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Battle Fleet Gothic: Or How I Learned to Stop Hating and Love the Space Squig!

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    Gabriel_PittGabriel_Pitt (effective against Russian warships) Registered User regular
    edited January 2008
    Krakaggar wrote: »
    Is permission needed to field the FW Tau, or can one just say "this counts as"? D:
    Counts as what? You've got the ship, you've got the rules, that's what it is, that's how you play it as.

    As far as I'm aware, you don't 'need' permission to use something from Forge World in _any_ of GW's games. Even for stuff like Baneblade's and Titans, all you need to do is okay the use of two FoCs before hand, and you're good to go.

    Gabriel_Pitt on
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    NorgothNorgoth cardiffRegistered User regular
    edited January 2008
    Of course bfg has this

    Norgoth on
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    The Count Of Midget FistoThe Count Of Midget Fisto Registered User regular
    edited January 2008
    The fact that this was written by Andy Chambers instantly spiked my interest.

    The Count Of Midget Fisto on
    In Low Orbit Over Budapest
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    thorpethorpe Registered User regular
    edited January 2008
    SJ wrote: »
    thorpe wrote: »
    delroland wrote: »
    Battleships are 6" long. Most Ork hulks are about 12"-18".


    Laaaame. It should be at least twice that, dammit.

    Well, in BFG, models do not represent ships. Ships are said only to occupy the area occupied by the stem on the flying base that holds the model up. Measurements for firing are made from 'stem to stem', and the bases are simply a way to determine how close something like nova cannons, torpedoes, or bombers need to get to affect a ship with their weapons (or the resulting thermonuclear explosions, from the weapons).

    Ahh. I am... placated.

    thorpe on
    [SIGPIC][/SIGPIC]
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    InquisitorInquisitor Registered User regular
    edited January 2008
    Hmm, I guess my BFG army should reflect my 40k army, which are Traitor Guard. Fluffwise they defected a long time ago during the Horus Heresy period, so it makes a lot more sense to use the Chaos fleet then an Imperial fleet with spiky bits tacked on, eh?

    Besides, the Chaos BFG models look awesome.

    Inquisitor on
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    Cynic JesterCynic Jester Registered User regular
    edited January 2008
    Inquisitor wrote: »
    Hmm, I guess my BFG army should reflect my 40k army, which are Traitor Guard. Fluffwise they defected a long time ago during the Horus Heresy period, so it makes a lot more sense to use the Chaos fleet then an Imperial fleet with spiky bits tacked on, eh?

    Besides, the Chaos BFG models look awesome.

    The Chaos fleet is Traitor Navy, so yes. You can make them Traitor Marines, but fuck that shit. Making my ships more expensive. More ships is always good. More big ships even better. Then comes the planet killer and oh god it actually has rules for destroying a planet.

    Cynic Jester on
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    InquisitorInquisitor Registered User regular
    edited January 2008
    In BFG is it better to take a balanced fleet with a smattering of abilities? Or focus on one thing? Or are both tactics equally valid?

    Because looking over the Chaos list, it looks like I can build a fleet where nearly every model can launch attack craft, or a fleet where nearly every model can launch torpedoes, or a list where nearly every model has more guns then god.

    Inquisitor on
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    Cynic JesterCynic Jester Registered User regular
    edited January 2008
    Inquisitor wrote: »
    In BFG is it better to take a balanced fleet with a smattering of abilities? Or focus on one thing? Or are both tactics equally valid?

    Because looking over the Chaos list, it looks like I can build a fleet where nearly every model can launch attack craft, or a fleet where nearly every model can launch torpedoes, or a list where nearly every model has more guns then god.

    The Chaos list is very versatile. I usually run escort heavy lists with just a few cruisers and maybe a battleship depending on points. Lances are awesome, so awesome, so I tend to pack as many of them into my list as I can while still maintaining a decent amount of attack craft.

    I've played against torp heavy chaos and god almighty can you cut down the enemies maneuverability by saturating areas with torpedoes, forcing the opponent where you want him. You'll generally want to back it up with other things though.

    Cynic Jester on
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    SJSJ College. Forever.Registered User regular
    edited January 2008
    Inquisitor wrote: »
    In BFG is it better to take a balanced fleet with a smattering of abilities? Or focus on one thing? Or are both tactics equally valid?

    Because looking over the Chaos list, it looks like I can build a fleet where nearly every model can launch attack craft, or a fleet where nearly every model can launch torpedoes, or a list where nearly every model has more guns then god.

    Both are valid, though it takes some getting used to using a fleet that relies on Ordnance (again, that meaning torpedoes/bombers/fighters/torpedo bombers).

    SJ on
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    delrolanddelroland Registered User regular
    edited January 2008
    In my personal experience, carriers are fuckawesome. Fighters ruin torpedoes and bombers, and bombers ruin everything else.

    Hell, if that's too complicated for you, play Orks: they get fighta-bombaz.

    delroland on
    EVE: Online - the most fun you will ever have not playing a game.
    "Go up, thou bald head." -2 Kings 2:23
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    WulfWulf Disciple of Tzeentch The Void... (New Jersey)Registered User regular
    edited January 2008
    Which are like Russel Crowe.

    Wulf on
    Everyone needs a little Chaos!
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    InquisitorInquisitor Registered User regular
    edited January 2008
    Wulf wrote: »
    Which are like Russel Crowe.

    Nobody interrupts their poetry?

    Inquisitor on
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    SJSJ College. Forever.Registered User regular
    edited January 2008
    Wulf wrote: »
    Which are like Russel Crowe.

    Hey, put my explanation of the fleets in your reserved post. DO IT.

    SJ on
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    InquisitorInquisitor Registered User regular
    edited January 2008
    Well, I decided to make a 2k point Chaos list for the heck of it. I decided to mainly focus on guns and torpedoes, but I can deploy some fighters/bombers still.

    List is as follows:
    Chaos Warmaster (Ld8) 50pts, required to have one.

    Chaos Desolater Class Battleship 300pts, Strength 9 torpedoes, and 60cm lances, wee!

    Chaos Repulsive Class Heavy Cruiser 230pts, Strength 6 torpedoes and strength 14 weapons batteries

    Chaos Hades Class Heavy Cruiser 200pts, good gun and lance action

    Chaos Styx Class Heavy Cruiser 275pts, Long range guns/lances and 6 points of fighter/bombers

    2x Chaos Carnage Class Cruisers 360pts, these dudes are just bristling with guns

    2x Chaos Murder Class Cruisers 340pts, less guns but some nice lances

    6x Chaos Infidel Class Raider 240pts, probably set up in two groups of three. Can lay down strength 6 torpedo attacks and have guns.

    1995pts total

    Inquisitor on
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    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited January 2008
    I love my Imperial fleet.


    Torpedo runs <3

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
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    No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    edited January 2008
    I'm short on cash, how are 500 point battles? I already picked up the Necron cairn ship, how much would a general Necron Fleet cost me? The tombship is nice because it sucks 500 points out of the army list. Yay point heavy ships making up for my lack of a wallet. 8-)

    No-Quarter on
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    SJSJ College. Forever.Registered User regular
    edited January 2008
    No-Quarter wrote: »
    I'm short on cash, how are 500 point battles? I already picked up the Necron cairn ship, how much would a general Necron Fleet cost me? The tombship is nice because it sucks 500 points out of the army list. Yay point heavy ships making up for my lack of a wallet. 8-)

    500 point battles are fine. In fact, a lot of missions are typically in the 750 or less range.

    SJ on
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    InquisitorInquisitor Registered User regular
    edited January 2008
    SJ wrote: »
    No-Quarter wrote: »
    I'm short on cash, how are 500 point battles? I already picked up the Necron cairn ship, how much would a general Necron Fleet cost me? The tombship is nice because it sucks 500 points out of the army list. Yay point heavy ships making up for my lack of a wallet. 8-)

    500 point battles are fine. In fact, a lot of missions are typically in the 750 or less range.

    Oh, so the 2k list I made is on the rather huge size then. I figured 2k would be the standard-ish size.

    Time to make a smaller list then! That is a subset of my main one. Lessee,

    Keep the two Carnage Cruisers, the Hades Heavy Cruiser and 3 Infidel class Raiders, and the leader. (Gotta have him). 730 points. That was easy. And the whole army is under $50.

    Wow, I am really liking this BFG stuff.

    Inquisitor on
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    SJSJ College. Forever.Registered User regular
    edited January 2008
    Well, in the campaign system, raids are up to 750, and Large Raids / Battles are 750-1500.

    SJ on
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    SJSJ College. Forever.Registered User regular
    edited January 2008
    No-Quarter wrote: »
    I'm short on cash, how are 500 point battles? I already picked up the Necron cairn ship, how much would a general Necron Fleet cost me? The tombship is nice because it sucks 500 points out of the army list. Yay point heavy ships making up for my lack of a wallet. 8-)

    I feel like I should let you know, Chaos ships can take marks of Chaos. Marks of Tzeentch, even.

    SJ on
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    No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    edited January 2008
    SJ wrote: »
    No-Quarter wrote: »
    I'm short on cash, how are 500 point battles? I already picked up the Necron cairn ship, how much would a general Necron Fleet cost me? The tombship is nice because it sucks 500 points out of the army list. Yay point heavy ships making up for my lack of a wallet. 8-)

    I feel like I should let you know, Chaos ships can take marks of Chaos. Marks of Tzeentch, even.

    I'm aware, but I'm also a Necron player, and BFG is Necrons done RIGHT. I still have the 40k army in fact. It's funny, the army I WANTED from Necrons I got in Thousand Sons, but now there's the obvious speculations about Necrons getting S&P, Feel no Pain, and Rending on their flayers. So it looks looks like I may get my cake and be able to eat it too! :lol:

    So SJ, how much do you think a 750 Necron Fleet would cost? I already have a Tombship, is that a viable choice for 750, or better for the 1k battles? How much would a 1k fleet cost?

    TBH I'm considering just making the smaller ships out of tin foil and green stuff.

    No-Quarter on
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    No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    edited January 2008
    Ah fuck! I'm reading the Necron fleet rules and they say that they haven't encountered a Tombship that wasn't escorted by at least 3 Scythes. So if I took 3 Scythes and a Tombship thats 1300+ points! >.<

    Obviously that's not set in stone and I'd likely take 2 Scythes instead but shit damn man. What's the deal on the number of escorts I should take to uncomfortable protect my big boys?

    No-Quarter on
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    SJSJ College. Forever.Registered User regular
    edited January 2008
    Honestly, in 750, I wouldn't worry about the Cairn at all. In fact, you can't even do it: the fleet list says you can have one Cairn Tombship for every Scythe Harvester in the fleet, which is a grand total of 775 points.

    I'm not gonna pretend to know much about Necron Fleet tactics, but I'd take a Scythe, two Shrouds, two re-rolls, and then the rest on escorts.

    SJ on
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    No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    edited January 2008
    SJ wrote: »
    Honestly, in 750, I wouldn't worry about the Cairn at all. In fact, you can't even do it: the fleet list says you can have one Cairn Tombship for every Scythe Harvester in the fleet, which is a grand total of 775 points.

    I'm not gonna pretend to know much about Necron Fleet tactics, but I'd take a Scythe, two Shrouds, two re-rolls, and then the rest on escorts.

    Are the rerolls for every turn or just 2 and then they're expended? And those can be used for anything? What would they be best used for? I'm still plumbing the main rulebook so...

    No-Quarter on
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    AsherAsher Registered User regular
    edited January 2008
    Damn you all!
    Now my Empire Army is never going to get done! On the other hand, I just figured out that I can do 2k points of Chaos Fleet. 18 Escorts, 3 Cruisers, 1 Heavy cruiser, 1 Grand Cruiser and 1 Battleship. Thats a lot of Boom.
    Now I'm looking at the GW US website trying to figure out how many Escorts I can buy If I don't eat this week.
    You BASTARDS! I was on the wagon!

    Asher on
    I put models on Instagram now: asher_paints
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    SJSJ College. Forever.Registered User regular
    edited January 2008
    No-Quarter wrote: »
    SJ wrote: »
    Honestly, in 750, I wouldn't worry about the Cairn at all. In fact, you can't even do it: the fleet list says you can have one Cairn Tombship for every Scythe Harvester in the fleet, which is a grand total of 775 points.

    I'm not gonna pretend to know much about Necron Fleet tactics, but I'd take a Scythe, two Shrouds, two re-rolls, and then the rest on escorts.

    Are the rerolls for every turn or just 2 and then they're expended? And those can be used for anything? What would they be best used for? I'm still plumbing the main rulebook so...

    Re-rolls are for leadership checks, which are used for a number of things. Mostly though, you'll be rerolling your leadership checks for going onto Special Orders, ie, Lock On, All Head Full, Burn Retros, Reload Ordnance, etc. You also use leadership checks when ramming ships, traveling through interstellar phenomena, etc.

    Yes, that's two for the whole fleet, and you only get those re-rolls once. So after you've re-rolled twice, you don't get any extras. It's not per-turn.

    SJ on
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    SJSJ College. Forever.Registered User regular
    edited January 2008
    Asher wrote: »
    Damn you all!
    Now my Empire Army is never going to get done! On the other hand, I just figured out that I can do 2k points of Chaos Fleet. 18 Escorts, 3 Cruisers, 1 Heavy cruiser, 1 Grand Cruiser and 1 Battleship. Thats a lot of Boom.
    Now I'm looking at the GW US website trying to figure out how many Escorts I can buy If I don't eat this week.
    You BASTARDS! I was on the wagon!

    Anything 40k related is automatically cooler than fantasy anyway, so what's the worry? :P

    SJ on
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    AsherAsher Registered User regular
    edited January 2008
    Re-rolls are pretty essential if you want your fleet to function smoothly. Having one ship fail a Special Order check at the start of your turn, and completely boning your plans is bad. Also, for reloading ordnance.

    Asher on
    I put models on Instagram now: asher_paints
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    No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    edited January 2008
    I'll bone your plans by reloading the ordnance of rerolling interstellar phenomena! That's right! I don't even attempt to make sense!

    On topic: Criminey the Necrontyr fleet is horrifically powerful. Muahahaha!

    750: Scythe, 2 Shrouds, 1 Jackal, 1 Dirge, 2 rerolls

    Good? Bad? Twiddlefaddlemuck? If I drop a reroll I can pick up another Jackal or Dirge.

    No-Quarter on
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    InquisitorInquisitor Registered User regular
    edited January 2008
    Wait, can all the races by re-rolls or is this just a necron thing?

    Inquisitor on
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    AsherAsher Registered User regular
    edited January 2008
    Yep, all races can, though in different forms. Chaos can only get more rerolls by taking mark of Tzeentch.

    Asher on
    I put models on Instagram now: asher_paints
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    No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    edited January 2008
    Inquisitor wrote: »
    Wait, can all the races by re-rolls or is this just a necron thing?

    I'm pretty sure others can too, it's in their appropriate rules under "wargear" or whatever the equivalent section is called for your fleet. IIRC that's what the Mark of Tzeentch gives to ships as well.

    Necrons are special because you purchase the rerolls for the fleet as a whole, as opposed to other races where you purchase them for specific ships.

    I just finished the Leadership section, and special orders. Basically if you want your ships to do any special actions, such as moving faster or shooting better, or even bracing for impact, you need to pass LD checks. Boning those tests at a critical juncture is bad bad bad.

    Moreover, since this isn't Marine-Hammer40k you can't expect LD 10 being given out to your ships like candy. You roll for the Ld of your vessels on a D6- 1 is LD6, 2-3 is LD 7, 4-5 is LD8, and 6 is LD 9, Necron Tombships with a Sepulchre upgrade are auto LD 10. Hurrah! They also cost 550 points! Doh! >.<

    No-Quarter on
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    SJSJ College. Forever.Registered User regular
    edited January 2008
    No-Quarter wrote: »
    Necrons are special because you purchase the rerolls for the fleet as a whole, as opposed to other races where you purchase them for specific ships.

    No, re-rolls are for the whole fleet unless something specifically says otherwise. Difference being that Necrons don't have a character (ie, Admiral, Warlord, etc) that they use to get their re-rolls. So if an Ork Warlord's ship is destroyed and he hasn't used his re-rolls yet, then they're lost for that battle. But Necron's don't have an admiral, per se, which is what they mean when the re-rolls are purchased for the fleet as a whole.

    SJ on
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    AsherAsher Registered User regular
    edited January 2008
    What makes BFG really great is the campaign rules. Ships gain experience, refits and you can even beseech the dark powers for aid.

    Asher on
    I put models on Instagram now: asher_paints
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    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited January 2008
    My only complaint about BFG is that it's table heavy.


    However, a lot of the tables also happen to be fun stuff like critical hit charts.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
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    AsherAsher Registered User regular
    edited January 2008
    True, but as you say, you can forgive it when tables relate to Warp Drive overloads.
    One game of BFG I played, 5 cap ships were destroyed in a single turn after my Flag ship's Warp Drive imploded. it took out 2 Strike cruisers, one of which also exploded spectacularly.
    The only thing let on the table at the end of the game was a crippled Battle Barge.

    Asher on
    I put models on Instagram now: asher_paints
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    fadingathedgesfadingathedges Registered User regular
    edited January 2008
    how much table real-estate would you need for 2 and 5 man games, respectively?

    fadingathedges on
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    SJSJ College. Forever.Registered User regular
    edited January 2008
    I need to reinforce what was said about the campaign system. Unfortunately I haven't played in one yet, but just looking at it, I can tell it's awesome. A couple of the vets around here have pretty extensive (6000+ pts) fleets, and the stories about their campaigns are awesome.

    Plus, Orks can call upon the Waaaagh! to make their ships better, for Mork's sake :P

    SJ on
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    SJSJ College. Forever.Registered User regular
    edited January 2008
    how much table real-estate would you need for 2 and 5 man games, respectively?

    However much you want/feel you need, to be honest. Personally around here we play on the same size tables as 40k - 6' x 4'.

    SJ on
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    AsherAsher Registered User regular
    edited January 2008
    I've found that 4x4 is good for Raids (500-750) is good, with 6x4 being good for Battles (1000-1500). Though, some of the games I have played on larger tables make maneuvering a lot more interesting and there is so much more space for dancing around.

    Asher on
    I put models on Instagram now: asher_paints
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