Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
PAX 2005 was overall an awesome experience. It ran far smoother and had a lot more to do than last year's. However, PAX isn't perfect and I want to hear your ideas as to how to make it better. Here's a few ideas for starters:
1) Keep panels on time, or at the least update the white board outside the theater. Sitting through an hour of the Marketing panel for the PA panel was excruciatingly boring.
2) Screen the damn questions, or impose a time limit. That one girl who introduced every Tom, Dick and Hairy brought the Red vs Blue panel to a screeching halt, then kicked it in the uprights. I mean damn, that was boring.
3) Get an actual freeplay console room, not a hall.