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I'd almost love for the CS tournament to be completely removed next year. It's always the source of a bunch of crap like this at any LAN I have been to. People take the game way to seriously.
This is true of any game which is played competitively. In CS, however, there are more people who play competitively than any other game, which means more people to talk about how things "should" be.
Again... I was talking to Ghrog (read: HL2 Deathmatch/former CS:S admin) and he said he'd go to any UT tournaments in the area if there were prizes/cash to be won. Same goes for any other game in existence. The only differences are these: (1) there are more CS players; (2) CS is more established.
You're also missing that it's only one person actually complaining. I whined about some of the map choice and I talked a bit of shit. I never "threatened" not to play if my demands weren't met (though, everybody's favorite search company, Google, did just that!). I know it's pop psych, but you're just showing your insecurity in your CS skill.
I'd almost love for the CS tournament to be completely removed next year. It's always the source of a bunch of crap like this at any LAN I have been to. People take the game way to seriously.
This is true of any game which is played competitively. In CS, however, there are more people who play competitively than any other game, which means more people to talk about how things "should" be.
Again... I was talking to Ghrog (read: HL2 Deathmatch/former CS:S admin) and he said he'd go to any UT tournaments in the area if there were prizes/cash to be won. Same goes for any other game in existence. The only differences are these: (1) there are more CS players; (2) CS is more established.
You're also missing that it's only one person actually complaining. I whined about some of the map choice and I talked a bit of shit. I never "threatened" not to play if my demands weren't met (though, everybody's favorite search company, Google, did just that!). I know it's pop psych, but you're just showing your insecurity in your CS skill.
Sooooooooo... wanna 1v1?
There's more money to be made in starcraft :P
This is true, but that's because Asians are crazy (especially Koreans) and have made a spectator sport out of the worst spectator genre in gaming.
I'd almost love for the CS tournament to be completely removed next year. It's always the source of a bunch of crap like this at any LAN I have been to. People take the game way to seriously.
This is true of any game which is played competitively. In CS, however, there are more people who play competitively than any other game, which means more people to talk about how things "should" be.
Again... I was talking to Ghrog (read: HL2 Deathmatch/former CS:S admin) and he said he'd go to any UT tournaments in the area if there were prizes/cash to be won. Same goes for any other game in existence. The only differences are these: (1) there are more CS players; (2) CS is more established.
You're also missing that it's only one person actually complaining. I whined about some of the map choice and I talked a bit of shit. I never "threatened" not to play if my demands weren't met (though, everybody's favorite search company, Google, did just that!). I know it's pop psych, but you're just showing your insecurity in your CS skill.
Sooooooooo... wanna 1v1?
There's more money to be made in starcraft :P
This is true, but that's because Asians are crazy (especially Koreans) and have made a spectator sport out of the worst spectator genre in gaming.
Err.... what? I'll agree some RTS' can be boring to watch, but starcraft sure as hell isn't. Other than the first few minutes, you start to wonder what the players are going for, what strategies they seem to be betting on. Then you watch as they unfold, get ruined, rebuilt, ruined again, etc.
Starcraft is really fast-paced, and honestly, I(as well as many others) find watching a nice reaver drop or nuke a hell of a lot more interesting than seeing someone get a headshot on some dude running around. Not your cup of tea? Fine, but don't throw around terms like "worst spectator genre in gaming", when its the only genre to have a video game completely occupy television channels.
I'd almost love for the CS tournament to be completely removed next year. It's always the source of a bunch of crap like this at any LAN I have been to. People take the game way to seriously.
This is true of any game which is played competitively. In CS, however, there are more people who play competitively than any other game, which means more people to talk about how things "should" be.
Again... I was talking to Ghrog (read: HL2 Deathmatch/former CS:S admin) and he said he'd go to any UT tournaments in the area if there were prizes/cash to be won. Same goes for any other game in existence. The only differences are these: (1) there are more CS players; (2) CS is more established.
You're also missing that it's only one person actually complaining. I whined about some of the map choice and I talked a bit of shit. I never "threatened" not to play if my demands weren't met (though, everybody's favorite search company, Google, did just that!). I know it's pop psych, but you're just showing your insecurity in your CS skill.
Sooooooooo... wanna 1v1?
There's more money to be made in starcraft :P
This is true, but that's because Asians are crazy (especially Koreans) and have made a spectator sport out of the worst spectator genre in gaming.
Err.... what? I'll agree some RTS' can be boring to watch, but starcraft sure as hell isn't. Other than the first few minutes, you start to wonder what the players are going for, what strategies they seem to be betting on. Then you watch as they unfold, get ruined, rebuilt, ruined again, etc.
Starcraft is really fast-paced, and honestly, I(as well as many others) find watching a nice reaver drop or nuke a hell of a lot more interesting than seeing someone get a headshot on some dude running around. Not your cup of tea? Fine, but don't throw around terms like "worst spectator genre in gaming", when its the only genre to have a video game completely occupy television channels.
Two, actually, in Korea.
I think Rise of legends is probably the most fun to watched.
I'd almost love for the CS tournament to be completely removed next year. It's always the source of a bunch of crap like this at any LAN I have been to. People take the game way to seriously.
This is true of any game which is played competitively. In CS, however, there are more people who play competitively than any other game, which means more people to talk about how things "should" be.
Again... I was talking to Ghrog (read: HL2 Deathmatch/former CS:S admin) and he said he'd go to any UT tournaments in the area if there were prizes/cash to be won. Same goes for any other game in existence. The only differences are these: (1) there are more CS players; (2) CS is more established.
You're also missing that it's only one person actually complaining. I whined about some of the map choice and I talked a bit of shit. I never "threatened" not to play if my demands weren't met (though, everybody's favorite search company, Google, did just that!). I know it's pop psych, but you're just showing your insecurity in your CS skill.
Sooooooooo... wanna 1v1?
There's more money to be made in starcraft :P
This is true, but that's because Asians are crazy (especially Koreans) and have made a spectator sport out of the worst spectator genre in gaming.
Err.... what? I'll agree some RTS' can be boring to watch, but starcraft sure as hell isn't. Other than the first few minutes, you start to wonder what the players are going for, what strategies they seem to be betting on. Then you watch as they unfold, get ruined, rebuilt, ruined again, etc.
Starcraft is really fast-paced, and honestly, I(as well as many others) find watching a nice reaver drop or nuke a hell of a lot more interesting than seeing someone get a headshot on some dude running around. Not your cup of tea? Fine, but don't throw around terms like "worst spectator genre in gaming", when its the only genre to have a video game completely occupy television channels.
Two, actually, in Korea.
If you haven't played Starcraft enough, you won't understand what's going on at all. The mark of a true spectator sport is the ability to pick it up just by watching. Why is football so popular? You don't have to have played it to understand it. Baseball, soccer, golf... sure, they've all got channels dedicated to them, but are they nearly the same as football or basketball when it comes to watching them? No. That's because most Americans haven't played those sports, and, frankly, most don't understand them. Fast-paced, easy-to-pick-up games will almost certainly attract more viewers than RTS games, in the end. The issue is, there's a fundamental difference between a video game and something in real life. When someone throws a perfect spiral with a football, every kid can understand that it takes skill. When I watched the Super Bowl when Kurt Warner was in it, I was amazed at how he threw the ball -- despite never having played football. Try showing an amazing shot in an FPS to a non-gamer. Or try showing some perfectly-executed move in an RTS to someone who's never played that RTS. At the very least, there's a bit more crossover between different FPS games than there is between RTS games.
Still, games will never be as big as sports. But if they even come close, it'll be FPS games -- they're easier for the masses to understand.
I'd almost love for the CS tournament to be completely removed next year. It's always the source of a bunch of crap like this at any LAN I have been to. People take the game way to seriously.
This is true of any game which is played competitively. In CS, however, there are more people who play competitively than any other game, which means more people to talk about how things "should" be.
Again... I was talking to Ghrog (read: HL2 Deathmatch/former CS:S admin) and he said he'd go to any UT tournaments in the area if there were prizes/cash to be won. Same goes for any other game in existence. The only differences are these: (1) there are more CS players; (2) CS is more established.
You're also missing that it's only one person actually complaining. I whined about some of the map choice and I talked a bit of shit. I never "threatened" not to play if my demands weren't met (though, everybody's favorite search company, Google, did just that!). I know it's pop psych, but you're just showing your insecurity in your CS skill.
Sooooooooo... wanna 1v1?
There's more money to be made in starcraft :P
This is true, but that's because Asians are crazy (especially Koreans) and have made a spectator sport out of the worst spectator genre in gaming.
Err.... what? I'll agree some RTS' can be boring to watch, but starcraft sure as hell isn't. Other than the first few minutes, you start to wonder what the players are going for, what strategies they seem to be betting on. Then you watch as they unfold, get ruined, rebuilt, ruined again, etc.
Starcraft is really fast-paced, and honestly, I(as well as many others) find watching a nice reaver drop or nuke a hell of a lot more interesting than seeing someone get a headshot on some dude running around. Not your cup of tea? Fine, but don't throw around terms like "worst spectator genre in gaming", when its the only genre to have a video game completely occupy television channels.
Two, actually, in Korea.
If you haven't played Starcraft enough, you won't understand what's going on at all. The mark of a true spectator sport is the ability to pick it up just by watching. Why is football so popular? You don't have to have played it to understand it. Baseball, soccer, golf... sure, they've all got channels dedicated to them, but are they nearly the same as football or basketball when it comes to watching them? No. That's because most Americans haven't played those sports, and, frankly, most don't understand them. Fast-paced, easy-to-pick-up games will almost certainly attract more viewers than RTS games, in the end. The issue is, there's a fundamental difference between a video game and something in real life. When someone throws a perfect spiral with a football, every kid can understand that it takes skill. When I watched the Super Bowl when Kurt Warner was in it, I was amazed at how he threw the ball -- despite never having played football. Try showing an amazing shot in an FPS to a non-gamer. Or try showing some perfectly-executed move in an RTS to someone who's never played that RTS. At the very least, there's a bit more crossover between different FPS games than there is between RTS games.
Still, games will never be as big as sports. But if they even come close, it'll be FPS games -- they're easier for the masses to understand.
This sounds good, except for the fact that starcraft is a much bigger spectator sport than any other game in the world at the moment. Say all you want why it shouldn't be, but it is.
I'd almost love for the CS tournament to be completely removed next year. It's always the source of a bunch of crap like this at any LAN I have been to. People take the game way to seriously.
This is true of any game which is played competitively. In CS, however, there are more people who play competitively than any other game, which means more people to talk about how things "should" be.
Again... I was talking to Ghrog (read: HL2 Deathmatch/former CS:S admin) and he said he'd go to any UT tournaments in the area if there were prizes/cash to be won. Same goes for any other game in existence. The only differences are these: (1) there are more CS players; (2) CS is more established.
You're also missing that it's only one person actually complaining. I whined about some of the map choice and I talked a bit of shit. I never "threatened" not to play if my demands weren't met (though, everybody's favorite search company, Google, did just that!). I know it's pop psych, but you're just showing your insecurity in your CS skill.
Sooooooooo... wanna 1v1?
There's more money to be made in starcraft :P
This is true, but that's because Asians are crazy (especially Koreans) and have made a spectator sport out of the worst spectator genre in gaming.
Err.... what? I'll agree some RTS' can be boring to watch, but starcraft sure as hell isn't. Other than the first few minutes, you start to wonder what the players are going for, what strategies they seem to be betting on. Then you watch as they unfold, get ruined, rebuilt, ruined again, etc.
Starcraft is really fast-paced, and honestly, I(as well as many others) find watching a nice reaver drop or nuke a hell of a lot more interesting than seeing someone get a headshot on some dude running around. Not your cup of tea? Fine, but don't throw around terms like "worst spectator genre in gaming", when its the only genre to have a video game completely occupy television channels.
Two, actually, in Korea.
If you haven't played Starcraft enough, you won't understand what's going on at all. The mark of a true spectator sport is the ability to pick it up just by watching. Why is football so popular? You don't have to have played it to understand it. Baseball, soccer, golf... sure, they've all got channels dedicated to them, but are they nearly the same as football or basketball when it comes to watching them? No. That's because most Americans haven't played those sports, and, frankly, most don't understand them. Fast-paced, easy-to-pick-up games will almost certainly attract more viewers than RTS games, in the end. The issue is, there's a fundamental difference between a video game and something in real life. When someone throws a perfect spiral with a football, every kid can understand that it takes skill. When I watched the Super Bowl when Kurt Warner was in it, I was amazed at how he threw the ball -- despite never having played football. Try showing an amazing shot in an FPS to a non-gamer. Or try showing some perfectly-executed move in an RTS to someone who's never played that RTS. At the very least, there's a bit more crossover between different FPS games than there is between RTS games.
Still, games will never be as big as sports. But if they even come close, it'll be FPS games -- they're easier for the masses to understand.
This sounds good, except for the fact that starcraft is a much bigger spectator sport than any other game in the world at the moment. Say all you want why it shouldn't be, but it is.
I don't really feel like typing up the entire explanation, but it's symptomatic of cultural differences between Korean and North America/Europe. Essentially, their culture promotes such pursuits, which means games are played by damned near every youth, and you're abnormal if you DON'T understand Starcraft. Around here, it's NOT normal, so it will not catch on.
Posts
This is true, but that's because Asians are crazy (especially Koreans) and have made a spectator sport out of the worst spectator genre in gaming.
Err.... what? I'll agree some RTS' can be boring to watch, but starcraft sure as hell isn't. Other than the first few minutes, you start to wonder what the players are going for, what strategies they seem to be betting on. Then you watch as they unfold, get ruined, rebuilt, ruined again, etc.
Starcraft is really fast-paced, and honestly, I(as well as many others) find watching a nice reaver drop or nuke a hell of a lot more interesting than seeing someone get a headshot on some dude running around. Not your cup of tea? Fine, but don't throw around terms like "worst spectator genre in gaming", when its the only genre to have a video game completely occupy television channels.
Two, actually, in Korea.
3ds friend code: 2981-6032-4118
I think Rise of legends is probably the most fun to watched.
If you haven't played Starcraft enough, you won't understand what's going on at all. The mark of a true spectator sport is the ability to pick it up just by watching. Why is football so popular? You don't have to have played it to understand it. Baseball, soccer, golf... sure, they've all got channels dedicated to them, but are they nearly the same as football or basketball when it comes to watching them? No. That's because most Americans haven't played those sports, and, frankly, most don't understand them. Fast-paced, easy-to-pick-up games will almost certainly attract more viewers than RTS games, in the end. The issue is, there's a fundamental difference between a video game and something in real life. When someone throws a perfect spiral with a football, every kid can understand that it takes skill. When I watched the Super Bowl when Kurt Warner was in it, I was amazed at how he threw the ball -- despite never having played football. Try showing an amazing shot in an FPS to a non-gamer. Or try showing some perfectly-executed move in an RTS to someone who's never played that RTS. At the very least, there's a bit more crossover between different FPS games than there is between RTS games.
Still, games will never be as big as sports. But if they even come close, it'll be FPS games -- they're easier for the masses to understand.
This sounds good, except for the fact that starcraft is a much bigger spectator sport than any other game in the world at the moment. Say all you want why it shouldn't be, but it is.
3ds friend code: 2981-6032-4118
I don't really feel like typing up the entire explanation, but it's symptomatic of cultural differences between Korean and North America/Europe. Essentially, their culture promotes such pursuits, which means games are played by damned near every youth, and you're abnormal if you DON'T understand Starcraft. Around here, it's NOT normal, so it will not catch on.