Welcome to Let's Play Earthworm Jim Special Edition for the Sega CD! I would've done the PC version but getting it to work these days is so annoying that it might actually be easier to make my own super suit. Anyway before we get started, you need to read up on the history of Earthworm Jim!
First off, Earthworm Jim and all characters and planets in the series were created in 1994 by Douglas TenNappel. Shiny developed the game and it was released in 1994 for the Sega Genesis. In 1995 it was released for the SNES, the PC, the Sega CD, and the gameboy. Then later it got a GBA release. Oh yeah, then it kind of got a cartoon on the Kids WB, 2 sequels including one on the N64, a huge fan following, and the series was resurrected earlier this year with plans for a movie and other stuff. But that's not important.
Now it's time for....
The Story!
It was a day like any other! A crow pursues a worm through a field.
Today, the worm makes it home... The crow, however, eats some grass... Wham!
Meanwhile, out in space, a tiny renegade ship piloted by Snott a booper-being
escapes from the evil Queen with a stolen ultra-high tech, indestructible,
super space cyber suit on board. The craft is being pursued by the infamous
bounty hunter Psycrow.
Psycrow pulls out a gun to make Snott hand over the suit. Snott reaches inside
for a slightly bigger gun. This of course worries Psycrow because he has gun
envy. He reaches inside and pulls out the huge Motha' Blaster of them all!
Snott throws up his hands in numb despair, but as Psycrow pulls the trigger
Snott jumps in the backpack of the suit... Blaze! The ship is cooked away,
the suit falls helplessly to Earth, Psycrow sees he must pursue the suit.
Back on Earth the worm wonders if it is safe to come out of his hole. He looks
right, he looks left.. It seems to be safe unknown to him the suit falls to
earth. The suit land right on top of the worm. Luckily, he rest safely within
the neck section of the suit. The space particles interact with the worm's soft
flesh causing some kind of radical light speed evolution. Suddenly, the worm
realizes he is in control of the suit. Thus ...The birth of EARTHWORM JIM.
Jim's creativity is kicked into action as he realizes he has something attached
to his belt He pulls it out Unknown to him, its a plasma blaster. Meanwhile the
crow in the background investigates the hole... BLAM! Jim fires off a plasma
shot ...SQUAWK! Is heard in the background. The crow attempts to get up.
Earthworm Jim lean against a tree to rest a bit, but he doesn't realise that
the suit possesses overwhelming power and he topples the tree with ease...
on to the crow, destroying his old nemesis.
Earthworm Jim figures he has it easy from now on, until he hears something over
his shoulder. Spying over the toppled tree, Jim sees Psycrow talking to the
Queen, announcing that he has evidence that her suit is very near.
Jim disappears into the city and embarks on the greatest adventure of his life.
Whoooo, what a story! We're not done yet though!
FAQ, answered by Dave Perry!
Where did the suit come from?
It was invented by Professor Monkey-for-a-Head for the evil Queen of planet Insectica.
What was the suit's purpose?
To house the Queen's army of grubworms of course. Only one prototype was made before it was stolen by a spy.
How did Jim end up with the suit?
It was stolen by the Booper-beings who ran as far away from the Queen as they could. Unfortunately, the ship that was carrying the suit was blasted out of the sky by the Psycrow, a freelance bounty hunter, the suit fell out of the sky and landed on a lowly earthworm, who was then transformed into the mighty Earthworm Jim by the suit's molecular moulding properties.
What is Jim's favourite food?
Earth dirt.
What is his favourite saying?
Eat Dirt!
What is his goal in life?
To protect Earth from hostile aliens.
Who is Earthworm Jim's idol?
David Perry, head of Shiny (of course).
Alright so now that that's out of the way, you may be wondering "But what IS the special edition of Earthworm Jim, senor Gildino?" Well I'll tell you! The special edition was released for the PC and Sega CD and it includes lots of stuff like changes to the levels and item placement but listing that would take too long. Here are the main changes though: It includes the intestine level not included in the SNES release as well as a bonus level called Big Bruty, their are 3 endings, difficult is actually fair and not a pain in the ass, Tube Race is possible for mere mortals to deafeat without the secret air refill, the music is CD quality and re-arranged, some levels have been lengthened and oh so much more I can't remember!
Isn't this exciting?! I hope so because now you have to scroll down to the next post for videos and all that jazz!
Posts
Earthworm Jim!
Earthworm Jim was a normal worm until a super suit fell on him. Then he became super strong, he gained a Texan accent and a voice (voiced by Douglas TenNappel himself!) and proceeded to make a franchise. Truly the American dream.
A crow!
The crow genus makes up a third of the species in the corvid family. Other corvids include rooks and jays. Crows appear to have evolved in Asia from the corvid stock, which had evolved in Australasia. A group of crows is called a "murder," though this term usually appears in poetry rather than scientific contexts.
Fifi!
A rabid dog that lives in the Junkyard owned by Chuck. Loves to attack Jim because dogs hate Jim for some reason. Fifi died when a tire pile on him but luckily Chuck owns about 6 or 7 so he wasn't missed. Try to identify the real Fifi in Video 1!
The cow!
This cow was launched into space by Earthworm Jim. It's said that cows can't breathe in space but this is a well documented lie. Cows have no friction and thus cannot be stopped unless they fall directly onto a surface.
A pile of trash!
The mid-boss of New Junk City. Is composed of a garbage can, tires, and a desk lamp. Has an infinite supply of anvils. The anvils are actually made of anvil.
Chuck!
Chuck is the owner of the junkyard in New Junk City. He sits atop his crane and belches fish at any trespassers. Has a bad case of salmonella.
Shadows!
Residents of Planet Heck. They like to bite Jim for no real reason but I assume they want his suit.
Lawyers!
Lawyers are said to be so frightening that Hell itself couldn't handle them. Apparently that's true but they aren't evil enough for Heck! They just love to throw Tax forms at you. Don't expect a refund.
Snowman!
Exactly how this snowman survives in such harsh conditions is a mystery to me but I suspect that he's actually made out of white fire. Very condensed white fire. Also he's magical.
Evil the Cat!
Cats really are the most sophisticated of animals, but they're also the most diabolical. Evil the Cat is the ruler of Planet Heck and in the cartoon he has a rat minion. That minion is not present in this game though.
Bees!
Bees are the most annoying enemies to hit in the game. They usually move when you approach them and their hit box is very tiny so your gun usually misses. I am usually okay at fighting them. Sometimes I'm not. This time, it was personal.
Big Bruty!
Big Bruty is blind but has a keen sense of smell. He also kills you in one hit if he touches you. Therefore, Big Bruty is an asshole. I do not like him.
Puffy Blob Thing!
These guys are present on Down the Tubes, Tube Race, and Intestinal Distress. They're the only enemy to be present in a world not its original. They've very easy to defeat though so they pose no real threat. Their hitbox can be kind of odd sometimes though.
Number Four!
Number Four is a bodyguard/servant of Bob the Goldfish. He never questions him and just carries him everywhere. Number 1-3 have gone to Kitty Heaven, where the mice don't even run away. It's kind of boring really.
A Hamster I couldn't Find a Picture of!
Yeehaw, ride that critter! This hamster just loves to chomp down on things but he doesn't really like worms. Guess we got a lucky break.
Little Orange Throwing Guys I Couldn't Find a Picture of!
Tossing you around like a sack of dirt Jim just ate, these enemies can be somewhat annoying. However they're a hamsters favorite food so they aren't completely invincible.
Bob the Goldfish!
Bob is an intelligent goldfish and wants to train all the fish on his planet to help him rule the universe or whatever. It doesn't really matter because the fish on his planet are extremely dumb. Maybe he should try for dolphins.
Major Mucus!
Major Mucus loves being eXtreme so it makes sense that you fight him in a bungee jumping duel. However he was apparently too eXtreme for the WB as he was never shown in the cartoon, despite his level being included in every version of the game.
Psycrow!
While we have seen Psycrow in videos up until now, this is his first real introduction as an enemy. Psycrow always wears the helmet, even when he's on a planet. Perhaps it's keeping in more than just oxygen?
Green Blob!
These blobs float around and explode into delicious shrimp when shot. These shrimp are still alive though and so disgusting to look at that they hurt you.
Brains!
Brains just flopping around the lab all willy-nilly. There's not much else to say about them.
The Eyes!
Annoying little pests of an enemy. They come out of certain spots in the lab and you'd think that for such a weak enemy they'd die when you touch them but they don't. They can really rack up the damage if you keep them around.
Professor Monkey-for-a-Head!
My favorite villain, solely for his voice actor in the cartoon. The professor obviously has a monkey grafted to his head and while it helps him out here in the game, in the show it never does. Oddly, you never actually defeat the Professor.
MYSTERY ENEMIES WITHOUT PICTURES?!
MYSTERIOUS.
Robotic Chicken!
I didn't make the obvious joke in the video and I'm not making it now. This chicken is probably the hardest boss in the game, but that's not saying a lot.
Peter Puppy!
Peter Puppy is Jim's sidekick in the cartoon but in the games he's an asshole. If Peter gets wrapped up in a vine, falls into a ravine, or watches puppies splatter on the ground, he hulks out and tries to kill Jim. I'm pretty sure nobody likes Peter in the games. To add to the hatred, he can also never seem to stick to a color. In the games he's purple, in the cartoon he's yellow, and on the title screen for the level he's white. Make up your mind Peter.
Tentacles!
Mysterious tentacles that are all over the place on Peter's planet. I think they come from some kind of space octopus.
UFO's!
These UFO's like to try and abduct Jim, but they only ever seem to catch his head. Maybe the suit is too heavy. In any case, all they do is stop you which is the worst thing that can happen.
A Thing!
I have absolutely no clue what this thing is.
Flying Fish!
These fish can really fly! No strings attached or anything. Amazing. How do they do it, and why? I have to call National Geographic.
Doc Duodenum!
Okay, finding any information on this guy is difficult. Even finding out his name was hard because everyone seems to have played the SNES version and they don't even know this boss exists. I'm going to say that he is a doctor of intestines.
Hornets!
Annoying little pests that, like the eyeballs from Level 5, quite enjoy hitting you when you're swinging so you can't defend yourself.
Hornslug!
Oh god, these are the worst enemies. It may be a sound glitch or intentional but in the special edition, these guys make a really bad buzzing sound. Just turn the volume down in the video until you don't see them anymore.
Snippers!
The final(?) one hit kill obstacle of the game. If they touch you, you get cut in half. One whip takes them out though.
The Evil Queen Pulsating, Bloated, Festering, Pus-filled Slug for a Butt
No picture available. The final boss of the game and the original "person" that the suit was designed for.
Videos!
New Junk City!
What the Heck?
Big Bruty!
Down the Tubes + Tube Race! Viddler Mirror.
Snot a Problem
Level 5!
For Pete's Sake!
Intestinal Distress!
Buttville!
The Endings! No commentary here, turn the volume up.
Earthworm Jim! He's such a super guy!
Something something something I forget the rest.
I love you.
Battle.net: Fireflash#1425
Steam Friend code: 45386507
Battle.net: Fireflash#1425
Steam Friend code: 45386507
XBL : lJesse Custerl | MWO: Jesse Custer | Best vid ever. | 2nd best vid ever.
Despite loving it so, i was pretty terrible at this game so it'd be nice to finally see the ending.
We thought it was too hard and really weird anyways.
stupid younger self.
Actually, one of the major changes that the Special Edition made was it balanced the difficulty for 2 levels: Tube Race and Snot a Problem. While Down the Tubes is a decently sized level, Tube Race is where everyone has a problem. In the SNES and Genesis version the race was a total bitch if you didn't use the secret air refill. I've practiced it over and over and the most I can finish with without using the air refill is 10 seconds. That's almost no room for error. In the special edition though, you can easily finish with 25 seconds on the clock. Also they added one more thing to make the level easier, but I'll demonstrate that when we get there.
Also before anyone asks, I will improve the audio for the next video. I have a new recording setup so I actually do get game audio without having to use a cheap ghetto setup but the audio got a bit lowered in the compression. I'll be turning it up from 45 to 60 next time and I'll see how that turns out. The levels in these games have some incredibly good music and I want everyone to hear it. It's just that I recorded this video a week ago and I was getting impatient.
Finally finally, for those of you worried about what I said in the first paragraph about difficulty being balanced, Peter Puppy's stage has not been changed. That stage is still a bitch and a half and I am not looking forward to it. I have also played this game at least 6 times in preparation so I do tend to make certain parts look easier than they are. I'm no expert though. I still die to the chicken robot a lot.
More memorable than all of my childhood Christmas's combined.
Yeah, having A Night on Bald Mountain pretty much clinches the awesomeness of the soundtrack.
I had this for the SNES but could never get very far. Certainly not past that godforsaken Peter Puppy segment. I think I used cheat codes to get to the last level though.
It seems like some sections in 2 were trying a bit too hard to be unique. One of the things that I enjoy about EJ1 is that it's a platformer but it spices it up with gimmicks in the levels. In the end however it's still a platformer. EJ2 though, you don't even use your normal weapons except in about 3 levels. You're either digging through tunnels or pushing a bomb or dodging lightbulbs, but you're almost never just doing some simple running and jumping.
I do however love the music in that one level redraptor posted a link to.
I only ever managed to beat EWJ1 (on the SNES) using cheat codes.
Soooo, tell us Gilder... will you be doing EWJ2 next?
And as for 64, like hell I'm doing that. I've never actually played it though, how bad is it? I know it's based more off the cartoon.
Yeah.
man i love this game to bits. one of Shiny's truely greatest achievements
That's it, though. I always played straight through games on weekends as much as possible because of homework and such, and this game would break me when I marathoned it. So I usually was a gibbering wreck by the time I got to the spikes.
And Peter Puppy can choke on a dick and die. All those repressed feelings of rage are coming back now....
The Tube Race wasn't too bad, but that's only because I somehow figured out the secret air refill trick on my own. I have no idea how I did that.
Anyway, great commentary. I didn't mind the low game volume too much.
Also, I seem to remember that Rockstar had something to do with EWJ 64, but I'm not sure. I do remember that it was delayed endlessly. There was also supposed to be a PSOne version (as EWJ 3) but I don't know if it ever came out. I could be mistaken about all this.
There was a prompt "fuck this game" after the third time I got there, and I never looked back. Only... now I'm looking back, sort of!
Groovy. Groovy. Groovy. And so on.
http://www.audioentropy.com/