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Banjo nuts and bolts demo up on XBL now!!
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I liked the demo but I stopped after 2 Jinjos and a jiggy because I had been wandering around doing stuff for like an hour at that point and I want to keep some stuff a surprise. I think Rare also intentionally put that Nick Arcade noise in. Everytime I rescued a Jinjo I thought Mikey was going to land on a Video Challenge.
It's surprising how much more confident Goozex has made me with new game purchases. Knowing that I can easily turn around and resell a new game for about what I paid for it is making me a lot less worried about a lot of purchases. For example, thanks to Goozex, I've got Eternal Poison preordered despite not knowing much about it other than the fact that I like the developers involved. If I didn't have Goozex as a backup plan, I don't think I would have preordered it, but would rather have waited for some reviews. Plus, like you, I think I'm going to preorder Nuts & Bolts, because hey, between the XBLA game & Goozex, I should more than make my money back even if I end up not liking it.
Steam ID : rwb36, Twitter : Werezompire,
Wait, is that part confirmed? And man, it sounds like I shoudl try goozex.
And it is awesome.
The gameplay is smooth and it feels like a Banjo game untill you jump into the vehicle you made.
Graphically, its on par and better than Viva Pinata. Fur shaders, Parralax Mapping, great particle effects and reflections, high definition textures ( there were in some cases the odd average one) and the water is delicious too.
This went from a maybe to Preorder overnight.
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I had trouble with the soccer ball Jiggy because my wings prevented me from driving normally; it just wanted to fly. So I tried moving the wings around to act as a catcher of sorts to aid in steering the balls to the goal. Still no dice, so I was getting a little frustrated until I accidentally discovered that you could manually remove the pieces mid-challenge. So I hacked those bastards off, but was still having some difficulty. Then it hit me; move the four springs I had under the vehicle which served to launch the craft into the air to the front of the vehicle. Goodbye airbone springs, hello spring-loaded fists! I easily got 5 soccer balls in whereas I could only get a max of two previously.
That said, heavier building materials and higher-traction wheels would've fixed that, so I'm not totally counting the game out yet.
http://www.audioentropy.com/
Tooie? You mean Kazooie?
That's basically what I ended up doing too.
http://www.audioentropy.com/
I'd really like the game to be a fresh surprise when I play it.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
One thing though
wtf framerate with the water. Jesus christ. They need to iron that out.
As for me, I'm still not all that sold on the vehicle gimmick. I guess I'm having a hard time adjusting from the old platform games. Also, the physics are all sorts of bonkers with vehicles.
The defense mission was irritating. I hope it's not as bad after getting better parts.
here's what you do:
get out of your vehicle near the entrance to the first level.
just to the left of the door are some boxes. Put one of them in the tray of your vehicle.
jump on top of the box that is in your vehicle. you will notice that your vehicle is now highlighted meaning you can lift it with your wrench.
lift it with your wrench. since you keep getting higher it keeps trying to lift it higher. simply face the direction you want to go to move that way.
the text is illegible on an SDTV
there's like ten minutes of unskippable horse crap at the beginning of the demo, which sucks
since i couldn't read anything on screen i had no idea what to do.
So yeah, kind of disappointing if only because it's unplayable for me in its current form.
This game is officially awesome.
http://www.audioentropy.com/
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Really? It ran extremely silky-smooth for me. I noticed some games running like crap before my first box red-ringed, though.
I think he may mean SDTV woes.
Regardless, it's quite a hefty demo in comparison to others. Rare incorporated quite a lot of the gameplay into it. I must have played it for at least three hours before I had obtained the four Jiggies, building vehicles is just so much fun.
second try I just sat at hte bottom of his face on the left side facing the "nse" and just blasted a barrage of bullets whenever a gruntbot rolled past. it only takes one bullet to stop them from reaching the eyes the I just adjustd my line of site to shoot them and finish them off.
I also tried for about an hour to get out of the invisible walls of the hub area with my flying wrench trick to no avail.
That said, it's not crystal clear by any means. I don't understand why they don't give you options to increase the text size or something.
Damn your hides rare, DAMN YOUR HIDES!
(also: please hire me)
Celeste [Switch] - She'll be wrestling with inner demons when she comes...
Final Fantasy XII: The Zodiac Age [Switch] - Sit down and watch our game play itself
So part of the experience was lost because I couldn't read thus had no idea what I was doing or why I was doing it. I was able to get through the whole demo just using on screen icons but I imagine text would have made this experience better. At times the game looked really good and at others only ok. The game itself was hit or miss. The physics is really weird. The driving I guess is ok but if you are going to focus a game entirely on that gimmick shouldn't it be the best part of the game? Shouldn't the vehicle gameplay be the biggest selling point of the game and therefore be very good? Well it's not here at least not to me.
Curse my Silver membership and my inability to try the demo until next week!
Steam ID : rwb36, Twitter : Werezompire,
what do you mean the water chugs? you thirsty or something?
frame rate drops dramatically.
There are many others like it, but this one is mine.
I've had the framerate drop a couple times but it doesn't chug when water is on screen. I had the demo freeze up on me once though. had to power off byt eh button on the xbox.
I mean framerate drop when you are driving your boat across that lake in the demo world?
The best part is when you spend like half an hour designing a vehicle and then you start the mission and the thing just sort of falls over.
http://www.audioentropy.com/
One time I built a tankish vehicle with a angled front for ramming. Put engines on it, etc, it wouldn't move when I took it into testing. Thinking maybe I made the vehicle too heavy, i took off a bunch of stuff, still didn't work, kept re-configuring it...