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yeah, i've really developed an approach that's very andrew jones'ish and hard to shake. It's not that I intend for the final outcome to imitate his, but when starting something in a very abstract chaotic way via use of patterns, photos, textures etc, in search of creative ideas and insperations, its hard to not have some simularities, primarily in the early stages. Some ways I'm hoping to differentiate myself from him is staying away from zbrush or any use of 3d models, employ more photoshop into my workflow, and use patters and textures far less liberally in the later stages. My intent with the final piece is to have some sort of solid object built with some impressionist strokes and objects to give it all a sorta abstract bent. Right now Js Rossbach's dragon is a big source of inspiration for me. For some reason though I find myself also gravitating towards line art, but still finding ways to incorperate it in a way that works.
Also I don't like the eyes either, and the head had to be flipped horizontaly so the color and lighting coincides better with the bg changes i've made. I agree, it needs to be placed better, in addition to the hand, which needs alot of work atm. Hopefully when its done I'll have most the usual issues taken care of. Thanks again for all the input though
Mykonos on
[SIGPIC][/SIGPIC]
"I was born; six gun in my hand; behind the gun; I make my final stand"~Bad Company
yeah, i've really developed an approach that's very andrew jones'ish and hard to shake. It's not that I intend for the final outcome to imitate his, but when starting something in a very abstract chaotic way via use of patterns, photos, textures etc, in search of creative ideas and insperations, its hard to not have some simularities, primarily in the early stages. Some ways I'm hoping to differentiate myself from him is staying away from zbrush or any use of 3d models, employ more photoshop into my workflow, and use patters and textures far less liberally in the later stages. My intent with the final piece is to have some sort of solid object built with some impressionist strokes and objects to give it all a sorta abstract bent. Right now Js Rossbach's dragon is a big source of inspiration for me. For some reason though I find myself also gravitating towards line art, but still finding ways to incorperate it in a way that works.
Also I don't like the eyes either, and the head had to be flipped horizontaly so the color and lighting coincides better with the bg changes i've made. I agree, it needs to be placed better, in addition to the hand, which needs alot of work atm. Hopefully when its done I'll have most the usual issues taken care of. Thanks again for all the input though
at first glance i thought it was a whimpering fist at the end of a noodle arm
I thought the same, except replace "first glance" with "until Tam said it was a scarf." The rest is pretty neat though.
Ugh WTB time for arts! At least seeing you guys doing stuff keeps me from going stupid/insane under all this schoolwork and demand for monies.
Oh and Mykonos, I like what you've got there, but I really dug the variety in color you had going on way earlier (http://i509.photobucket.com/albums/s332/mykonos85_bucket/Untitled-2-4.jpg) sans the weird swirly. The new baldness also kinda creeps me out. I think if you would have left everything like that first one I linked, and just implemented the new energy hand thing as well as sharpen/clean up the hand, it would be ideal. You seem to lose a lot of umph in your clean up process, and the clarity of all the texture things applied isn't helping in my eyes. =/
That was a pretty harsh diss.
I don't like her right arm though. It seems too long maybe?
Dont worry about it, I didnt really take it as a 'diss'. Im fairly hard to offend. As for the right arm F*K you .. LOL jokes... I noticed that to but I havnt really got to that part of the picture yet. I really spent a bit of time on the cloth and then went up to the face after blocking out the body so I was going to fix that when I moved back down to her legs and such. Thanks for the spot though I think the hand starts a little before it hits the leg. :winky:
yeah. he went big though doing the concept art for metroid prime
I can think of no greater challenge than designing for that game, especially with Miyamoto watching over your every move.
Fucker fired three people over the name of the plant boss, then decided later that he liked it.
Plus he ruined Twilight Princess by taking over the project. Originally it was a much darker Zelda game, open envrionment, caves, beasts etc, then he decided to make Ocarina of Time again... Eiji Aonuma did great work on Majoras Mask and Wind Waker, and i'd be pissed if my original envision was destroyed by someone higher up on the food chain. Now i'm going off topic... GREAT ARTOWRK GUYS AND DOLLS!
personally I'm annoyed by the godlike status he has maintained in the gaming world. Sure, back in the day he came out with some good ideas that stuck around for decades, but he crossed the line in my book when he claimed he could make something better than Halo but chose not too...whatev. Kojima > Miyamota. :P
Ne ways, I went ahead and redid the eyes, like many of you I wasn't a fan of what I had rendered recently (it was 3 am...no wonder) so I redid them both entirely. I also hoped to fix the neck a bit so the head wont seem as floaty... and slightly retouched the lips. Hoping to get some nods of approval or further crits as I start fleshing out the rest of the piece.
WIP Update
Mykonos on
[SIGPIC][/SIGPIC]
"I was born; six gun in my hand; behind the gun; I make my final stand"~Bad Company
Mykonos- Looking allot better mate I like how you have started to add like tattoo/ detailed skin texture already and I like where that is going. Id love to see something in the hand that is emitting light. Maybe red or blue light orb or flame of some sort. Also, as was mentioned before It looked good having like the flames as the hair. Gave allot of character, especially if you plan on doing the whole power in its hand.
The eyes still stick out allot, the contrast and sharpness aids in that as well as the red you have used is really much brighter than the rest of the picture. Might be worth sussing out light sources first before continuing.
Looking sweet especially the smirk you have given it
That's got a lot of dimensionality, Loomdun, which is good; getting a convincing sense of depth can be tricky to pull off. In addition to your neck, I'd like to point out that the eyes are a bit wonky, especially his right eye; it's kind of freaking me out. Don't forget the eyewidth proportions, and be mindful of the structure of the eyeball and eyelids; that right eye is one place where the illusion of depth doesn't work as well, and it kind of looks as though his eyeball is squeezing over the bottom lid. Be careful with the nose, too; I don't know if the oddness in the shape of the bridge is intentional, but with the shading, it kind of looks like an invisible hand has grabbed it and given it a twist.
If I may ask, is the red conte crayon part of a lesson in color temperature (if so, we did the same thing with paint in my first painting class)?
It's not a conte cryan, it was the background which is burnt sienna, I did this face back when I didn't realize how crappy my measuring skills where so while its proportionate. I stretched out the face and therefore the eyes had to be stretched in order to fit the stretched face. And the nose is bendy. Most of that painting is background showing through I forget the word. When you can see through it. zzzz
Prospy, the orc is looking good. Only couple of things I can think of are that the part above the lip looks like it could stand to stick out a bit more; and with regards to the chin and bottom jaw, don't forget to consider what the guy's skull might look like, and how that will affect the shape of his face. Also, how are you imagining those teeth to connect to the mouth? Personally, I think it ought to push out his upper lip a bit more, or have some sort of effect on the face's contour, at any rate.
It's not a conte cryan, it was the background which is burnt sienna, I did this face back when I didn't realize how crappy my measuring skills where so while its proportionate. I stretched out the face and therefore the eyes had to be stretched in order to fit the stretched face. And the nose is bendy. Most of that painting is background showing through I forget the word. When you can see through it. zzzz
Edit: glazed
Depends, actually; when it's a darker (transparent) color, it's glazing. When it's a lighter (opaque) color, it's scumbling. If I recall correctly; please correct me if I'm wrong, others. Anyway, is that oil paint, then?
yah its oil, it's my first attempt at doing layered paint and no, it's glazing when you use something to see through unto the other layer in order to create a effect. It's a classical form of art appliance. The next two i'm working on have proper measurements though so i'm gonna save those 2 paintings + the rest of my semesters life drawing work for once i Make my new art thread.
Woo! Thanks Crawdad, the mouth is actually the first thing I started working on after I posted those pics. So, that crit helps a lot thankee! It looks like his husks connect to the bottom jaw, so I'll probably lift the top lip a tiny bit, but not too much.
Anable: nah it's sculpty... unless sculpty is considered air dry clay... in which case: yes? I always made small stuff with sculpty before but I can't remember if it cracks (I don't think so as long as you don't put it in the oven too long)... anyone else know?
yah its oil, it's my first attempt at doing layered paint and no, it's glazing when you use something to see through unto the other layer in order to create a effect. It's a classical form of art appliance. The next two i'm working on have proper measurements though so i'm gonna save those 2 paintings + the rest of my semesters life drawing work for once i Make my new art thread.
A glaze generally refers to a thin transparent layer of oil color of a darker value applied over either an opaque or tranparent layer of oil or tempera underpainting of a lighter value
Well sure, you can--there's no rule against it, at least--but going over something with a lighter transparent color generally doesn't achieve the same end that glazing is meant to achieve, namely, to tone down and apply a luminous shade to a more brightly-colored underpainting.
k so now i'm sorta experimenting, so everything u see here is subject to change if not get rolled back to how it was previously. thoughts? Real indesisive at this point
Mykonos on
[SIGPIC][/SIGPIC]
"I was born; six gun in my hand; behind the gun; I make my final stand"~Bad Company
Hey mate, I would probably take fof the halo thing and leave the flames. Maybe make the picture a bit warmer and maybe make the eyes something like what power you are giving it.
I like how you have turned that brush mark off the hand into a fish. It looks really good, I would work with that and maybe make it more solid, maybe made of smoke?
I would also work on making the body seem more clear as well as the where the clothes are etc.
Currently with the horn looking things and the eyes you are making him/her look like a demon. Spent 5 minutes doing a few things just for you to maybe consider? More ideas the merrier im guessing
k so now i'm sorta experimenting, so everything u see here is subject to change if not get rolled back to how it was previously. thoughts? Real indesisive at this point
Just general thoughts on wherre you should go with it...
- Add as much detail to the hand, as you have with the face and that hat thing.
- Make the top piece on top of the head (the high contrast area) a little less 'full on'... as in, tone it down a little. My eyes drawn to it so much, and theres nothing there to keep us interested.
- also, i afree with Leggraphics paintover where the colours are much more warmer, but not necessarily the idea about removing the Halo thingy.
Thats all i can think of. Looking good though. Maybe step back a little and really look where you want to go with it.
ooo I actually kinda like what u did there legg, especially the color scheme. Gonna have to take some of that into considertion as I wrap things up. Thanks for the paintover
Mykonos on
[SIGPIC][/SIGPIC]
"I was born; six gun in my hand; behind the gun; I make my final stand"~Bad Company
ooo I actually kinda like what u did there legg, especially the color scheme. Gonna have to take some of that into considertion as I wrap things up. Thanks for the paintover
No worries mate, I thought warming up the colours would make it stand out a bit more, especially with the adding of the yellow light for the fire. Have fun with that:)
I havnt had much time to draw today, I only got home 20 minutes ago *sigh* but here is another 15 min work on my alba picture. I spent like 10 of that on the nose and i still cant re-create an alba nose.... grrrr dont you just hate noses, wish we didnt have them..
Looking at some photos of jessica Alba (the things i have to do to try and help...) i think i know what 'may' be throwing your face off a bit. I notice her eyes are really heavy on eye-liner (or whatever you gals call it), but your pic her eye lashes are very long. In most reference photos, they arent quite as long as you have painted them in. They might be that way in your reference photo, but i dunno. I think thats a problem with referenceing celebrity photoshoots. They are airbrushed so much, in some pics they look hot, and others not so much (e.g scarlett Johansson, keira knightley, michael jackson... joking).
Heres what i tweaked
could be wrong...
ALSO, was bored at uni today during a 2 hour tutorial, so messed around in my sketchbook while taking notes...
I think you need to lower her head a little... and once youve dont that, drop her neck/collar bone into the chest a little more. Widen her hips and thighs a little too. Also, drop her smile a little. And of course, lighten some of the shadows on her face. Otherwise, i think you've done well. Imperfections are good, you dont want it to be exactly the same as the photo. Nice work.
Posts
value sketches for my zombie painting. don't know if they come out here - i need to get to a scanner.
Also I don't like the eyes either, and the head had to be flipped horizontaly so the color and lighting coincides better with the bg changes i've made. I agree, it needs to be placed better, in addition to the hand, which needs alot of work atm. Hopefully when its done I'll have most the usual issues taken care of. Thanks again for all the input though
"I was born; six gun in my hand; behind the gun; I make my final stand"~Bad Company
You could try being like Andruw Jones instead.
"I was born; six gun in my hand; behind the gun; I make my final stand"~Bad Company
I thought the same, except replace "first glance" with "until Tam said it was a scarf." The rest is pretty neat though.
Ugh WTB time for arts! At least seeing you guys doing stuff keeps me from going stupid/insane under all this schoolwork and demand for monies.
Oh and Mykonos, I like what you've got there, but I really dug the variety in color you had going on way earlier (http://i509.photobucket.com/albums/s332/mykonos85_bucket/Untitled-2-4.jpg) sans the weird swirly. The new baldness also kinda creeps me out. I think if you would have left everything like that first one I linked, and just implemented the new energy hand thing as well as sharpen/clean up the hand, it would be ideal. You seem to lose a lot of umph in your clean up process, and the clarity of all the texture things applied isn't helping in my eyes. =/
Dont worry about it, I didnt really take it as a 'diss'. Im fairly hard to offend. As for the right arm F*K you .. LOL jokes... I noticed that to but I havnt really got to that part of the picture yet. I really spent a bit of time on the cloth and then went up to the face after blocking out the body so I was going to fix that when I moved back down to her legs and such. Thanks for the spot though I think the hand starts a little before it hits the leg. :winky:
I can think of no greater challenge than designing for that game, especially with Miyamoto watching over your every move.
Fucker fired three people over the name of the plant boss, then decided later that he liked it.
Plus he ruined Twilight Princess by taking over the project. Originally it was a much darker Zelda game, open envrionment, caves, beasts etc, then he decided to make Ocarina of Time again... Eiji Aonuma did great work on Majoras Mask and Wind Waker, and i'd be pissed if my original envision was destroyed by someone higher up on the food chain. Now i'm going off topic... GREAT ARTOWRK GUYS AND DOLLS!
Ne ways, I went ahead and redid the eyes, like many of you I wasn't a fan of what I had rendered recently (it was 3 am...no wonder) so I redid them both entirely. I also hoped to fix the neck a bit so the head wont seem as floaty... and slightly retouched the lips. Hoping to get some nods of approval or further crits as I start fleshing out the rest of the piece.
WIP Update
"I was born; six gun in my hand; behind the gun; I make my final stand"~Bad Company
The eyes still stick out allot, the contrast and sharpness aids in that as well as the red you have used is really much brighter than the rest of the picture. Might be worth sussing out light sources first before continuing.
Looking sweet especially the smirk you have given it
Making a bust of a friends character in WoW
Crits appreciated as always!
My Portfolio Site
Tumblr blargh
If I may ask, is the red conte crayon part of a lesson in color temperature (if so, we did the same thing with paint in my first painting class)?
Edit: glazed
Depends, actually; when it's a darker (transparent) color, it's glazing. When it's a lighter (opaque) color, it's scumbling. If I recall correctly; please correct me if I'm wrong, others. Anyway, is that oil paint, then?
Anable: nah it's sculpty... unless sculpty is considered air dry clay... in which case: yes? I always made small stuff with sculpty before but I can't remember if it cracks (I don't think so as long as you don't put it in the oven too long)... anyone else know?
My Portfolio Site
*Grumblemakemegetoutmyarthandbookwillyougrumble*
"I was born; six gun in my hand; behind the gun; I make my final stand"~Bad Company
I like how you have turned that brush mark off the hand into a fish. It looks really good, I would work with that and maybe make it more solid, maybe made of smoke?
I would also work on making the body seem more clear as well as the where the clothes are etc.
Currently with the horn looking things and the eyes you are making him/her look like a demon. Spent 5 minutes doing a few things just for you to maybe consider? More ideas the merrier im guessing
Just general thoughts on wherre you should go with it...
- Add as much detail to the hand, as you have with the face and that hat thing.
- Make the top piece on top of the head (the high contrast area) a little less 'full on'... as in, tone it down a little. My eyes drawn to it so much, and theres nothing there to keep us interested.
- also, i afree with Leggraphics paintover where the colours are much more warmer, but not necessarily the idea about removing the Halo thingy.
Thats all i can think of. Looking good though. Maybe step back a little and really look where you want to go with it.
"I was born; six gun in my hand; behind the gun; I make my final stand"~Bad Company
No worries mate, I thought warming up the colours would make it stand out a bit more, especially with the adding of the yellow light for the fire. Have fun with that:)
I havnt had much time to draw today, I only got home 20 minutes ago *sigh* but here is another 15 min work on my alba picture. I spent like 10 of that on the nose and i still cant re-create an alba nose.... grrrr dont you just hate noses, wish we didnt have them..
Looks Jessica Alba-y to me.
Heres what i tweaked
could be wrong...
ALSO, was bored at uni today during a 2 hour tutorial, so messed around in my sketchbook while taking notes...
The jaw isnt right still, hers is much sharper but I dont think I like that so I took it out hahah