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Mass Effect: my biotic skills - let me show you them

Dublo7Dublo7 Registered User regular
edited December 2007 in Games and Technology
Dublo7 wrote: »
(OP shamelessly stolen from Kuribo and pancake!)

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"A Spectacular New Vision of the Future"

Exclusively for the Xbox 360, Mass Effect is BioWare's latest RPG and their greatest venture yet.

An epic space opera of an unprecedented scale, Mass Effect will take you across the galaxy to the greatest bastions of civilization to wild uncharted worlds fraught with danger.

Wherever you go, whatever decisions you make, you might just change the face of the civilized galaxy.


The year is 2183.

Thirty-five years have passed since mankind discovered the technology of the Protheans on Mars and humanity's first mass relay and took to the stars.

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Wars have been fought, rivalries have formed, colonies have been raided, people have died, but stoically pressing on, humanity has grown and thrived and has begun to earn its place among the great alien civilizations far older than humanity could dream of.

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You are Commander Shepard...

You are a promising officer in the Alliance military and because of your record and recent events, you have caught the attention of Nihlus, one of the Council's elite Spectre (SPECial Tactics and REcon) agents. You have been selected to become the first human Spectre.

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But Saren, one of the Council's most effective and brutal Spectres has gone rogue. He has reappeared seemingly allied with an army of Geth, a three hundred year old machine race that has, until now, remained isolated from the rest of the galaxy. Saren is brutal, he is efficient, and he is no stranger to murder or torture. He will stop at nothing to achieve his goals, whatever they are, and there is little he hates more than he does humanity.

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As a fledgling Spectre, it's your task to stop him by any means necessary.

You are outside the law. You answer to no one but the Council and are free to use any means at your disposal to achieve your goals. Kill, maim, and murder if it gets you what you need or be forgiving and kind. The choice is yours to make, but there are consequences to both sides of the coin. Some you may not even see coming.

"You must act without remorse, without hesitation, and outside the limits of the law."


... and you can look however you like.

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Using an Oblivion-like character creator that stresses ease of use in addition to comprehensiveness of options, you'll be able to create your Commander Shepard in minutes.


Confirm military specialization.

In Mass Effect, there are six different character classes, each with their own specializations and abilities.

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Details on all the classes and the abilities are available in the spoiler:
History/Style
Earthbound - Grants a Renegade point bonus
Spacer - Grants Paragon point bonus
Colonist - Grants part Paragon and part Renegade point bonus

Ruthless - Grants a Renegade point bonus
War Hero - Grants Paragon point bonus
Sole Survivor - Grants part Paragon and part Renegade point bonus

Talents/Classes
Soldier
Starting Talants
Pistol
Assault Rifle
Combat Armor
Assult Training

Soldier Unlockable Talents
Shotgun - 4th point in Pistol
Sniper Rifle - 7th point in Assault Rifle
First Aid - 6th point in Combat Armor
Fitness - 6th Point in Assault training

Engineer
Starting Class
Pistol
Decryption
Electronics
First Aid

Engineer Unlockable Talents
Basic Armor - 6 points in Pistol
Hacking - 7 points in Decryption
Damping - 4 in Electronics
Medicine - 5 in First Aid

Adept
Starting Talents
Basic Armor
Throw
Warp
Barrier

Adept Unlockable Talents
Pistol - 5 in Basic Armor
Lift - 6 in Throw
Singularity - 7 in Warp
Stasis - 4 In Barrier

Infiltrator
Starting Talents
Pistols
Tactical Armor
Electronics
Decryption

Infiltrator Unlockable Talents
Sniper - 5 in pistol
Fitness - 6 in Tactical Armor
Damping - 4 in Electronics
First Aid - 7 in Decryption

Sentinel
Starting Talents
Throw
Barrier
Decryption
First Aid

Sentinel Unlockable Talents
Lift - 7 in Throw
Stasis - 6 in Barrier
Electronics - 4 in Decryption
Medicine - 5 in first aid

Vanguard
Starting Talents
Pistol
Assault Training
Throw
Warp

Vanguard Unlockable Talents
Shotgun - 6 in Pistol
Tactical Armor - Assault Training
Lift - 7 in Throw
Barrier - 4 in Warp

Talent Descriptions
Shepard's Talents
Spectre Training - Elite agents of the Council the Spectres have access to special training unavailble elsewhere in the galaxy. Increases health accuracy and effectiveness of all attacks and powers.

Biotics
Barrier - Bolsters your kinetic shields with a mass effect field that can absorb a massive amount of damage. Attacks that penetrate the shields also penetrate this barrier.

Lift - Projects a sphere of powerful contra-gravity. Any object or creature struck is lifted into the air Enemies are temporarily immoblized untill they fall back to the ground.

Throw - Projects a mass effect field powerful enough to hurl objects and enemies out of the way.

Singularity - Projects a sphere of dark energy that creates an intense mass effect field. nearby enemies and objects are drawn into the singularity unable to exscape its gravitational pull.

Stasis - Creates apowerful mass effect field that immoblilies a single target.

Warp - Projects a powerful mass effect field that wreaks havoc on a subatomic level. It weakens armor and inflicts damage over time on enemies.

Combat
Assault Training - Increases melee and weapon damage, also grants Adrenaline Burst talent.
Armor - Enables use of better armor increases damage protectionin battle.
Assault Rifles - Increases accuracy and damage with assault rifles.
Pistols - Increases accuracy and damage with pistols.
Shotguns - Increases accuracy and damage with Shotguns.
Sniper Rifles - Increases accuracy and damage with Sniper Rifles.
Fitness - Increases health and grants the invaluable immunity ability.

Tech
Damping - Increases the explosion radius on your tech proximity units. Use damping to shut down your enemies tech and biotic abilities.
Decryption - Allows you to open secure containers increases tech mine explosion damageand grants Sabotage talent.
Sabotage - Overheats enemies weapons so they can not fire, and burns them for damage over time.
Electronics - Increases the strength of your shields and lets you use the electronics skill to repair or bypass objects.
Hacking - Recharges your tech proximity mines more quickly and grants AI hacking ability.
First Aid - Increases squad healing by improving the effectiveness of the medigel.
Medicine - Improves the recharge time of squad healing and grants the neural shock ability that devastates organic enemies.

Class Talents
Soldier - Front line warriors that are trained to withstand the physical punishment that comes with combat. Increases health at higher levels and gives limited health regeneration.
Engineer - Tech specialists can use innovative tricks to get the most out of every resource.
Adept - Focuses training to optimize their abilities.
Infiltrator - Increases damage done by tech mines and reduces overheating on sniper and pistols.
Sentinel - Increases damage and accuracy with a pistol and grants marksman ability.
Vanguard - Can use abilities to counter enemy biotic attacks and get into short range positions Increases biotic resistance and damage with shotguns and pistols.

Specilization/Prestige Classes
Commando - Soldier or Infiltrator
Operative - Infiltrator or Engineer
Medic - Engineer or Sentinel
Bastion - Sentinel or Adept
Nemesis - Adept or Vanguard
Shock Trooper - Vanguard or Soldier

Commando - Comandos rely on lethal efficiency and precision strikes rather then brute force to eliminate their opponents. Overall, their Specialization increases damage inflicted with all weapons and specificly improves their most lethal talents including Immunity, Marksman, and Assassination

Operative - Operatives are masters at manipulating their environment to maximum advantages. Overall, operatives have access to significanly reduced recharge times for all tech attacks and specific improvements to both Overload and Sabotage talents

Medic - Medics combine tech and healing abilities to boost the eficiency of the entire squad Overall, medic specialization improves the recharge time on all medical abilities and specificly the first aid and neural shock talents.

Bastion - Bastions use Biotics for defense or for opponent immobilization. Overall, ranking up reduces the recharge times for all biotic abilities and specifically improves Barrier and Stasis talents

Nemesis - The Nemesis is a biotic specialist who uses mass effect fields to infilict heavy damage against opponents. Overall a nemesis specialist has access to significantly increased duration and damage to all biotic abilities and specifically improves both Warp and Lift Talents

Shock Trooper - Shock troopers are highly trained killing machines; they excel in all combat situations. Overall their increased health and damage protection can turm them from strong soldiers into formidable tanks with specific improvements to Immunity (for Soldier class or Barrier for Vanguard Class) and Adrenaline burst abilities.

Talent point distribution / Alignment Bonuses
Level 1-5 shep earns 3 points per level squad earns 2 points per level gained
Level 6-20 shep and squad earns 2 points each level
Level 21-35 shep earns 2 points squad earns 1 point each
Level 36-60 Shep and squad earn 1 point per level

The next part is what happens when you fill up the paragon/renegade bars....

Paragon Level bonuses
5% - Opens 2 charm ranks gives 1 free charm point
25% - Opens 2 charm rank gives 1 charm point 10% first aid cooldown
50% - 10% Bonus health
75% - Achievement Paragon opens 2 charm rank, 1 free point and 5% Shorter cooldown on all powers.

Renegade Level Bonuses
5% - Opens 2 intimidate ranks, gives 1 intimidate point
25% - Opens 2 intimidate ranks, gives 1 intimidate point, 10% weapon powers cooldown
50% - 1 health regenerationper second
75% - Achievement Renegade Opens 2 intimidate ranks, gives 1 intimidate point, 5% damage/duration on all weapons and powers


Where have you been?

During character creation, not only will you be choosing how you look and picking your class, you will also be selecting Shepard's background. There are two selections to be made from six different options:

Pre-service History

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Everyone came from somewhere. How Shepard grew up and decided to go into the military are chosen here.

Psych Profile

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Not everyone thinks the same way. Not everyone's experiences in the military will be the same. How life has shaped your mind and reputation are chosen under your psych profile.

But these aren't arbitrary choices. Depending on what you choose, NPCs will react differently to you. Some may consider an Earthborn and their family to be cowards as they didn't take off into space the rest of humanity. Others may respect it.

Because of the different ways your Shepard will be reacted to, your choices will also cut off some quest lines, but they will also open up others.

Your choices here will never restrict you in your choices later in the game, but these two options will make up your reputation based on actions and accomplishments that occurred before the events of the game.


Too many people died here, Fist. You don't get to walk away.

Tired of simply selecting clear-cut and simple dialogue options from a list?

Well, you're in luck! With Mass Effect, BioWare is introducing a new dialogue system that features characters that actually interact with one another.

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The options are short and very to the point. They aren't supposed to get across the whole message, but rather a thought or feeling. A very base reaction to what's happening or what was just said. Once an option is selected, your character acts on their own and a selection of a very simple option can lead to interesting and diverse interactions between characters.

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Interrogating Fist
Wrex Confrontation


I'm going to be evil!

Sorry, but you can't really. You'll always be working towards a greater good. The "bad" options aren't unrepentant evil so much as ruthless. You can be... good bad, though.

The alignment system here isn't quite the same as we've seen in KOTOR and Jade Empire.

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As you can see, there are two meters there around Shepard's head. One labeled Paragon and another Renegade.

As you do kind or compassionate acts, you fill up your Paragon meter. Act ruthlessly and uncompromisingly, you fill up your Renegade meter. This is different than KOTOR and JE as you can never empty either meter. You're building a reputation for yourself, not your character's alignment.

People won't automatically forget your bad deeds because you helped someone out enough to go back to the light side, as it were. You can never get rid of your past.


So I hear the game is big.

You heard right! The game has over 300 locations to explore, ranging from so large you'll need your tank, the Mako, the get around to very small and little larger than a room.

On the Normandy, you'll be able to use the galaxy map.

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You may notice several points on the map. Those are sectors you can go to. The interesting thing? That's not the extent of the galaxy map. You'll be able to zoom in to each one, look at individual star systems, and even take a close look at individual planets. Knights of the Old Republic this is not.

And the cursor that you use to move around the galaxy map is free floating. Not only will you be able to select known locations, but using the free floating cursor, you'll be able to "scan" for uncharted worlds.

As for gameplay length, BioWare is talking about 20-30 hours for the main storyline and around 70-80 hours of total gameplay when you include all the optional content.


I read it's like Diablo 2 with guns in the other thread.

Yes, you did, but that's not quite right.

It plays much like a tactical third-person shooter, though your stats will affect your performance in combat.

Combat itself takes place in a very Resident Evil 4-esque camera view where you're looking over Shepard's shoulder, but you have the ability to free aim. There is also supposed to be the option for more helpful auto-aiming to help out those that aren't shooter fans. You will also find that there is a very familiar cover system like you may have seen in Gears of War.

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During combat, you'll also have full control over your two squadmates. At any time, you can order them to move to any location with a quick press of the D-pad or you'll be able to use the radial interface, which pauses the game and gives you complete and total control of all of your squadmates' targets and the abilities they use.

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With these options, you'll have the ability to let the AI handle everything, or you'll have the option to completely micromanage your entire squad in combat. You will not, however, be able to switch over to control any member of your squad. You are always Shepard.

Most videos that show the combat look slow and awkward, but that's because they've been trying to take it slow in the videos to show how everything works. When played more quickly, it's very smooth and nice.

Soldier Combat Scenario
Adept Combat Scenario
Vanguard Combat Scenario


Normandy with no paratroopers? What about beaches?

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This is the Normandy, your ship. It's the most advanced starship in the galaxy and, though built by humanity, was partially funded by the Citadel Council. It's a stealth ship about the size of a 747 and has been likened to a submarine by BioWare.

You will never directly pilot the Normandy, but it is how you will travel between locations in space and it will also effect your insertions into locations in various ways.

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Introducing the Mako.

Say hello to the Mako, your heavily armed and armored all-terrain APC.

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The Mako will be your primary form of transportation in large open areas, too large to traverse quickly on foot and too dangerous to cross unprotected. It will also be one method of insertion into hostile areas for you. Once the Mako is loaded with personnel, the SSV Normandy can fly at relatively low altitude and drop the Mako out the back, exposing the Normandy to low levels of risk and quickly inserting the marine strike team into hostile territory.

It sports two weapons: a large turret mounted cannon and some form of machinegun also mounted on the turret. Using these weapons, you'll be able to shoot things.

In addition to its weaponry, the Mako is equipped with top and bottom mounted thrusters, which can be used to slow its descent during free fall, right itself if flipped, and even be used to hop while on the ground to avoid enemy fire.

But this isn't another turret mini-game like in KotOR or a schmup mini-game like in Jade Empire. No, this time, you'll have full control over your driving and shooting and you'll be able to traverse a variety of terrain.

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What does "Mass Effect" actually mean?

All of the most advanced technology in the Mass Effect universe is based off one thing and only one thing: the manipulation of dark energy.

When you manipulate dark energy in the proper way, you create a mass effect field.

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Inside a mass effect field, the laws of physics and the way they interact with mass can be bent, changed, and outright broken. This allows for a colossal starship to be made exempt from normal physical laws and while subject to new ones, can, quite easily, be propelled faster than light.

This is what we learned from the Protheans, and being the basis of most technology in the universe, is where the game gets its name.


How do biotics fit in?

A biotic is a person born with the innate ability to feel the presence of dark energy. With proper training, it can even be done consciously.

If someone with this ability is found, through extensive surgery, they can be fitted with implants that interface into their nervous system and, using their innate senses, allow them to manipulate dark energy and shape mass effect fields for a variety of effects that are deadly or, alternatively, beneficial to the recipient.

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Wait, there's a book?

Yes, yes there is! It's a prequel novel filled with backstory and details on the rich Mass Effect universe. I'd recommend reading it if you have any interest in Mass Effect. It's not the best book ever written, but it's entertaining and it has guns and aliens and they fight and shoot at eachother and stuff.

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When's this thing come out?

The official release date is November 20th for North America, November 22nd in Australia, and November 23rd for Europe.

The limited edition is, unfortunately, online only.
New Mass Effect thread. Get up in it.

[SIGPIC][/SIGPIC]
Dublo7 on
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Posts

  • randombattlerandombattle Registered User regular
    edited November 2007
    News Alert : Garrus is a kill stealer.

    randombattle on
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    I never asked for this!
  • Dublo7Dublo7 Registered User regular
    edited November 2007
    so apparently Mass Effect is a good game.

    Dublo7 on
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  • RaslinRaslin Registered User regular
    edited November 2007
    Dublo7 wrote: »
    so apparently Mass Effect is a good game.

    So, apparently Wrex shit up.

    See what I did there?

    Anyways, I want to use Wrex and the human chick as my main guys, but that gives me no biotic and lots of combat. Should I substitute the human for the... face mask chick, to balance shit out?

    Raslin on
    I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

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  • randombattlerandombattle Registered User regular
    edited November 2007
    Yeah maybe.. seems like one of those decent games but only sells decently.

    randombattle on
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    I never asked for this!
  • rchourchou Registered User regular
    edited November 2007
    Wrex has biotics, but mostly just to enhance his offensive capabilities.

    rchou on
  • Dublo7Dublo7 Registered User regular
    edited November 2007
    I thought Saren was a pretty bad ass villain

    Even though he was in the game like 4 minutes.

    Dublo7 on
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  • RaslinRaslin Registered User regular
    edited November 2007
    rchou wrote: »
    Wrex has biotics, but mostly just to enhance his offensive capabilities.

    Ohh, right. Wrex is Biotic/Combat.

    Still, is say 1 biotic, 1 tech, 4 combat a bad ratio?

    Raslin on
    I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

    3ds friend code: 2981-6032-4118
  • Dublo7Dublo7 Registered User regular
    edited November 2007
    I used Wrex and Garrus on both playthroughs.

    I'd imagine Wrex and Tali would be a good combo as well.

    Dublo7 on
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  • rchourchou Registered User regular
    edited November 2007
    Honestly, it matters very little. I'd pick more based on who you like as a character as opposed to effectiveness. You'll be tearing shit up regardless. And having lots of combat never hurts. The only concern I would have would be repetitive gameplay, but hey-- that's what multiple playthroughs are for!

    rchou on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited November 2007
    I'm addicted to this game. I'm going to get all the Achievements, and I know what that entails. Multiple playthroughs, with certain characters in my party for the entire game each time, different difficulties, different dialogue trees...so much from an RPG. It's fucking insane.

    I was Renegade my first playthrough, but skipped a lot of sidequests. Now I'm playing a Paragon on Hardcore, finding sidequests and keeping Ashley and Garrus with me at all times.

    Next, I'll tackle Insanity mode with Wrex and...the Quarian (damn, forgot her name...never used her).

    On my fourth playthrough, I'll still need the Asari Ally Achievement, so it'll be Liara and whatever character I enjoyed most before on Normal with my new female soldier.

    Jesus.

    UnbreakableVow on
  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited November 2007
    I will say that taking a character with electronics/decryption along with you is pretty much required.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • UnbreakableVowUnbreakableVow Registered User regular
    edited November 2007
    I will say that taking a character with electronics/decryption along with you is pretty much required.

    Why is this? My first playthrough I went with Ashley and Liara, and I was fine.

    UnbreakableVow on
  • rchourchou Registered User regular
    edited November 2007
    Haha oh man.

    On Noveria:
    *after the rattling signifying first encounter with the Rachni*

    Kaidan: What was that?!?

    Wrex: Probably just another one of your panic attacks, I'll protect you.

    rchou on
  • Dublo7Dublo7 Registered User regular
    edited November 2007
    THERE IS NO OTHER LANDING ZONE!

    Dublo7 on
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  • PancakePancake Registered User regular
    edited November 2007
    My OP was great, wasn't it?

    It must be if it keeps getting stolen.

    Pancake on
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  • PikaPuffPikaPuff Registered User regular
    edited November 2007
    Mass effect is a pretty good game.

    PikaPuff on
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  • HoukHouk Nipples The EchidnaRegistered User regular
    edited November 2007
    So I preordered the special edition from Gamestop, and it FINALLY got here today. And when I opened it up, the metal tin was fucking CRUSHED. It looks like someone took a baltine hammer and just gave it a swift smack right in the center of the goddamn thing. So now I'll hafta return it, wait for another copy, and pray like hell that those UPS fucks don't use it for smashing practice again.

    Houk on
  • DarkPrimusDarkPrimus Registered User regular
    edited November 2007
    I'm so bummed about no one else here wanting to play Rock Band with me that I started a new Shepard today.

    Going to be Paragon Adept. Running with Ashley and Tali the whole time.

    DarkPrimus on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited November 2007
    I haven't even had a second session of playing this yet due to extreme busy-ness, but my special edition guide and artbook arrived today. yay

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • FirstComradeStalinFirstComradeStalin Registered User regular
    edited November 2007
    Just beat the main quest
    Why the fuck is it so short?

    FirstComradeStalin on
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  • UberEvUberEv Registered User regular
    edited November 2007
    Dublo7 wrote: »
    THERE IS NO OTHER LANDING ZONE!

    BUT THE ANGLE IS TOO STEEP, FIND ANOTHER LANDING ZONE!

    UberEv on
  • QorzmQorzm Registered User regular
    edited November 2007
    I just beat it aswell.

    Starting on my second playthrough as a Renegade. Can someone answer this for me?
    I assume I can freely choose Renegade responses for everyone, except for my love interests, right? Or can I say Renegade responses to my love interests and still progress the relationship?

    Qorzm on
  • bruinbruin Registered User regular
    edited November 2007
    I know a game is great well all of my complaints about it are nitpick-y bullshit.

    The Mako doesn't control as well as it could!

    The game doesn't run too smoothly!

    The combat isn't as good as in good shooter games!

    Doesn't. Fuckin'. Matter.

    bruin on
  • Dublo7Dublo7 Registered User regular
    edited November 2007
    Pancake wrote: »
    My OP was great, wasn't it?

    It must be if it keeps getting stolen.
    I think it's just nobody else can be bothered making another one.

    Dublo7 on
    [SIGPIC][/SIGPIC]
  • DarkPrimusDarkPrimus Registered User regular
    edited November 2007
    Qorzm wrote: »
    I just beat it aswell.

    Starting on my second playthrough as a Renegade. Can someone answer this for me?
    I assume I can freely choose Renegade responses for everyone, except for my love interests, right? Or can I say Renegade responses to my love interests and still progress the relationship?
    If you piss people off they will shun you. You can have Liara or Ashley in your room ready to fuck you and you can still piss them off so that they leave. So treat them nicely. And to hell with everyone else.

    DarkPrimus on
  • PancakePancake Registered User regular
    edited November 2007
    Dublo7 wrote: »
    Pancake wrote: »
    My OP was great, wasn't it?

    It must be if it keeps getting stolen.
    I think it's just nobody else can be bothered making another one.

    Well, that's okay. I put enough time into changing it over and over to make twenty normal OPs.

    Pancake on
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  • JRoseyJRosey Registered User regular
    edited November 2007
    I can't seem to make a character I still like after an hour of playing :(

    JRosey on
  • parabolaparabola Registered User regular
    edited November 2007
    So I ask again , are there any choices that are different than
    whether or not to kill x party member kind of choices?

    parabola on
  • LewishamLewisham Registered User regular
    edited November 2007
    For Christ's sakes I am tired of the bullshit checkpoints. I keep forgetting to save, and then die right at the end of something because a bazillion enemies come at you while the rest of the last 30 minutes was totally easy.

    Goddamnit.

    Lewisham on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited November 2007
    bruin wrote: »
    The combat isn't as good as in good shooter games!

    I enjoy the combat more than any other "good shooter" game, by far.

    UnbreakableVow on
  • bruinbruin Registered User regular
    edited November 2007
    Lewisham wrote: »
    For Christ's sakes I am tired of the bullshit checkpoints. I keep forgetting to save, and then die right at the end of something because a bazillion enemies come at you while the rest of the last 30 minutes was totally easy.

    Goddamnit.

    This happened to me a couple times, now I save ever like 10 minutes. It should autosave more, but it's not a big problem if you can just remember yourself.

    bruin on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited November 2007
    This is how great BioWare is at creating very likable characters, even down to the supporting ones:

    General Septimus is easily one of my favorite characters, even though he only has about ten lines of dialogue on an optional sidequest.

    UnbreakableVow on
  • RialeRiale I'm a little slow Registered User regular
    edited November 2007
    parabola wrote: »
    So I ask again , are there any choices that are different than
    whether or not to kill x party member kind of choices?
    If you mean, like, choices that seriously affect the game? Yeah they're pretty much all along that line. A shame I know, but standard fare for a Bioware game.

    Still pretty disappointed with the game. I finally forced myself to beat it and... eh. It wasn't bad mind you, it just wasn't anywhere near GOTY to me. I'd say it was almost rental quality, except that the completionist in me will spend ages making the perfect character with the right bonus skill.


    Also my 360 seems to reject this game. It's been giving me disc read errors all the time even though it's brand new without a scratch or distortion to be seen. A couple of my other games give me a few but they're scratched, and it's not nearly as often as it is with Mass Effect. Man, the number of times I've had to go through the same section twice...

    Riale on
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  • RaslinRaslin Registered User regular
    edited November 2007
    I'm just renting ME

    To be fair, my brother works at hollywood. I get to keep it out basically as long as I want.

    Raslin on
    I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

    3ds friend code: 2981-6032-4118
  • PancakePancake Registered User regular
    edited November 2007
    I'm on Virmire with my second character, who is mostly paragon just like my first character, though she's renegade in different places and I've been playing her like a different character because she is a different character.

    Despite the fact that I'm running through mostly the same path, I've been running across things I'd never seen before and this is the first time my second playthrough of a game has been longer than my first.

    I spent a lot of time half jokingly hyping the game on these forums, but I really am not disappointed in the least, as high as my expectations were. It really is, in my opinion, one of the best games I've ever played. It's not quite perfect, but it's close enough for me.

    Pancake on
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  • Cynic JesterCynic Jester Registered User regular
    edited November 2007
    Pancake wrote: »
    I'm on Virmire with my second character, who is mostly paragon just like my first character, though she's renegade in different places and I've been playing her like a different character because she is a different character.

    Despite the fact that I'm running through mostly the same path, I've been running across things I'd never seen before and this is the first time my second playthrough of a game has been longer than my first.

    I spent a lot of time half jokingly hyping the game on these forums, but I really am not disappointed in the least, as high as my expectations were. It really is, in my opinion, one of the best games I've ever played. It's not quite perfect, but it's close enough for me.

    Very much agreed. I first finished it as a male Renegade Soldier, had tons of fun and all that, now I'm running through it with a female Paragon Adept and damn, the combat alone became so much different. The game changed completely for me, even using the same weapon. And the other aspects of the game are no different, conversations branch out in ways I didn't even imagine, Kaiden turns into a whiny sob story instead of being a guy who had a troubled past, the alliance command loved my interview with the reporter and so forth. The only issue I really have is the repetative exploration planets and even that is nothing but a small blemish on what is rapidly becoming my favorite game.

    Cynic Jester on
  • Ghandi 2Ghandi 2 Registered User regular
    edited November 2007
    So I think some retard in the Bioware forums spoiled me with a subject line spoiler in the non-spoiler, ever, forum. Grrr.
    It was "Nuke Scene *Spoiler*. I mean, besides that you're not supposed to have any spoilers, that's kind of a big reveal.

    Ghandi 2 on
  • KwornKworn Registered User regular
    edited November 2007
    parabola wrote: »
    So I ask again , are there any choices that are different than
    whether or not to kill x party member kind of choices?
    Ohhhh
    You need to put points in charm and intimidate to save him. Or you could have a good chat with him on board the ship and he becomes a little more friendly. I was pissed when he died, I kept on reloading to see if I could save him, but no. I will save hime on my second playthrough.

    Kworn on
  • VoodooVVoodooV Registered User regular
    edited November 2007
    bruin wrote: »
    Lewisham wrote: »
    For Christ's sakes I am tired of the bullshit checkpoints. I keep forgetting to save, and then die right at the end of something because a bazillion enemies come at you while the rest of the last 30 minutes was totally easy.

    Goddamnit.

    This happened to me a couple times, now I save ever like 10 minutes. It should autosave more, but it's not a big problem if you can just remember yourself.

    I just got burned by that. hadn't saved in a long while, got hit with something I couldn't figure out in time and died. I thought, no problem, I'll just pull up an autosave because I've been moving from area to area so much, surely there was a recent autosave. right?

    Turns out the autosave was actually older than my most recent save, which meant I still lost like four hours of gaming.

    VoodooV on
  • Helpless RockHelpless Rock Registered User regular
    edited November 2007
    By the time i finished I had well over 100 saves. Anytime I cleared an area I saved. Anytime something happened that seemed relevant enough to have dialogue up for, I saved immediately after. It was compulsive by the end. I got burnt at the beginning because of the poor autosave, I made sure it didn't happen again.

    Helpless Rock on
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