Options

[Epic On] Battlestar Galactica Board Game: Game Over

1356734

Posts

  • Options
    BremenBremen Registered User regular
    edited January 2009
    Looks like I picked a bad time to go to sleep.

    Tom Zarek will take 2 political and 1 leadership.

    Bremen on
  • Options
    Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited January 2009
    A strategic thought:

    The sympathizer's team is decided by whether or not we have any resources in the red. If we do, then the sympathizer remains a human player. Would it be to our advantage, considering we don't want 5 frakkin' toasters, to try and make sure a resource goes into the red just before the sleeper agent phase?

    Gandalf_the_Crazed on
    PEUsig_zps56da03ec.jpg
  • Options
    HylianbunnyHylianbunny Registered User regular
    edited January 2009
    Sorry, just got back to Galactica. Caprica is a mess.

    I'm thinking we should send out a Scout first thing, figure out what's going to hit us next - so let's do it.

    Gandalf - that's why I dislike the Sympathizer card in general. Makes for too much metagaming. :P

    Hylianbunny on
  • Options
    ValkunValkun Registered User regular
    edited January 2009
    Clearly the best way to protect yourself from the Cylons is to reduce your resources. :lol:

    Valkun on
  • Options
    ValkunValkun Registered User regular
    edited January 2009
    Sorry, just got on.

    Let's see...

    I'm thinking we should send out a Scout first thing - so let's make it so.

    Gandalf - that's why I dislike the Sympathizer card in general. Makes for too much metagaming. :P

    Which deck do you want to look at?

    Valkun on
  • Options
    HylianbunnyHylianbunny Registered User regular
    edited January 2009
    Let's see what'll be happening next for a Crisis.

    (Remember, I also have the Scout ability, so I can take a look at the end of my turn.)

    Hylianbunny on
  • Options
    Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited January 2009
    Gandalf - that's why I dislike the Sympathizer card in general. Makes for too much metagaming. :P

    Well yeah, I mean, I get that.

    But...(maybe) 5 Cylons. D:

    Gandalf_the_Crazed on
    PEUsig_zps56da03ec.jpg
  • Options
    ValkunValkun Registered User regular
    edited January 2009
    Edit: Whoops, somehow I missed your post.

    Assuming Sharon stays in the Armoy since there wasn't any mention of moving.

    Boomer launches a scout using

    2 Tactics - Launch Scout: "Action: Risk 1 raptor to roll a die. If 3 or higher, look at the top card of the Crisis or Destination deck and place it on the top or the bottom. Otherwise, destroy 1 raptor."

    Result is 4, success. Sending card to the bunny now.

    Valkun on
  • Options
    HylianbunnyHylianbunny Registered User regular
    edited January 2009
    I'll leave this crisis where it is. It's one that we can pass fairly easily, I believe.

    (Also, I didn't see it mentioned in your loyalty cards breakdown, but remember that I also get two loyalty cards during the Sleeper phase.)

    Hylianbunny on
  • Options
    ValkunValkun Registered User regular
    edited January 2009
    Round 1 - Valerii's Turn
    Current Board Setup:

    Players:
    1. Hylianbunny - Sharon "Boomer" Valerii - Armory
    2. MrPaku - Saul Tigh - Command
    3. MacGuffin - Gaius Baltar - Research Lab
    4. Gandalf_the_Crazed - Karl "Helo" Agathon - Lost in Time and Space
    5. Papillon - "Chief" Galen Tyrol - Hangar Deck
    6. Bremen - Tom Zarek - Administration
    7. JWashke - Kara "Starbuck" Thrace -
    8. scrivenerjones - Admiral William Adama - Admiral's Quarters
    9. warban - President Laura Roslin - President's Office
    10. Anarchy - Lee "Apollo" Adama - Piloting a Viper at 7 O'Clock

    Resources:
    Fuel 8. Food 8. Morale 10. Population 12.
    Jump Track: Start
    Boarding Party: Clear
    Raptors: 4 In Reserve
    Vipers: 5 in Reserve, 3 in Use
    Nukes: 2
    Galactica Damage: None

    Space:
    1 O'Clock: Clear
    3 O'Clock: 2 Civilian Ships
    5 O'Clock: 1 Unmanned Viper
    7 O'Clock: Lee Adama, 1 Unmanned Viper
    9 O'Clock: 1 Basestar(Undamaged), 3 Raiders
    11 O'Clock: Clear

    Turn Progress:
    0. Set up Board
    1. Recieve Skills Step
    2. Movement Step Stayed in Armory
    3. Action Step Used a Tactics 2, Success, Did not move Crisis Card
    4. Crisis Step
    5. Activate Cylon Ships Step (if necessary)
    6. Prepare for Jump Step (if necessary)
    7. Discard and Check for Human Defeat.

    Detector Sabotage
    8 Leadership/Tactics
    They're trying to kill me -Baltar
    Me, me - always me. They're trying to destroy your work. Destroying you is an added bonus - Six
    Pass No Effect
    Fail All characters in the 'Research Lab' location are sent to 'Sickbay'. Keep this card in play. Players may not look at other players' Loyalty Cards.

    Heavy Raider, Jump Prep

    Valkun on
  • Options
    Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited January 2009
    Jesus Christ. D:

    This is one we "can afford to fail without too many consequences" (as you originally said, Boomer)?

    I can contribute a very little to this.

    Gandalf_the_Crazed on
    PEUsig_zps56da03ec.jpg
  • Options
    HylianbunnyHylianbunny Registered User regular
    edited January 2009
    Yeah, that was before I read the entire thing. :lol:

    Either way, I don't think this will be a problem. I can contribute a decent amount, and we don't want to overkill it anyway.

    Hylianbunny on
  • Options
    ValkunValkun Registered User regular
    edited January 2009
    If you plan to not throw any cards into a check, I still need to know.

    Valkun on
  • Options
    Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited January 2009
    Contributing 1 card, which will be PM'd shortly.

    Gandalf_the_Crazed on
    PEUsig_zps56da03ec.jpg
  • Options
    BremenBremen Registered User regular
    edited January 2009
    I could play a (very) little bit to help, but I'd prefer not to. Hopefully we can pass it with all these players, though.

    Bremen on
  • Options
    BremenBremen Registered User regular
    edited January 2009
    Not contributing any cards.

    Bremen on
  • Options
    mrpakumrpaku Registered User regular
    edited January 2009
    we need to not make it any easier for the skin jobs to hide among us than it already is

    i can contribute 1 card

    mrpaku on
  • Options
    HylianbunnyHylianbunny Registered User regular
    edited January 2009
    oh, yes, just to make it official

    contributing one card.

    Hylianbunny on
  • Options
    scrivenerjonesscrivenerjones Registered User regular
    edited January 2009
    contributing one card as well. I'm going eighth, so I probably will run out of cards before I get to draw my hand D:

    scrivenerjones on
  • Options
    PapillonPapillon Registered User regular
    edited January 2009
    Contributing one card. It's only a very small amount though.

    Papillon on
  • Options
    JWashkeJWashke Registered User regular
    edited January 2009
    Not contributing any cards.

    JWashke on
    steam_sig.png
  • Options
    Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited January 2009
    I've got a bad feeling about this. :P

    Gandalf_the_Crazed on
    PEUsig_zps56da03ec.jpg
  • Options
    MacGuffinMacGuffin Registered User regular
    edited January 2009
    Contributing one card.

    MacGuffin on
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    bsg-game-board-turn-01.jpg

    edit: With Apollo in an additional viper at 7 o'clock

    Darian on
  • Options
    AnarchyAnarchy Registered User regular
    edited January 2009
    Contributing one card. And it's not very good.

    Anarchy on
    "Oh, well, this would be one of those circumstances that people unfamiliar with the law of large numbers would call a coincidence."
  • Options
    warbanwarban Who the Hoof do you think we are? Registered User regular
    edited January 2009
    Not contributing any cards.

    warban on
    ACE ✰ PONY ✰ DETECTIVE!
  • Options
    scrivenerjonesscrivenerjones Registered User regular
    edited January 2009
    warban wrote: »
    Not contributing any cards.

    whoa whoa you're gonna need an avatar there buddy

    or else we'll have to put you out the airlock (just as a precaution)

    scrivenerjones on
  • Options
    ValkunValkun Registered User regular
    edited January 2009
    Round 1 - Valerii's Turn
    Current Board Setup:

    Players:
    1. Hylianbunny - Sharon "Boomer" Valerii - Armory
    2. MrPaku - Saul Tigh - Command
    3. MacGuffin - Gaius Baltar - Research Lab
    4. Gandalf_the_Crazed - Karl "Helo" Agathon - Lost in Time and Space
    5. Papillon - "Chief" Galen Tyrol - Hangar Deck
    6. Bremen - Tom Zarek - Administration
    7. JWashke - Kara "Starbuck" Thrace -
    8. scrivenerjones - Admiral William Adama - Admiral's Quarters
    9. warban - President Laura Roslin - President's Office
    10. Anarchy - Lee "Apollo" Adama - Piloting a Viper at 7 O'Clock

    Resources:
    Fuel 8. Food 8. Morale 10. Population 12.
    Jump Track: [Start]B]No Jump[/B[No Jump][-3][-1][Auto]
    Boarding Party: Clear
    Raptors: 4 In Reserve
    Vipers: 5 in Reserve, 3 in Use
    Nukes: 2
    Galactica Damage: None

    Space:
    1 O'Clock: Clear
    3 O'Clock: 2 Civilian Ships
    5 O'Clock: 1 Unmanned Viper
    7 O'Clock: Lee Adama, 1 Unmanned Viper
    9 O'Clock: 1 Basestar(Undamaged), 3 Raiders, 1 Heavy Raider
    11 O'Clock: Clear

    Turn Progress:
    0. Set up Board
    1. Recieve Skills Step
    2. Movement Step Stayed in Armory
    3. Action Step Used a Tactics 2, Success, Did not move Crisis Card
    4. Crisis Step - Passed, No Effect
    5. Activate Cylon Ships Step (if necessary)
    6. Prepare for Jump Step (if necessary)
    7. Discard and Check for Human Defeat.

    Detector Sabotage
    8 Leadership/Tactics
    They're trying to kill me -Baltar
    Me, me - always me. They're trying to destroy your work. Destroying you is an added bonus - Six
    Pass No Effect
    Fail All characters in the 'Research Lab' location are sent to 'Sickbay'. Keep this card in play. Players may not look at other players' Loyalty Cards.

    Heavy Raider, Jump Prep

    Cards Contributed:
    Positive
    1 Tactics
    2 Tactics
    2 Tactics

    1 Leadership
    1 Leadership
    2 Leadership
    2 Leadership


    Negative
    1 Piloting
    2 Piloting


    8 - 3 = 8, Passed

    5. Activate Cylon Ships Step (if necessary)

    Heavy Raider launched from Basestar at 9 O'Clock.

    6. Prepare for Jump Step (if necessary)

    Jump Prep moved to [Start]B]No Jump[/B[No Jump][-3][-1][Auto]

    Cards have been sent out to MrPaku and I'm still waiting on whether or not HylianBunny wants to switch the Crisis card using her recon ability.

    Saul Tigh, what is your movement and action for your turn?

    Valkun on
  • Options
    warbanwarban Who the Hoof do you think we are? Registered User regular
    edited January 2009
    warban wrote: »
    Not contributing any cards.

    whoa whoa you're gonna need an avatar there buddy

    or else we'll have to put you out the airlock (just as a precaution)

    Fine, Anything for you Mr.Toaster.

    warban on
    ACE ✰ PONY ✰ DETECTIVE!
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    bsg-game-jump-track-2.jpg

    Darian on
  • Options
    ValkunValkun Registered User regular
    edited January 2009
    As much as I appreciate the effort, it's less work to just write out the text then to update and upload a new board every time.

    Valkun on
  • Options
    mrpakumrpaku Registered User regular
    edited January 2009
    Valkun wrote: »
    Saul Tigh, what is your movement and action for your turn?

    first time playing, so bear with me please

    am i right in understanding that i could move the unmanned Viper from 7 o'clock to 9 o'clock and have it open fire on one of those Raiders from here?

    mrpaku on
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited January 2009
    Board, yep. But for the jump track, you can use that image and just change the number in it; 1 is start, 2 is that one, 3, 4, 5, then goes back to start.

    Darian on
  • Options
    AnarchyAnarchy Registered User regular
    edited January 2009
    There should also be a second viper at 7 o'clock piloted by Lee.

    Anarchy on
    "Oh, well, this would be one of those circumstances that people unfamiliar with the law of large numbers would call a coincidence."
  • Options
    ValkunValkun Registered User regular
    edited January 2009
    mrpaku wrote: »
    Valkun wrote: »
    Saul Tigh, what is your movement and action for your turn?

    first time playing, so bear with me please

    am i right in understanding that i could move the unmanned Viper from 7 o'clock to 9 o'clock and have it open fire on one of those Raiders from here?

    Yep, you can activate the same viper twice to Move it to 9 O'Clock then to have it open fire on one ship.

    Using a Viper->
    Raider: Destroyed on 3+
    Heavy Raider: Destroyed on 7+
    Basestar: Damaged on 8

    Valkun on
  • Options
    mrpakumrpaku Registered User regular
    edited January 2009
    the best defense is a strong offense

    get it done, gentlemen
    (aim for one of the Raiders!)

    mrpaku on
  • Options
    ValkunValkun Registered User regular
    edited January 2009
    Round 1 - Tigh's Turn
    Current Board Setup:

    Players:
    1. Hylianbunny - Sharon "Boomer" Valerii - Armory
    2. MrPaku - Saul Tigh - Command
    3. MacGuffin - Gaius Baltar - Research Lab
    4. Gandalf_the_Crazed - Karl "Helo" Agathon - Lost in Time and Space
    5. Papillon - "Chief" Galen Tyrol - Hangar Deck
    6. Bremen - Tom Zarek - Administration
    7. JWashke - Kara "Starbuck" Thrace -
    8. scrivenerjones - Admiral William Adama - Admiral's Quarters
    9. warban - President Laura Roslin - President's Office
    10. Anarchy - Lee "Apollo" Adama - Piloting a Viper at 7 O'Clock

    Resources:
    Fuel 8. Food 8. Morale 10. Population 12.
    Jump Track: [Start]B]No Jump[/B[No Jump][-3][-1][Auto]
    Boarding Party: Clear
    Raptors: 4 In Reserve
    Vipers: 5 in Reserve, 3 in Use
    Nukes: 2
    Galactica Damage: None

    Space:
    1 O'Clock: Clear
    3 O'Clock: 2 Civilian Ships
    5 O'Clock: 1 Unmanned Viper
    7 O'Clock: Lee Adama
    9 O'Clock: 1 Unmanned Viper, 1 Basestar(Undamaged), 3 Raiders, 1 Heavy Raider
    11 O'Clock: Clear

    Turn Progress:
    1. Recieve Skills Step
    2. Movement Step Stayed in Command
    3. Action Step Used Command to move Viper 7 -> 9 O'Clock, Used Viper to Attack Raider
    4. Crisis Step - Passed, No Effect
    5. Activate Cylon Ships Step (if necessary)
    6. Prepare for Jump Step (if necessary)
    7. Discard and Check for Human Defeat.

    Action:
    Edited Out.

    Crisis is delayed until HylianBunny makes his decision about Recon.

    Valkun on
  • Options
    ValkunValkun Registered User regular
    edited January 2009
    I'll give an hour or two to see if anyone wants to use a Strategic Planning on that.

    Edit: In the future though, a full contigency list from each player might be helpful.
    Edit 2: PBP Trial Mechanic: If 3 or more Non-Revealed Cylons vote to move on with a roll or check without waiting for cards or abilities, it will be resolved immediately and the chance will be lost.

    Valkun on
  • Options
    Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited January 2009
    I seriously doubt that both of those piloting cards came from the Destiny Deck.

    Until further notice, Sharon and I are no longer frakking. :P

    Gandalf_the_Crazed on
    PEUsig_zps56da03ec.jpg
  • Options
    scrivenerjonesscrivenerjones Registered User regular
    edited January 2009
    I seriously doubt that both of those piloting cards came from the Destiny Deck.

    Until further notice, Sharon and I are no longer frakking. :P

    are you kidding? hit that shit from the back and see if her spine glows

    it's the only way to be sure

    scrivenerjones on
Sign In or Register to comment.