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[CoH/CoV] Chat: Issue 12 info arrives!
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Its sort of a shame that Cryptic gets to benefit from making a new engine while NCNorCal is saddled with the old engine Cryptic made, which is the cause of all the problems.
That said, I expect we'll see a sequel to CoH sometime in the next few years. As for Champions, we'll see if its customization makes it into beta, let alone live. I don't particularly have much faith in Cryptic's abilities to deliver features. Hell, they never even got a feature of CoV they advertised as a selling point on the box working right.
They pretty much stopped putting any effort into it after realizing the PvP community consisted of Ghost and a few other guys.
Still sucks because if Base Raids were ready at CoV's launch they would have really helped fuel PvP.
Didn't 98% of Cryptic's CoX crew become NCNC? If so it sucks but, really, your own damn fault for not building a more open engine. I give them slack simply because it was the first game they ever created but not anticipating people would want to change even just the tint of their powers was a HUGE oversight.
The whole ongoing kerfluffle over power customization has always been annoying to me because of that. I mean, I get it, I know why people want it. And it would be nice to have. But everyone who asks for it should understand just how unusual a feature it was and still is.
And here's my big problem with it: There is SO MUCH ELSE that would improve the game SO MUCH MORE than power customization. The devs need to work to make the game play better first, not make the powers prettier. All the player clamor over customization is detrimental if it takes dev resources away from those other things, IMHO.
* The Freedom Force games are the only exceptions that come to mind.
> turn on light
Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
that's why we call it the struggle, you're supposed to sweat
Well, ok. As it turns out, I have been a software developer (never my main job though). Not a games developer, but I can appreciate the difficulty and how certain portions of a program can just be terribly difficult to modify. Especially years after they were written.
> turn on light
Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
Shoot, I joined the CoH boards within the first three months they opened...which was three years before the game was even released and I recall plenty of posters talking about wanting to be able to pick the color of their powers. To me it would be like giving a kid a glove and ball but no bat for his birthday. Sure he can play catch but he won't be getting the full experience of the game.
I wouldn't even have brought it up if they hadn't decided to sprinkle snow flakes in the wind power. :P
Personally I'd have to say, at least at the moment, Dominator's are the class I've had the most fun playing. They take a bit of getting use to, and personally I found my Fire/Energy to be a bit underpowered early on, but lord are they fun. Every battle is like being on the edge of a razor. Plus the full END recovery from activating Domination makes the lack of stamina early on much easier to deal with.
Maybe once I'm done punishing myself with ninjas.
edit: and my outfit.
Some other versions I considered:
I considered taking some Enforcer armor pieces, but I decided to leave it off and maybe add it later when I have more costume slots.
I kinda want to make another one (ice/thorns just hit 40), but I'm having trouble deciding what to go with. I have a level 13 mind/psi right now who's honestly kinda meh; I'm thinking about trying out either mind/fire or fire/eng next.
that's why we call it the struggle, you're supposed to sweat
that's why we call it the struggle, you're supposed to sweat
We traded the dental plan for a free keg of beer at our meetings.
I think you should go with something on the shoulders but not enforcer armor. Maybe one of the small rounded pads
I never asked for this!
that's why we call it the struggle, you're supposed to sweat
- The Four Horsemen of the Apocalypse (2017, colorized)
Oh, and someone explain this "invention" stuff to me. I haven't been around since I8 and it is scary and confusing.
Stamina is still all but required for anything that's not Regen or Willpower. Or a Traps Mastermind.
- The Four Horsemen of the Apocalypse (2017, colorized)
Stamina is almost necessary for the vast majority of builds. Hasten you can take it or leave it but it is helpful for certain builds.
Also go do the invention tutorial in steel or cap at the university and then if you have further questions ask.
DB, pfff, way too wussie of animations for a proper troll.
- The Four Horsemen of the Apocalypse (2017, colorized)
I think the boots go really well there, normally I'm not a big fan of them. I love how the Jester mask was used to add troll style to it. :^: I seriosuly want to remake him as MechaBoosOrk, or something. A 40k WAAAAGH boss stuck in Paragon City/Rogue Isles. I guess I could go SS Brute but I'd rather wait for a more Orky choppa. I have one high level Tank so I'm not keen on making another, especially isnce I'll most likely make a shield tank.
I made this costume when Enforcer first came out. I like it but I wish the boots were scaled down just a liiiittle bit.
Might consider the Justice or Sinister pads if you have GvE.
> turn on light
Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
Where is the invention tutorial in Cap?
At the university, one of the dudes there will be your first contact for it.
Also, those Enforcer boots are really silly if you put them on an MA Scrapper:
However, if you're going for a power-armor look, I think they're fine:
I like Dual Blades a lot because of the combo system. It adds a bit of extra variety to combat. The defense debuffs seem nice as well. I've been playing a DB/WP Scrapper.
When you're in an SG you can pick a second color-set for your "SG mode". You can choose each part of your costume to be it's default color or one of the SG colors while you're in SG mode. I usually just keep my default colors. The only reason to be in SG mode is to earn moneys for the SG base (though I don't think anybody uses SG mode after lvl25, as it takes away from your Inf).
Steam (Ansatz) || GW2 officer (Ansatz.6498)