The PA Community
Recommended Indie Games Thread
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Forumer Sueve is deserving of credit for providing the previous iterations of this thread. Kudos sir, but now I'm taking charge! Not trying to steal your thunder, just improve on it.
The Roguelike ThreadOur sister thread, for more detailed and focused discussion on the roguelike genre!
March 9th, 2010 Update:
I'm changing the rules to this thread slightly. The basics apply - this thread is a compilation of the community's input. It's all recommendations for games that may not necessarily be big enough to warrant a thread over. There is more to this thread than just free indie / notable flash games now though. First, pay-for games are okay (but will be marked as such). The bigger change though...
We have people on this forum who actually take the time to make games, and they can't necessarily go and make threads about their stuff because that's site whoring (others can do that though if the product is worth it). But I think they deserve some sort of shot, so as far as I'm concerned with this thread feel free to tell us about your work!!!!HOWEVER!!!
To stem people from registering just to site-whore via this thread, I'm going to declare an arbitrary rule for the thread - before you pimp your game, be an active or long-standing member of the community (no specifics on what that means, otherwise people will game that system). I'm doing this for the thread to promote stuff from / by this community
, not just anyone who wants to jump in and get their shit recognized (believe it or not, this has happened in the LP Archive thread). Those who violate this will be reported for site / product whoring. If you're unsure about posting it yourself, feel free to send me a PM.
In other thread update news, a lot of things unless explicitly said so, have gone into the unsorted category. As always, I rely on you guys to direct me on where things go. Also, the "Clicky!" word for links is going to change in the near future to indicate browser games from download games. I don't know why I didn't do this before as it would've saved immense amounts of thread-doings.Tips for success for this thread
- First and foremost, when providing links to games here make sure they don't resolve to sites with content that breaks our forum rules.
- A sort of addendum to the above, rom hacks aren't going to be included here and I don't think they really count anyway.
- When linking to a game, provide me the genre.
- When you link a game, make a case for it. Saves people asking questions.
- I used to include this in the OP, but it made things messy and was hard to keep up with.
Other / Unsorted
List of Indie Games By Category
For Warning Forever, you could go along the lines of saying it's a shoot 'em up where you only fight the bosses (thus the name,) where the next boss always improves on the weaknesses of the previous one. Say you fly behind one enemy and destroy its core from the back, the next boss will have extra armor and turrets in the rear. The graphics are neat if minimal, but the game shouldn't require a monster PC either. No weapon powerups, but you can control the facing of your ship and the spread of your gun.
Oh, and if Tumiki Fighers is still free (it used to be, right?) it's well worth adding to the list.
The Battle for Wesnoth is a turn based strategy based on the hex-system (each cell has six sides touching it) The game play is well polished but the standard stories are lame. The great thing is though, they have tons and tons of user created campaigns, so there are some real gems in there.
Who would have thought playing a game as an animal rights activist would be this fun? This delightful little forced scrolling platformer game forces you to think on your toes and can be very difficult, but once you get the hang of it, very very fun.
An amazing little shooter. I really love the music and it was a blast to play. The bent path along with chain reacting enemies leads to some nice combo potential and it can be picked up and put down quickly making it a great time filler.
An awesome variation on a shoot-em-up which I really enjoyed. I love the art style of the game and it plays as great as it looks. It isn't very long, but it is awesome.
Like a TES kind of thing where you pick your race and class, ect?
Also, in battle for wesnoth, is there a method of leveling units for the later levels?
If the president had any real power, he'd be able to live wherever the fuck he wanted.
You're more or less screwed if that's what you're looking for.
In any case, I've got a couple games to suggest (I'll be editing in more stuff as I get/locate screencaps for them):
It's the NES Metroid. Except Samus uses Tetris blocks as weapons instead of beams and bombs. Fairly close to the same difficulty as the original, though more puzzle-oriented.
Castle of the Winds
A seriously old CRPG, dating all the way back to the late 80's. There's no class or race system, just a set of stats to distribute points in and monsters to slay. It was previously sold as shareware, but the author went and released it as public domain, so it's now free to download.
Really? I seem to remember seeing a top down one with terrible graphics once.
If the president had any real power, he'd be able to live wherever the fuck he wanted.
At the top of the OP I added a list for the latest updates so that people can keep up with the thread that way (games listed, and the genre I stuck them under). Considering how fucking huge the thread is getting image previews may be out, aside from linking to them.
I got the stuff you guys recommended in this new thread and a bunch of things my best friend recommended (she's something of my gateway to indie games in general). I still need to get some links straightened out for games listed that have threads on the forum as is, just to sort of note the community adores those games. And I still need to go through the old thread for missed games.
I'm also going to prune a genre or two if they don't get anything else listed, and just stick them in other. We can fit the oddball genres there and describe them in the, uh, description thing... Fuck I'm tired.
Edit - I'm outraged at the youtube link doing what it did, I fucking forgot about that.
Edit Edit - And I'll fix the formatting in general later today, sleep now.
Anything I have to say is in the update section.
Dungeon crawl kind of fits what you are talking about. The skill system is fairly similar to the TES games and you pick your race+class. Of course outside of those two things they are nothing alike at all with it being a roguelike and all. :P Linked to the tiles version if you want to give it a shot
MORE importantly, does anyone know of any other games of the same ilk? I have searched and searched and there seems to be nothing. I'm amazed.
In the non-free indie game area, there are the Survival Kids games for Gameboy Color and their 'sequals' Lost in Blue
Survival Kids had a 1 & 2 IIRC and it looks like Lost in Blue is up to its 3rd iteration.
I'll have a couple more roguelikes soon as well.
Triangle Wizard A geometry based wizard real time roguelike. Buy spells, shatter walls, and choose from a variety of races and disciplines of magic.
3059 A very deep, real time, futuristic roguelike. Form parties, fight aliens, or kill the townsfolk as you make your way as a colonist on a strange planet.
Nethack A classic, journey with your dog(or cat) through various levels of dungeons in your quest for the amulet of Yendor.
Powder A tradtional roguelike through and through, players will try for the goal to get to the 25th level of the dungeon, retrieve the Heart of Baezl'bub, and then return to the surface world. What makes this difficult is the requirement to not die on the way.
Angband A Tolkien inspired rogue like choose from many races and classes to try and help them defeat the evil Sauron and Morgoth.
Lost LegendsA very poor graphics roguelike that is none the less in the First Person Perspective. Soon to have random terrain generation, it will prove well to keep an eye on it.
Here are also some free ones from WolfFire games.
Lugaru A bunny fighting game with a helping of complexity.
Black Shades Psychic body guard FPS. Need I say more?
Also you're not escaping from anywhere so that's a plus.
And yes, Barkley is one of the greatest games I've played.
Wow. The effort that went into that is insane. Kudos to them. More of a demo of their skills than a game, but awesome nonetheless.
Xtarath, for the love of god tel us a bit about each of those games. It'd make things easier for me. :P
Edit - It's gone yay.
It's ascii, completly unforgiving, and almost completly freeform. Pretty roguelike.
Not to mention it comes with a second gamemode which is a roguelike, in your old worlds/fortresses. :P
Only, when I run the exe for the tileset version, the son of a bitch window opens and then closes immediately.
Tiles version I always used for dwarf fortress.
The guy who made it was either one of the PA community, or started hanging out here afterward.
Are you running the 32 bit version? Are you running a 32bit OS?
It loaded up fine for me, running XP, I accidently ran the non-tile version first, so try that. Maybe it needs the non-tile version to make files before the tile version can run.
Also of note, this actually lets you use the mouse, awesome.
The help instructions were for DC:Soup.
Sorry that was a confusing post, I blame it being 2am.
I'm running Windows XP.
I dunno, it is working fine for me, try running it in compat mode for win2k maybe? Or try updating your graphics drivers if you haven't. Try switching off AV, usual stuff.
assuming this is the same version you got? stone_soup-0.5-tiles-win32.zip
If nothing else try redownloading it, maybe it got corrupted during download.
keep running into sigmund on the second level, who turns invisible and kills me.
My tutorial run as a minotaur berserker ended in tragedy - I died to two Kobolds who felt that netting me and throwing shit at me was nice. Then I made a hill orc fighter just to kinda grasp things a bit more, and left the dungeon (which ends the game, d'oh!).
I've gotta say, while the mouse interface is convenient for plenty of things, using it to move around in the dungeon really takes away from the game because it fast forwards movement. Taking it a step at a time isn't too bad, and gives you a chance to stop a trap from activating.
Good game though, I'm glad it was recommended.
The latest tiles version uses SDL for rendering, so this isn't all that strange. Not that I'd ever expect you'd have to do it :P
Iji is a fantastic platformer/adventure game and you should be ashamed for not playing it. Ignore the anime styled cutscenes and the programmer-art graphics and enjoy the excellent gameplay and unusually compelling story. It has multiple endings based on your actions during the game (and whether or not you choose to play the game as a pacifist - It's possible to beat with only 1 kill if I remember correctly) and lots of secrets.
The most recent versions allow you clear the game with 0 kills.
Are you allowed to move while kicking yet? Or whatever was the asstarded combo you can't use in the game. Maybe it was jump and kick. Something that made me hate it and never want to play it because it controls worse than all the RE's.