Published by THQ developed by 5TH Cell Media
Release according to Gamestop and Bestbuy: 11th September 07
It's being released in the US and Europe (and Aus), but not in Japan. Which is interesting given the game looks like it could appeal in Japan. I guess THQ just doesn't have the clout in Japan, at least for an up front synch'd release.
The game's hook is that you draw your own hero, and various obstacles and tools that you encounter throughout the course of the game. Your drawings come to life and form part of the game. There is a robust drawing tool, an emulation of which was featured in an IGN competition a while back - I don't know if its still accessible as I've misplaced the link.
Genre is Adventure/Platformer. Two main game modes are:
1. A story mode which sees you playing the role of "The Creator", who restores a fallen village to its former glory through the hero you draw and by interacting with the villagers and drawing creations they need.
2. A platforming game where you play your hero through 4 distinct worlds (15 levels total) rescuing villagers and recovering template pages to let you draw the creations needed in story mode. There are vehicles, platforms and other objects that you draw along the way through the levels.
I personally have never been a fan of platformers, but this is a game I feel compelled to retrieve my DS from the kids for, purely on the merits of its original concept. Even though I'm not much of an artist, having my own goofy drawings forming part of a game really appeals
Hands on preview at IGN is a few weeks old
http://au.ds.ign.com/articles/808/808213p1.html - but I wanted to post this and get a bit of discussion going on this game. It looks to me like the most innovative 3rd party game so far for the DS
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Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Fix'd.
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Pessimist.
THQ has come out with a lot of gems in recent memory, so I am hopeful.
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If the cover is any indication.....
I never asked for this!
Crap, how didn't I notice that before? If he had a sword as big as his torso, it'd be a breach of copyright.
From the videos floating around, Drawn to Life looks like a VERY competent platform game. Double Jump, enemies, swimming. Enemies don't seem to be much of a problem [Similar to the Stafy games I suppose], but that's fine. Apparently the mode where you rebuild your town is pretty complex too.
http://youtube.com/watch?v=f6l2PfrSq1k
It's also pretty long from what I hear. I'll definitely be purchasing it.
My interest is peaked, and also piqued.
I don't mean to piss on your parade, but that video makes the game look kind of shit. The platform sequences seem really generic and dull, while drawing appears to be limited to replacing textures on otherwise static objects, which you can already do in Animal Crossing.
My anticipation for this game has been totally deflated now. I HOPE YOU'RE HAPPY. YOU'VE RUINED CHRISTMAS.
Well if you want the hero to animate and not look completely retarded, it needs to have a defined skeletal structure.
So? That's still awesome.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
If you don't see the appeal of playing a game where you fight cupcakes and grab dongs for 1UPs, you have no soul.
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dang
I figured I was the only one
I'm really bad at drawing, so I wouldn't be able to enjoy it.
Man, guys... I should've figured you'd all say this.
But I based my original comment on the fact that the base for drawing your character, in the game, looks, by default, just like Bomberman. Meaning, if you want to quickly draw a character and get it done, it'll look like Bomberman.
This is the kind of game that if I were to buy and play, I'd spend a lot of time on meticulous detail making my hero exactly how I wanted him.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
PSN/XBL: dragoniemx
But I'm an optimist, so I have high hopes.
I used to love that show. Goddammit, I'm humming the song now.
If this game is anything like that (maybe without the basic math), I'll buy 10 copies, then roll around naked on top of them.
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If what I'm drawing has absolutely no affect on gameplay, I'd rather have a professional artist do the character art than me. If I can draw horns on his head and use them as weapons, yeah, that's awesome, other, it just doesn't appeal to me.
like change the sword into a penis
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I'll take eight!
I mean, this is essentially the same way Odin Sphere was animated, just textures on skeletons, and while the lack of filtering and resolution wouldn't give you nearly as good a result (not to mention lack of frames for emoting), it could still be loads better animated than what we see right now.
Wasn't there a PS2 game that did something similar? Graffiti Kingdom or something?
http://microsites.ign.com/nintendo/drawntolife/index2.html
Yeah, aside from the drawing, it looks pretty generic.
Eight is barely man.
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5TH Cell
I'm kidding. But I do think it's cool that you're providing downloadable demos.
I fully support downlaodable demos of DS games.
I wish there was a 'DS Demo Channel' on the Wii, where you could use DS/Wii connectivity to download DS demos from the Channel, and zap them over to the DS, to try out a game before-hand to see if you want to buy it. Or to get people hyped up abotu a game or whatever.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games