Do you know what an open gunfight sounds like in the City? Neither do the participants after a few seconds. White violent noise many decibels over even the loudest concert. Don’t believe war stories talking of the orchestra of battle; it’s ceaseless and has no tune. Practically random, mathematically speaking. Death in ricochet.
From atop something, somewhere, a pipebomb is thrown into the Typhoon. Just a hello, maybe. They return fire sporadically at the rooftops. The stream is filled with profanity, claims of debts doubling and this whole block paying for this disrespect.
That’s when the crew split up.
No private security team arrives to break up the fight, so after a minute of mindless shooting the crew have been forced behind makeshift barricades and into the ground floor apartments of several pissed off and frightened bystanders.
FU DOG: Quit shooting nǎocán! All of you! Spread out.
Half the gangbangers are dead. The crew is split up, and moving around the blocked road through cover. They’ve got time to prepare!
///////////////////////////
The crew has earned 1 day. 2 days remaining!
///////////////////////////
Voting time! This time there’s three choices on the table, and no need to worry for time.
1.
More violence. Like it or not, the crew is entrenched in enemy territory. Killing is the only way out. Failure here means death for some, no do over.
2.
Contact the pipebomber. Seems like a reasonable, practical kind of person.
3.
Retrieve our shit. There’s good stuff in vehicle we just stole! It’d be nice to get that back too, though perhaps that’ll involve at least one of the crew taking a different route for twenty minutes…
We Are Legion: Milo is around. +2 on rolls when the crew have time to prepare. For example, you could add it to the result of 4 to bump it up to 6.
A. 6 on more violence. 4 on the pipebomber. 2(+2) on retrieving shit.
B. 2 on more violence. 6 on the pipebomber. 4(+2) on retrieving shit.
C, D... You know the drill by now. Tell me what you’re voting and see if others follow you.
Is D's mention of hacker/grenade just leftover?
EDIT: uh, i'll leave this here, but it is a result of not realizing there was more than one page in this thread.
Invictus on
Generalísimo de Fuerzas Armadas de la República Argentina
JedocIn the scupperswith the staggers and jagsRegistered Userregular
edited November 2022
C
Junkrat's right. You bruisers go do the heroic murder thing, we'll scrounge the gear. Flock of Seagulls, you go high, squawk if you see anything bad coming at the van, and stay the fuck away from me.
Is D's mention of hacker/grenade just leftover?
EDIT: uh, i'll leave this here, but it is a result of not realizing there was more than in one page in this thread.
No dramas! Glad to have you for however long you like.
—Naught opens his eyes to put a bullet through the groin of the goon running over him—
—while the bomber spins on his heels, too late to shout a warning—
—as Milos throws disposal, borrowed bodies between the crew’s wheels and a wave of lead—
—as the world is engulfed in flames behind Cust, who pops the collar on his new fur coat.
The clock ticks forward ten seconds, and Enner is started the ignition on the crews stolen riot van and driven it through half a liquor store to get around the crater.
ENNER: Didn’t need that arm anyway.
Then she passes out. When she comes to, Naught is driving while the good doctor jams his foot on the accelerator. Vesta is in the back, head down. Ahead of them, XK darts through traffic. Flanked on either side are a dozen battered drones blinking red. With each blurred building the crew race by the City becomes dimmer and dimmer, until the quiet of the poverty line blackout sets in.
No one gets in their way.
///////////////////////////
After totally annihilating the biggest gang on this side of the Sprawl, the crew are heading out to the Edge. Enner is wrecked, one more tap and she’s done. The crew have recovered their vehicle and earned a new one.
@Fishman
What’s in the sports car that could be useful?
@Cheeseliker
What weapon did Vesta get her hands on and why is that a bad thing?
@Jedoc
What have we got in terms of replacement parts and how will it fuck Enner over?
Cam's immaculate face smiles for the camera, before taking a deep drag of a neon-pink metallic cigar.
"Chaz-haler, it's what's killing ya!", he sings, jauntily.
Thessie's recording light blinks off, as Cam hacks out a cloud of foul smelling gas.
"That's it for today, Thessie."
He collapses back into his chair, powering the cigar down and throwing it unceremoniously into a bin full of random Corpo junk.
It's not a bad gig.
Cam gets a constant stream of new product for personal use, so long as he hocks whatever the Corps want to feed everyone else.
And it keeps him fed.
To an extent.
He turns over another packet of Mince Co. Tropical Blob - a taste of sunshine!.
Still got 50 of thes..
An explosion rocks the building from nearby.
Something going down with the Howling Typhoon.
Cam picks himself up, before nudging the charging Thessie awake from her landing pad.
"Got a live one, Thessie. Go see what's up"
He races around the room, pulling on shoes.
"I'll be right behind you"
Thessie flies up to the rooftops, red light blinking.
Up here, she sees the gang absolutely let loose on the Typhoon.
Her circular silhouette attracts the attention of a couple of birds, but she's not exposed to the local net, and they appear to have other things to murder.
Cam quickly pulls himself up onto the roof, trenchcoat buzzing with fluorescent brands.
"This is perfect!", he cheers, cybernetic left eye refocusing Thessie on the pipebomb sailing into the middle of the Typhoons.
"This is just what we need to get some exposure"
Thessie recenters Cam onto the field of death, as Cam counts them in.
"This is Cam Sampson here for", he looks to Thessie for the prompt, "Vixcous brand baby mind-wipes, don't scar them, just reset them!"
"And just another day here in the sprawl. Perfect one day, death the next!
The local crimelords, the Howling Typhoons have seem to have met their match, with what are either undercover City cops, or renegades that have managed to somehow pull a cruiser outside the City walls.
Either way, follow me as we take a deep dive into who these up and comers are, and whether they have the mettle, or by the looks of it, the metal to evict the long time "protectors" of quadrant B-18!"
There's a moment of silence as the gang scatters.
Cam turns to peer into the battle, displaying his cloak to Thessie.
It automatically updates its billboard as his viewership rises, and the online auction for the space heats up.
"Is it over already? Have the Typhoons already made paste of the upstarts?"
There's a roar as the cruiser fires up again and blasts through the downstairs shop.
"Nope! Looks like our intrepid newcomers are still live and kicking."
He turns back to Thessie.
"Now I've a cycle to catch, but follow me as I follow them, and we'll see you all on the flipside", he triumphantly announces.
"Cam out."
Sprinting downstairs, Cam quickly upends one of the vandalised light cycles, scattered around the street.
They don't see much use; no-one here has creds.
But with just enough luck..
There's a cheery chirp as the cycle fires up.
Quickly jumping on, Cam blasts off towards the group, Thessie keeping pace behind.
Enough shots like these and maybe he can move off flogging products.
Maybe move into the City.
Maybe even become a proper celebrity.
Get people to pay for his face, rather than selling it to the lowest bidder.
Vesta got her hands on a prototype auto-rifle, not even on the market. Did the gang hit a shipment and find it? Is one of them working for a Corp? Whatever it is, this is extremely new tech that the Corp will want back and is likely already trying to track down with serious goons.
The riot van’s door had been pulled off about an hour ago, so everyone was wearing a respirator—you don’t wanna breath the air this far into the Sprawl if you don’t have to. XK drove in parallel to the van to protect its exposed side. The blood, a synthetic black, had covered her windshield in the last skirmish. Behind the crew the mercs and troopers were riding in. Helos loomed further back. The City was coming too.
ENNER: I don’t feel too great. How you feeling? I think I’m vibrating, but not in a fun way.
Enner shoves her remaining hand in front of Naught as he’s driving.
ENNER: Vibrating right?
NAUGHT: Yardie, I love you but you make a shit window. Sit down!
A full day of action. An evening running into dusk. Who the fuck ratted them out? As damning as it’s gonna be, the crew need an actual night of sleep.
—
CAM: Hey, glad you’re enjoying my work! Weird how you’ve got into my stream because I actually have—
******: Hush. Keep trailing them. I know they are heading to the House of the Last Song. It is their only option. I’m dropping you an invite. Get close and get friendly. I’ll give you further orders there.
CAM: Wait. Listen, I’m… Sure. Yeah, that’s a… thank you for this opportunity… ma’am?
—
Somewhere in the City a billboard flickers with a red bonsai tree. Probably nothing.
—
The massive turrets turn and spy the crew as they approach the Last Song. The crew hit the breaks slow and steady.
VESTA: Hey! Hey hey hey! Look this over, don’t shoot!
TR092_AQUA: Welcome guests. Verify allegiance.
TR093_AQUA: Error. Incorrect number of guests. Reduce guest count by one or be annihilated.
“I’m out!”, shrieks Doctor Jay, lunging from the van.
When he looks up he sees gentle purple lights caressing the subtle curves and long, pointed towers of the Last Song. A mansion dressed up like something from a bygone era lined by rows of carbon-fibre trees. In the mouth of the place a figure in a cut black dress smokes a cigarette through a holder.
Make a choice!
While the good doctor was very courteous, he might not be the best crew member to leave alone in this hellhole.
Who is going to be left behind while the crew hide out at the Last Song?
///////////////////////////
1 day remaining.
///////////////////////////
Next up, vote!
1.
Verify allegiance. The crew came by that keycard legit, right? They’re, uh… freelance… operatives… for…
How convincing they are will lower suspicions and maybe even get them a contact that they totally already know.
2.
Make the most of it. What even is the Last Song? Is there free booze? Can the crew acquire some decent replacement parts? Who’s that guy?
A. 6 on verify allegiance. 5 on make the most of it. 5 for time.
B. 5 on verify allegiance. 6 on make the most of it. 5 for time.
"One second, let me just.."
Thessie flies around over Cam's right shoulder, dragging the chat sidebar off the road and out into the ditch.
"Okay, should be good now.", Cam says. Might have to close my right eye though.
Wait.
He flips the interface, as Thessie moves over his left shoulder instead. MUCH better.
XK extricates herself from the driver's seat, before marching roughly up to the Doctor.
She looks sorry, momentarily.
Before loading her file on, Management.
"Quiet you,", she snaps.
"We didn't drag your sorry hide halfway across the Sprawl just so you could do a runner on us at the last minute."
She faces the guards.
"This one here ain't no guest; he's got business with our boss.
Tried to skim half a thousand creds from him, and book a ride back into the City.
Only caught up to him at the walls, and now we're on the way back."
She unceremoniously lifts the doctor up and shoves him back in the van.
"Now if you could see to letting us through, we'll see to guarding him so he can't cause any more mischief"
Attempting to use the 6 to get all of us through on Allegiance.
And maybe use the 5+2 from the Doctor to get Enner fixed up good.
The crew wave Doctor Jay goodbye as they roll passed checkpoints and statues with cameras for eyes.
They aren’t greeted by the lady in the black dress, but it’s understood she runs the place. Guns at the door, naturally. No luggage to declare. No questions. She smiles as they pass into the place. Blows smoke into the dark, unfazed by the crew’s sorry state. A hologram appears as they trudge up towards their penthouse suite, left to silently gesture towards services that aren’t on offer.
It takes a relatively long amount of time, in crew terms, for violence to start.
“Christ! I haven’t done anything!”, Cam squeaks with his fingers pinching his nose.
VESTA: You trying to perv on my friend while she gets fixed up? That’s nothing?
Very suddenly from the black and white tiled floor, “I’m a reporter!”
NAUGHT: For who?
Took some very foolish low scale hacking to falsify the cash to get Enner healed up and a set of industrial crab-style robot legs the on-sight techie had in the basement for Naught, but the crew are wanted as is, so it’s irrelevant. What was relevant to Cam was the newly 7 foot tall cyborg looming over him.
Somewhere, someone was going “Tsk.” at another civilian failing at the simplest of tasks. Fortunately, every mercenary, cop and sell-out street thug was about to hit the Last Song.
CUST: We’re fucked guys. We didn’t outrun them. I’m picking up… more mercs than you wanna hear about.
From a nearby doorway, the lady in the black dress blows a smoke ring.
“I’ve been around for, oh, far too long. Seen so much.”, murmurs Her, “But you kids have real talents. Strike a deal? Get something for me, I’ll make you disappear.”
Enner pops her head out of a room and scrunches her nose up. She makes good use of her new arm and hand.
The headlights cutting through the night stretch shadows of refuse and broken things into reaching hands and sharpened claws. Doctor Jay sprints away, bouncing off a hulking, elderly chrome addict spaced out inside a dead VR world. He makes it to another alleyway—seems like it’s all alleys around here—and parkours his face onto a dumpster. Good as dead, he thinks. His light, purposefully unloaded handgun provides him no comfort at all.
OMG MEGAN: OMG !!
ROMERO/JULIET: Is that them? It totally is! You’re one of the peeps that cleared out the Typhoons. Can I just say: Wow.
KAZ: We’re looking to join up. What’s the mish?
Hot pink and pastel yellow. That’s what hit Jay first. Matching outfits, but absolutely not corporate. The closest these guys have to a sponsor is the mutant roadkill stuck to the bonnet of their boxy little VX Chinana. Oh. They’ve got a machine gun welded on top. Hot pink and pastel yellow.
Naught and Enner are both up and running! The augments used to patch them up are conspicuous however, so when stealth is needed every result is reduced by 1. A necessary consequence.
///////////////////////////
1 and 1/4 days remaining. The next event will use up a day! Time is running out!
///////////////////////////
Big votes todays!
What’s the plan for the crew?
A. Take over the Last Song and make a stand.
B. Make a deal with Her. This will no doubt push the crew back into the Lights of the City, rather than towards the Edge.
C. Run for it and leave Doctor Jay behind.
As for the good doctor’s present action:
X. The plan is to storm the mercs from the rear.
Y. ‘Meet’ the ‘crew’ outside the city ‘as planned’.
Z. Cause a riot and lead it into the Last Song.
1. 3+4 on number of hot pink bangers. 3 on coordinating plans. 3 on time.
2. 3+3 on number of hot pink bangers. 3 on coordinating plans. 4 on time.
3. 3+3 on number of hot pink bangers. 4 on coordinating plans. 3 on time.
Coordination of the plans is only as relevant as the plans themselves, so if you’re voting for Jay to get the Hell out with his new pals it doesn’t matter how low that roll is. Here’s an example vote, since we haven’t done complex ones yet:
XK never quite got why the goal was to get to the Edge.
The City was coming for them, as it always had been.
But what was there for them out there?
Even if there was a convenient hole where they could hide, the Corps would eventually come to exploit it, as they always have.
But here, now, they were together.
And perhaps, some day, they could manage the strength to stand against the City, and make a place worth a damn.
And here, in this city of outcasts and brethren, maybe this day?
XK continues to calculate, entranced by the lights flashing across Enner.
Feeling as though they were trying to tell her something.
.. Morse?
No.
Synth.
“Clones. Unsurprisingly, acquiring DNA is very easy in a hotel. Marked up, parts removed where applicable, chromed.”, Her soothed as the crew peered down at the fresh bodies, “Simply put: You’re dead now. Your limited assets will be purged, data expunged—crimes included. From now on you work in secret for Aqua.”
Her finishes before anyone can reply, “Aquifer CorpNet is a branch of Aqua. Aqua owns many corporations. People don’t like to know all water is sourced from one company.”
A wall recedes as a black sports car turns to face the crew flanked by a dozen black robots with reflective face plates.
“Now then, do we have a deal? Or are you going to attack a defenceless hostess?”
Miles away a man in a cheap suit waits at a crosswalk, sweating from dread. A kid with a black eye strides up and holds a hand up to the truck as he jogs across. A gunshot is heard. Overhead a billionaire is making a call. He doesn’t look down.
“We have a deal.”, someone in the crew says through gritted teeth.
HER: To all those breaching the vicinity of my hotel, ask yourself… is today the day a war begins between corporations? I suggest you stand down. The criminals have been retired.
******: What! Even Vesta? That is to say… My intel suggests one remains at large.
He’d never actually fired a gun, but turns out a machine gun is basically just a button you’ve got to down. Jays hair and jacket billowed in the velocity as the banger’s made the jump. Life was all at once breakneck and buffering. Bang. A head set off like a firework. Bang. A couple of fools in mobile frames exploded, spinning off into a bike. Rockets flared off into the ass end of a jeep. Bang bang. An ammunition case goes up, shrapnel and tracer rounds richotet through the hoard. Bang. Some metal jawed freak on a wire brushes his ear before the lavish Romero/Juliet takes them out with a god damn red hot katana. Part of him knew the crew wasn’t heading this way. They’d already be fighting is there was fight in them. He was sure he was going to die. The purple lights of the distant hotel came into view, washing over him between flashes of white and red. He was certain he was going to die.
Despite favourable dice the choices you’ve made were incompatible. Doctor Jay has died trying to save people that were already gone. The crew have been thrust back into the business of jobbing for corpo scum. The City abides.
///////////////////////////
1 day remaining.
///////////////////////////
The Mission
The crew are to infiltrate the personal museum of one Tyler Buckingham-Meyer and steal an antique. They’re penniless and no longer exist. Time to prepare.
The first two to reply: Tell me how they prepare. Then we’ll vote on which part of the prep gets which results.
@discrider
With hindsight, had I known how invested people would be in the characters they came up with, plus the much lower count of participants in general, I would have straight up ran a roleplaying game.
As it is, we’ll see this through to end soon enough! Right, update tomorrow!
This one didn’t work out. It happens. Maybe the dice system didn’t work, or it’s just the wrong season for choose your own adventure, or they work better when you’re following a single protagonist. I’ll work on it.
I probably should have guessed the lady was corp, rather than just leader of the outpost.
But was expecting the outpost to fight with us in return for the favour.
And Milo was probably still floating around giving +2 to the last roll.
Thought the flat bonuses to tasks was better than the resource management.
But yeah, thought it worked well for the most part.
Posts
Half the gangbangers are dead. The crew is split up, and moving around the blocked road through cover. They’ve got time to prepare!
///////////////////////////
The crew has earned 1 day. 2 days remaining!
///////////////////////////
Voting time! This time there’s three choices on the table, and no need to worry for time.
1.
More violence. Like it or not, the crew is entrenched in enemy territory. Killing is the only way out. Failure here means death for some, no do over.
2.
Contact the pipebomber. Seems like a reasonable, practical kind of person.
3.
Retrieve our shit. There’s good stuff in vehicle we just stole! It’d be nice to get that back too, though perhaps that’ll involve at least one of the crew taking a different route for twenty minutes…
We Are Legion: Milo is around. +2 on rolls when the crew have time to prepare.
For example, you could add it to the result of 4 to bump it up to 6.
A. 6 on more violence. 4 on the pipebomber. 2(+2) on retrieving shit.
B. 2 on more violence. 6 on the pipebomber. 4(+2) on retrieving shit.
C, D... You know the drill by now. Tell me what you’re voting and see if others follow you.
Geth roll 3d6
EDIT: uh, i'll leave this here, but it is a result of not realizing there was more than one page in this thread.
Show them that we're not called <BROKEN SYMLINK> for nothing.
Junkrat's right. You bruisers go do the heroic murder thing, we'll scrounge the gear. Flock of Seagulls, you go high, squawk if you see anything bad coming at the van, and stay the fuck away from me.
No dramas! Glad to have you for however long you like.
///////////////////////////
After totally annihilating the biggest gang on this side of the Sprawl, the crew are heading out to the Edge. Enner is wrecked, one more tap and she’s done. The crew have recovered their vehicle and earned a new one.
@Fishman
What’s in the sports car that could be useful?
@Cheeseliker
What weapon did Vesta get her hands on and why is that a bad thing?
@Jedoc
What have we got in terms of replacement parts and how will it fuck Enner over?
@Invictus
What’s the main religion out this way?
@discrider
Who saw that fight and was inspired?
Cam's immaculate face smiles for the camera, before taking a deep drag of a neon-pink metallic cigar.
"Chaz-haler, it's what's killing ya!", he sings, jauntily.
Thessie's recording light blinks off, as Cam hacks out a cloud of foul smelling gas.
"That's it for today, Thessie."
He collapses back into his chair, powering the cigar down and throwing it unceremoniously into a bin full of random Corpo junk.
It's not a bad gig.
Cam gets a constant stream of new product for personal use, so long as he hocks whatever the Corps want to feed everyone else.
And it keeps him fed.
To an extent.
He turns over another packet of Mince Co. Tropical Blob - a taste of sunshine!.
Still got 50 of thes..
An explosion rocks the building from nearby.
Something going down with the Howling Typhoon.
Cam picks himself up, before nudging the charging Thessie awake from her landing pad.
"Got a live one, Thessie. Go see what's up"
He races around the room, pulling on shoes.
"I'll be right behind you"
Thessie flies up to the rooftops, red light blinking.
Up here, she sees the gang absolutely let loose on the Typhoon.
Her circular silhouette attracts the attention of a couple of birds, but she's not exposed to the local net, and they appear to have other things to murder.
Cam quickly pulls himself up onto the roof, trenchcoat buzzing with fluorescent brands.
"This is perfect!", he cheers, cybernetic left eye refocusing Thessie on the pipebomb sailing into the middle of the Typhoons.
"This is just what we need to get some exposure"
Thessie recenters Cam onto the field of death, as Cam counts them in.
"This is Cam Sampson here for", he looks to Thessie for the prompt, "Vixcous brand baby mind-wipes, don't scar them, just reset them!"
"And just another day here in the sprawl. Perfect one day, death the next!
The local crimelords, the Howling Typhoons have seem to have met their match, with what are either undercover City cops, or renegades that have managed to somehow pull a cruiser outside the City walls.
Either way, follow me as we take a deep dive into who these up and comers are, and whether they have the mettle, or by the looks of it, the metal to evict the long time "protectors" of quadrant B-18!"
There's a moment of silence as the gang scatters.
Cam turns to peer into the battle, displaying his cloak to Thessie.
It automatically updates its billboard as his viewership rises, and the online auction for the space heats up.
"Is it over already? Have the Typhoons already made paste of the upstarts?"
There's a roar as the cruiser fires up again and blasts through the downstairs shop.
"Nope! Looks like our intrepid newcomers are still live and kicking."
He turns back to Thessie.
"Now I've a cycle to catch, but follow me as I follow them, and we'll see you all on the flipside", he triumphantly announces.
"Cam out."
Sprinting downstairs, Cam quickly upends one of the vandalised light cycles, scattered around the street.
They don't see much use; no-one here has creds.
But with just enough luck..
There's a cheery chirp as the cycle fires up.
Quickly jumping on, Cam blasts off towards the group, Thessie keeping pace behind.
Enough shots like these and maybe he can move off flogging products.
Maybe move into the City.
Maybe even become a proper celebrity.
Get people to pay for his face, rather than selling it to the lowest bidder.
///////////////////////////
Make a choice!
While the good doctor was very courteous, he might not be the best crew member to leave alone in this hellhole.
Who is going to be left behind while the crew hide out at the Last Song?
///////////////////////////
1 day remaining.
///////////////////////////
Next up, vote!
1.
Verify allegiance. The crew came by that keycard legit, right? They’re, uh… freelance… operatives… for…
How convincing they are will lower suspicions and maybe even get them a contact that they totally already know.
2.
Make the most of it. What even is the Last Song? Is there free booze? Can the crew acquire some decent replacement parts? Who’s that guy?
A. 6 on verify allegiance. 5 on make the most of it. 5 for time.
B. 5 on verify allegiance. 6 on make the most of it. 5 for time.
Or whatever you come up with, as always.
Geth roll 3d6
Thessie flies around over Cam's right shoulder, dragging the chat sidebar off the road and out into the ditch.
"Okay, should be good now.", Cam says.
Might have to close my right eye though.
Wait.
He flips the interface, as Thessie moves over his left shoulder instead.
MUCH better.
XK extricates herself from the driver's seat, before marching roughly up to the Doctor.
She looks sorry, momentarily.
Before loading her file on, Management.
"Quiet you,", she snaps.
"We didn't drag your sorry hide halfway across the Sprawl just so you could do a runner on us at the last minute."
She faces the guards.
"This one here ain't no guest; he's got business with our boss.
Tried to skim half a thousand creds from him, and book a ride back into the City.
Only caught up to him at the walls, and now we're on the way back."
She unceremoniously lifts the doctor up and shoves him back in the van.
"Now if you could see to letting us through, we'll see to guarding him so he can't cause any more mischief"
Attempting to use the 6 to get all of us through on Allegiance.
And maybe use the 5+2 from the Doctor to get Enner fixed up good.
///////////////////////////
Naught and Enner are both up and running! The augments used to patch them up are conspicuous however, so when stealth is needed every result is reduced by 1. A necessary consequence.
///////////////////////////
1 and 1/4 days remaining. The next event will use up a day! Time is running out!
///////////////////////////
Big votes todays!
What’s the plan for the crew?
A. Take over the Last Song and make a stand.
B. Make a deal with Her. This will no doubt push the crew back into the Lights of the City, rather than towards the Edge.
C. Run for it and leave Doctor Jay behind.
As for the good doctor’s present action:
X. The plan is to storm the mercs from the rear.
Y. ‘Meet’ the ‘crew’ outside the city ‘as planned’.
Z. Cause a riot and lead it into the Last Song.
1. 3+4 on number of hot pink bangers. 3 on coordinating plans. 3 on time.
2. 3+3 on number of hot pink bangers. 3 on coordinating plans. 4 on time.
3. 3+3 on number of hot pink bangers. 4 on coordinating plans. 3 on time.
Geth roll 3d6
A/X/1
The City was coming for them, as it always had been.
But what was there for them out there?
Even if there was a convenient hole where they could hide, the Corps would eventually come to exploit it, as they always have.
But here, now, they were together.
And perhaps, some day, they could manage the strength to stand against the City, and make a place worth a damn.
And here, in this city of outcasts and brethren, maybe this day?
XK continues to calculate, entranced by the lights flashing across Enner.
Feeling as though they were trying to tell her something.
.. Morse?
No.
Synth.
B/X/2
///////////////////////////
Despite favourable dice the choices you’ve made were incompatible. Doctor Jay has died trying to save people that were already gone. The crew have been thrust back into the business of jobbing for corpo scum. The City abides.
///////////////////////////
1 day remaining.
///////////////////////////
The Mission
The crew are to infiltrate the personal museum of one Tyler Buckingham-Meyer and steal an antique. They’re penniless and no longer exist. Time to prepare.
The first two to reply: Tell me how they prepare. Then we’ll vote on which part of the prep gets which results.
Geth roll 3d6
XK looks down at the [fucking] dead model brought in to replace her.
. . . . . .
A: Shoot Her
This is probably the bit of the book where I go back a page and remove my finger from the previous choice
Probably not worth the protest vote, but.
Thought we were dealing with scum, but not corpo scum.
In any case, don't think XK is happy with this at all
With hindsight, had I known how invested people would be in the characters they came up with, plus the much lower count of participants in general, I would have straight up ran a roleplaying game.
As it is, we’ll see this through to end soon enough! Right, update tomorrow!
This will be the finale to this tale.
Thanks for participating in this experimental style of choose your own adventure thus far.
The crew are about to do a heist, having prepared for it for 24 hours.
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Vote for how well their prep went and how well they keep it together during the job.
1. Gaining intel.
2. Get equipped.
3. Stopping XK from going rogue.
A. 2 on intel. 1 on gear. 1 on XK.
B. 1 on intel. 1 on gear. 2 on XK.
////////////()!&863?87dtuhvkotecb=[OH]||\||_+=*}{2.0000854[SH1T]
Geth roll 3d6
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This one didn’t work out. It happens. Maybe the dice system didn’t work, or it’s just the wrong season for choose your own adventure, or they work better when you’re following a single protagonist. I’ll work on it.
I probably should have guessed the lady was corp, rather than just leader of the outpost.
But was expecting the outpost to fight with us in return for the favour.
And Milo was probably still floating around giving +2 to the last roll.
Thought the flat bonuses to tasks was better than the resource management.
But yeah, thought it worked well for the most part.