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[WoW] Thread of Hope, Hate and Happiness
Posts
I love...lamp...
Edit: Oh I see. Thread title is a leetle vague though...
I is confused as to what this thread is. We have an open chat thread.
I don't like this place.
Annoyance #1: Getting your forum ganked
I kid, I kid
Edit: Just saw the other merge, Macros into UI. Wouldn't it make more sense to leave macros alone and combine UI and screenshots? Since half the screenshots posted result in "what UI is that" posts anyway. And a significant portion of the macro chatter is not UI-related.
Edit Edit: Oh, I see, the screenshots is now for all games. OK, I can live with that.
"abloobloobloo".
AHHHH they got the macro thread, too.
...
doubleedit: whuppins makes sense.
Anyway!
I am annoyed by the existence of Curse of Agony and to an extent Curse of Doom. Curses should be all or nothing debuffs. This may or may not be fueled by my constant stress over dealing with who gets stuck on utility curse duty in raids and who gets to use a DPS curse.
My current complaint is please FIX WINDRUNNER
I am tired of the low and disappearing population of horde on the server some of us cannot afford your $25 to leave
I am tired of asking to do the Fel whip for Ghak and other 5 man quests for weeks on end
My act of fustration about doing Showdown and The Ata'mal Terrace quests solo is not something I enjoyed doing
I logged in yesterday to discover that the raid never happened and the officer has since joined another guild, taking the flasks with him :x
The Division, Warframe (XB1)
GT: Tanith 6227
Oh, I know. It's not that the shards were hard to get or anything, it's just the principle of the thing.
The Division, Warframe (XB1)
GT: Tanith 6227
I still have a hard time wrapping my head around the fact that there are some people who get pissed at the loss of DPS because they have to use a utility curse.
Man, the raid knows that you have to do it, they know why your damage is that 2% lower than the other locks, and they know that you must have a tiny little dick if this is how you justify your existance.
The Fel whip quest is two or three manable...
You'd think so, wouldn't you...
And it's why my head hurts.
I find the number of people who can use a damage meter intellegently is pretty small. "Player X had xxx.x hps on that fight, player y had xxx.x-75, so player y is better lololol." But that's stupid. If player Y was healing an off tank, and player X is healing a main tank, the total output needed is differant. Or people who look at total damage done/healed. We used to have a Paladin who padded his meters pretty badly. But everyone raved how good he was. Until I posted the overheal meters. 50% overheal FTW!
Fuck that shit.
I used to spend alot more time teaching people about such things. It's amazing how much better a player can be if they understand some of the basics.
I don't think those two caveats apply in the given situation, though.
Aye, but generally on new content you want to keep your efficency relatively high. There are fights that one ignores it. Broodlord, Patchwerk, and HuHu all come to mind for that. It's another way in which looking at "total" meters is pretty stupid.
What? Who was it?
My sweet, untouched Miranda
And while the seagulls are crying
We fall but our souls are flying
This was a big mistake.
First of, the raid starts late. There were 25 people in the raid ontime, but for some reason noone explains, we stand around for 10 minutes or so waiting for what appear to be 5 people afk outside. Well ok. Nothing is said about this, but we buff and go. We have to many deaths on the brutes because the offtanks are to busy pretending to be DPS to taunt it off the cloth, but ok.
We assign healers. I notice the normal mage isnt tanking, nor the normal first backup, but yet another. I think "ok no big deal".
Try one.
Mage tank stands within Maulgars arcing strike. Wipe after 15s, 18 people die before run out.
(takes 9 minutes to ress and rebuff)
Try two.
Mage is slow on spellsteal, takes 2x 9k damage. Wipe after 10s, 21 people die.
(takes 11 minutes to ress and rebuff)
Try three.
Healers get switched around for some reason, and two do not listen. Tank dies on first arcing strike, after 9 seconds.
At this point total combat duration v. Maulgar is 35s, and we're 50mins past raid start.
Try four.
Mage tank doesnt do second spellsteal. Wipe. 35s in.
Try five.
We switch magetank to a regular. I have to go in 10 minutes.
Priest dies lightning fast. 40s or so. What happens then defies all common sense. Instead of the insanely easy All DPS move to warlock..... half go to shaman, half go to warlock. Shaman dies before warlock, and all the melee DPS.... runs to mage. By this time 2 healers and a warlock are dead (enslavement issues). Now 3/5 melee dps is dead too, before people yell on vent. They run to maulgar.... who just then starts to whirlwind. The Warlock dies. So does the rest of our melee DPS.
In the end we do kill with 2 tanks 4 healers and 5 DPS alive, but come on. That was some really stupid shit.
Apparently they oneshot Gruul after i'm gone too. Bastards.
Sometimes, friends are just not too bright. I could have said he wasn't doing his job by not holding aggro.
Kettle come in.....
Druids and warriors really have no chance of holding aggro on every single skeleton in even a single pack. If they're lucky, they can hold onto three or four of them, and handling the rest is the job of the guy doing AoE. Your tank was a dick for just running out and grabbing two mounds without saying what he was doing, but if you didn't say you were going to be picking flowers beforehand, what happened was at least partly your fault.
Several times now I've battled my way to a battered chest of some kind only to find some other player hand emptied everything valueable out of it. The last time this happened all I got was 1 louse bottle of melon juice.
God damn, those BE starting zones look totally amazing in max detail on my shiny new 22" widescreen.
Also, hunter game play tips:
Whats the best type of pet to use? Currently i use a bat.
How should my shot rotations work? Currently i use Dot shot, slow shot, arcane shot and they normally die before they get to me.
This hunter is really refreshing, new awesome zones, new game play and NO MORE RAIDING (for a little while)
Also get this macro'd:
/cast Hunter's Mark
/petattack
Hit that, wait for pet to taunt mob, aimed shot (can wind this up while the pet is approaching), dot (if the fight will last the full duration of the dot), arcane; then just autoshot till arcane is back up (there isnt any real need for specific shot rotations while levelling though really), at low levels (sometimes aimed+arcane will both crit and draw the aggro off your pet straight away, so dont do them concurrently). You wont need the concussive shot now that you have a pet unless you draw aggro from the pet then use it just to give the pet more time to taunt the mob back before it reaches you.
Especially two minutes after I dinged 70 and want nothing else but to go buy my flyer.
Yay, 70!
I will empty a chest and hopefully find another one has spawned close by. I don't mind taking a few seconds to destroy things that aren't worth selling.
Having a perfect Shattered Halls run, no deaths, every boss went down like they were made of butter. And at the end a Nether drops (this is a normal difficulty mode run btw) and I win the roll. Hello engineering goggles! Good times.
Got the 2nd and 3rd key fragment for kara attunement in today.
Hate:
I really can't decide if I want to stay a retnoob, go back to healbot, or try out tanking again. I keep playing ret and having decent pvp fun, but every instance I run the game throws awesome healing and tanking gear at me.
Steam: pazython
9 runs last night in Auchenai Crypts - NO FELSTEEL GLOVE PLANS!
5 runs to the solo/paired Monks in the first room before Karazhan today - NO PLANS
5 runs after Karazhan to the same Monks - NO PLANS
Seriously, I think Blizz just wants me to farm those 60 Primal Fire and 70 Primal Water to level my blacksmithing the last 15 points. Fuck them.
Any rate, I was in nagrand, just got out of horde town, and I saw a field of dead clefthoof... they hadn't been looted. Couldn't skin any of them. Such a waste.
Nestingwary....hunter or meat packing mougal?
Start kicking people from the raid right then. 9 minutes is a long fucking time, it takes 2 to run back to the entrance to Gruul's Lair. Most likely they can make it back into the fight befroe it's over (on trash, obviously). I bitch at people in vent for that so much that people are releasing the second the die now. It's bullshit if they expect it to go any other way. And rebuffing shouldn't take that much time at all, 3 minutes max for everyone to get in there and get buffed (Unless you have like 1 priest to buff all the forts, in which case 4 minutes).