused, but I couldn't find good shots to compare them. I'm pretty sure Akibaranger intentionally reused as many known ones as possible, and even pointed some out.
I've been pointing out reused locations a lot as we go through multiple toku series. There's only so many places they can film, after all.
How many times you been to Ye Olde Toei Village so far? :V
I think we might've seen that in the Den-O/Decade movie, and probably in the OOO Shogun trailer.
The ones I think I've seen the most are this outdoor plaza with a big rock fountain setup, this one long flight of outdoor steps, that bridge/canal that's in everything, and of course the local baseball stadium. Along with a mansion and school I think were reused, but I couldn't find good shots to compare them. I'm pretty sure Akibaranger intentionally reused as many known ones as possible, and even pointed some out.
Fuck I know one of those they announced they finally retired shooting there but I can’t remember if that’s the plaza or the place with the long flight of steps.
I think out of all of them though, my favorite is the fuckin’ bridge/canal. You can’t go wrong with a fight at that muddy ass place
I've been pointing out reused locations a lot as we go through multiple toku series. There's only so many places they can film, after all.
How many times you been to Ye Olde Toei Village so far? :V
I think we might've seen that in the Den-O/Decade movie, and probably in the OOO Shogun trailer.
The ones I think I've seen the most are this outdoor plaza with a big rock fountain setup, this one long flight of outdoor steps, that bridge/canal that's in everything, and of course the local baseball stadium. Along with a mansion and school I think were reused, but I couldn't find good shots to compare them. I'm pretty sure Akibaranger intentionally reused as many known ones as possible, and even pointed some out.
Fuck I know one of those they announced they finally retired shooting there but I can’t remember if that’s the plaza or the place with the long flight of steps.
I think out of all of them though, my favorite is the fuckin’ bridge/canal. You can’t go wrong with a fight at that muddy ass place
it was the shinkenger stairs
my favorite is either the underpass like you mentioned, the one forest set with all the weird right angle rock formations, or the one that's just clearly the toei parking garage
So what are we all thinking about if those goggles and the top part of that crusher rotate down and over the faceplate? Cause that design screams to me that it’s gotta slide down for at least a finisher
Kamen Rider Gotchard premieres on 9/3! He is a high school student named Houtarou Ichinose, who is entrusted with the alchemy powers of Gotchard to retrieve the 101 Chemies, released from the RideChemy Cards
Watched the first half tonight, a couple quick thoughts:
On the pacing
Can definitely see what folks meant by feeling condensed from a series in the way Shin Ultraman is, though I think this is largely from Anno less trying to specifically condense a serialized narrative and more the kind of… distinct, almost arc-like aspect of each act (it’s like each act itself contains its own complete arc); I think it does work, but its more abrasive than even Shin’s pacing was and I can see where that’s going to shake a lot of people. That said, it feels very intentional combined with the way Anno paces things throughout in this also very abrupt manner. I’m having trouble wrapping around just the mechanics of how he’s doing it, but I can very much feel he’s trying to capture the kind of sensibility you get watching the original Rider. I don’t think it ever did it to such a degree as Anno is producing here (it feels very much a more intense version), but I can definitely see him trying to emulate and even exaggerate that sensation (perhaps because of just how he himself perceived this same sensibility in the original series’s pacing and cutting)
On Ruriko
This one I think is where some folks kind of take a shallower view of Anno and his characters and just try to make them fit into existing molds based in Eva. I remember a lot of folks when the movie came out both in Japan and in the US showings, trying to compare her to Rei and it’s like… I guess in so far as they are “cold and distant” characters? But the thing is the Rei comparison just completely ignores how they both come to that and I think results in looking at both of them from the viewer’s relationship to them and the protagonists’ initial relationship. Rei is “cold and distant” because she withdraws from everyone but Gendo and is introverted in a… very particular way that I have trouble digging into without doing a rewatch of Eva.
But Ruriko, on the other hand, is far more progressive as a character, in the sense that she is constantly moving forward, constantly engaged with her mission. She is, as she tells Hongo repeatedly, “always prepared.” Ruriko is someone who wants to take down SHOCKER before it can destroy humanity in a misguided sense of creating “true” happiness, and doesn’t particularly have time for pleasantries or any sense of sentimentality or basic human pleasures (see the way her safe house is set up on the inside or her thoughts on eating when Hongo prepares a camp meal for them and bemoans her not taking the time to savor any of it). She’s also someone who is clearly doing this deliberately because of her convictions, and the Wasp-Aug arc of the film brings this to the fore. She knows very much that Hiromi is someone who will not back down from her own goal, and has to be killed, and she fronts this very well up until the meeting in her tower, where bit by bit that resolve cracks. She says it herself: she had no friends growing up but Hiromi. And… well, she wants her friend back. She knows her mission, by her own standard, is to kill Hiromi. But she doesn’t want that, she wants Hiromi to defect to her side. She is someone who does have all these normal, human feelings, as much as she’d like to portray herself as this distant, computerized human, but in the end, it’s her using her own augmentation and abilities as a shield to protect herself from the pain of the path she knows she’s pushing herself down, even if it kills her inside to do it.
So Blazar being the new series and them not doing a New Generation Ultra equivalent for Gaia isnt stopping Tsubaraya from giving Gaia a New Generation look a la Trigger and Decker
Presenting: Ultraman Gaia Super Supreme Version, debuting for a stage show:
Also, Showa Ride Cards. I mean, I know they exist but they really never got much play in the show outside of that one story with AR-Amazon and the other with Black.
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+1
Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
As someone who never watched more than five minutes of a Kamen Rider before, I thought Shin Kamen Rider was fun
Much like Shin Ultraman it does feel like it’s condensing a season’s worth of television arcs into a feature film length, but the action was cool and there was just enough character stuff to make the emotional beats land
Mostly I just enjoyed how corny it was shot. Anno and his collaborators are so concerned with keeping the aesthetics of those 60’s and 70’s productions alive beyond just the production design, it’s baked into how the film is shot and edited as well. Though there’s still a lot of Evangelion and anime here as well, obviously, but there’s just as many shots of someone doing a somersault over the camera, or punching into the lens
Also if there’s anything I’ve learned from dipping into these series? It’s that the original designs are my favorites. Much like how attempting to redesign Superman’s costume always adds unnecessary lines, any redesign of the Rider or Ultraman just ends up stapling more shit onto a clean and elegant design. You kind of can’t take anything away from it, and adding to it makes it messier! They really nailed it on the first go and that’s cool as hell (the fashion in Shin Kamen Rider also kicks ass, the coat that Hongo wears at the start, Ririko’s outfit, the Wasp lady, so much great character design)
As someone who never watched more than five minutes of a Kamen Rider before, I thought Shin Kamen Rider was fun
Much like Shin Ultraman it does feel like it’s condensing a season’s worth of television arcs into a feature film length, but the action was cool and there was just enough character stuff to make the emotional beats land
Mostly I just enjoyed how corny it was shot. Anno and his collaborators are so concerned with keeping the aesthetics of those 60’s and 70’s productions alive beyond just the production design, it’s baked into how the film is shot and edited as well. Though there’s still a lot of Evangelion and anime here as well, obviously, but there’s just as many shots of someone doing a somersault over the camera, or punching into the lens
Also if there’s anything I’ve learned from dipping into these series? It’s that the original designs are my favorites. Much like how attempting to redesign Superman’s costume always adds unnecessary lines, any redesign of the Rider or Ultraman just ends up stapling more shit onto a clean and elegant design. You kind of can’t take anything away from it, and adding to it makes it messier! They really nailed it on the first go and that’s cool as hell (the fashion in Shin Kamen Rider also kicks ass, the coat that Hongo wears at the start, Ririko’s outfit, the Wasp lady, so much great character design)
The fun part is, speaking of designs, that wasn’t actually the original design!
Originally, when Ishinomori was approached to work on a Tokusatsu series; the way I had heard it, was that the intent was to adapt Ishinomori’s The Skull Man into a live action work for a new Toei hero show. Other sources say, however, that Skull Man itself was actually born out of this project as a way of Ishinomori salvaging that concept when it was found too dark to work for the demographic.
Either way, it ends up becoming “Cross Fire,” which was a more wrestling themed superhero in the various forms you see here (it actually got storyboarded at this stage, and Kuma-Otoko was present as the antagonist), but it still really wasnt’ clicking (It didn’t help that it lacked the kind of edge that Ishinomori was looking for; his heroes have always had that element of tragedy and darkness around them, which they push through to become a light of hope for others; Skull Man’s immersion in the underworld and the conspiracy of his parents murder, they 009 Cyborgs and Kamen Rider both being abducted and turned into living weapons by those who seek to bend the world to their whims, Kikaider’s aimlessness of being a living machine in a world of humans, and yet forced to battle his android brethren to the death to protect the innocent from them, Inazuman’s discovery of his mutant heritage and the way others of his people seek to use their powers to rule over those without).
so after that, Ishinomori goes to the Skull Man idea, but it doesn’t quite work yet still:
Around here, this is where Ishinomori’s son, Joe Onodera (reminder that Ishinomori was just a pen name) suggested the grasshopper theme, leading to the design we have today.
This isn’t to take away from the elegance and simplicity of the design, but it does, I think, help to demystify it and lay out the work that ultimately goes into refining it, and to what degree a bit of luck plays into the whole thing.
EDIT: refreshed my memory on the timeline some, seems I had a bit out of order, this should be more correct now
Lanz on
+4
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
As someone who never watched more than five minutes of a Kamen Rider before, I thought Shin Kamen Rider was fun
Much like Shin Ultraman it does feel like it’s condensing a season’s worth of television arcs into a feature film length, but the action was cool and there was just enough character stuff to make the emotional beats land
Mostly I just enjoyed how corny it was shot. Anno and his collaborators are so concerned with keeping the aesthetics of those 60’s and 70’s productions alive beyond just the production design, it’s baked into how the film is shot and edited as well. Though there’s still a lot of Evangelion and anime here as well, obviously, but there’s just as many shots of someone doing a somersault over the camera, or punching into the lens
Also if there’s anything I’ve learned from dipping into these series? It’s that the original designs are my favorites. Much like how attempting to redesign Superman’s costume always adds unnecessary lines, any redesign of the Rider or Ultraman just ends up stapling more shit onto a clean and elegant design. You kind of can’t take anything away from it, and adding to it makes it messier! They really nailed it on the first go and that’s cool as hell (the fashion in Shin Kamen Rider also kicks ass, the coat that Hongo wears at the start, Ririko’s outfit, the Wasp lady, so much great character design)
I've said it before but it bears repeating: my favorite Kamen Rider is ZO, a little under an hour long, and freely available here:
As someone who never watched more than five minutes of a Kamen Rider before, I thought Shin Kamen Rider was fun
Much like Shin Ultraman it does feel like it’s condensing a season’s worth of television arcs into a feature film length, but the action was cool and there was just enough character stuff to make the emotional beats land
Mostly I just enjoyed how corny it was shot. Anno and his collaborators are so concerned with keeping the aesthetics of those 60’s and 70’s productions alive beyond just the production design, it’s baked into how the film is shot and edited as well. Though there’s still a lot of Evangelion and anime here as well, obviously, but there’s just as many shots of someone doing a somersault over the camera, or punching into the lens
Also if there’s anything I’ve learned from dipping into these series? It’s that the original designs are my favorites. Much like how attempting to redesign Superman’s costume always adds unnecessary lines, any redesign of the Rider or Ultraman just ends up stapling more shit onto a clean and elegant design. You kind of can’t take anything away from it, and adding to it makes it messier! They really nailed it on the first go and that’s cool as hell (the fashion in Shin Kamen Rider also kicks ass, the coat that Hongo wears at the start, Ririko’s outfit, the Wasp lady, so much great character design)
I've said it before but it bears repeating: my favorite Kamen Rider is ZO, a little under an hour long, and freely available here:
So rumors are popping up that King-Ohger may have a surprise come September/October.
If true, King from Kyoryuger will be making an appearance, perhaps due to the show first airing 10 years ago. Supposedly, a new Kyoryuzin will also be issued that not only transforms from just Gabutyra but is capable of replacing Kuwagata in King-Ohger's combination. It'd be interesting to see how that goes seeing as King-Ohger doesn't take place on Earth.
Wait did they change Hopper 1’s design? He’s not all cartoony and kicky now
Also still wondering how the driver is going to read the cards; all the barcodes look the same, and the design elements on the side do too so guessing that’s also not being read
EDIT: Steam Liner is different too; wonder if these are earlier designs given the lead time to make the magazine to print?
So it looks as if the Gotchard RB will be different then the other Legend RBs in that it allows the use of Ride-Chemmy Cards with a Desire Driver. Oneness BTW is giving me some Genius Form vibes thanks to the coloring,
A commercial for the Gotcha Driver was put up by Bandai, showing off how it works as well as sounds. Plus it gives a sneak-peek at one of Gotchard's alternate forms completely as well as an idea of how many basic forms he'll have via the Driver's headplate gimmick. Likewise, it also shows how the new Raise Buckle and Ride-Chemmy Card from the Geats movie airing this weekend will look and sound like in their respective Drivers.
A commercial for the Gotcha Driver was put up by Bandai, showing off how it works as well as sounds. Plus it gives a sneak-peek at one of Gotchard's alternate forms completely as well as an idea of how many basic forms he'll have via the Driver's headplate gimmick. Likewise, it also shows how the new Raise Buckle and Ride-Chemmy Card from the Geats movie airing this weekend will look and sound like in their respective Drivers.
Okay so if I’m following right:
> Each card has a matching partner
> the clear part of the belt has a section with the eyes etched in, as well as more light piping designs running up and down those four bars, each delivered by 5 LEDs located at the bottom of the driver
> looks like the face is formed by the two halves of hte helmet on the back of the Rider Chemy cards being pushed together, and the light piping helps illuminate the card backs and the eyes and faceplate from the bottom LEDs; the light piping bars help obscure the other half-helmet on the opposite end of the card backs
I’m curious still how it reads the cards to know which ones are in there, since the barcodes on the front all look the same
Also curious if these are actually trading cards (and thus randomized in the packages) or if it’s a style gimmick and the packs just give you all the cards for that “phase”
Looks like Oneness is achieved with both the Oneness Buckle (upper armor) and Boost-III (lower armor). As the Ride-Chemmy card for the Oneness Buckle's based on the heroic Riders Geats-side, their symbols are branded on Geats' upper-half.
Also from that I just noticed that the Skateboard Samurai form still has the hinges going on that has some kind of furnace depicted inside
Also it’s going by that I’m guessing for the suit the chest piece is modular; it seems like it’s designed that they can swap out the themed armor without having to make an entirely new vest piece
Oh god listening to the commercial again it just clicked that the pronunciation for “Ride Chemy” makes it sound like “Ride Alchemy,” just without the phoneme the L would impart.
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So back when Zi-O was airing, we still regularly got leaks out of toy catalogs sent to shops so they could decide on what they’d be purchasing for stock and the like; because of the economics of it all, this stuff would go out way in advance of when the forms and items that’d be on the show would make their appearance.
This operated under what we would now call “Yahoo Anime Rules”* and the Toku Community did well and got fairly regular leaks about stuff in this way.
Fast forward to one day, someone asks Kamen Rider producer Shinichiro Shirakura (incidentally now just recently appointed to manage the Toei’s character brands internationally, and known already for turning his eyes away regarding fansubbing and the like since he understands the impact its hard on broadening the popularity of tokusatsu abroad in lieu of official presence) about what the terms for the various types of Heisei-era Rider forms are officially termed within Toei. It’s going well, Shirakura explains they just refer to them as “Saishu Power-Up”
And then someone asks him what Trinity is classified as.
Zi-O Trinity had not been in the show yet. Trinity had not been officially previewed yet. Trinity was only known because of the toy catalog leaks. Cue Shirakura:
There was some attempt by others to cover and suggest that they meant Agito Trinity form, but the damage was done, and Toei and Bandai locked that shit down henceforth.
So now the community relies on all kinds of second hand rumors instead now, and as we’ve seen in recent days, some leakers have taken to sketching up what they see or, as we just saw, leaking shit straight off the factory floor.
But no more days of scanning or photographing catalogs (which given other Japanese print anti-leak methods I would expect have some kind of watermarking to identify just which group is leaking the pages and thus making it so you can’t without losing your job or the contracts for leaking shit to the net)
*Yahoo used to have an official, free streaming anime thing full of old anime that was seemingly forgotten about by everyone involved; then one day the Waypoint Radio crew found out about it and talked about it on the podcast, which created a drive of everyone listening there going there to watch free old anime; it’s assumed the sudden upsurge in popularity and activity reminded everyone involved that it existed and that those licenses had probably expired forever ago but no one did anything to pull it down, at which point they finally did; Yahoo Anime Rules therefore being “Don’t talk openly about the cool secret thing because then the people in charge are gonna take it down and the ride is over”
Is the location they use for Samejima’s mansion exterior in episode 38 the same as the mansion location they use in later on in Ryuki? Something about the architecture seems the same
How many times you been to Ye Olde Toei Village so far? :V
That said it wouldn’t surprise me, it’s just not one I’m used to being one of their regulars. I could see it being maybe one they go to for other non-Toku productions of theirs perhaps, assuming it is the same
Megaranger, as the Samejima mansion
Ryuki, as the Kanzaki’s abandoned home:
I wonder what other Toei productions they’ve used it in?
I think we might've seen that in the Den-O/Decade movie, and probably in the OOO Shogun trailer.
The ones I think I've seen the most are this outdoor plaza with a big rock fountain setup, this one long flight of outdoor steps, that bridge/canal that's in everything, and of course the local baseball stadium. Along with a mansion and school I think were reused, but I couldn't find good shots to compare them. I'm pretty sure Akibaranger intentionally reused as many known ones as possible, and even pointed some out.
Fuck I know one of those they announced they finally retired shooting there but I can’t remember if that’s the plaza or the place with the long flight of steps.
I think out of all of them though, my favorite is the fuckin’ bridge/canal. You can’t go wrong with a fight at that muddy ass place
I got unreasonably excited when we got to this episode of Decade.
And why was I able to remember the stairs were in the Kiva episode???
it was the shinkenger stairs
my favorite is either the underpass like you mentioned, the one forest set with all the weird right angle rock formations, or the one that's just clearly the toei parking garage
Pffffff
Looks nice if a legit promo poster. Tweetless copy of the pic in the box.
EDIT: A tiny video promo popped up too.
EDIT2: A possible production crew listing was also found and translated.
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
So what are we all thinking about if those goggles and the top part of that crusher rotate down and over the faceplate? Cause that design screams to me that it’s gotta slide down for at least a finisher
Shin Kamen Rider is now up on US Prime video
Can definitely see what folks meant by feeling condensed from a series in the way Shin Ultraman is, though I think this is largely from Anno less trying to specifically condense a serialized narrative and more the kind of… distinct, almost arc-like aspect of each act (it’s like each act itself contains its own complete arc); I think it does work, but its more abrasive than even Shin’s pacing was and I can see where that’s going to shake a lot of people. That said, it feels very intentional combined with the way Anno paces things throughout in this also very abrupt manner. I’m having trouble wrapping around just the mechanics of how he’s doing it, but I can very much feel he’s trying to capture the kind of sensibility you get watching the original Rider. I don’t think it ever did it to such a degree as Anno is producing here (it feels very much a more intense version), but I can definitely see him trying to emulate and even exaggerate that sensation (perhaps because of just how he himself perceived this same sensibility in the original series’s pacing and cutting)
On Ruriko
This one I think is where some folks kind of take a shallower view of Anno and his characters and just try to make them fit into existing molds based in Eva. I remember a lot of folks when the movie came out both in Japan and in the US showings, trying to compare her to Rei and it’s like… I guess in so far as they are “cold and distant” characters? But the thing is the Rei comparison just completely ignores how they both come to that and I think results in looking at both of them from the viewer’s relationship to them and the protagonists’ initial relationship. Rei is “cold and distant” because she withdraws from everyone but Gendo and is introverted in a… very particular way that I have trouble digging into without doing a rewatch of Eva.
But Ruriko, on the other hand, is far more progressive as a character, in the sense that she is constantly moving forward, constantly engaged with her mission. She is, as she tells Hongo repeatedly, “always prepared.” Ruriko is someone who wants to take down SHOCKER before it can destroy humanity in a misguided sense of creating “true” happiness, and doesn’t particularly have time for pleasantries or any sense of sentimentality or basic human pleasures (see the way her safe house is set up on the inside or her thoughts on eating when Hongo prepares a camp meal for them and bemoans her not taking the time to savor any of it). She’s also someone who is clearly doing this deliberately because of her convictions, and the Wasp-Aug arc of the film brings this to the fore. She knows very much that Hiromi is someone who will not back down from her own goal, and has to be killed, and she fronts this very well up until the meeting in her tower, where bit by bit that resolve cracks. She says it herself: she had no friends growing up but Hiromi. And… well, she wants her friend back. She knows her mission, by her own standard, is to kill Hiromi. But she doesn’t want that, she wants Hiromi to defect to her side. She is someone who does have all these normal, human feelings, as much as she’d like to portray herself as this distant, computerized human, but in the end, it’s her using her own augmentation and abilities as a shield to protect herself from the pain of the path she knows she’s pushing herself down, even if it kills her inside to do it.
Presenting: Ultraman Gaia Super Supreme Version, debuting for a stage show:
Supposedly a fusion of Gaia SV and Agul SV
Taken from Jefusion, no idea where they sourced it from.
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A redo of the previously-released trailer, featuring a bit of Gotchard at the end.
EDIT: And here I thought Banno would be the only pull from Kamen Rider Drive for Kamen Rider: Outsiders.
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
Welp!
Also finished Shin Kamen Rider, will try to post thoughts when I am far less tired
https://www.bigbadtoystore.com/Product/VariationDetails/178665?o=1
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Much like Shin Ultraman it does feel like it’s condensing a season’s worth of television arcs into a feature film length, but the action was cool and there was just enough character stuff to make the emotional beats land
Mostly I just enjoyed how corny it was shot. Anno and his collaborators are so concerned with keeping the aesthetics of those 60’s and 70’s productions alive beyond just the production design, it’s baked into how the film is shot and edited as well. Though there’s still a lot of Evangelion and anime here as well, obviously, but there’s just as many shots of someone doing a somersault over the camera, or punching into the lens
Also if there’s anything I’ve learned from dipping into these series? It’s that the original designs are my favorites. Much like how attempting to redesign Superman’s costume always adds unnecessary lines, any redesign of the Rider or Ultraman just ends up stapling more shit onto a clean and elegant design. You kind of can’t take anything away from it, and adding to it makes it messier! They really nailed it on the first go and that’s cool as hell (the fashion in Shin Kamen Rider also kicks ass, the coat that Hongo wears at the start, Ririko’s outfit, the Wasp lady, so much great character design)
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The fun part is, speaking of designs, that wasn’t actually the original design!
Originally, when Ishinomori was approached to work on a Tokusatsu series; the way I had heard it, was that the intent was to adapt Ishinomori’s The Skull Man into a live action work for a new Toei hero show. Other sources say, however, that Skull Man itself was actually born out of this project as a way of Ishinomori salvaging that concept when it was found too dark to work for the demographic.
Either way, it ends up becoming “Cross Fire,” which was a more wrestling themed superhero in the various forms you see here (it actually got storyboarded at this stage, and Kuma-Otoko was present as the antagonist), but it still really wasnt’ clicking (It didn’t help that it lacked the kind of edge that Ishinomori was looking for; his heroes have always had that element of tragedy and darkness around them, which they push through to become a light of hope for others; Skull Man’s immersion in the underworld and the conspiracy of his parents murder, they 009 Cyborgs and Kamen Rider both being abducted and turned into living weapons by those who seek to bend the world to their whims, Kikaider’s aimlessness of being a living machine in a world of humans, and yet forced to battle his android brethren to the death to protect the innocent from them, Inazuman’s discovery of his mutant heritage and the way others of his people seek to use their powers to rule over those without).
so after that, Ishinomori goes to the Skull Man idea, but it doesn’t quite work yet still:
Around here, this is where Ishinomori’s son, Joe Onodera (reminder that Ishinomori was just a pen name) suggested the grasshopper theme, leading to the design we have today.
This isn’t to take away from the elegance and simplicity of the design, but it does, I think, help to demystify it and lay out the work that ultimately goes into refining it, and to what degree a bit of luck plays into the whole thing.
EDIT: refreshed my memory on the timeline some, seems I had a bit out of order, this should be more correct now
I've said it before but it bears repeating: my favorite Kamen Rider is ZO, a little under an hour long, and freely available here:
I think it's an even better love letter to the themes of KR than Shin is.
Love Can’t Be Stopped
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
Wait did they change Hopper 1’s design? He’s not all cartoony and kicky now
Also still wondering how the driver is going to read the cards; all the barcodes look the same, and the design elements on the side do too so guessing that’s also not being read
EDIT: Steam Liner is different too; wonder if these are earlier designs given the lead time to make the magazine to print?
So it looks as if the Gotchard RB will be different then the other Legend RBs in that it allows the use of Ride-Chemmy Cards with a Desire Driver. Oneness BTW is giving me some Genius Form vibes thanks to the coloring,
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
A commercial for the Gotcha Driver was put up by Bandai, showing off how it works as well as sounds. Plus it gives a sneak-peek at one of Gotchard's alternate forms completely as well as an idea of how many basic forms he'll have via the Driver's headplate gimmick. Likewise, it also shows how the new Raise Buckle and Ride-Chemmy Card from the Geats movie airing this weekend will look and sound like in their respective Drivers.
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
Okay so if I’m following right:
> Each card has a matching partner
> the clear part of the belt has a section with the eyes etched in, as well as more light piping designs running up and down those four bars, each delivered by 5 LEDs located at the bottom of the driver
> looks like the face is formed by the two halves of hte helmet on the back of the Rider Chemy cards being pushed together, and the light piping helps illuminate the card backs and the eyes and faceplate from the bottom LEDs; the light piping bars help obscure the other half-helmet on the opposite end of the card backs
I’m curious still how it reads the cards to know which ones are in there, since the barcodes on the front all look the same
Also curious if these are actually trading cards (and thus randomized in the packages) or if it’s a style gimmick and the packs just give you all the cards for that “phase”
Looks like Oneness is achieved with both the Oneness Buckle (upper armor) and Boost-III (lower armor). As the Ride-Chemmy card for the Oneness Buckle's based on the heroic Riders Geats-side, their symbols are branded on Geats' upper-half.
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
Hmmm, could be, but a 110 yen a pack seems cheaper for than I would have figured for NFC-capable cards
EDIT: Correction: phase 00 is 110 for… seems like three cards? And phase 01 is 220 for 5
High res images of the Phase 00 and 01 Cards up on https://www.rider-card.com/
I definitely love the base form, reminds me of Mega Man, maybe Battle Network?
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Also from that I just noticed that the Skateboard Samurai form still has the hinges going on that has some kind of furnace depicted inside
Also it’s going by that I’m guessing for the suit the chest piece is modular; it seems like it’s designed that they can swap out the themed armor without having to make an entirely new vest piece