I played HL2 to the point where I could throw shit around with that anti-grav gun and messed around with that for about 2 hours laughing my head off and never bothered going back to the game ever again
I really SHOULD finish it though
You should finish it just so you can play the episodes
They are amazing
The second is fantastic. The first one is kinda boring though
Defender you should go look at the design for my game.
Well, I agree with you, although I would add that "linear" doesn't mean "bad" at all. There is nothing inherently wrong with a game being linear, and there are cases where non-linearity wouldn't even make sense and/or would be a terrible design decision.
I'd be happy to look at the design for your game. I didn't see an obvious thread labeled "CT's game" or something, so I'll go out and look again, but could you link it?
OK now I see your thread. Also, yes, I did get your LOTR joke, and I did figure that something was going to happen when I saw the "grey" title. If that makes you feel better. I saw your OP in "I AM RETURNED" or whatever.
I, for one, prefer at least some linearity in games.
I'm just one of those people who freezes up when presented with numerous options, especially in situations where picking option A means I can never have option B.
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
pretty big fucking coincidence
hey while you're suspending your disbelief, ignore the interdimensional portal, aliens, and psuedo-science
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
pretty big fucking coincidence
Kleiner was never identified as being one of the miscellaneous scientists, was he?
And Vance being BLACK SCIENTIST #6 is hardly a secondary character. Barney is more of a character just because of the one at the front desk.
Also Breen wasn't even in the first game. The first game implies that the G-Man is the director, for the most part.
They were all at Black Mesa at the time of the cascade. The Combine is after the portal technology that caused the cascade. Huh. Connection? Nah...
Of course I could just be talking out my ass, I'm waiting for the third episode where hopefully we'll learn what the fuck the G-Man's deal is.
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
pretty big fucking coincidence
hey while you're suspending your disbelief, ignore the interdimensional portal, aliens, and psuedo-science
everytime someone makes this point, and it's just as stupid every single time
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
pretty big fucking coincidence
Kleiner was never identified as being one of the miscellaneous scientists, was he?
And Vance being BLACK SCIENTIST #6 is hardly a secondary character. Barney is more of a character just because of the one at the front desk.
Also Breen wasn't even in the first game. The first game implies that the G-Man is the director, for the most part.
They were all at Black Mesa at the time of the cascade. The Combine is after the portal technology that caused the cascade. Huh. Connection? Nah...
Of course I could just be talking out my ass, I'm waiting for the third episode where hopefully we'll learn what the fuck the G-Man's deal is.
Kleiner and Vance were both models from the original half life. They're supposed to be the two scientists you go to meet in the beginning of HL1, the ones that tell you to strap on the suit and push the cart that starts everything.
And of course there's a fucking connection between Black Mesa and the Combine. What gripes me is that even though Black Mesa was the fucking ground zero for the alien invasion that doomed the world no one actually fucking died the whole time, just became resistance fighters. Then in episode 2 they introduce a new one based on a less than footnote from the first game about you burning a casserole or some shit
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
pretty big fucking coincidence
hey while you're suspending your disbelief, ignore the interdimensional portal, aliens, and psuedo-science
everytime someone makes this point, and it's just as stupid every single time
Seriously, stop making that point. It is retarded and just makes you look like you don't understand how suspension of disbelief works.
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BusterKNegativity is Boring Cynicism is Cowardice Registered Userregular
edited November 2008
Maybe being involved in Black Mesa put them in a better position to lead the resistance?
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
pretty big fucking coincidence
hey while you're suspending your disbelief, ignore the interdimensional portal, aliens, and psuedo-science
everytime someone makes this point, and it's just as stupid every single time
and every time the point stands regardless of how you feel about it
if you didn't like the game and don't want people to call your reasoning on the glaring holes it provides, then come up with a more solid reason
if you just didn't like it and thats the end of it, then don't feel compelled to justify it
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ZeroFillFeeling much better.A nice, green leaf.Registered Userregular
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
pretty big fucking coincidence
hey while you're suspending your disbelief, ignore the interdimensional portal, aliens, and psuedo-science
everytime someone makes this point, and it's just as stupid every single time
Seriously, stop making that point. It is retarded and just makes you look like you don't understand how suspension of disbelief works.
uh oh defender's all revved up and ready to go
if you think it's weak storytelling, that's fine. There's all kinds of elements and reasons at work as to why those are key players in the future of that world. The G-Man manipulating events, the fact that black mesa was a focal point for the key events, etc
but to just go HUH THEY ALL KNOW EACH OTHER YEAH THATS REAL LIKELY is silly
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
pretty big fucking coincidence
hey while you're suspending your disbelief, ignore the interdimensional portal, aliens, and psuedo-science
everytime someone makes this point, and it's just as stupid every single time
and every time the point stands regardless of how you feel about it
if you didn't like the game and don't want people to call your reasoning on the glaring holes it provides, then come up with a more solid reason
if you just didn't like it and thats the end of it, then don't feel compelled to justify it
a game with a science fiction premise allows for liberties such as portals and aliens
it doesn't allow for dumb shit like recurring characters 20 years after the fact who just happen to be the key three figures in the only resistance movement on earth.
I'm not saying it's not weak story telling
Just that it's not as retarded as you seem to think it is
But whatever I hate arguing when I'm jailed, because this timer is a bitch
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
pretty big fucking coincidence
hey while you're suspending your disbelief, ignore the interdimensional portal, aliens, and psuedo-science
everytime someone makes this point, and it's just as stupid every single time
and every time the point stands regardless of how you feel about it
if you didn't like the game and don't want people to call your reasoning on the glaring holes it provides, then come up with a more solid reason
if you just didn't like it and thats the end of it, then don't feel compelled to justify it
No, he's absolutely right.
If you make up a science-fiction story wherein certain scientific "rules" apply, that's fine. That does not mean that anything "less impossible" automatically falls under the umbrella of disbelief. Especially things that are not explained by the special scientific rules that are specific to your fictional world.
Your line of reasoning that "fake science-y shit exists" is not adequate to justify just any old arbitrary unrealistic bullshit in the entire story. It doesn't work that way.
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ZeroFillFeeling much better.A nice, green leaf.Registered Userregular
edited November 2008
sounds like a case of "I didn't like the game but it was popular, here is my weak justification, deal with it"
Their biggest mistake in the story was when they decided to make every single character have pre-existing relationships with one another
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
pretty big fucking coincidence
hey while you're suspending your disbelief, ignore the interdimensional portal, aliens, and psuedo-science
everytime someone makes this point, and it's just as stupid every single time
Seriously, stop making that point. It is retarded and just makes you look like you don't understand how suspension of disbelief works.
uh oh defender's all revved up and ready to go
if you think it's weak storytelling, that's fine. There's all kinds of elements and reasons at work as to why those are key players in the future of that world. The G-Man manipulating events, the fact that black mesa was a focal point for the key events, etc
but to just go HUH THEY ALL KNOW EACH OTHER YEAH THATS REAL LIKELY is silly
It just gets kind of "Extended Universe" when they do things like that. It feels forced, it stands out.
I'm basically just pissed they decided that since the first game they have decided to introduce exactly one character, which was immediately pronounced to be the love interest
sounds like a case of "I didn't like the game but it was popular, here is my weak justification, deal with it"
Hey I loved the game
that doesn't mean it's free from criticism. It was a bullshit copout move built around fanservice. Doesn't make the game bad, but it is what it is.
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ZeroFillFeeling much better.A nice, green leaf.Registered Userregular
edited November 2008
it's not necessarily "arbirtary bullshit", there are plenty of elements that may or may not turn out to have an impact in how the story has played out. The way the story has been so far, it's like reading the first quarter, and the third quarter of a book and saying that the conventions the writer used are contrived bullshit
that may be true but there's still room for them to bring it together in a cohesive story that makes sense, whether or not it's a story you enjoy or care for
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VivixenneRemember your training, and we'll get through this just fine.Registered Userregular
ZeroFillFeeling much better.A nice, green leaf.Registered Userregular
edited November 2008
the real kick in the ass here is that they are releasing episodes so slowly that of course the story is being judged on it's parts and not the whole, so they really are bringing that on themselves
I think they used familiar characters (not necessarily established ones, because it's not like you get to know them in half life 1) because they wanted you to feel like there was still some kind of connection to the prior 20 years or whatever, and not just hey same guy, different place
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ZeroFillFeeling much better.A nice, green leaf.Registered Userregular
it's not necessarily "arbirtary bullshit", there are plenty of elements that may or may not turn out to have an impact in how the story has played out. The way the story has been so far, it's like reading the first quarter, and the third quarter of a book and saying that the conventions the writer used are contrived bullshit
that may be true but there's still room for them to bring it together in a cohesive story that makes sense, whether or not it's a story you enjoy or care for
sorry, zerofill, but this is stupid
the story is the way it is because that's how they chose to release it. it's not like reading only parts of a book, it's like reading a whole book which for some reason has plot issues that make it seem like it's incomplete. if the plot has issues, it's not the player's fault, it's valve's. saying "you can't say it's bad-- it might become good later! who knows!" doesn't cut it at all.
it's not necessarily "arbirtary bullshit", there are plenty of elements that may or may not turn out to have an impact in how the story has played out. The way the story has been so far, it's like reading the first quarter, and the third quarter of a book and saying that the conventions the writer used are contrived bullshit
that may be true but there's still room for them to bring it together in a cohesive story that makes sense, whether or not it's a story you enjoy or care for
sorry, zerofill, but this is stupid
the story is the way it is because that's how they chose to release it. it's not like reading only parts of a book, it's like reading a whole book which for some reason has plot issues that make it seem like it's incomplete. if the plot has issues, it's not the player's fault, it's valve's. saying "you can't say it's bad-- it might become good later! who knows!" doesn't cut it at all.
No, he's right. There's 20 years (I guess) missing from when Gordon was in stasis between the first two games.
There may be some logical explanation as to why these people are in these positions, but we haven't gotten it because it occurs in the blank space between games. That in-between time is one of the things I'd like to see cleared up, right after they explain the G-Man
it's not necessarily "arbirtary bullshit", there are plenty of elements that may or may not turn out to have an impact in how the story has played out. The way the story has been so far, it's like reading the first quarter, and the third quarter of a book and saying that the conventions the writer used are contrived bullshit
that may be true but there's still room for them to bring it together in a cohesive story that makes sense, whether or not it's a story you enjoy or care for
sorry, zerofill, but this is stupid
the story is the way it is because that's how they chose to release it. it's not like reading only parts of a book, it's like reading a whole book which for some reason has plot issues that make it seem like it's incomplete. if the plot has issues, it's not the player's fault, it's valve's. saying "you can't say it's bad-- it might become good later! who knows!" doesn't cut it at all.
the gameplay is linear but the story is not. does anyone disagree with that
you're dumb
I never said it's bad or not bad, in fact I said it might very well be terrible, and that they bring such criticism on themselves for having such a shitty release schedule. I personally think the story is weak right now because there are so many holes, and that if they fill them in with the rest of their storytelling, they might have a coherent, strong narrative on their hands
if you can't reconcile in your mind how that's possible then I have no further explanation for you
it's not necessarily "arbirtary bullshit", there are plenty of elements that may or may not turn out to have an impact in how the story has played out. The way the story has been so far, it's like reading the first quarter, and the third quarter of a book and saying that the conventions the writer used are contrived bullshit
that may be true but there's still room for them to bring it together in a cohesive story that makes sense, whether or not it's a story you enjoy or care for
I'm not saying that it's "arbitrary bullshit." I'm saying that your argument is that any arbitrary bullshit that is "less far from reality" than the accepted science-fiction elements must be accepted. That rationale is wrong. Hypothetically, just because I accept teleportation, does not mean that I have to accept people behaving in ways that are not believable. Yes, teleportation appears outright physically impossible, whereas people acting weird is entirely possible, just very rare/unlikely. But that doesn't mean that any science-fiction story automatically gets a free pass on how people behave just because its audience has already accepted impossible science.
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The second is fantastic. The first one is kinda boring though
Defender you should go look at the design for my game.
Well, I agree with you, although I would add that "linear" doesn't mean "bad" at all. There is nothing inherently wrong with a game being linear, and there are cases where non-linearity wouldn't even make sense and/or would be a terrible design decision.
I'd be happy to look at the design for your game. I didn't see an obvious thread labeled "CT's game" or something, so I'll go out and look again, but could you link it?
Um...you posted this six minutes after I said I found it.
given that the author of a thread is listed in the index, this shouldn't be hard to find
I'm just one of those people who freezes up when presented with numerous options, especially in situations where picking option A means I can never have option B.
it's just a shame the story lacked any sort of narrative drive, climax, or resolution
In one sense, that actually makes some kind of sense. These are all members of the resistance, and many of them come from Black Mesa in order to further connect them to the first game.
I think having them all come from black mesa was stupid
the main boss is the director, and the three other secondary characters from the first game just happen to lead the one and only resistance movement
pretty big fucking coincidence
or is it...fate?
YES AND I HAD FOUND IT AND POSTED THAT I HAD FOUND IT WELL BEFORE HE POSTED "LOOK HARDER."
why would you do that?
hey while you're suspending your disbelief, ignore the interdimensional portal, aliens, and psuedo-science
Kleiner was never identified as being one of the miscellaneous scientists, was he?
And Vance being BLACK SCIENTIST #6 is hardly a secondary character. Barney is more of a character just because of the one at the front desk.
Also Breen wasn't even in the first game. The first game implies that the G-Man is the director, for the most part.
They were all at Black Mesa at the time of the cascade. The Combine is after the portal technology that caused the cascade. Huh. Connection? Nah...
Of course I could just be talking out my ass, I'm waiting for the third episode where hopefully we'll learn what the fuck the G-Man's deal is.
everytime someone makes this point, and it's just as stupid every single time
Kleiner and Vance were both models from the original half life. They're supposed to be the two scientists you go to meet in the beginning of HL1, the ones that tell you to strap on the suit and push the cart that starts everything.
And of course there's a fucking connection between Black Mesa and the Combine. What gripes me is that even though Black Mesa was the fucking ground zero for the alien invasion that doomed the world no one actually fucking died the whole time, just became resistance fighters. Then in episode 2 they introduce a new one based on a less than footnote from the first game about you burning a casserole or some shit
Seriously, stop making that point. It is retarded and just makes you look like you don't understand how suspension of disbelief works.
Amazon Wishlist: http://www.amazon.com/BusterK/wishlist/3JPEKJGX9G54I/ref=cm_wl_search_bin_1
and every time the point stands regardless of how you feel about it
if you didn't like the game and don't want people to call your reasoning on the glaring holes it provides, then come up with a more solid reason
if you just didn't like it and thats the end of it, then don't feel compelled to justify it
uh oh defender's all revved up and ready to go
if you think it's weak storytelling, that's fine. There's all kinds of elements and reasons at work as to why those are key players in the future of that world. The G-Man manipulating events, the fact that black mesa was a focal point for the key events, etc
but to just go HUH THEY ALL KNOW EACH OTHER YEAH THATS REAL LIKELY is silly
a game with a science fiction premise allows for liberties such as portals and aliens
it doesn't allow for dumb shit like recurring characters 20 years after the fact who just happen to be the key three figures in the only resistance movement on earth.
Just that it's not as retarded as you seem to think it is
But whatever I hate arguing when I'm jailed, because this timer is a bitch
No, he's absolutely right.
If you make up a science-fiction story wherein certain scientific "rules" apply, that's fine. That does not mean that anything "less impossible" automatically falls under the umbrella of disbelief. Especially things that are not explained by the special scientific rules that are specific to your fictional world.
Your line of reasoning that "fake science-y shit exists" is not adequate to justify just any old arbitrary unrealistic bullshit in the entire story. It doesn't work that way.
It just gets kind of "Extended Universe" when they do things like that. It feels forced, it stands out.
two if you count the quirky lovable robot.
Hey I loved the game
that doesn't mean it's free from criticism. It was a bullshit copout move built around fanservice. Doesn't make the game bad, but it is what it is.
that may be true but there's still room for them to bring it together in a cohesive story that makes sense, whether or not it's a story you enjoy or care for
sounds like a case of you not being able to process that a game can still be good while having some things that people don't like
I think they used familiar characters (not necessarily established ones, because it's not like you get to know them in half life 1) because they wanted you to feel like there was still some kind of connection to the prior 20 years or whatever, and not just hey same guy, different place
sounds like HTUGHSUGHH
learn to read I know it has faults
sorry, zerofill, but this is stupid
the story is the way it is because that's how they chose to release it. it's not like reading only parts of a book, it's like reading a whole book which for some reason has plot issues that make it seem like it's incomplete. if the plot has issues, it's not the player's fault, it's valve's. saying "you can't say it's bad-- it might become good later! who knows!" doesn't cut it at all.
No, he's right. There's 20 years (I guess) missing from when Gordon was in stasis between the first two games.
There may be some logical explanation as to why these people are in these positions, but we haven't gotten it because it occurs in the blank space between games. That in-between time is one of the things I'd like to see cleared up, right after they explain the G-Man
the gameplay is linear but the story is not. does anyone disagree with that
you're dumb
I never said it's bad or not bad, in fact I said it might very well be terrible, and that they bring such criticism on themselves for having such a shitty release schedule. I personally think the story is weak right now because there are so many holes, and that if they fill them in with the rest of their storytelling, they might have a coherent, strong narrative on their hands
if you can't reconcile in your mind how that's possible then I have no further explanation for you
I'm not saying that it's "arbitrary bullshit." I'm saying that your argument is that any arbitrary bullshit that is "less far from reality" than the accepted science-fiction elements must be accepted. That rationale is wrong. Hypothetically, just because I accept teleportation, does not mean that I have to accept people behaving in ways that are not believable. Yes, teleportation appears outright physically impossible, whereas people acting weird is entirely possible, just very rare/unlikely. But that doesn't mean that any science-fiction story automatically gets a free pass on how people behave just because its audience has already accepted impossible science.