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"Well at least play this part" - Must play/unique scenarios in games

DeusfauxDeusfaux Registered User regular
edited February 2008 in Games and Technology
Nobody has the time to play through everything - so is there some really awesome part of a given game they should check out?

This isn't a poll thread, as I think people should be genuinely interested in others' suggestions, but after having played a bit of Dark Messiah of Might and Magic and Lost Planet the other day and quite enjoying the novel experiences I had in them, I was thinking about these great bits of games that you'd otherwise miss because the rest of the game is not so good, and/or the reviews were not so favourable.

Now, I'm sure EVERY game has some redeeming qualities, but that's not exactly what I'm after. I want to know what people think are really great features or parts of games that would normally be overlooked or passed on - generally because the rest of the game is not so hot or it's just not something that looks interesting.

A way to phrase it might be - "I think every gamer owes it to themselves to try (this bit of gameplay/this feature/this sequence) in (game title)"

Ideally, these are NOVEL or UNIQUE experiences with some kind of hooks or innovations not done before in other games, or not done nearly as well.

There are 10000 shooters out there, but you can play a few and get most of the experience the genre offers.

Also, some games are just obviously good... so maybe try to go for 80% score type games.



poor suggestions (IMO, of course)
-Wipeout Pure - great game - but nothing you can't get from playing pretty much any other Wipeout, or an F-Zero.
-Pokemon - capturing your first pokemon or 2 is cool, but most of the reward is much deeper into the game; raising your team and competing against others. Beyond that, its pretty standard JRPG fare.
-most fighters (don't kill me!) - dont get me wrong, lots of great games, but the innovation is much more technical and not obvious or apparent to people who might only occasionally play these games. If something is major innovative/novel/unique - and non fighter fans should try it - hey go ahead and make a case for it!
-most JRPGs - same sort of thing as above - the games just arent typically very differentiated between them. of course there are some that non-rpg fans should at least check out or play at least once


I think everyone should try

(obvious)
-playing a Zelda game (OoT) if just for running around and riding a horse through the overworld and the sense of exploration and adventure in it
-Portal - you've just not experienced something like this done so seamlessly in a game. giving you control of where the portals start and end floors it.

(not obvious)
-The first level of Lost Planet - for its rare-for-a-shooter and really well done winter type environments (and the following cave in the first level), gameplay involving using mechs and detaching their weapons to mow down all sorts of interesting bugs (creature design), and fun and epic boss fight
- Dark Messiah of Might and Magic - for one of the best implemented first person melee combat games out there, period. I'd play at least up until the "chase" at the beginning of the game. I've played a LOT of shooters, but this was a novel and fun experience, being able to swing a sword, or carry a shield and parry, or kick guys into and off of things
- Prey, for its' implementation of persistent and continuous portals, and the high level of interaction with the environment (even in just the opening bar!), combined with being told from a first person perspective. Just the first few "levels" would be more than sufficient





play more if you want, but at least check that out


These are things I think gamers should all try or see, even if they can't spare the time or money for the full game experience. MOST of these can be experienced in the demo, if available.

Deusfaux on
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Posts

  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    because of controller

    -Donkey Kong: Jungle Beat- because what other platformer plays in such a novel and interesting way? (Bongo controller) Play a couple levels!
    -Steel Battalion - you have to go through the mech startup sequence and try running around once with this crazy thing

    Deusfaux on
  • chubschubs Registered User regular
    edited February 2008
    First fight in Shadow of the Colossus. There's nothing like it.

    chubs on
  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    oh good one. Yeah I think everyone should try Shadow of the Colossus even if just for the first fight.

    -one of the best WWII shooters - I'm thinking maybe Call of Duty 2 for the feeling of being in the middle of true chaos of a war that really happened. The constant explosions, noise, men yelling, gunfire, smoke, planes overhead, etc. Perhaps there is a better game that does this.

    -One of the Factor 5 Star Wars games (Rogue Squadron, etc)- perhaps the Hoth battle, and/or one of the space battles with waves of 70 Tie Fighters - because these are the best recreations we have of those battles from the movies

    Deusfaux on
  • DarkPrimusDarkPrimus Registered User regular
    edited February 2008
    chubs wrote: »
    First fight in Shadow of the Colossus. There's nothing like it.

    I like to use the 13th colossus as the "look at this" bit, myself.

    DarkPrimus on
  • LordOfMeepLordOfMeep Registered User regular
    edited February 2008
    Deusfaux wrote: »
    because of controller

    -Donkey Konga - because what other platformer plays in such a novel and interesting way? (Bongo controller) Play a couple levels!

    You're thinking of DK: Jungle Beat. Dokey Konga is the subpar rhythm game that just happened to spawn one of the most unique controllers for a platformer game ever.

    LordOfMeep on
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  • unknownsome1unknownsome1 Registered User regular
    edited February 2008
    The mission "Death From Above" from Call of Duty 4 - it is simply amazing. I don't know any other war game that allows you to take control of the weapons of a gunship like that.

    unknownsome1 on
  • Charles KinboteCharles Kinbote Registered User regular
    edited February 2008
    I hardly think that CoD4's "must-play area" is the gunship level. It's fun, sure, but it's not particularly imaginative and hardly breaks any new ground. In fact, I would say that it is the worst part of the game if only because it is bland, simple and uninspired.

    The true, awesome, amazing, jaw-dropping areas of CoD4 are as follows.

    Beginning of Act 1
    The car ride as the president, and the following.

    Beginning of Act 2, I think?
    Post-nuclear explosion, as the American marine.

    Playing as Leftenant Price
    All Ghillied Up, maneuvering through the ruins of Chernobyl

    Those are, I feel, the important parts of CoD, because those are the ones that were so incredible and cinematic that game developers for years to come will be inspired by them.

    Charles Kinbote on
  • SorensonSorenson Registered User regular
    edited February 2008
    The Dark Brotherhood questline from Oblivion is a god damn work of art. The Big Man is just so well acted and designed that you'll actually be fearful of crossing him (when not in general awe of his presence) and the setup for some of the quests are just perfect, with bits that you'll just never be able to forget.
    This is one of the best parts of the entire line, so you've been warned.
    I can still hear Vicentae Valientae (or whatever it is)'s cry of "Why, brother?" as I cut him down during the purification. D:

    Sorenson on
  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    one of the Burnout games (Takedown/Revenge/etc) for the sense of speed while boosting, and causing numerous slow-mo crashes all around you with the other racers. There are few gaming experiences quite like bumping some guy into the wall at 90mph and then having the camera whip back and around watching the whole thing unfold in slow mo then snapping back to you speeding off like it aint no thing

    Deusfaux on
  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    Aliens vs Predator 2: - the first level or so of each race. I'm not aware of another game that gets you as close to the fictional reality of these 2 legendary creatures - what better way to do it than to be them? Hunting humans in the opening jungle level of the Pred campaign, running scared shitless alone as a marine, or going through the entire life cycle of the Alien in it's opening - unforgettable stuff

    Deusfaux on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited February 2008
    I have to wholly disagree with Lost Planet, the first few levels disgusted me and turned me off of the game.

    On the other hand, I'd just hand someone the controller for Crackdown and let them have a go at their first ten minutes.

    UnbreakableVow on
  • YodaTunaYodaTuna Registered User regular
    edited February 2008
    Any Devil May Cry because it is the absolute pinnacle of combat in any game ever created. It's so smooth and responsive and even if you don't know what you're doing, most of the time you still look like a bad ass.

    YodaTuna on
  • Page-Page- Registered User regular
    edited February 2008
    Quake series, especially Quake 3 and mods. The sensations you get once you've got a handle on the movement systems can't be matched, or even approached. Once you've been, you can't go back.

    Page- on
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  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    re: Lost Planet Really? Maybe its just the shooter fan in me, but I hadn't really played something quite like that before. I'll submit that maybe since I just played it, there's bias there and I'll forget about it soon, unlike these other games I've put up.

    totally agree on Devil May Cry and perfect example of what I'm looking for/thinking about. haha its so true - even when you dont know what you're doing - it's still super fluid and you look incredible doing it.

    re: Page - but is "a handle on the movement systems" of Quake 3 something pretty much anyone can get with a small amount of time or effort? Lots of games are rewarding at the levels of higher involvement and familiarity but thats not really what I'm after.

    I MIGHT say Quake 3 for stripping a shooter's elements to the bare essentials and pretty much perfecting them - a pure run and gun experience, but I can't talk of mastery or something like that. I'll say bouncing around with a friend in those bouncy platform open space levels is pretty unforgettable

    Deusfaux on
  • YodaTunaYodaTuna Registered User regular
    edited February 2008
    I hardly think that CoD4's "must-play area" is the gunship level. It's fun, sure, but it's not particularly imaginative and hardly breaks any new ground. In fact, I would say that it is the worst part of the game if only because it is bland, simple and uninspired.

    The true, awesome, amazing, jaw-dropping areas of CoD4 are as follows.

    Beginning of Act 1
    The car ride as the president, and the following.

    Beginning of Act 2, I think?
    Post-nuclear explosion, as the American marine.

    Playing as Leftenant Price
    All Ghillied Up, maneuvering through the ruins of Chernobyl

    Those are, I feel, the important parts of CoD, because those are the ones that were so incredible and cinematic that game developers for years to come will be inspired by them.

    Ah the most important part of CoD, is the Russian mission from one of the first two where you don't have a gun. That was intense shit.

    YodaTuna on
  • MolotovCockatooMolotovCockatoo Registered User regular
    edited February 2008
    Firs thing that came to my mind was Hell in Painkiller. So awesome. Best rendition of Hell in any videogame definitely.
    It's a giant battlefield spanning all levels of warfare from spears and catapults to giant tanks, completely frozen in the instant of a massive nuclear explosion. There are no physical enemies, only ghosts of the various soldiers. You fight the last boss in the light of the frozen silent mushroom cloud.

    MolotovCockatoo on
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  • bruinbruin Registered User regular
    edited February 2008
    Would you kindly play the plot twist in BioShock?

    Also the last levels in Halo and Osu! Tatakae! Ouendan

    bruin on
  • Raiden333Raiden333 Registered User regular
    edited February 2008
    To go a little more basic... "Oh, you've never played a video game before? Here, try one round of Wii Sports. Trust me."

    But I think my all time favorite single event in a video game is the fight with The End in MGS3.

    Raiden333 on
  • SorensonSorenson Registered User regular
    edited February 2008
    A couple more that just popped up in my mind:

    X2 The Threat: The first time you initiate a manual docking sequence in the simulator - you know, when you have no clue what any buttons save for three of 'em do, and you're just slowly gliding along trying to line up with the runner lights, with that music blasting in the background. Oh, man. It's like the fucking Monolith from Space 2001 or something.

    STALKER, when modded up with Oblivion Lost: the first time you get hit by a blowout is fucking terrifying. I'm not saying much so people won't get too spoiled or anything, but even now when I hear that first warning whine I'm scampering for cover like a man possessed.

    Sorenson on
  • KazhiimKazhiim __BANNED USERS regular
    edited February 2008
    bruin wrote: »
    Would you kindly play the plot twist in BioShock?

    Uh, except that it wouldn't make sense to anybody who hadn't played the rest of the game.

    Kazhiim on
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  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited February 2008
    "Make the moon" in Katamari Damacy 1. It's the only level where you become THAT gigantic and it's so awesome your first time through.

    Gilder on
  • YodaTunaYodaTuna Registered User regular
    edited February 2008
    Raiden333 wrote: »

    But I think my all time favorite single event in a video game is the fight with The End in MGS3.

    My girlfriend stopped playing MGS3 right before this fight. The End was more epic though.

    YodaTuna on
  • LordNibblerLordNibbler Registered User regular
    edited February 2008
    The village in Resident Evil 4!

    LordNibbler on
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  • bruinbruin Registered User regular
    edited February 2008
    Kazhiim wrote: »
    bruin wrote: »
    Would you kindly play the plot twist in BioShock?

    Uh, except that it wouldn't make sense to anybody who hadn't played the rest of the game.

    I dunno, it explains everything pretty thoroughly. I've shown it to a couple friends who didn't play the rest of the game and they got it.

    bruin on
  • Page-Page- Registered User regular
    edited February 2008
    Deusfaux wrote: »
    re: Page - but is "a handle on the movement systems" of Quake 3 something pretty much anyone can get with a small amount of time or effort? Lots of games are rewarding at the levels of higher involvement and familiarity but thats not really what I'm after.

    I MIGHT say Quake 3 for stripping a shooter's elements to the bare essentials and pretty much perfecting them - a pure run and gun experience, but I can't talk of mastery or something like that. I'll say bouncing around with a friend in those bouncy platform open space levels is pretty unforgettable

    Well, it depends. You aren't going to master it; that takes years for most people. But you can learn it, and you can feel what it's like. I could teach someone to strafe jump in 10 minutes max, and after you learn you never forget. And once you get a feel for it, you'll be hooked, and you'll be able to watch speed running movies and really get what's going on. Feeling it yourself is x1000 better, though.

    I'm telling you it's worth it.

    RE4 Village is pretty awesome, too.

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  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    Gilder wrote: »
    "Make the moon" in Katamari Damacy 1. It's the only level where you become THAT gigantic and it's so awesome your first time through.

    That's a good one, but you know I'd say even the first level is good enough in regards to demonstrating a unique and novel gameplay experience.

    I would totally show Katamari Damacy to any person who hadn't seen or played it before.

    Deusfaux on
  • Stevo 22Stevo 22 Registered User regular
    edited February 2008
    The mission "Death From Above" from Call of Duty 4 - it is simply amazing. I don't know any other war game that allows you to take control of the weapons of a gunship like that.

    I have to support this because I actually used this as a "well at least play this" tool last night and it will lead to a rental, possibly a purchase. Really fun sequence. Great game.

    Stevo 22 on
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  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    I think everyone should try Karaoke Revolution/Singstar/Singing in Rock Band at least a couple times - by themselves if they need to feel comfortable, but then with other people around too.

    -one of GH/RB too for very obvious reasons

    Deusfaux on
  • Raiden333Raiden333 Registered User regular
    edited February 2008
    YodaTuna wrote: »
    Raiden333 wrote: »

    But I think my all time favorite single event in a video game is the fight with The End in MGS3.

    My girlfriend stopped playing MGS3 right before this fight. The End was more epic though.

    Do you mean you think The Boss was more epic? That sentence doesn't compute.

    Personally, I loved the sniper battle much more than CQC.

    Raiden333 on
  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    Raiden333 wrote: »
    To go a little more basic... "Oh, you've never played a video game before? Here, try one round of Wii Sports. Trust me."

    Another really good suggestion. Even if they have played a game before (though if they've played a ton of other similar wii games its not as impacting)

    Deusfaux on
  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    Max Payne - playing out an ambush 100 times over, using one of the earlier and best post-Matrix implementations of bullet time, and trying to do things in the most cinematic and cool way possible

    Deusfaux on
  • KelorKelor Registered User regular
    edited February 2008
    The village in Resident Evil 4!

    Definately.


    I'll throw in either the fight against the battlecruiser fleet in Zone of the Enders 2 or where you fight and totally ruin hundreds of enemy suits shit at once later on in ZoE2. All those red dots on the radar are bad guys.

    Or any part where you have the Vector Cannon.

    Kelor on
  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    So (to come back to the topic) - what exactly about ZoE2, or those bits of it in particular are really different or unique or novel or whatever compared to other games?

    Something about the presentation? The gameplay? The graphics? I don't doubt they are awesome parts of that game - but what am I getting from them that I can't get from other games? (or cant' get anywhere near as well)

    Deusfaux on
  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    One of the bullet SHMUPS like Ikaruga - you dont have to be a pro to fluke out and dodge a massive pattern of one-touch-you-die-crap your first time around and the feeling is incredible

    Deusfaux on
  • YodaTunaYodaTuna Registered User regular
    edited February 2008
    Raiden333 wrote: »
    YodaTuna wrote: »
    Raiden333 wrote: »

    But I think my all time favorite single event in a video game is the fight with The End in MGS3.

    My girlfriend stopped playing MGS3 right before this fight. The End was more epic though.

    Do you mean you think The Boss was more epic? That sentence doesn't compute.

    Personally, I loved the sniper battle much more than CQC.

    I swear to god, I read your original post as The Boss. It's late.

    YodaTuna on
  • Page-Page- Registered User regular
    edited February 2008
    Also, if you could manage it, the Garden attack in FFVIII is epic as all hell. It's half way through the game, though. The way FMV was cut into the gameplay still amazes me.

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  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    House of the Dead/Time Crisis - how could you ever forget playing a light-gun game? Doesnt really matter which one you play, though something beyond Duck Hunt preferrably to get the experience of bad guys coming at or shooting at you too. Everybody should have played a modern light-gun game



    Yeah the FF's are some of my fave games but I'm struggling to think of something about them that would be really novel and interesting to a non-fan... perhaps the epic and cinematic nature of some of the modern titles - I'm sure non fans wanted to try FFVII after seeing the commercials that were hitting tv back in '97.

    Deusfaux on
  • DeusfauxDeusfaux Registered User regular
    edited February 2008
    some team FPS game with vehicles like Battlefield 2 - amazingly fun jumping in a multi person jeep or helicopter or boat, and being able to turn and see the real live people in there with you, able to shoot or drive of their own accord - awesome

    Deusfaux on
  • UltimanecatUltimanecat Registered User regular
    edited February 2008
    Deusfaux wrote: »
    what exactly about ZoE2, or those bits of it in particular are really different or unique or novel or whatever compared to other games?

    While I can't speak for Kelor, those parts of the game are epic in the truest sense of the word - throughout the game it's alluded to that your mech (called Orbital Frames in the ZoE universe) is probably the most powerful weapon in existence, and these sequences really drive that home. The graphics and music in this game probably make it the closest thing to actually playing an anime that I have experienced. Whether that is a good thing in your book is another discussion entirely, though.

    Ultimanecat on
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  • Page-Page- Registered User regular
    edited February 2008
    Deusfaux wrote: »
    Yeah the FF's are some of my fave games but I'm struggling to think of something about them that would be really novel and interesting to a non-fan... perhaps the epic and cinematic nature of some of the modern titles - I'm sure non fans wanted to try FFVII after seeing the commercials that were hitting tv back in '97.

    Fan or no, and I wasn't really while playing VIII, the way that game integrated FMVs was so seamless and amazing. I still can't think of an RPG that comes close today.

    Also, first section of HL1. Don't much care for the game, but up to and including the "accident," and then the escape afterwards. Really cool.

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