The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.
If everything goes according to plan, Microsoft's response to Nintendo's Wii will appear before the end of the year, a developer who has been briefed on the project told MTV News. The Xbox 360 manufacturer has been working on its own version of the motion-controlled Wii remote since last summer, the developer said.
Since Nintendo's Wii became a global sensation and Sony launched a PS3 controller that is also motion-sensitive, rumors have reverberated through the gaming industry that Microsoft would create a motion-controller of its own.
While nothing has been officially announced, MTV News' source was able to provide us with details on one such 360 controller in the making: a controller designed to do all the Wii remote does, and more. Our source chose to remain anonymous in the interest of not compromising business relationships, but MTV News has confirmed Microsoft's active interest in developing a motion-sensitive controller with other industry sources.
The project has been in active development at Microsoft since last August, the source said. Rare, the Microsoft-owned studio behind Xbox 360's launch first-person shooter "Perfect Dark Zero" and the upcoming installment of the "Banjo-Kazooie" franchise, has been tasked with creating a unified interface and look for the controller. Rare has had trouble hitting its deadlines, according to the source.
When MTV News contacted Microsoft for confirmation, a spokesperson said that "Microsoft does not comment on rumors and speculation."
Our development source sketched out a reproduction of the last prototype he'd seen, although the final product — if it is indeed released — may vary from this design. A key difference between the Wii remote and the prototype is the lack of a companion controller to be placed in the other hand, like Wii's Nunchuck.
The controller itself isn't much different in functionality or design from Nintendo's Wii remote, but comes with four face buttons, an analog stick and microphone. There are also plans for the controller to interact with the Xbox Live Vision Camera, the source said.
Microsoft's controller isn't just a response to "Wii Sports"; it's slightly more ambitious. "They want the usual assortment of 'Halo'/ 'Gears'/ 'Forza'/ whatever, just in waggle form," our source told us. Such idea-generation has not gone smoothly. "The whole thing is a colossal clusterf---," the source said. "[Microsoft] marketing just want it so they can match the Wii point for point. The biggest parts of their marketing materials outline how easy it would be for third parties to port their Wii games to the 360."
In addition to designing the interface for the controller, Rare has also fleshed out Microsoft's take on Nintendo's Mii avatar concept, the source said. Microsoft's Miis are designed to be associated with any game that incorporates the controller and create a standard "look" for the games. The avatars aren't tied to a controller when in use, as Xbox Live profiles currently are.
The avatars are more detailed than what Nintendo has allowed (i.e. they have limbs), the source said, but pushing the avatars into every controller title means they "dictate the entire look and feel of every game they're in, so they have to be generic as all hell."
Rare's difficulty in hitting development milestones has produced problems, however. "Microsoft is trying to decide how to get something out by the end of the year," said MTV News' source.
While MTV News' source presented full details of the project, several developers, speaking on background, could only confirm rumors that a planned motion-controlled Xbox 360 controller is in the works. If the project is more than a prototype initiative, it's been kept quiet from some major developers.
Microsoft has previously maintained a public message that motion controllers are a compelling idea, but avoided saying they would be moving into the space themselves.
"There's room for innovation here, but moving that controller around — it's something that's not mainstream for most games," Microsoft chief Bill Gates told MTV News in May 2006. "People aren't that good at totally standing still. Even pilots actually sit in a chair when they do their flying. So there's a lot to be learned about these controllers."
Last year, former Xbox executive Peter Moore was more upbeat about the prospects, but equally coy, in a February 2007 interview with GameInformer.com. "Since the day I saw Iwata-san [Nintendo president Satoru Iwata] pull the [Wii remote] controller out from under his podium a few years ago at [the Tokyo Game Show], I've always realized that was the right thing for Nintendo to have to do for what they needed to do to be successful in this next generation," Moore said. "And it was always going to be a challenge for us. So, we have plans. This does not come as a surprise."
MTV News' source maintained that development kits for Microsoft's new controller have been distributed to certain developers. If the project comes to fruition, and when Microsoft will actually reveal its plans, remain to be seen.
Of course they're researching it, but it's doubtful it's any more than that. However, some things that make this just stink of mega-rumor scale bullshit:
1.) Rare is developing a controller? Why the fuck would rare be put in the decision chair on this?
2.) That doesn't just look similiar to the wiimote, it looks exactly like it.
3.) The whole mii's thing screams of someone's retarded wet dream. MS is RABID about xbl being a consistent experience, and creating these mii copycats to be used only with this controller isn't just stupid, or silly, it just wouldn't even be on the table. Live and gamertags won't be expanded upon until next generation.
Considering my feelings about the Wiimote are that its potentially wonderful technology that had somewhat of a subpar first generation, I look forward to any company legitimately trying to improve the formula.
History has proven that it is exceptionally difficult to introduce different peripherals mid generation, especially if they only have functionality for one or two games
Well, the Xmii concept I'm not surprised by, since (when Home comes out) the 360 will be the only console without a 3D avatar option. So they get a pass on that.
But a one-handed controller with four face buttons AND an analog stick? Typical games in waggle form? No, no, no, no. NO. Even Nintendo doesn't shoehorn waggle into everything they do (Brawl didn't need waggle, so it didn't get it). With this, we're going to see the obtrusive waggle from Wii's crappy third-party games, only from Microsoft's first party. And the mass market will point and laugh.
Edit: Yeah, that sketch makes the controller look really, really, REALLY unwieldy. There's a reason the analog stick for the Wiimote is on the separate nunchuck.
Hmmm...Annoying but not entirely unexpected. Don't understand why Rare has been given the task but oh have they fallen since their heyday. I agree with most of the consensus above me, unlikely to see the light of day without some serious redesigns.
Part of me wishes they'd just keep things simple and let Nintendo do their thing, but unfortunately business never leaves things simple.
The greatest and most important reason why the Wii and the Wii Remote are so successful is because of the lack of all that "more!" stuff.
Seriously; the point of the Wii remote was to cut down and simply in order to emphasize accessibility.
Anyway. It may or may not happen, this Microsoft controller. If it does see the light of day, very few if any games, I suspect, will ever support it. It's not a standard controller, not everyone will have access to it, it complicates things for developers, etc etc.
There is no way that is the design. I mean, shit, those buttons and stick are in awful positions. Really awful.
My thoughts exactly.
And as has been said - not an awful lot has been done with the Live Vision Cam.
I don't see the point in this.
"[Microsoft] marketing just want it so they can match the Wii point for point. The biggest parts of their marketing materials outline how easy it would be for third parties to port their Wii games to the 360."
Someone needs to tell Microsoft that this isn't a penis waving contest.
I'd be more than happy to see Microsoft try this. They'd further legitimize the Wii while struggling to sell an accessory and Nintendo can just copy any motion control advancements that develop from it.
I'm surprised anyone really believes this. I mean come on, an anonymous developer contacts MTV with some absolutely ridiculous MS paint drawing? And why would Microsoft have Rare develop the controller? They have nothing to do with hardware.
There's absolutely no reason to believe any of that, and so I won't.
Dashui on
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
I'm surprised anyone really believes this. I mean come on, an anonymous developer contacts MTV with some absolutely ridiculous MS paint drawing? And why would Microsoft have Rare develop the controller? They have nothing to do with hardware.
There's absolutely no reason to believe any of that, and so I won't.
Again, MTV's gaming blog is surprisingly good and respected.
Believe me, I was surprised too.
Also, Rare is damn near the only in-house developers they have left.
I'm surprised anyone really believes this. I mean come on, an anonymous developer contacts MTV with some absolutely ridiculous MS paint drawing? And why would Microsoft have Rare develop the controller? They have nothing to do with hardware.
There's absolutely no reason to believe any of that, and so I won't.
Just because most of MTV is crap doesn't mean the gaming blog is.
While MTV News' source presented full details of the project, several developers, speaking on background, could only confirm rumors that a planned motion-controlled Xbox 360 controller is in the works. If the project is more than a prototype initiative, it's been kept quiet from some major developers.
This makes it sound like a motion sensitive controller is being worked on but the details can't be confirmed.
Couscous on
0
Clint EastwoodMy baby's in there someplaceShe crawled right inRegistered Userregular
edited April 2008
You know I would have been worried if somebody other then Rare was responsible for this
Now I know that this knockoff will be delayed to 2011 and will ship missing vital features.
I'm surprised anyone really believes this. I mean come on, an anonymous developer contacts MTV with some absolutely ridiculous MS paint drawing? And why would Microsoft have Rare develop the controller? They have nothing to do with hardware.
There's absolutely no reason to believe any of that, and so I won't.
Just because most of MTV is crap doesn't mean the gaming blog is.
While MTV News' source presented full details of the project, several developers, speaking on background, could only confirm rumors that a planned motion-controlled Xbox 360 controller is in the works. If the project is more than a prototype initiative, it's been kept quiet from some major developers.
This makes it sound like a motion sensitive controller is being worked on but the details can't be confirmed.
There is no way that is the design. I mean, shit, those buttons and stick are in awful positions. Really awful.
My thoughts exactly.
And as has been said - not an awful lot has been done with the Live Vision Cam.
I don't see the point in this.
"[Microsoft] marketing just want it so they can match the Wii point for point. The biggest parts of their marketing materials outline how easy it would be for third parties to port their Wii games to the 360."
Someone needs to tell Microsoft that this isn't a penis waving contest.
Well, obviously I see what Microsoft hope to accomplish with this. I just don't think it will work, and will make them look silly in the process. Bad wording on my part.
Posts
I feel bad that MTV got the story though.
Seriously. MTV. What the fuck?
Also, that sketch is laughable.
A TECHNOLOGY COMPANY IS TRYING TO CAPITALIZE ON THE SUCCESS OF ANOTHER TECHNOLOGY COMPANY BY UTILIZING SIMILAR TECHNOLOGY
NEWS AT 11
or Brawl. 4854.6102.3895 Name: NU..
waaaaaaait a minute!
1.) Rare is developing a controller? Why the fuck would rare be put in the decision chair on this?
2.) That doesn't just look similiar to the wiimote, it looks exactly like it.
3.) The whole mii's thing screams of someone's retarded wet dream. MS is RABID about xbl being a consistent experience, and creating these mii copycats to be used only with this controller isn't just stupid, or silly, it just wouldn't even be on the table. Live and gamertags won't be expanded upon until next generation.
What was the source? The common-fucking-sense newswire?
Though I don't see it catching on. MS never did anything with their Eyetoy knockoff.
Why? Viva Pinata was awesome.
How? Free MS Money.
But a one-handed controller with four face buttons AND an analog stick? Typical games in waggle form? No, no, no, no. NO. Even Nintendo doesn't shoehorn waggle into everything they do (Brawl didn't need waggle, so it didn't get it). With this, we're going to see the obtrusive waggle from Wii's crappy third-party games, only from Microsoft's first party. And the mass market will point and laugh.
Edit: Yeah, that sketch makes the controller look really, really, REALLY unwieldy. There's a reason the analog stick for the Wiimote is on the separate nunchuck.
I don't see any developers willing to risk putting waggle into their major 360 releases.
My thoughts exactly.
And as has been said - not an awful lot has been done with the Live Vision Cam.
I don't see the point in this.
Part of me wishes they'd just keep things simple and let Nintendo do their thing, but unfortunately business never leaves things simple.
The greatest and most important reason why the Wii and the Wii Remote are so successful is because of the lack of all that "more!" stuff.
Seriously; the point of the Wii remote was to cut down and simply in order to emphasize accessibility.
Anyway. It may or may not happen, this Microsoft controller. If it does see the light of day, very few if any games, I suspect, will ever support it. It's not a standard controller, not everyone will have access to it, it complicates things for developers, etc etc.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Really?
That's how low we've sunk?
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Looks like the new one will be a waggle showcase.
Admittedly waggle could work better there than in other games, but still, I'd rather not encourage that awful, awful prototype.
While we're on the subject, how many PS3 games have implemented motion control really well? Besides Warhawk?
Edit: Believe it or not, the MTV game blog is actually pretty damn good. N'Gai Croal trusts it.
Which step are they at again?
No, it isn't. This is a lovely example of see competitor do well, copy competitor, and fail miserably for obvious reasons.
Hey, I have a blog! (Actually being updated again!)
3DS: 0860-3240-2604
Only this time, with an almost literal penis you can wave.
You can't pay for this type of entertainment.
There's absolutely no reason to believe any of that, and so I won't.
Again, MTV's gaming blog is surprisingly good and respected.
Believe me, I was surprised too.
Also, Rare is damn near the only in-house developers they have left.
Just because most of MTV is crap doesn't mean the gaming blog is.
This makes it sound like a motion sensitive controller is being worked on but the details can't be confirmed.
Now I know that this knockoff will be delayed to 2011 and will ship missing vital features.
Hence the crappy MS paint mockup based on memory.
Well, obviously I see what Microsoft hope to accomplish with this. I just don't think it will work, and will make them look silly in the process. Bad wording on my part.
Ok, let's start with this one.
Rare developing Miis?
Googly Eyes and ridiculous Fur-Shading confirmed.