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Oh holy shit how did this happen - The SimBen becomes a gaming teacher thread

SimBenSimBen Hodor?Hodor Hodor.Registered User regular
edited May 2008 in Games and Technology
I just got the following e-mail from one of the more awesome teachers I've had in Cegep (an intermediary college between high school and university up here in Quebec).
Hello SimBen,

Do you think you could teach "Introduction to the field of videogames" for first-semester 3D animation students?

I think you have what it takes, but are you interested? The class begins pretty soon.

Keep in touch,
Awesome Teacher

I'm like what. WHAT.

Holy crap guys I have no training to be a teacher, hell I don't even have any kind of degree yet, and I just got offered a job as a vidjagames teacher out of the fucking blue.

HOW DO I PROCEED FROM HERE

(okay, kind of a rhethorical question, considering I already sent a reply mostly consisting of "OH MY GOD YES I WANT YOUR BABIES")

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SimBen on
«13

Posts

  • MistaCreepyMistaCreepy Registered User regular
    edited May 2008
    Talk to the students completely in L337 speak.

    MistaCreepy on
    PS3: MistaCreepy::Steam: MistaCreepy::360: Dead and I don't feel like paying to fix it.
  • ZombiemamboZombiemambo Registered User regular
    edited May 2008
    If you know what you're doing and you're patient with the students, being a teacher isn't very hard. Just make sure you understand that not everyone learns at the same speed, and some people will struggle more than others. If you're patient with them and help them through it you should be fine.

    Zombiemambo on
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  • Retarded_TurkeyRetarded_Turkey Registered User regular
    edited May 2008
    Take a shot at it man. Whats the worst that could happen?

    Retarded_Turkey on
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  • ItalaxItalax Registered User regular
    edited May 2008
    Walk into the class with a copy of E.T for the Atari and smash it with a hammer.

    Italax on
    PSN: Italax - Steam ID : Italax
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  • The_ScarabThe_Scarab Registered User regular
    edited May 2008
    Questions:

    What exactly is your current job in the games industry?

    What training have you had?

    Is it a paying position or more of a stand in thing. For example, I spent a few weeks teaching at my sisters school where she teaches while she was on holiday.

    The_Scarab on
  • InfestedGnomeInfestedGnome Registered User regular
    edited May 2008
    Can you just play video games all day? :p

    InfestedGnome on
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  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited May 2008
    Do nothing but espouse the greatness of Daikatana.

    PiptheFair on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited May 2008
    Whatever you do, don't teach them to play RPGs like you play Chrono Trigger.

    RAWR, FISTS GOOD! MAGIC BAD! SIMBEN SMASH!

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • WoggleWoggle OheoRegistered User regular
    edited May 2008
    Whats the worst that could happen?

    Now you've gone and doomed him to some crazy shit happening on his first day.

    Woggle on
  • galenbladegalenblade Registered User regular
    edited May 2008
    I once applied to teach a videogame history course at an "experimental" college. As I was in grad school at the time, I couldn't devote much time to the application and ended up bombing during the interview.

    If you're going to do it, start thinking syllabus and book list. Those are going to be the cornerstones of the class you teach, and you can make lesson plans around those.

    galenblade on
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  • Xenogears of BoreXenogears of Bore Registered User regular
    edited May 2008
    PiptheFair wrote: »
    Do nothing but espouse the greatness of Daikatana.

    Design is law, afterall.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited May 2008
    The_Scarab wrote: »
    Questions:

    What exactly is your current job in the games industry?

    Former QA tester. That's it.
    What training have you had?

    As a teacher? None ever.
    Is it a paying position or more of a stand in thing. For example, I spent a few weeks teaching at my sisters school where she teaches while she was on holiday.

    Seems to be for summer classes, based on his "Class begins soon" comment.

    Thing is, I'd already built up kind of a relationship with that particular teacher which all started when he sort of singled me out as "the gamer" in our class (even though I'm far from being the only one) and took me out to lunch once so I could give him a quick briefing and answer a few questions considering he was spearheading a new videogames program at the school. Essentially, the one asset I'd have (and which he seems to be counting on) is that encyclopedic knowledge of games I've been carrying around for all these years.

    But teaching a class? Man I wouldn't even know where to begin.

    SimBen on
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  • ZombiemamboZombiemambo Registered User regular
    edited May 2008
    Please recite the 7 commandments of game creation. Quite a few developers need to read/hear it, too.

    Zombiemambo on
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  • Triple BTriple B Bastard of the North MARegistered User regular
    edited May 2008
    PiptheFair wrote: »
    Do nothing but espouse the greatness of Daikatana.

    Design is law, afterall.

    Epic poast.

    Triple B on
    Steam/XBL/PSN: FiveAgainst1
  • The_ScarabThe_Scarab Registered User regular
    edited May 2008
    SimBen wrote: »
    The_Scarab wrote: »
    Questions:

    What exactly is your current job in the games industry?

    Former QA tester. That's it.
    What training have you had?

    As a teacher? None ever.
    Is it a paying position or more of a stand in thing. For example, I spent a few weeks teaching at my sisters school where she teaches while she was on holiday.

    Seems to be for summer classes, based on his "Class begins soon" comment.

    Thing is, I'd already built up kind of a relationship with that particular teacher which all started when he sort of singled me out as "the gamer" in our class (even though I'm far from being the only one) and took me out to lunch once so I could give him a quick briefing and answer a few questions considering he was spearheading a new videogames program at the school. Essentially, the one asset I'd have (and which he seems to be counting on) is that encyclopedic knowledge of games I've been carrying around for all these years.

    But teaching a class? Man I wouldn't even know where to begin.

    Do it. Seriously.

    from what you have said it sounds like it would be a fucking great time.

    The_Scarab on
  • schmadsschmads Registered User regular
    edited May 2008
    It might not seem that this relates, but your Let's Plays are entertaining, and a teacher who is even a little bit fun to listen to is appreciated. Your encyclopedic knowledge is good, if you can figure out how to bring it into play.

    A syllabus and book list have already been mentioned. Start thinking about how you might structure the class. Would you want to do gaming in some sort of chronological order? Would you rather break it up by game genres? If you do either of these, you'll want to remember to push yourself to discuss games that are important, even if you don't like them. Daikatana, hey, that may be important, because you can say "look, don't do this, you'll end up looking like a douche."

    Also, talk to the teacher about your reservations. He's been there, and may have good general advice, even though he doesn't know games. His trust in offering this to you should give you some confidence, too :)

    schmads on
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  • LoveIsUnityLoveIsUnity Registered User regular
    edited May 2008
    I'm a college professor, and I'd be glad to help you out. Send me a PM.

    LoveIsUnity on
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  • DaedalusDaedalus Registered User regular
    edited May 2008
    What kind of students are you teaching? If you're teaching CS majors, you're going to need to go into detail on the back-end of things (game engines, the 3D rendering pipeline, DirectX/OpenGL, etc.), whereas if you're teaching, I dunno, people learning 3D animation, you're going to need to teach a different set of stuff (texture/alpha/normal/specular mapping, level design, etc).

    Just make sure not to turn it into a "history and appreciation of games" wankfest. Unless it's a 1 or 2 credit course, in which case, go wild.

    Daedalus on
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited May 2008
    schmads wrote: »
    It might not seem that this relates, but your Let's Plays are entertaining, and a teacher who is even a little bit fun to listen to is appreciated. Your encyclopedic knowledge is good, if you can figure out how to bring it into play.

    A syllabus and book list have already been mentioned. Start thinking about how you might structure the class. Would you want to do gaming in some sort of chronological order? Would you rather break it up by game genres? If you do either of these, you'll want to remember to push yourself to discuss games that are important, even if you don't like them. Daikatana, hey, that may be important, because you can say "look, don't do this, you'll end up looking like a douche."

    Also, talk to the teacher about your reservations. He's been there, and may have good general advice, even though he doesn't know games. His trust in offering this to you should give you some confidence, too :)

    Yeah... to paraphrase my reply, "Hahaha, wow. I did not expect this. I'm kind of shell-shocked right now. Let me breathe for a few moments... okay. Yes. Yes I would like that. I don't have a single clue what it's like to be a teacher, but totally and unequivocally yes."

    The weirdest thing I think is that the teachers I have right now would suddenly become my co-workers. They're all essentially my parents' age, the youngest in the department is in his early 30s. Man I'd have a cubicle next to them and everything? That's just CRAZY talk coming from a MADMAN!

    Oh god oh god.

    SimBen on
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  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited May 2008
    I just realized that when I go in my own videogame program for a bachelor's next fall... I'll have an intro to videogames class.

    I should just walk up to the teacher and say "Hi, I'm an intro to videogames teacher" and then just ask him to grade my syllabus.

    SimBen on
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  • noir_bloodnoir_blood Registered User regular
    edited May 2008
    Do it.

    That seems like such an awesome thing to do. Just thinking about it makes me want to draw up syllabus(es?)

    noir_blood on
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited May 2008
    The teacher just sent me a syllabus draft (since it's so short-notice he's already pretty much got the whole thing planned). It seems like it'll be pretty much a sweeping view of the game industry, the major players, some game history, explaining game types and target audiences and the game-making process.

    I could talk about this shit for 3 hours without any notes, easy. Hell, it's what I do on here. This is so fucking great.

    SimBen on
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  • ASimPersonASimPerson Cold... ... and hard.Registered User regular
    edited May 2008
    Well, do have notes and such, though. You should have a plan for each individual lecture.

    I'm sure you realize this, but still.

    ASimPerson on
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited May 2008
    Yeah I know I know. I've only ever had one teacher who came in class without anything but a piece of chalk and he was this crazy math teacher who was so good at math he just created problems and stuff out of his mind and improvised right there on the blackboard and it was really crazy to see him go.

    But yeah. Not gonna do that. :P

    SimBen on
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  • ImpersonatorImpersonator Registered User regular
    edited May 2008
    Italax wrote: »
    Walk into the class with a copy of E.T for the Atari and smash it with a hammer.

    This. Videogames 101.

    Impersonator on
  • SchideSchide Yeoh! Registered User regular
    edited May 2008
    So you're gonna have like a whole class period focusing on Chrono Trigger, right?

    Schide on
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited May 2008
    Schide wrote: »
    So you're gonna have like a whole class period focusing on Chrono Trigger, right?

    Seems the class will be a little too wide in scope to really focus on particular games for any length of time... but I'll make sure to mention it when I explain what an RPG is. :P

    SimBen on
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  • SchideSchide Yeoh! Registered User regular
    edited May 2008
    SimBen wrote: »
    Schide wrote: »
    So you're gonna have like a whole class period focusing on Chrono Trigger, right?

    Seems the class will be a little too wide in scope to really focus on particular games for any length of time... but I'll make sure to mention it when I explain what an RPG is. :P

    Well at the very least you could show a few video clips...I have a good idea where you could get them!

    But yeah, this sounds pretty damn cool, congrats.

    Schide on
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited May 2008
    Italax wrote: »
    Walk into the class with a copy of E.T for the Atari and smash it with a hammer.

    This. Videogames 101.

    *SMASH*

    "BAD.

    See you next week."

    SimBen on
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  • LewiePLewieP Registered User regular
    edited May 2008
    That is an amazing job. Congratulations.

    LewieP on
  • PjstelfordPjstelford Registered User regular
    edited May 2008
    SimBen wrote: »
    The teacher just sent me a syllabus draft (since it's so short-notice he's already pretty much got the whole thing planned). It seems like it'll be pretty much a sweeping view of the game industry, the major players, some game history, explaining game types and target audiences and the game-making process.

    I could talk about this shit for 3 hours without any notes, easy. Hell, it's what I do on here. This is so fucking great.

    Have notes, and realize that while everyone may learn at different speeds, it is entirely okay to ask a student to hold questions until after class if they're taking an obscene amount of class time catching up.

    Pjstelford on
  • ImpersonatorImpersonator Registered User regular
    edited May 2008
    SimBen wrote: »
    Italax wrote: »
    Walk into the class with a copy of E.T for the Atari and smash it with a hammer.

    This. Videogames 101.

    *SMASH*

    "BAD.

    See you next week."

    Don't even get started on Phoenix Games :lol:

    Impersonator on
  • AmpixAmpix Registered User regular
    edited May 2008
    Wow, congratulations, that seems like a lot of fun. Make sure to mention the console wars, and how the momentum has shifted over time!



    You'll continue your Let's Play right... right!??

    Ampix on
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  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited May 2008
    Ampix wrote: »
    Wow, congratulations, that seems like a lot of fun. Make sure to mention the console wars, and how the momentum has shifted over time!



    You'll continue your Let's Play right... right!??

    Of course I will.

    I'll also make sure to have a debate about the Zelda timeline and insist that omg guys teh haloz are so the best amirite.
    No I won't.

    SimBen on
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  • AmpixAmpix Registered User regular
    edited May 2008
    SimBen wrote: »
    Ampix wrote: »
    Wow, congratulations, that seems like a lot of fun. Make sure to mention the console wars, and how the momentum has shifted over time!



    You'll continue your Let's Play right... right!??

    Of course I will.

    I'll also make sure to have a debate about the Zelda timeline and insist that omg guys teh haloz are so the best amirite.
    No I won't.

    :D

    Ampix on
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  • DarkPrimusDarkPrimus Registered User regular
    edited May 2008
    I wonder what the class would entail, but from the sound of the title, I would think it would be something like an "Introduction to Film" class.

    DarkPrimus on
  • AlexanderAlexander Registered User regular
    edited May 2008
    Please please please walk into your first class in character as FPS Doug


    Boom headshot students!

    that can be your response when they get a question right!

    I want you as my teacher even though I am too old now

    Alexander on
  • FiziksFiziks Registered User regular
    edited May 2008
    I can't believe this is even a class.



    Question 1.

    Discuss, citing multiple games with game-specific examples, the multilayer viability of the Nintendo 64 console.


    Question 2.

    Explain John Gabriel's Greater Internet Fuckwad Theory citing at least three(3) specific in-game examples from three(3) separate games.

    Fiziks on
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  • BlackjackBlackjack Registered User regular
    edited May 2008
    SimBen wrote: »
    Ampix wrote: »
    Wow, congratulations, that seems like a lot of fun. Make sure to mention the console wars, and how the momentum has shifted over time!



    You'll continue your Let's Play right... right!??

    Of course I will.

    I'll also make sure to have a debate about the Zelda timeline and insist that omg guys teh haloz are so the best amirite.
    No I won't.

    That's the final, right there.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited May 2008
    Well after meeting with said teacher he gave me a few pointers... I'll have to touch up my resumé (get the shitty clerk jobs off of that thing), write a letter and go to a committee interview... why does that look like some people behind high desks in the dark and me standing in the middle in a beam of light in my head?

    I'll have to wear a tie.

    I'll have to buy a tie.

    SimBen on
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