Can you recruit monsters from the beginning or do I have to wait until they introduce it to me through the story?
You have to wait until you pick up the wagon, but that's fairly early in the story (after the game's prologue ends). The game makes it abundantly clear when you can start recruiting.
Okay awesome. I noticed someone mentioned recruiting a jailcat which I'm pretty sure I've encountered. I just wanted to make sure I wasn't doing something wrong
Sebbie on
"It's funny that pirates were always going around searching for treasure, and they never realized that the real treasure was the fond memories they were creating."
Just because you encounter a monster doesn't mean you can recruit it. You can't recruit every monster in the game and the monster will decide when you beat it if it will join you or not. I believe there's a certain percent about whether or not the monster will offer to join and that percentage is also affected by conditions in the game as well.
Dragon Quest games usually have a pretty immature sense of humor. It isn't really that heavy on puns, but some of origins of some of the naming conventions are pretty interesting.
For example, the heal spell in the Japanese version is hoimi ホイミ. How did they get that? First take Yasumi 休み, and put the okurigana into katakana, 休ミ. Now, look carefully at the kanji for Yasumi, it's really just a katakana イ and ホ wedged side by side. Stretch it out and you get イホミ. Flip the イ and ホ and you'll get Hoimi ホイミ. Well, that's one theory anyway as Hori Yuji never actually confirmed it.
Let's see, one that he did confirm is Abakamu. That's the spell for opening a door without a key. According to Yuji Hori they gave the spell that name because it's what a girl would say if you opened a door while they were changing their clothes. "Aaa! Baka! Mu--".
Let's see, one that he did confirm is Abakamu. That's the spell for opening a door without a key. According to Yuji Hori they gave the spell that name because it's what a girl would say if you opened a door while they were changing their clothes. "Aaa! Baka! Mu--".
Let's see, one that he did confirm is Abakamu. That's the spell for opening a door without a key. According to Yuji Hori they gave the spell that name because it's what a girl would say if you opened a door while they were changing their clothes. "Aaa! Baka! Mu--".
Okay! Since I have two weeks of prep time, here's a question: How does this whole marriage system work?
At a point in the story, you get to choose a person to marry. This gives some gameplay changes, and the person you marry joins the party, it also effects your kids.
Okay! Since I have two weeks of prep time, here's a question: How does this whole marriage system work?
At a point in the story, you get to choose a person to marry. This gives some gameplay changes, and the person you marry joins the party, it also effects your kids.
But is it an obvious choice? I mean, there's three choices right...do they just line up and you pick one? Or will I need to be paying close attention to not miss out on one of the choices?
I just hit this part tonight, and yeah, it's obvious. One of the townspeople even tells you, "Hey, maybe you should go to the church and confess," which is what the Save feature is.
Naturally, I went with Bianca. The game makes it so difficult not to, although I was sorely tempted to pick Deborah, just because she's such a bitch about it.
I don't really know anything about the DS remake, but in both the PS2 version and the SFC version you're better off marrying Nera. She's simply a better party member, and her dad gives you all sorts of wedding presents. More importantly, your children look much better with blue hair. As you point out though, the game basically emotionally blackmails you into marrying Bianca.
I don't really know anything about the DS remake, but in both the PS2 version and the SFC version you're better off marrying Nera. She's simply a better party member, and her dad gives you all sorts of wedding presents. More importantly, your children look much better with blue hair. As you point out though, the game basically emotionally blackmails you into marrying Bianca.
If you marry her you are a TERRIBLE PERSON. I'm just saying. Get the gifts if it's worth you burning in hell forever.
In the DS version I got 1500 gold coins for marrying Bianca. I'm assuming with Nera I would get more? I don't mind leaving it for something to do on my next runthrough, although I probably will pick Deborah next time just to see what the reaction is.
I don't really know anything about the DS remake, but in both the PS2 version and the SFC version you're better off marrying Nera. She's simply a better party member, and her dad gives you all sorts of wedding presents. More importantly, your children look much better with blue hair. As you point out though, the game basically emotionally blackmails you into marrying Bianca.
"Hello little six year old, sure, no problem, go into the cave full of monsters."
"Oh, thank the Goddess you saved me! Here, move this rock off of my leg. You look strong enough. For a toddler."
"Hey, thanks for moving that rock! I'm going to leave you at the bottom of this cave."
I haven't seen parenting like this since Rugrats.
I had forgotten how INFURIATING the DQ casinos are. :x Though I did get through the first two T 'n' T boards. I always end up spending way too much time on the Poker minigame with Double or Nothing.
So I got this game last night. This is my first Dragon Quest game, so I have no frame of reference with the original, or any other game in the series, but I heard they're supposed to be good. So far it's pretty good fun, with some things that gave me a bit of a chuckle. But it does do one of my RPG peeves, and that is trying to work saving into the game as going to a church and confessing (my peeve is trying to work saving into the gameplay somehow). I wish there was a way to turn off that dialogue, I don't need to read it every time!
I do like how if you die you lose some money but keep the experience you gained. I've already died a number of times, but I haven't been too annoyed by it because I know it wasn't a total waste of time, I did get some experience from it.
Just use the quicksave instead. If it's the same as the DQ4 remake's quicksave, it's basically just a save state that can be reloaded an infinite number of times.
So I got this game last night. This is my first Dragon Quest game, so I have no frame of reference with the original, or any other game in the series, but I heard they're supposed to be good. So far it's pretty good fun, with some things that gave me a bit of a chuckle. But it does do one of my RPG peeves, and that is trying to work saving into the game as going to a church and confessing (my peeve is trying to work saving into the gameplay somehow). I wish there was a way to turn off that dialogue, I don't need to read it every time!
I do like how if you die you lose some money but keep the experience you gained. I've already died a number of times, but I haven't been too annoyed by it because I know it wasn't a total waste of time, I did get some experience from it.
I hope you enjoy it and go on to try others. After the first couple they each had some mechanic that set them apart. In 3 you could create a custom party from a set of classes, in 4 (also now on DS) you play through different chapters for each party member which culminates when you bring them together, etc.
I picked this game up yesterday. I'm only about 4 hours in but I can already tell this is going to be in my ds for a long long time. I have also loaned my copy of DQIV ds to my 8 year old nephew. It's his first RPG (oustide of Pokemon) and so far he's loving it. He even called me earlier today to tell me how awesome his Alena is.
I picked this game up yesterday. I'm only about 4 hours in but I can already tell this is going to be in my ds for a long long time. I have also loaned my copy of DQIV ds to my 8 year old nephew. It's his first RPG (oustide of Pokemon) and so far he's loving it. He even called me earlier today to tell me how awesome his Alena is.
That is one smart 8-year-old boy. Alena ruins worlds.
I picked this game up yesterday. I'm only about 4 hours in but I can already tell this is going to be in my ds for a long long time. I have also loaned my copy of DQIV ds to my 8 year old nephew. It's his first RPG (oustide of Pokemon) and so far he's loving it. He even called me earlier today to tell me how awesome his Alena is.
That is one smart 8-year-old boy. Alena ruins worlds.
I remember when I was 8 and felt the same way, but just could not find her best weapon for the life of me. Of course, that was back before the internet and my only source of information was other people who had the game...which turned out to be absolutely none of the kids in my neighborhood.
I kind of meant to dust off DQ5 for another play this year, but it seems like I've gotten wrapped up in DQ6 instead. I've forgotten how weird the story of that game is. It actually feels a little sad, as if it's trying to compete with Final Fantasy
Posts
You have to wait until you pick up the wagon, but that's fairly early in the story (after the game's prologue ends). The game makes it abundantly clear when you can start recruiting.
I'd be playing DQ5DS but:
1. Been bedridden with a stomach virus for the past 2 days
2. Stupid local gamestop STILL doesn't have it.
For example, the heal spell in the Japanese version is hoimi ホイミ. How did they get that? First take Yasumi 休み, and put the okurigana into katakana, 休ミ. Now, look carefully at the kanji for Yasumi, it's really just a katakana イ and ホ wedged side by side. Stretch it out and you get イホミ. Flip the イ and ホ and you'll get Hoimi ホイミ. Well, that's one theory anyway as Hori Yuji never actually confirmed it.
Let's see, one that he did confirm is Abakamu. That's the spell for opening a door without a key. According to Yuji Hori they gave the spell that name because it's what a girl would say if you opened a door while they were changing their clothes. "Aaa! Baka! Mu--".
This is awesome.
I'm trying to figure out the mu part.
At a point in the story, you get to choose a person to marry. This gives some gameplay changes, and the person you marry joins the party, it also effects your kids.
But is it an obvious choice? I mean, there's three choices right...do they just line up and you pick one? Or will I need to be paying close attention to not miss out on one of the choices?
3DS: 1607-3034-6970
I just hit this part tonight, and yeah, it's obvious. One of the townspeople even tells you, "Hey, maybe you should go to the church and confess," which is what the Save feature is.
3DS: 1607-3034-6970
Well you gotta have that blue hair
"Oh, thank the Goddess you saved me! Here, move this rock off of my leg. You look strong enough. For a toddler."
"Hey, thanks for moving that rock! I'm going to leave you at the bottom of this cave."
I haven't seen parenting like this since Rugrats.
"Oh, going off to murder some incredibly dangerous feral animals I see. Better take some weapons with you!"
Hooray for commerce.
I forget exactly when it shows up, but you can buy it from the same shop that sold you the wagon.
I do like how if you die you lose some money but keep the experience you gained. I've already died a number of times, but I haven't been too annoyed by it because I know it wasn't a total waste of time, I did get some experience from it.
I hope you enjoy it and go on to try others. After the first couple they each had some mechanic that set them apart. In 3 you could create a custom party from a set of classes, in 4 (also now on DS) you play through different chapters for each party member which culminates when you bring them together, etc.
5 hours so far (Likely 4 hours if you take away the casino time. <_<)
Fear my Boomerang wielding slime!
He will never leave the party.
Dragon Quest 8 (PS2) for $5.
DQ8 is one of the best PS2 RPGs of all time so if you don't have it yet, now's your chance.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
That is one smart 8-year-old boy. Alena ruins worlds.
I remember when I was 8 and felt the same way, but just could not find her best weapon for the life of me. Of course, that was back before the internet and my only source of information was other people who had the game...which turned out to be absolutely none of the kids in my neighborhood.
OK, I was wrong.
It was more in the range of 80,000
That much without a single big win.
Triple edit: I R SMRT. I had enough to get the two Metal King Swords I wanted already!
Yeah, i'm feeling this one a bit better than IV. The translation isn't as silly as the last one with it's broken rusky-engrish.
Awhat are you atalking about? Didn't you asee the intro? Eshe wasa full ofa the silly accents anda the broken english.
I desire more.