Seriously man…. You’re killing me!
If I see one more Call of Duty 4: Modern Warfare google alert come through my inbox, that ends up being a COD:WaW article that is only showing up because YOU referenced Call of Duty 4: Modern Warfare more times than you mention World At War….
Especially when you’re pulling [Removed] out of your ass. Come on man, interview about your game. Not OURS! Call of Duty: World at War can stand on it’s own merits, leave ours out of it. Like this gem of a quote from today’s article on CVG…
In the previous Call of Dutys it might take three or four shots from a bolt action rifle,” he explained. “We made sure that a single shot centre mass would kill that opponent because that’s the expectation of the player.
WTF are you talking about?! “in previous Call of Dutys blah blah blah”. First of all, you didn’t work on “previous Call of Dutys”, so don’t talk as if you’re down with how / why things were designed the way they were. Second, you’re completely [Removed]ing wrong.
Bolt Action rifles are one hit kills in every Call of Duty we (Infinity Ward) made!!
I won’t compare it to World at War’s Bolt Actions, I can’t speak to that because I don’t work there. Just like you don’t work here, so please stop talking about our games.
A word of thumb I like to use is…. when promoting your game. Promote YOUR game. Don’t compare it to another game, or reference what OTHER games did in the past, pitch YOUR game. I mean, you have lots of cool things you could talk about… ike Nazi Zombies….
Can you guys please stop interviewing this guy, talk to someone who actually works on the Dev Team at Treyarch and knows what the [Removed] they’re talking about. Not Senior Super Douche Noah Heller from Activision - who apparently has never played the game and doesn’t even work at the developer.
Alright, I’m done ranting… but I can’t take another google alert of garbage coming through my inbox with bull[Removed] quotes from this guy.
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To be fair to Noah, both games are in the CoD franchise ... does it not make sense to compare the current game in the franchise to the last one?
I know what FourZeroTwo is getting at though and why he is pissed.
And that's who pays his wages.
If I was his boss I would be pissed off right about now.
If they don't like being associated with someone else's project, maybe it's time to find a publisher that doesn't want to just exploit the franchise to this degree.
Wonder if Ubisoft had the same levels of conflict between the two different Splinter Cell teams? Or is it the fact that Infinity Ward are finally realising that their franchise is eventually going to be run into the ground.
Bet ya Activision will still hold the Call of Duty name and it will end up being the whole Bioshock/ System Shock situation
This is a rather unprofessional way to handle a problem you have with a fellow employee. In an industry that is as small as the video game industry, attacking someone like this can put an indellible stain on your own reputation.
Ironically, Infinity Ward was set up by people who had worked on the Medal of Honour series.
I really wouldn't be worried by that at all. Hell, I love CoD but I'd love IW to go and make something different. Keep it an FPS sure, but expand their horizons a bit.
Agreed. Reading 402's blog (I admit, it's on my Favorites toolbar), the guy just seems really immature and sometimes I can't believe that IW lets him keep the blog. The blog itself is so unprofessional, but I suppose that's some of the appeal to it.
Regardless, bashing your sibling company's Producer in the public domain doesn't seem like a smart idea, ever.
All of the process tasks for CoD4 are like that, and of course the rap song at the end.
They took the perks, upgrades, and scoring system straight out of COD4. Makes me wonder if every COD is gonna try and do it from now on, or if IW will roll up with COD5 and have something completely different.
I believe Activision owns the engine and the IP, and all that stuff goes along with it. So nothing was "Stolen" from Infinity Ward.
I think this guy is acting unprofessional. I sort of understand the not-so-silent beef that Infinity Ward has with Treyarch, but this is taking it too far.
PSN ID : Xander51 Steam ID : Xander51
That doesn't mean IW didn't come up with it.
I know, but if they were going to have such a huge issue with it, they shouldn't have sold their IP to the publisher.
PSN ID : Xander51 Steam ID : Xander51
I love Infinity Ward, their games are awesome. But this just reeks of unprofessionalism.
It would make more sense if Activision didn't fully own the IP.
PSN ID : Xander51 Steam ID : Xander51
Except then they wouldn't have been able to fund, debug, market or distribute their game. Oops?
That being said, this is completely unprofessional and isn't going to accomplish jack shit. Seriously, what did he expect to happen as a result of his blog post?
I found the 360 beta of CoD : WaW to be much less fun than CoD4. My hope is that things will work themselves out. Over time, consumers will hopefully learn to associate spin-off CODs with shittiness and they'll just stick to buying the IW-developed numbered ones and all will be good in the world.
the best thing ever would be if the new, non-activision I.W. project was called 'duty calls'.
I understand the guy's concern to some degree, but geez, it's not a huge stretch of logic here.
His immaturity seems to be the overriding factor here.
Appeal of Onus
That's the first thing that came to my mind, hah.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
It's possible to be correct while still being a dick.
What is this message?
I knew it when I heard "WWII shooter" that WaW was going to be a massive re-skinning of CoD4. The sad part is, they failed at re-hashing. Treyarch just acted as a paid mod developer, creating the WWII visuals, new perks, and support skills. Something that, given CoD4 had a mod dev kit, 15 people in their basements could churn out in a years time. What's sad is that this abortion has been under development for 2 years now, and the game still has simple balancing issues, bolt-action rifles being the prime example.
Jeff Gerstmann hit the nail on the head when he said;
Cheers to IW on actually caring about their IP. They should either retain full control, or come up with a new IP, again.
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XBL/PSN/Steam: APZonerunner
Until you realize that there are respawning enemies, then it's just a yawn fest until you reach the checkpoint. Or die for the 50th time on veteran where all of the flaws are apparent.
If I'm not mistaken, there's a line from that credits rap that basically says that it's the third installment. Could be wrong, been a while since I've played the game.
Seriously, the section where you had to fend off wave after wave of enemies from MacMillan was epic. Michael Bay style movies are middling at best, but they make for damn good games.
If you enjoy arcadey shooters yes.