Hi, I am me. You don't know me. Some say they know me because they know themselves, but that is a different me. This me however, is here to talk about recording you video game sessions, how you share them, what use you get out of them and things of that nature. This is my first G&T thread, so be gentle.
1. I would like to get some input from the community as a whole regarding your take on video sharing. Do you see it as the future of broadcast and entertainment? Nothing more than a fad?
2. For those of you who frequent video sharing services and even those who upload themselves, what kinds of resolution do you prefer? Obviously higher is better but what kind of video quality is acceptable to get all the enjoyment or details needed from the video you're watching?
3. For those of you who record off your consoles, what kinds of setups do you prefer? Do you need something to make it easier or faster?
I am itching for a long discussion regarding what would fit the gaming community best, because you/we are the ones that do it every day. I am very interested in the potential for tutorial based video sharing, and of course the Let's Play excitement that has been floating around. What can be accomplished with ideas to feed the entertainment described above. No plugs here, so hopefully this thread is valid and not thrown out as a being spam or something.
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Make sure you have a TV in card for your computer (You can use a USB one too if you want to pick one up). The resolution I use for the game really depends on the size/length of the movie I'm making. My music video was about 2-3 minutes long, and I compressed it down to about 30MB, at 640x480 resolution.
http://www.doom9.org/ is a great place to get information/software on capturing video and other video editing software (for free).
vs
Dazzle
First thing you look at (since the website doesn't have the resolutions set) is the total number of video formats it records into. The first one does more than the 2nd, so the first one will (probably, 80% chance) output in a higher resolution.
But really there's not much of a difference between USB and PCI capture devices. Not that I know of at least... Thanks to USB2.0
My long term goal is to try and develop a medium. I have several methods for reducing the bandwidth of a video sharing service by nearly 60% - which at the end of the day means bigger files, better quality, at an overall much cheaper cost. Before even attempting to reach this goal a lot of things need to be understood and developed in order to really nail down a service that is more than enough for the average gamer, and those who aren't. I like the idea that a service of quality can be a window for non-gamers and bring them over to the fun.
Let's Play is fantastic. So much more to it than recording and commentary. The idea that you can really deliver a video game like a movie, is very appealing. I think it can really bridge the gap in alot of areas, especially for those who are uninterested in a specific genre, they can see a game they didn't know about and go play it, falling in love with it for the first time.
But places like motiono have a higher quality player, so I'll probably do a mpg file. I'm pretty amateur when it comes to my file formats though. I just choose one that fits the situation I'm in.
One end, presumably, goes into a USB port. Is there another connector that goes to the TV / other video source? What if you were trying to record what was happening on your PC monitor? Does it work like that?
And I learned the hard way that YouTube pretty much makes any video you post look like total ass. I'm still trying to find decent sites to drop my videos on, what with all this Audiosurfing going on.
One end goes into the USB port on your computer, and that cord goes into the USB box. The USB box has component/composite/s-video ports on it to plug whatever you plug into it.
Then you use a program (like DScalar) to view the signal that's being put into your computer, and then use a program like FRAPS to record it.
I assume you could also just use the USB thing to watch DVDs/play games on your PC monitor normally?
It's free, open source software. Here is the SourceForge page.
Essentially it lets you use your PC monitor as your TV is what I'm getting, and anything you could play on your TV you can play through this thing for recording. Pretty neat. Too bad the good ones are moderately expensive (for my budget).
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
You could try using Audacity to record what you say in the mic while you're playing the game.
The issue with that method is two-fold:
One, it means that I have to sync the two up.
And TWO, it means that if either app starts losing frames/whatever-the-equivalent-to-frames-is, my sync is shot.
So I need a hardware solution, ideally. Would anyone know if I could just take one of those cables with RCA plugs on one end and a headphone jack on the other and just use it to hook up a standard computer mic to one of the GameBridge's audio inputs?
what you're looking for yalborap?
Not quite. That has a headphone PLUG on the end, I'm talking one with a headphone JACK. Where one would plug in a headset or speakers or headphones or something.
I actually have such a cable lying around, but I lack a headset, so I can't really test it myself.
Stage6 was great. They also just died due to corporate stupidity.
I have trouble with Fraps just not recording any sound whatsoever.
Nope. Never works.
you do have the full version right? demo fraps doesnt record audio
How did the old magazines take pictures of gameboy games? Did they only use the ones provided by the distributor or did they have some crazy tv-setup?
I wish people would stop posting stupid shit like this without any facts whatsoever. Yeah, market researchers registered in 2006 only to start shilling now, 500 posts later. Right.
I wish mods would stop commentating on the worthless part of the post.
I know that there are tools available to capture video and screens from games on handhelds. At least, I know there is one available for the DS, but that is "not available to the general public".
I've had this problem with everything I've tried on ScummVM.
Video? No problem at all.
Sound though? Nothing goddamn works. I've tried Fraps, Camstudio and Camtasia and couldn't get sound on any of them. Fraps just out and out won't register ScummVM as the program I want to record.
That always works.
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Forget it...
Video capture card in your PC with HDMI input.
they arent cheap though.
A budget alternative is using a dvd recorder to manually record everything on your tv, then transferring the video to your pc for edit later in final cut or premiere or whatever. thats what i used to do.
dvd recorders arent cheap either but are cheaper.
You could try loading the original DOS versions up in DOSBox and see if it'll record from there.
http://randomengy.spaces.live.com/blog/cns!E8B38CD68272195C!198.entry
As the guide mentions I like to use bittorrent for distribution. Since I'm on 15 mb upload FiOS I can just stick a few public trackers on a torrent and seed the file myself.
I think youtube is the bane of game videos. It amazes me that over the last 3 years the average quality of video on the internet has declined.