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Are both Splinter Cell: Chaos Theory and Stubbs the Zombie (both from the oxbox) worth getting over Xbox Live for the Xbox 360? It's important to note that my brother and I are looking at co-operative gameplay over single player gameplay. Are they good for co-operative play? It would be awesome if you guys have downloaded it and encountered major issues with the downloaded versions.
I haven't downloaded either of them of live, so can't comment on backwards compatibility.
Just thought I'd let you know the coop campaign for Chaos Theory is separate from the main campaign, its a good laugh with a friend, but just in case you thought it was going to be long.
I haven't played it on xbox, but Chaos Theory is a great single-player game and a kind of adequate co-op one. Very short, and easy to fuck up and have to start levels again. Definitely not worth buying the game just for the co-op, but the singleplayer is pretty awesome.
I'd like to know the same thing about Stubbs the Zombie. I played the demo on the PC and loved it, but I'd prefer to get the console version for the co-op and want to know if anyone on here has encountered issues with the game due to 360 compatibility. I saw some people complaining on the gamefaqs messageboard, but you know....gamefaqs.
I'd like to know the same thing about Stubbs the Zombie. I played the demo on the PC and loved it, but I'd prefer to get the console version for the co-op and want to know if anyone on here has encountered issues with the game due to 360 compatibility. I saw some people complaining on the gamefaqs messageboard, but you know....gamefaqs.
I've played through about half of the downloadable version of Stubbs, and I haven't noticed any glaring technical issues whatsoever. Granted, I never played it on the original Xbox, but so far it has been a fun and enjoyable experience.
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
I'd like to know the same thing about Stubbs the Zombie. I played the demo on the PC and loved it, but I'd prefer to get the console version for the co-op and want to know if anyone on here has encountered issues with the game due to 360 compatibility. I saw some people complaining on the gamefaqs messageboard, but you know....gamefaqs.
I've played through about half of the downloadable version of Stubbs, and I haven't noticed any glaring technical issues whatsoever. Granted, I never played it on the original Xbox, but so far it has been a fun and enjoyable experience.
I would think if they put it as a pure download it shouldn't run into any problems because the whole thing is emulated.
I'd like to know the same thing about Stubbs the Zombie. I played the demo on the PC and loved it, but I'd prefer to get the console version for the co-op and want to know if anyone on here has encountered issues with the game due to 360 compatibility. I saw some people complaining on the gamefaqs messageboard, but you know....gamefaqs.
I've played through about half of the downloadable version of Stubbs, and I haven't noticed any glaring technical issues whatsoever. Granted, I never played it on the original Xbox, but so far it has been a fun and enjoyable experience.
I would think if they put it as a pure download it shouldn't run into any problems because the whole thing is emulated.
Plus it runs on the Halo tech, and the Halo games run fairly well in BC emulation on the 360.
brynstar on
Xbox Live: Xander51
PSN ID : Xander51 Steam ID : Xander51
0
freakish lightbutterdick jonesand his heavenly asshole machineRegistered Userregular
I'd like to know the same thing about Stubbs the Zombie. I played the demo on the PC and loved it, but I'd prefer to get the console version for the co-op and want to know if anyone on here has encountered issues with the game due to 360 compatibility. I saw some people complaining on the gamefaqs messageboard, but you know....gamefaqs.
I've played through about half of the downloadable version of Stubbs, and I haven't noticed any glaring technical issues whatsoever. Granted, I never played it on the original Xbox, but so far it has been a fun and enjoyable experience.
I played through the whole thing on the disc version, and I can't think of any technical problems that came up at all. It was pretty perfect all the way through -- and an awesome game to boot.
The only thing is that it's kind of short, but I guess if it had been any longer, all the awesome would have drained out of it, aka Portal syndrome.
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Just thought I'd let you know the coop campaign for Chaos Theory is separate from the main campaign, its a good laugh with a friend, but just in case you thought it was going to be long.
PSN:Hakira__
Damn.
I was hoping you could play through the entire campaign with a friend.
My Backloggery
i hear only but incredible things about the co-op.
fixed, and unfortunately EDF only has same console co-op, no online in my dreams there is a sequel with online co-op. still amazingly fun though
LoL Summoner: infobrains | XBL: cwap4brains | PSN: infobrains
I've played through about half of the downloadable version of Stubbs, and I haven't noticed any glaring technical issues whatsoever. Granted, I never played it on the original Xbox, but so far it has been a fun and enjoyable experience.
PSN ID : Xander51 Steam ID : Xander51
I would think if they put it as a pure download it shouldn't run into any problems because the whole thing is emulated.
I never asked for this!
Plus it runs on the Halo tech, and the Halo games run fairly well in BC emulation on the 360.
PSN ID : Xander51 Steam ID : Xander51
I played through the whole thing on the disc version, and I can't think of any technical problems that came up at all. It was pretty perfect all the way through -- and an awesome game to boot.
The only thing is that it's kind of short, but I guess if it had been any longer, all the awesome would have drained out of it, aka Portal syndrome.
Though the one time I tried to play it online with the 360, my friend and I had connection troubles. Dunno if that was an issue with the game or not.