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Kings of Power 4 Billion% - New Paul Robertson Animation

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Posts

  • McAllenMcAllen Registered User regular
    edited March 2008
    I thought it said Gold Rush

    McAllen on
  • HoukHouk Nipples The EchidnaRegistered User regular
    edited March 2008
    -SPI- wrote: »
    I prefered Pirate Baby because it was less like a movie and more like watching some-one play through the most awesome beat em up never made.

    My big problem with kings of power is that I felt like I needed to freeze frame half the film to see everything that was happening.
    Same for me, pretty much. With Pirate Baby, I could see myself actually playing that. This didn't look like a game, so much as it looked like a weird animation inspired by game sprites.

    Given that, the visual work is very, very good and worth watching for that alone.

    Houk on
  • KupiKupi Registered User regular
    edited March 2008
    -SPI- wrote: »
    I prefered Pirate Baby because it was less like a movie and more like watching some-one play through the most awesome beat em up never made.

    My big problem with kings of power is that I felt like I needed to freeze frame half the film to see everything that was happening.

    This is essentially what I was driving at when I said "I don't see the point". Pirate Baby was clearly an emulation of a beat 'em up. It started at the beginning of the "game", from the setup of the "damsel in distress" plot to the defeat of the end boss. It was clearly divided into scenes that represented individual levels. It flowed from one point to another.

    This... it's just all over the place. Yes, I get that it's the story of an alien invasion. But the setting changes so rapidly and there's so much obnoxious flashing light that the impression I get is all garbled. You barely get a chance to process what's happening before they move on to the next clip. I'll grant that that could be the point, a parody of the hyperactive pace of certain styles of Japanese games, but it doesn't change the fact that the initial feeling I got from it was distinctly unpleasant and contrary to the expectations I brought with me from Pirate Baby.

    Kupi on
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  • HoukHouk Nipples The EchidnaRegistered User regular
    edited March 2008
    Yeah for this one, it was clear that he was trying to combine all the different "ups" (beat em up, shoot em up, metal slug em up), but it really didn't flow together as well as before, I think. If he'd taken that concept and just divided it into discrete levels like he did with Pirate Baby, and slowed things down just a little, it would have been a lot better overall. But whatevs. Hopefully if he does another one he'll find a happy medium.

    Houk on
  • Panda4YouPanda4You Registered User regular
    edited March 2008
    Man, fuck those violence king assholes :/

    Whoa, that little cosmic girl just Cure 3:d shit up!

    Panda4You on
  • Asamof the HorribleAsamof the Horrible Registered User regular
    edited March 2008
    Loved the crap out of this one, though I agree it could do without the seizure inducing flashes. Especially at the end!

    Asamof the Horrible on
  • Steel AngelSteel Angel Registered User regular
    edited March 2008
    That was pretty cool! Definitely a lot of effort put into this. Not quite the ending I expected...
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    Steel Angel on
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  • KenninatorKenninator Registered User regular
    edited March 2008
    My favorite part was the Violence King rampage. The music was great too.

    Kenninator on
  • Zetetic ElenchZetetic Elench Registered User regular
    edited March 2008
    I am pretty happy I don't have epilepsy.

    I loved PBCBSF2k6, but I have to echo most other people in the thread; this is bigger and flashier but it's not quite as effective.

    I don't know quite how to explain it, but it feels like he's made this work a parody of anime cliches so that he doesn't have to come up with a better justification for its existence. Where PB was a genuine love note to awe-inspiring and hyperactive brawlers, this feels awkward and lost. It's not about anything in the same way PB was, and that makes me a little sad.

    Zetetic Elench on
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  • GSMGSM Registered User regular
    edited March 2008
    You know what? I think Paul hates videogames.

    If all this was done out of a love of games, he wouldn't be making movies about games. With talent like his, he'd be making them. If there's anything he likes about games, it's the pixelart, and that's it. He must have a strong dislike for the games themselves, if he chooses to just make movies about the videogame aesthetic. I'll stand corrected if anybody finds evidence of him using his talents in a real game, but right now it looks like he has no interest in the actual medium.

    GSM on
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  • HoukHouk Nipples The EchidnaRegistered User regular
    edited March 2008
    I think it was mentioned somewhere that he works for a game company as an animator, but I can't find any actual details. His livejournal lists his profession as 'animator' and that's about all I can find.

    Houk on
  • lodgerlodger Humble Narrator Registered User regular
    edited March 2008
    It seems like a bit of a stretch to declare that he "hates" games just because he uses their aesthetics to make animation rather than interactive products. He clearly has affection for the tropes and rhythms of gaming; maybe he just has different priorities.

    lodger on
  • Synthetic OrangeSynthetic Orange Registered User regular
    edited March 2008
    As far as I know, Pirate Baby landed him a job doing pixelart for a game studio. SOMEWHERE.

    Synthetic Orange on
  • Zetetic ElenchZetetic Elench Registered User regular
    edited March 2008
    I'd heard he works with handhelds as an animator, yeah.

    Zetetic Elench on
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  • JouleJoule Registered User regular
    edited March 2008
    It was throughly enjoyable. I loved how dynamic the entire thing was. It even had a Shmup section.

    Need more random fun like this.

    Joule on
  • Zetetic ElenchZetetic Elench Registered User regular
    edited March 2008
    If you haven't already, go grab Pirate Baby's Cabana Battle Street Fight 2006. It's basically the mark everyone's judging his work by.

    Zetetic Elench on
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  • JouleJoule Registered User regular
    edited March 2008
    If you haven't already, go grab Pirate Baby's Cabana Battle Street Fight 2006. It's basically the mark everyone's judging his work by.

    Oh I watched Pirate Baby before this and I enjoyed it as well. It was a bit too one sided in terms of progression in the fights but I suppose that's how a actual beat'em up would be like at good skill levels.

    I think I enjoyed this a bit better because I like those separate heroes fighting their own battles that eventually all gather somehow to fight an overarching enemy deals. For example like in LiveALive.

    Joule on
  • Zetetic ElenchZetetic Elench Registered User regular
    edited March 2008
    I really did get a DAICON IV vibe at the beginning, as well, but it never seemed to go anywhere.

    Zetetic Elench on
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  • JouleJoule Registered User regular
    edited March 2008
    I really did get a DAICON IV vibe at the beginning, as well, but it never seemed to go anywhere.

    Hmm now that you mention it, it does feel a similar in the beginning. Daicon IV felt really complete with the rejuvenating the planet part leading up the mass amalgamation in the end.

    The ending of Kings did feel a little unsatisfying.

    Joule on
  • CmdPromptCmdPrompt Registered User regular
    edited March 2008
    To say this shit was amazing would be to miss the perfectly good chance to use the phrase motherfucking incredible and a half.

    CmdPrompt on
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