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[Balatro] So I'll tell you all the story about the Poker and the rougelike
Welcome to Balatro!
From the Steam page:
The poker roguelike. Balatro is a hypnotically satisfying deckbuilder where you play illegal poker hands, discover game-changing jokers, and trigger adrenaline-pumping, outrageous combos.
This game is legit addictive. There's lots to unlock and each run can go in a lot of different directions. I've had runs where I was focusing on landing Straights and other runs where simple Pairs were generating lots of points. Balancing out purchases, upgrades, and saving money makes a great replayability in each run.
Trailer:https://youtu.be/VUyP21iQ_-g?feature=sharedFAQ:
Will update later
Make sure to post some screenshots of your sweet builds and insane combos!
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
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I've come up with some silly combos but I have kept encountering a Boss where their ability would disrupt my synergy and/or disable enough crucial cards to break my success engines.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
The 7 million blind on endless mode is still my white whale though, I haven't made it past yet
The Observatory voucher and Perkeo did a lot of heavy lifting - those Jupiter cards were multiplying the multiplier by over 430k by the end.
Having only beaten the game once, I have no idea what's happening in that picture, but I love it!
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Not at all.
Observatory is a perk that multiplies your score based on the number of cards to upgrade a hand you have in a slot. In this case Jupiter for a flush. Perkeo is a legendary joker that creates a negative copy of a consumable you are holding at the end of every shopping session. The rest of the jokers are a wonderful combo that will absolutely not lead to the insane numbers seen here.
I learned that while Mults are important, I shouldn't be overlooking Chips either. Getting 50-100 Mults doesn't matter if you're only pushing out 40-50 Chips. Balance Dover, balance!
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
First run I won, was with the Green deck and the Vagrant and Vampire Jokers. Green deck doesn't accrue interest, so you might as well spend all your money. Vagrant gives you Tarot cards if you don't have a lot of money. Constant Tarot cards keep enhancing your cards, which the Vampire then drains for some truly ridiculous multiplier scores. It was a smoothly running machine of turning not having any money into ridiculous value.
All the runs after that have been short-lived disasters.
I love that the industry is so prone to disruption like this by creative mad geniuses. Every year it feels like we get a new one of these types of games.
The deck that starts with no face cards
Joker that gives +4 mult every triggered spade
Hack:The joker that makes cards 2 through 5 retrigger.
Wee Joker: Gives bonus chips. The bonus permanently increases by 8 every time a 2 triggers, and got an early polychrome on it from Wheel of Fortune
Blueprint: Copies the effect of the joker to the right of it
Foil version of the legendary joker that gives 5x mult.
Various vouchers to do things like get tarot cards in the shop etc, lots of purple and blue seals on my high cards so I could safely discard or not play them to generate tarots and planets.
Eventually ended up with something like 20+ 2s in the deck, about 19 of which were spades, and 12-15 of those were Red seal mult card that I managed to duplicate several times over.
So I used blueprint on the Hack most of the time to get my hands that were 4 or 5 2s to trigger 3-4 times each, each of increased my mult and added to the permanent bonus from the Wee joker. Then as I got towards the end of the run, moved blueprint over to the Legendary to get another 5x multiplier (also managed to polychrome the blueprint late in the run).
At the end of the run the bonus on the Wee joker was almost 1900 chips. My best hand was over 39 million, which I was really impressed by until I lost to the next small blind which was 300 million...
When Wheel of Fortune succeeds, make it say Yup!
It starts with 26 hearts and 26 spades, so if you get +1 hand size you ALWAYS have a flush in hand.
With Burnt Joker I was able to get flush to over level 50. Still died to the 14 million boss, though.
fuck up once and you break your thumb / if you're happy at all then you're god damn dumb
that's right we're on a fucked up cruise / God is dead but at least we have booze
bad things happen, no one knows why / the sun burns out and everyone dies
Any tips for new runs? My current thinking is to discard a lot of cards to get a big hand to beat the first few fights. Buy a Joker in the store that helps with scoring first (usually through Mults) before diving into economy gain. Focus on interest gains after the first boss is down, but not getting too greedy and ignoring upgrades. This sound about right?
Also, where do you find the most value in stuff? I'm usually weary of adding new cards to my deck unless they provide strong benefits. Even then, you don't always see them, so they can be a bust. Planets and Tarots seems strong, but am I overvaluing them?
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
The gimmicky decks are the the answer for me. I have been using the checkered deck and gotten up to orange stakes which is the second to last one. Admittedly, I only beat the previous one with the dumbest of cheese. I couldn't replicate it if I tried, but it worked sooooo.
I'll definitely pass on adding cards that aren't helping my strategy even if they have good modifiers. With the exception of steel which is always handy and isn't going in to your played hand anyway.
Long term you're going to need a chip adder, a multiplier adder and a multiplier multiplier and anything scaling is better than anything static if you want to try and go for the silly scores.
My deck was half Aces and I was consistently hitting 5 of a kind after a discard or two, but I never saw anything to cancel the boss blind and died to the one that removes all your discards
Should've been fine with just one 5 of but I didn't see more than two Aces despite chucking five cards each hand
v upsetting, I think that one could've had some legs
lack of the game previewing your score, how random the blinds can be, and how those interact (For instance, getting hit with "Only one hand type scores"), etc. There's a lot i want to like, but i'm feeling like i've got to dig a lot to find the fun here vs just wiping out with little control. Maybe i'm just not expereinced enough, which is totally possible. hrrrm.
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
but it will DEFINITELY end due to bad decisions
So far the choices still feel like they have enough weight that the chance of failure keeps the high of getting lucky while also letting me feel like I'm actively deciding things
Some of the challenges have been fun, but I usually end up beating them the same way as always, crazy mults with scaling multipliers like vampire.
Origin: KafkaAU B-Net: Kafka#1778
Combine chip + mult Jokers and the copy Joker to push me over the top.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
not because it was optimal, but because i felt a deep compulsion to finish what i had started
Checkered deck, start out with basic messing around, start pushing towards hearts.
I pull a vampire early, haven't used one before. Start getting every arcana i can see to add vampire food.
Pull an spectral pack, get the "dupe one joker and destroy the rest" card. Vampire is at 3x so i take the deal.
Fyi: only the leftmost vampire will get to eat the card bonus and level up for a given hand. It's still very broken, but make sure you keep swapping them back and forth to keep their multipliers ~even, this gets you the biggest totals.
Clearing over 100k now after i get some more base jokers to fill things out. Find a 4 fingers which makes nearly every hand a straight flush as my deck has 30+ hearts in it now. Then i pull Fortune Teller which is already at 60-some base mult.
After i pass ante 8 to clear the run i get my final card, a blueprint. (Oh i also have a negative photograph hanging out but it's not really helping much)
Instantly kicking around 10 mil as by this point my vampires are both around 7x.
I never did find a good chip scaling (aside from planets, flush was lvl 20 by the end for me), and ofc missed out on the holy Grail combo of midas mask.
Still my best run so far, and my best hands so far at ~49 mil
fuck up once and you break your thumb / if you're happy at all then you're god damn dumb
that's right we're on a fucked up cruise / God is dead but at least we have booze
bad things happen, no one knows why / the sun burns out and everyone dies
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
I've also found that, unlike, StS you really need to have a contingency plan with your build in this game. Whether it's having a tarot card on hand that can pivot your strat or enough cash to quickly change your joker strategy.
Balatro has a lot of unlocks, but I haven't seen anything yet that makes your base decks more powerful out of the gate. Every Joker seems to be random in the shop, so you can't guarantee them either.
Again, I could be wrong though. It feels more in the vein of StS, where you're just unlocking more diverse decks options via class cards/relics, but still have to navigate each run individually.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
And all the unlocks do is affect the pool of available jokers, vouchers, etc. No stat increases.