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PAX 06 will feature a tournament for GRAW on the 360. Unfortunately, I know almost nothing about the game's multiplayer, so I'm asking you, the players, for help.
I'm looking for a rule set that permits strong competitive play without killing the fun factor (although I imagine this is kinda like Halo, in that most players use tourney-worthy settings anyway). In other words, I need something that rewards the better player/team that still finishes within a reasonable amount of time, preferably a best-of-one format with a high kill requirement.
If anyone has or knows of a popular tourney setup, feel free to post or link to it. Otherwise, I need suggestions for modes and settings 'cause I'm not sure where to start.
RelativioxHalo NerdForerunner shield world OnyxRegistered Userregular
edited June 2006
I haven't played too much, but solo elimination and team elimination are pretty good ones I think. Although I haven't played much of the other ones though.
I recently played a Graw Torunament and these were the rules we used:
Teams of 4
1. One round of elimination - 10 respawns per TEAM - that means 14 kills to win.
2. Map is either Rocky Cove or Old Town based on a vote in the lobby ahead of the match. If its a tie, then the captains either break the tie or play on The Docks (right title?). Hopefully this is cool, personally I didn't even want to mandate a map.
3. Weapons kits must be custom:
No rockets
No grenade launchers
No camera guns
Everything else is good to go
4. No drones
5. No kill cam
6. Short respawns (5s) - don't make me create a spawn camping rule!
7. Enemies are not visible on sit map.
Games lasted at most 30 min, having the 10 team respawns also rewards the better team as one bad player can end up using all the respawns.
Typically, Zig, the drones, camera weapons, kill cam, and explosive weapons are all disabled in a custom kit. Why disable explosives? They are so bloody powerful in GRAW that it is ridiculous.
Perhaps there is a shootout going on in the canyon of Nowhere. 1 on 1, and they both have rifles. However, one guy took a grenadier rifle. Now, not only can he shoot his rifle just as well as the other guy, but if the other guy ducks behind a corner, he needs only switch to explosive mode, and shoot anywhere within 20 feet of the other guy. Dead. It is so lame.
Drones are built-in wallhacks. Camera guns are built-in wallhacks that allow the person with it to shoot, but not be shot.
Kill cam shows the location of the person that killed you.
As for maps. Disable Dry Docks, Fishing Village, Boneyard, and maybe some of the new maps from chapter 2 (haven't tried them).
* 4v4
* Kit: no launchers, no cam guns (even though i love my camgun, it's not good for competition)
* respawn invulnerability ON
* 10 minute games
* 10 second forced respawn
* no night vision
* kill cam ON
* smaller maps only
Posts
Ghost Recon: Advanced Warfighter.
I don't have a 360 though.
Ayliana Moonwhisper Ecksus Cerazal
Teams of 4
1. One round of elimination - 10 respawns per TEAM - that means 14 kills to win.
2. Map is either Rocky Cove or Old Town based on a vote in the lobby ahead of the match. If its a tie, then the captains either break the tie or play on The Docks (right title?). Hopefully this is cool, personally I didn't even want to mandate a map.
3. Weapons kits must be custom:
No rockets
No grenade launchers
No camera guns
Everything else is good to go
4. No drones
5. No kill cam
6. Short respawns (5s) - don't make me create a spawn camping rule!
7. Enemies are not visible on sit map.
Games lasted at most 30 min, having the 10 team respawns also rewards the better team as one bad player can end up using all the respawns.
(taking bets now)
i wasn't referring to H/A
ssshhhh, they don't know that
Perhaps there is a shootout going on in the canyon of Nowhere. 1 on 1, and they both have rifles. However, one guy took a grenadier rifle. Now, not only can he shoot his rifle just as well as the other guy, but if the other guy ducks behind a corner, he needs only switch to explosive mode, and shoot anywhere within 20 feet of the other guy. Dead. It is so lame.
Drones are built-in wallhacks. Camera guns are built-in wallhacks that allow the person with it to shoot, but not be shot.
Kill cam shows the location of the person that killed you.
As for maps. Disable Dry Docks, Fishing Village, Boneyard, and maybe some of the new maps from chapter 2 (haven't tried them).
* 4v4
* Kit: no launchers, no cam guns (even though i love my camgun, it's not good for competition)
* respawn invulnerability ON
* 10 minute games
* 10 second forced respawn
* no night vision
* kill cam ON
* smaller maps only