So, we have quite a few people who enjoy Zero Punctuation by Yahtzee Croshaw, but what a lot of people may not know is that he's put out quite a few enjoyable little games, including the wonderful Out of This World-style platformer 1213.
Well, just today, he released another new title, this time a mix of Thief and 1213 and starring his character Trilby titled, appropriately, Trilby: The Art of Theft.
As you can see, the game uses a modified version of the 1213 engine, and has you sneaking around various locales using light sources, fast moves, and a swanky umbrella to grab your loot, evade notice, and escape with an inflated reputation. Lots of replayability, since you get timed and graded based on your performance, and you can also go back and replay any mission to improve. The better you do, the more money and renown you earn, and the better skills and extra abilities you can unlock.
I'm not sure how long this is, since I'm only on the third mission, but it's fairly challenging (for me, at least). Great fun though, just like 1213.
You can find it over at
The Escapist.
- The Four Horsemen of the Apocalypse (2017, colorized)
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Oh and I now hate cameras to death
Edit: Perhaps this thread would attract more attention if it mentioned Yahtzee or 1213 in the title?
Also, do alarms/zappings affect your score, or is it just binary--either you go over the limit or you don't?
AKA, is there some reason not to use the maximum I'm allowed?
Edit: And your score affects how much rep you get.
At least I'm not saving up to put Reputation into Sadist and Lower Standards. Urgh.
Or even the full title. Those in the know will know who Trilby is.
Wait a minute... you bastard.
Done.
Also, Yahtzee's beta testers have some forums set up wherein they discuss a lot of stuff about AoT like secrets and techniques, if you want a better idea of how to do some stuff.
Honestly though, I wish I could play this with a gamepad. Keyboard-only is tough for platformers with me, even if they're designed for it.
- The Four Horsemen of the Apocalypse (2017, colorized)
I wish I didn't have to "grind" RP to get skills I really should have at the beginning, like increasing the amount of alarms and tazes.
If you guys love Point-Click-Adventures, check out 5 Days a Stranger and 7 Days a Skeptic. Fantastic games and very well made. I think this is his site:
http://www.fullyramblomatic.com/games.htm
Sorry that was slightly off-topic. It does feature the Trilby character though. I loved the character in his two adventure games, I am going to have to check this out.
to beat. I was far too annoyed to ever go through it afterwards.
Did you do the tutorial at all? I don't mean that harshly; but it is pretty well explained there. Hug the walls, stay out of the light, and wait for them to face away before you go for it. If you can't see an obvious way through, look for cables leading to junction boxes or switches that could turn them off.
Edit: Yes, that too. You've got a very brief time period that you can be seen and still get away with it, no more than about a second.
According to Yahtzee, Art of Theft is a kind of prequel to 5 Days a Stranger.
And as for cameras, they're pretty tough to get around at times, especially when you have to time it so that you pop through a door, the camera's not facing your way.
And a little bit of baffling logic with the guards sitting at desks. I spent more time than I should have trying to figure out how to get past the guy in the first mission without being seen. I figured I'd have to duck in "front" of the desk to get out of his line of sight, but it turns out you just walk on past him. Kinda binary, but I guess it could be worse.
- The Four Horsemen of the Apocalypse (2017, colorized)
- The Four Horsemen of the Apocalypse (2017, colorized)
I think I'm so reluctant to use my zapper (because you only get a certain amount) that I wind off setting off alarms, which, guess what, you only get a certain amount of.
Does this mean that the final level will
- The Four Horsemen of the Apocalypse (2017, colorized)
- The Four Horsemen of the Apocalypse (2017, colorized)