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Your favourite game of 2007?
The Black HunterThe key is a minimum of compromise, and a simple,unimpeachable reason to existRegistered Userregular
It pretty much cut's out any/all of the bullshit that a lot comtempory games are so full of, and every second of it's 3 hours playtime will mentally engage you, and put a massive grin on your face.
If Halflife 2 was the Citizen Kane of games, then Portal is undoubtably the Dead Parrot Sketch.
Basically, Half Life 2 is pretty much perfect, and absolutely better than anything before it, and whilst you might not enjoy it more than anything released since, it is still utterly fantastic, and would serve as a great blueprint for all games in the future.
uncharted. hands down the most cinematic game i've played, perfectly scripted, with amazing combat set-pieces which are challenging without ever being frustrating. there are beautiful moments of awed wandering that recall ico, the tense corridor battles of a good resident evil game, moments of perfect strategy execution as satisfying as an elegant metal gear solid run - it takes everything there is to love about games and puts them together in a pulp adventure of treasure and pirates
I'm not really sure. The games I were most excited about this year - the veritable BIG THREE - Bioshock, Mass Effect and Assassin's Creed... all turned out to be worse than I had hoped. I still love all of them, but Assassin's Creed was probably the one I was least disappointed in. Bioshock had a terrible fucking endgame, and ME was mediocre when venturing outside of the main quest. Assassin's Creed was very repetitive, but I don't consider that a huge flaw, given what was presented to you.
I'll probably go with Mario Galaxy. I wasn't really excited for it. I never am with Nintendo games, because I always expect them to be good per default, so there's no reason to get hyped. It was more awesome than I could ever have imagined, though; it's definitely the best Nintendo game of the past decade.
Portal is also pretty much perfect for what it is. I had expected it to be a lot of fun, but I hadn't expected it to be one of the funniest and most charming non-adventure games ever. It wowed me so much that I played through it in one sitting, which I haven't done with any game since the SNES days. Yeah, it didn't take very long, but it did keep me captivated in a way that usually only movies do.
Other honorable mentions are Halo 3 - which was A LOT LOT LOT better than I had expected given that my unabashed hatred for Halo 1 and 2 is not bound by mere corporeal shackles. I also loved the multiplayer, which I almost never do in any game that isn't a fighter.
Metroid Prime 3 was probably the best of the Prime games, and generally a lot more visually creative than its predecessors, which is pretty commendable given how good the art design is throughout the series. It had its share of flaws, like the fucking boss battles, but overall it was an extremely solid experience.
I'd also like to give a nod to Picross DS, which, although it's just a collection of puzzles, kept me addicted to a degree that no puzzle game has ever done. I normally can't stand puzzlers to begin with, but goddamn, that is a fine game.
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
Uncharted for the same reasons stated above. I played the thing three times in a row without break after buying it. For a person that never replays games that says a lot.
Basically, Half Life 2 is pretty much perfect, and absolutely better than anything before it, and whilst you might not enjoy it more than anything released since, it is still utterly fantastic, and would serve as a great blueprint for all games in the future.
maybe i was just too late to the party to appreciate it's contextual significance, but i'm playing through half-life 2 and i'm not seeing the big deal. the physics puzzles are generally pretty frustrating, the vacant protagonist means the narrative is pretty much meaning free, and the combat is marred by boring ai which for the most part never breaks out of the predictable scripting
i like it, and i'm sure i'll play it through, but i don't think it has dated that well. maybe i'm just spoiled these days
Team Fortress 2. Got me obsessively playing a multiplayer game again. So many parts are great: balance, voice acting, writing, graphics, replayability, netcode, voicecomm, steam community, stats, the kill cam, assists and a bunch of other stuff.
RandomEngy on
Profile -> Signature Settings -> Hide signatures always. Then you don't have to read this worthless text anymore.
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The Black HunterThe key is a minimum of compromise, and a simple,unimpeachable reason to existRegistered Userregular
COD4 loses out due to the incredibly short campaign which really didn't engage me the way COD1 and 2 did. And why wasn't there a Russian campaign? Those were always the best.
Portal may very well be the greatest game I've ever played. I can't think of a single thing wrong with it. Many lament it's length, but I think it's absolutely perfect. And unlike many other games which aspire to have the plot line of a novel, or the action of a movie, it is a work of art that could only be achieved in this medium.
Sure it was short, but I had more fun with that than with Halo 3 CoD4 and Bioshock combined.
I do however love CoD4, Bioshock and Mass Effect, so they're my runners up.
Though decision between The Orange Box, Bioshock, Halo 3 and Mass Effect, but I will have to go with Mass Effect; I'm a sucker for an epic space story.
I'm going to nominate the Orange Box in its entirety: Portal needs no elaboration on, except that it made up for its three-hour playtime by compelling me to play it over and over -- in one case to show off to my friends, who were instantly in love with it. Team Fortress 2 actually got me interested in online multiplayer FPS games, and has my favorite cast of stylistically and strategically divergent international cartoon badasses since Street Fighter II. Also Half-Life 2, which is fuckin' Half-Life 2.
BioShock and Mass Effect are tied for second, since both of them really nailed down their sense of place and character despite some minor (minor) gameplay frustrations. Forza Motorsport 2 comes in third because it's the closest I'll ever get to owning, tricking out and hitting 175 MPH in a Lamborghini Countach, which is something I've wanted to do since I was eight.
Stupornaut on
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AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
Its like someone taped two ninjas together to make one super ninja!
Or, uh, its rather like someone melded Zelda and Harvest Moon to make a very fun game. I've been working my farm, catching new monsters, clearing dungeons, wooing the ladies, cooking up dishes, forging badass weapons, and making my house more kickass sincethis game has been released and I still go back for more even after beating it 3 or 4 times now.
Honestly if you own a DS and do not have this game then for shame.
Axen on
A Capellan's favorite sheath for any blade is your back.
I still just can't believe how many good games have come out this year. I know others like to bring up different years as "the best year ever!" because MGS came out, or a Final Fantasy or something (and there really have been some good years in the past), but this is going down as a personal golden year of gaming.
Portal then HL2 and the episodes (I never played any of them until 07 so it counts for me) followed by Mass Effect and Halo 3.
Portal, well I can't say anything bad about it you know? It's Portal!
I finally played HL2 and saw what all the fuss was about, but I get the feeling Ep 3 won't be around for a while. Mass Effect is great, it's really engrossing but it has some problems with the AI. Halo 3 had a dissapointing single player experience but the multiplayer is some of the best I've played. TF2 was a load of fun but there was very little variety, CoD4 is great but it doesn't have the same staying power for me.
I haven't played Bioshock, SM Galaxy, or COD4 single player yet, but right now I am thinking Portal is going to be my winner. I wish there were more games that were <5 hours in length. I don't have the patience to grind through all the filler that new games are putting in to increase length so I usually don't end up finishing most of my games.
The only blockbuster titles of the year I've played were Orange Box and Prime 3. The rest are all in a big pile on my floor, because although my new job gives me money to buy them, it takes all my time away from playing them.
Bioshock? Mario Galaxy? Witcher? Phantom Hourglass? All on my floor.
Then Christmas happened, and Portal happened, and...
Everything about Portal just kind of CLICKED. The puzzles, music, dialogue, environments, with the rat nests tucked in just the right spots to break from the antiseptic level design and hinting at the last run... I loved it.
Too short; but that's a universal complaint.
Persona 3 made a JRPG INTERESTING for me again; shaking up so much of the standards of the genre - I liked only being in control of ONE person, and having partner AI that wasn't retarded actually making moves of strategic importance. The only thing I disliked about it was that tower trips required planning; and thus, skipping the more fun social interaction parts to prepare for the tower. Actually, scratch that. The dungeon just didn't do it for me once I got to the eye rape section of the tower.
Being a seasoned gamer with a particular fondness for platforms, I found myself --when I first started playing Galaxy-- moving my head in an effort to "see" around corners, etc. This is something I haven't done since the first time I picked up a NES controller 19 years ago. For a game so saturated in its own history of iterations, it manages to create something wholly new and refreshing.
Portal on the other hand is totally familiar in play mechanics, but it's use of humor and exceptional level design stand out. The portal gun could have been a gimmick (which may explain the game's length somewhat) but valve manipulates the concept in so many different ways that it never tires. And the ending was magnificent.
I'd also like to mention Kane & Lynch, not because of the mediocre game, but because of the media attention generated by Eidos' deceptive marketing tactics and gaming-publication bullying.
Posts
Superb singleplayer campaign, outstanding graphics, and the rank and perks system for multiplayer games is surprisingly addictive.
Bioshock was a close second though.
It was a triumph.
It pretty much cut's out any/all of the bullshit that a lot comtempory games are so full of, and every second of it's 3 hours playtime will mentally engage you, and put a massive grin on your face.
If Halflife 2 was the Citizen Kane of games, then Portal is undoubtably the Dead Parrot Sketch.
But I will play it.
Portal is this.
But fucking hell, it was all ace.
and the graphics are amazing
Runnerup: Uncharted . Best thing my ps3 has right now. Great extras, presentation and all-around package for a somewhat short but fun game.
I'll probably go with Mario Galaxy. I wasn't really excited for it. I never am with Nintendo games, because I always expect them to be good per default, so there's no reason to get hyped. It was more awesome than I could ever have imagined, though; it's definitely the best Nintendo game of the past decade.
Portal is also pretty much perfect for what it is. I had expected it to be a lot of fun, but I hadn't expected it to be one of the funniest and most charming non-adventure games ever. It wowed me so much that I played through it in one sitting, which I haven't done with any game since the SNES days. Yeah, it didn't take very long, but it did keep me captivated in a way that usually only movies do.
Other honorable mentions are Halo 3 - which was A LOT LOT LOT better than I had expected given that my unabashed hatred for Halo 1 and 2 is not bound by mere corporeal shackles. I also loved the multiplayer, which I almost never do in any game that isn't a fighter.
Metroid Prime 3 was probably the best of the Prime games, and generally a lot more visually creative than its predecessors, which is pretty commendable given how good the art design is throughout the series. It had its share of flaws, like the fucking boss battles, but overall it was an extremely solid experience.
I'd also like to give a nod to Picross DS, which, although it's just a collection of puzzles, kept me addicted to a degree that no puzzle game has ever done. I normally can't stand puzzlers to begin with, but goddamn, that is a fine game.
maybe i was just too late to the party to appreciate it's contextual significance, but i'm playing through half-life 2 and i'm not seeing the big deal. the physics puzzles are generally pretty frustrating, the vacant protagonist means the narrative is pretty much meaning free, and the combat is marred by boring ai which for the most part never breaks out of the predictable scripting
i like it, and i'm sure i'll play it through, but i don't think it has dated that well. maybe i'm just spoiled these days
i am looking forward to portal though
plus its sort of a "in your FACE" to the Halo fanboys. Now us PC players have something decent to play for once.
I havent made one of these in a while.
Followed by Mass Effect.
COD4 loses out due to the incredibly short campaign which really didn't engage me the way COD1 and 2 did. And why wasn't there a Russian campaign? Those were always the best.
Fellow Crysis player.
Sure it was short, but I had more fun with that than with Halo 3 CoD4 and Bioshock combined.
I do however love CoD4, Bioshock and Mass Effect, so they're my runners up.
Multiplayer is Team Fortress 2.
Other honorable mentions go to King of Fighters XI, Super Mario Galaxy, and Pokemon D/P.
BioShock and Mass Effect are tied for second, since both of them really nailed down their sense of place and character despite some minor (minor) gameplay frustrations. Forza Motorsport 2 comes in third because it's the closest I'll ever get to owning, tricking out and hitting 175 MPH in a Lamborghini Countach, which is something I've wanted to do since I was eight.
Its like someone taped two ninjas together to make one super ninja!
Or, uh, its rather like someone melded Zelda and Harvest Moon to make a very fun game. I've been working my farm, catching new monsters, clearing dungeons, wooing the ladies, cooking up dishes, forging badass weapons, and making my house more kickass sincethis game has been released and I still go back for more even after beating it 3 or 4 times now.
Honestly if you own a DS and do not have this game then for shame.
Portal, well I can't say anything bad about it you know? It's Portal!
I finally played HL2 and saw what all the fuss was about, but I get the feeling Ep 3 won't be around for a while. Mass Effect is great, it's really engrossing but it has some problems with the AI. Halo 3 had a dissapointing single player experience but the multiplayer is some of the best I've played. TF2 was a load of fun but there was very little variety, CoD4 is great but it doesn't have the same staying power for me.
The only blockbuster titles of the year I've played were Orange Box and Prime 3. The rest are all in a big pile on my floor, because although my new job gives me money to buy them, it takes all my time away from playing them.
Bioshock? Mario Galaxy? Witcher? Phantom Hourglass? All on my floor.
For me? I d'no. Maybe Prime 3 or Mario Galaxy.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Then Christmas happened, and Portal happened, and...
Everything about Portal just kind of CLICKED. The puzzles, music, dialogue, environments, with the rat nests tucked in just the right spots to break from the antiseptic level design and hinting at the last run... I loved it.
Too short; but that's a universal complaint.
Persona 3 made a JRPG INTERESTING for me again; shaking up so much of the standards of the genre - I liked only being in control of ONE person, and having partner AI that wasn't retarded actually making moves of strategic importance. The only thing I disliked about it was that tower trips required planning; and thus, skipping the more fun social interaction parts to prepare for the tower. Actually, scratch that. The dungeon just didn't do it for me once I got to the eye rape section of the tower.
Although I don't see the point of this thread if we're having an actual poll next week
Though I haven't played Bioshock or Rock Band yet.
Portal is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay overrated.
Same here.
Being a seasoned gamer with a particular fondness for platforms, I found myself --when I first started playing Galaxy-- moving my head in an effort to "see" around corners, etc. This is something I haven't done since the first time I picked up a NES controller 19 years ago. For a game so saturated in its own history of iterations, it manages to create something wholly new and refreshing.
Portal on the other hand is totally familiar in play mechanics, but it's use of humor and exceptional level design stand out. The portal gun could have been a gimmick (which may explain the game's length somewhat) but valve manipulates the concept in so many different ways that it never tires. And the ending was magnificent.
I'd also like to mention Kane & Lynch, not because of the mediocre game, but because of the media attention generated by Eidos' deceptive marketing tactics and gaming-publication bullying.