You roll at d20
1-10You feel pretty gay
10-15Your male party members are looking good right now
15-19You hunger for dingalings
20You become a doodle-zombie
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thorgotthere is special providencein the fall of a sparrowRegistered Userregular
edited January 2009
what if you roll a 10 or 15
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FlatEricLeaves from the vine, Falling so slowLike fragile, tiny shells, Drifting in the foamRegistered Userregular
edited January 2009
Well, if you roll a 15 then you just want your party members' dingalings. Anything higher and it's just dingalings in general.
Desire For Dingalings (Philomancer 2, Neuromancer 1)
College: Neuro-dominance
Target: One Living Being/3 Mancery Levels
Effect: Target must roll a Persona Saving Throw (base Persona Save Bonus + Hty Modifier + Wns Modifier + Mai Total + Level Bonus) against Difficultness Quation (DQ) equal to 10 + your Mancery Level. If the target fails, his thirst for the male root knows no earthly limit. He will drop whatever he is currently doing and seek out the nearest, easiest source of donger. If no dongers can be found in (Perception Modifier x 10) feet, he will settle for dong shaped or generally phallic objects. If the target succeeds on the check, there is no effect. If the target succeeds by five or more, or rolls an Important Succeeding, the spell is turned back on the Mancer, who must make his own save as above.
Required Instruments: Root of Tomato (x2), Phallus
im a little late to the party, but that mully-dragon comic was wonderfully me, you've no idea
rob you are my favourite new forumer
let this be known
because you are witty
and good at art
mully on
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RobchamThe Rabbit Kingof your pantsRegistered Userregular
Posts
Did you read my opinion on you?
In the forumer opinion thread?
This is the kind of thing I am praising you for.
I hadn't, but I have now! Thank you!
You and your comic
Racial Statistics:
Ability Adjustments: Humanity (Hty) +1
Bonus Feats: Tool Proficiency
Level Adjustment: +0
Favored Occupations: Any
Languages: Southernese, Eastian, Northernal, Weston, Common
Men of the Marsh
Ability Adjustments: Heartiness (Hea) +1, Wisness (Wns) +1, Dextrocity (Dty) -1
Bonus Feats: Favored Environment (Marshland/Swamps)
Level Adjustment: +0
Favored Occupations: (Fauna)mancer, Ranger, Naturalist, Herbsman
Languages: Southernese, Marshian, Common
Men of the Sea (Quetzor):
Ability Adjustments: Dextrocity (Dty) +1
Bonus Feats: Aquatic Adaptation (Water)
Level Adjustment: +0
Favored Occupations: Fighter, Druid, (Aqua)mancer
Languages: Oceanic, Common
Derf:
Ability Adjustments: Heartiness (Hea) +2, Dextrocity (Dty) -2, Strongness (Sgs) +1
Bonus Feats: Ability Focus (Hurf)
Level Adjustment: +0
Favored Occupations: Werrier, Berrberrioon, (Geo)mancer
Languages: Derf
Rabbitkin:
Ability Adjustments: Dextrocity (Dty) +2, Speed (See) +3, Heartiness (Hea) -1, Wiseness (Wns) -1
Bonus Feats: Ability Focus (Hop)
Level Adjustment +0
Favored Occupations: Thief, Ranger, (Aero)mancer
Languages: Weston, Beastongue, Common
Bearkin:
Ability Adjustments: Strongness (Sgs) +2, Heartiness (Hea) +2, Dextrocity (Dty) -1
Bonus Feats: Superb Heartiness, Roar
Level Adjustment: +1
Favored Occupations: Warrior, Barbarian, Bard
Languages: Weston, Beastongue, Common, Bard
Owlkin:
Ability Adjustment: Dextrocity (Dty) +2, Heartiness (Hea) -1, Strongness (Sgs) -1
Bonus Feats: Flight (Flying)
Level Adjustment: +1
Favored Occupations: (Aero)mancer, Druid, Thief
Languages: Weston, Beastongue, Common
Plantkin:
Ability Adjustments: Heartiness (Hea) +2, Dextrocity (Dty) +2, Speed (See) +3
Bonus Feats: Favored Environment (Desert), Plant
Level Adjustment: +2
Favored Occupations: Warrior, Thief, King, (Fauna, Geo)mancer
Languages: Eastian, Plant, Common
Natem:
Ability Adjustments: Dextrocity (Dty) +1
Bonus Feats: Flight (Hover), Omnibreed
Level Adjustment: +1
Favored Occupations: Warrior, (Aqua, Aero)mancer, Bard, Breedmonger
Languages: Common
Modai:
Ability Adjustments: Intellectuance (Teu) +5, Wiseness (Wns) +4, Heartiness (Hea) -1, Humanity (Hty) -2, Magic (Mai) +10, Speed (See) -3
Bonus Feats: Mancery Focus (Any), Immortality Focus (Everness), Defensive Mancery (+5)
Level Adjustment: +8
Favored Occupations: (Any)mancer, (Omni)mancer, Druid, Swordmancer
Languages: All
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(My previous post has been edited to be less of a pain in the ass.)
yeah man
You roll at d20
1-10You feel pretty gay
10-15Your male party members are looking good right now
15-19You hunger for dingalings
20You become a doodle-zombie
Dingalings.
Desire For Dingalings (Philomancer 2, Neuromancer 1)
College: Neuro-dominance
Target: One Living Being/3 Mancery Levels
Effect: Target must roll a Persona Saving Throw (base Persona Save Bonus + Hty Modifier + Wns Modifier + Mai Total + Level Bonus) against Difficultness Quation (DQ) equal to 10 + your Mancery Level. If the target fails, his thirst for the male root knows no earthly limit. He will drop whatever he is currently doing and seek out the nearest, easiest source of donger. If no dongers can be found in (Perception Modifier x 10) feet, he will settle for dong shaped or generally phallic objects. If the target succeeds on the check, there is no effect. If the target succeeds by five or more, or rolls an Important Succeeding, the spell is turned back on the Mancer, who must make his own save as above.
Required Instruments: Root of Tomato (x2), Phallus
Also is possibly the greatest spell effect line I've read.
I know it well.
I didn't even notice the shower cap at first.
The picture is like 10 times better now.
I'd like to contribute something but concept writing is dulled by the lack of time
where did he go?
I'm around, just busy.
Playing video games.
rob you are my favourite new forumer
let this be known
because you are witty
and good at art
yay
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that should make four of us .. me, gibs, rob + you
If a fourth person comes along that can actually draw, I'll step out.
hahahaha faersonae
I'm way too fond of Surgenheilt.