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Anno 1404/Dawn of Discovery: growing hemp for fun and profit (NSF56K/H-scroll)
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Small Warehouses also set out carts to pick up goods from your buildings.
Marketplaces fulfill the need for company for your people.
You'll end up with a lot more warehouses than marketplaces.
Cobblestone streets make your carts travel extra fast.
small warehouses increase your building area for everything else
that's important
yeeeesss
id assume right by a mountain but i guess that isnt correct
Teefs you should post lots more screenshots maybe that will tide me over
you can check
click on the resource thing at the top center of your screen. a pop-up will show up that gives you the straight story, no funny business. click on different resources and it shows you where they are on the island.
Are you referring to the board game that destroys lives and friendships?
one of my islands produces stone, iron and tools, the other produces hemp, and then im building some kind of crazy harbor too
did you ever get it
and then i forgot about it because you know me
it also comes with 6 almond seeds?
this game is tempting meee
But with less "the sims" and even more "Sim City" mixed in.
I dont think it is
It doesn't track beard hair growth well enough.
buy me this
we'll all have vaginas
haha health insurance
what is that
that sucks