Finally finished Persona 3. P4 is definitely the better game, but I had fun finishing 3, even if the party AI is functionally retarded at times. Plus, the game is now broken so hard that I'm considering blazing through Hard Mode.
Seriously, though, I can't believe they pretty much snuck in Gaea's Rage as castable spell.
By the time you get it you're already strong enough to obliterate just about everything but the uberboss, and the uberboss is still hard with it, so it's really not a big deal.
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JeanHeartbroken papa bearGatineau, QuébecRegistered Userregular
edited August 2009
I know they're is an ennemy in the final dungeon of P4 than you can autofarm almost indifinitively for XP and money .. which one is it again and on what floor? I
Jean on
"You won't destroy us, You won't destroy our democracy. We are a small but proud nation. No one can bomb us to silence. No one can scare us from being Norway. This evening and tonight, we'll take care of each other. That's what we do best when attacked'' - Jens Stoltenberg
I know they're is an ennemy in the final dungeon of P4 than you can autofarm almost indifinitively for XP and money .. which one is it again and on what floor? I
Finally finished Persona 3. P4 is definitely the better game, but I had fun finishing 3, even if the party AI is functionally retarded at times. Plus, the game is now broken so hard that I'm considering blazing through Hard Mode.
Seriously, though, I can't believe they pretty much snuck in Gaea's Rage as castable spell.
I bought both, so I could play them after each other.
Does P4 have less "Together we can overcome" moments?
*Egos hopes but deep down knows you can't get rid of this staple of JRPGS*
Armageddon is all good and fun until (final boss spoilers)
Nyx fucking reflects it with Moonless Gown, irrevocably one-shotting the entire team after an hour of horrible murder.
Still better than the slow and painful death from her randomly charming/paralyzing/whatevering the MC and then watching your allies use items to heal each other for 50 HP instead of doing anything useful.
Armageddon is all good and fun until (final boss spoilers)
Nyx fucking reflects it with Moonless Gown, irrevocably one-shotting the entire team after an hour of horrible murder.
Still better than the slow and painful death from her randomly charming/paralyzing/whatevering the MC and then watching your allies use items to heal each other for 50 HP instead of doing anything useful.
Finally finished Persona 3. P4 is definitely the better game, but I had fun finishing 3, even if the party AI is functionally retarded at times. Plus, the game is now broken so hard that I'm considering blazing through Hard Mode.
Seriously, though, I can't believe they pretty much snuck in Gaea's Rage as castable spell.
I bought both, so I could play them after each other.
Does P4 have less "Together we can overcome" moments?
*Egos hopes but deep down knows you can't get rid of this staple of JRPGS*
What's sad is that until P3, SMT games really DID avoid a lot of those crap JRPG tropes. That kind of thing is actually worse in P4.
At least Strange Journey seems to be a return to form at least. I was pretty worried for a while given how popular the Persona games had become.
Finally finished Persona 3. P4 is definitely the better game, but I had fun finishing 3, even if the party AI is functionally retarded at times. Plus, the game is now broken so hard that I'm considering blazing through Hard Mode.
Seriously, though, I can't believe they pretty much snuck in Gaea's Rage as castable spell.
I bought both, so I could play them after each other.
Does P4 have less "Together we can overcome" moments?
*Egos hopes but deep down knows you can't get rid of this staple of JRPGS*
What's sad is that until P3, SMT games really DID avoid a lot of those crap JRPG tropes. That kind of thing is actually worse in P4.
At least Strange Journey seems to be a return to form at least. I was pretty worried for a while given how popular the Persona games had become.
No? The Persona games were always pretty heavy on the Power of Friendship.
Armageddon is all good and fun until (final boss spoilers)
Nyx fucking reflects it with Moonless Gown, irrevocably one-shotting the entire team after an hour of horrible murder.
Still better than the slow and painful death from her randomly charming/paralyzing/whatevering the MC and then watching your allies use items to heal each other for 50 HP instead of doing anything useful.
Not that that happened to me twice or anything.
Ugh.
Only twice? Lucky.
This never happened to me during that battle. Although, I only used Armageddon on the 13th form, so maybe that explains it. I took the final boss out first try. I also beat the true demon boss in Nocturne on the first try, which is good because I was tired of dying all the time in that game.
Finally finished Persona 3. P4 is definitely the better game, but I had fun finishing 3, even if the party AI is functionally retarded at times. Plus, the game is now broken so hard that I'm considering blazing through Hard Mode.
Seriously, though, I can't believe they pretty much snuck in Gaea's Rage as castable spell.
I bought both, so I could play them after each other.
Does P4 have less "Together we can overcome" moments?
*Egos hopes but deep down knows you can't get rid of this staple of JRPGS*
What's sad is that until P3, SMT games really DID avoid a lot of those crap JRPG tropes. That kind of thing is actually worse in P4.
At least Strange Journey seems to be a return to form at least. I was pretty worried for a while given how popular the Persona games had become.
No? The Persona games were always pretty heavy on the Power of Friendship.
Was it always as corny as Persona 3 though?
corny moments *top of my head*
standing up in audience at the end anime sequence
anything involving calling the Koromaru a good boy
Fuuka
Character stating they never contemplated their demise until Death came along and told them...wtf?
Akhiko and Ken's preachiness after Shinji died
The little group huddle on how to handle Ryoji...that was real bad
edit: to be fair I should say non-corny things or things i liked about Persona 3
shooting yourself in the head, kinda- pretty cool
Tartarus, pretty cool
Art Design in General
Persona Design
Random dude freaking out with coffins around him
Love Hotel Shower Time- freaky david lynch stuff
the eyeball in the sky...
Well ... I'm one of you now. Since SMT has seen fit to go portable more recently, which is the only real way I can play RPGs anymore, I picked up Devil Survivor on a lark last night and am curious to check out P1 and P3 when they hit the PSP. I'm about an hour in and it's pretty good so far; I like the blend of traditional RPG battles and SRPG tactics, though I'm still trying to digest all of the mechanics I've gotten so far.
I'm sure this has been mentioned earlier, but are there some general gameplay guidelines you folks recommend? I'm not looking to powergame or break the game into submission, as most of you seem to , but I just want to make sure I don't paint myself into a corner. Are free battles always available as an option if I feel like I need to boost my stats a bit?
Lunker, do you know what you've gotten into here? You still have a chance to back out now.
I'm out there, Jerry, and I'm lovin' every minute of it!
The PS2 titles don't really beckon me at all, as I really don't have the time to play lengthy RPGs at home anymore. My daily commute is perfectly built for grinding and dungeon-crawling, though, so on a handheld I'm cool with being able to pick up and put down a long-ass game.
Yeah, free battles are always an option so you're never really stuck. I'd say the most important thing is to try to specialize your main character: either go primarily magic or primarily strength, not both.
Lunker, do you know what you've gotten into here? You still have a chance to back out now.
I'm out there, Jerry, and I'm lovin' every minute of it!
The PS2 titles don't really beckon me at all, as I really don't have the time to play lengthy RPGs at home anymore. My daily commute is perfectly built for grinding and dungeon-crawling, though, so on a handheld I'm cool with being able to pick up and put down a long-ass game.
You're lucky. I've lost over 120 hours of my life that I can never replace.
Can't help you on the Devil Survivor stuff cause I don't have it, but someone posted this cool database that they made earlier in this thread, it might help you out later in the game if you do decide that you wanna break it.
I'm sure this has been mentioned earlier, but are there some general gameplay guidelines you folks recommend?
Just remember that Cracked Skills go into a kind of Cracked Skill Pool which every (team leader) character can access, so the person who actually cracks whatever skill does not have to be the one to keep/use that skill.
Just remember that Cracked Skills go into a kind of Cracked Skill Pool which every (team leader) character can access, so the person who actually cracks whatever skill does not have to be the one to keep/use that skill.
And only one person can have each skill equipped at once, right? I don't have the manual in front of me. I just fought the snowman and picked up Ice Dance instead of that ice defense skill.
Can't help you on the Devil Survivor stuff cause I don't have it, but someone posted this cool database that they made earlier in this thread, it might help you out later in the game if you do decide that you wanna break it.
I will have to take a peek or two; I just opened up the fusion section, and it definitely looks like one of those things that could take dozens of hours to figure out on my own. The whole catch-em-all aspect was the main thing I wasn't all that jazzed about with what I knew of SMT, but at least with the devil auctions I hope experimenting on my own with fusions won't be too costly!
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
Can't help you on the Devil Survivor stuff cause I don't have it, but someone posted this cool database that they made earlier in this thread, it might help you out later in the game if you do decide that you wanna break it.
I will have to take a peek or two; I just opened up the fusion section, and it definitely looks like one of those things that could take dozens of hours to figure out on my own. The whole catch-em-all aspect was the main thing I wasn't all that jazzed about with what I knew of SMT, but at least with the devil auctions I hope experimenting on my own with fusions won't be too costly!
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
Oh wow. Pink menus. That's not entirely horrible on every level or anything.
Blackjack on
3DS: 1607-3034-6970
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firewaterwordSatchitanandaPais Vasco to San FranciscoRegistered Userregular
edited August 2009
Well, I think Shadow Complex may have torpedoed any hope I had of getting through P4 anytime soon.
November Spoiler:
After grinding the fuck out of Naoto's dungeon, I'm hard pressed to dive into "Heaven."
The music in the November dungeon is really great though.
Anyway, I'm looking forward to replaying this, as I failed fairly spectacularly at building up my party's S.Links. Maxed Chie and Yukiko, but everyone else is around 3 or 4. I took my sweet ass time with all of the dungeons prior to September, so I think I shot myself in the foot there.
Can't help you on the Devil Survivor stuff cause I don't have it, but someone posted this cool database that they made earlier in this thread, it might help you out later in the game if you do decide that you wanna break it.
I will have to take a peek or two; I just opened up the fusion section, and it definitely looks like one of those things that could take dozens of hours to figure out on my own. The whole catch-em-all aspect was the main thing I wasn't all that jazzed about with what I knew of SMT, but at least with the devil auctions I hope experimenting on my own with fusions won't be too costly!
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
Oh wow. Pink menus. That's not entirely horrible on every level or anything.
Can't help you on the Devil Survivor stuff cause I don't have it, but someone posted this cool database that they made earlier in this thread, it might help you out later in the game if you do decide that you wanna break it.
I will have to take a peek or two; I just opened up the fusion section, and it definitely looks like one of those things that could take dozens of hours to figure out on my own. The whole catch-em-all aspect was the main thing I wasn't all that jazzed about with what I knew of SMT, but at least with the devil auctions I hope experimenting on my own with fusions won't be too costly!
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
Oh wow. Pink menus. That's not entirely horrible on every level or anything.
Is this where I point out that that last movie with the female MC in battle has a male Mitsuru and a female Akihiko?
Can't help you on the Devil Survivor stuff cause I don't have it, but someone posted this cool database that they made earlier in this thread, it might help you out later in the game if you do decide that you wanna break it.
I will have to take a peek or two; I just opened up the fusion section, and it definitely looks like one of those things that could take dozens of hours to figure out on my own. The whole catch-em-all aspect was the main thing I wasn't all that jazzed about with what I knew of SMT, but at least with the devil auctions I hope experimenting on my own with fusions won't be too costly!
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
Oh wow. Pink menus. That's not entirely horrible on every level or anything.
Is this where I point out that that last movie with the female MC in battle has a male Mitsuru and a female Akihiko?
It's pretty small and hard for me to see, but if it does then it has a male Mitsuru that enjoys to wear female Mitsuru's swimsuit and a female Akihiko that likes to cosplay as Aigis, then.
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
It's not -that- much of a deal killer since once I had done a quick run-around whenever npc dialog changed there wasn't much point to explore the school/city beyond making beelines for whoever you're spending the day with.
What I noticed was that I didn't recognize either song playing in those videos (considering the opening to Mass Destruction is forever burned into the deepest depths of my mind now) which makes me hope Meguro has come up with more music for this game, which is always a plus.
Can't help you on the Devil Survivor stuff cause I don't have it, but someone posted this cool database that they made earlier in this thread, it might help you out later in the game if you do decide that you wanna break it.
I will have to take a peek or two; I just opened up the fusion section, and it definitely looks like one of those things that could take dozens of hours to figure out on my own. The whole catch-em-all aspect was the main thing I wasn't all that jazzed about with what I knew of SMT, but at least with the devil auctions I hope experimenting on my own with fusions won't be too costly!
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
Oh wow. Pink menus. That's not entirely horrible on every level or anything.
And just think of all the girls that can play this on their lilac Hannah Montana PSPs!
Though, true story: I was given a copy of the Hannah Montana PSP game that someone very obviously didn't want as a gift, so I had the satisfaction of going into GameStop and saying, "Yes, I'd like to trade in this Hannah Montana game and put the credit toward Shin Megami Tensei: Devil Survivor." I think I made the register guy's day.
Can't help you on the Devil Survivor stuff cause I don't have it, but someone posted this cool database that they made earlier in this thread, it might help you out later in the game if you do decide that you wanna break it.
I will have to take a peek or two; I just opened up the fusion section, and it definitely looks like one of those things that could take dozens of hours to figure out on my own. The whole catch-em-all aspect was the main thing I wasn't all that jazzed about with what I knew of SMT, but at least with the devil auctions I hope experimenting on my own with fusions won't be too costly!
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
Oh wow. Pink menus. That's not entirely horrible on every level or anything.
And just think of all the girls that can play this on their lilac Hannah Montana PSPs!
Though, true story: I was given a copy of the Hannah Montana PSP game that someone very obviously didn't want as a gift, so I had the satisfaction of going into GameStop and saying, "Yes, I'd like to trade in this Hannah Montana game and put the credit toward Shin Megami Tensei: Devil Survivor." I think I made the register guy's day.
Because Persona 3 is hard enough to need a 'beginner' difficulty. Apparently.
Yes?
I mean, yes it is. All of them are. I never take it, but christ, I don't think anyone I know would have played beyond their first death if they had been kicked all the way back.
firewaterwordSatchitanandaPais Vasco to San FranciscoRegistered Userregular
edited August 2009
I'm all for a beginner option. I'm so-so on the fighting, but love the games for the meat of the story and whatnot. Plus, I just don't have time to bang my head against particularly hard bits, especially considering how goddamn long these games are.
Can't help you on the Devil Survivor stuff cause I don't have it, but someone posted this cool database that they made earlier in this thread, it might help you out later in the game if you do decide that you wanna break it.
I will have to take a peek or two; I just opened up the fusion section, and it definitely looks like one of those things that could take dozens of hours to figure out on my own. The whole catch-em-all aspect was the main thing I wasn't all that jazzed about with what I knew of SMT, but at least with the devil auctions I hope experimenting on my own with fusions won't be too costly!
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
Oh wow. Pink menus. That's not entirely horrible on every level or anything.
The PSPGO! didn´t have UMD drive, right? so, P3P will be downloable? And the PSP 1000-2000-3000 will be able to run it?
Can't help you on the Devil Survivor stuff cause I don't have it, but someone posted this cool database that they made earlier in this thread, it might help you out later in the game if you do decide that you wanna break it.
I will have to take a peek or two; I just opened up the fusion section, and it definitely looks like one of those things that could take dozens of hours to figure out on my own. The whole catch-em-all aspect was the main thing I wasn't all that jazzed about with what I knew of SMT, but at least with the devil auctions I hope experimenting on my own with fusions won't be too costly!
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
Oh wow. Pink menus. That's not entirely horrible on every level or anything.
Time out, time out!!
The PSPGO! didn´t have UMD drive, right? so, P3P will be downloable? And the PSP 1000-2000-3000 will be able to run it?
I'm assuming as such on the first point (unless that's, like, a weird devkit thing), and any downloadable PSP game that runs on a Go will also definitely work on any other UMD-toting model of PSP.
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
It's not -that- much of a deal killer since once I had done a quick run-around whenever npc dialog changed there wasn't much point to explore the school/city beyond making beelines for whoever you're spending the day with.
What I noticed was that I didn't recognize either song playing in those videos (considering the opening to Mass Destruction is forever burned into the deepest depths of my mind now) which makes me hope Meguro has come up with more music for this game, which is always a plus.
The Tartarus, dormitory and the little bit of velvet room music that is heard sounded the same everything else was different
Also it appears you can have Ken as a social link if you're the female protagonist
I'm not sure if I like how girly the female MC is. Part of the original MC's appeal was that he was a constantly ambiguous blank slate.
Also, I'm pretty sure everyone in the last video is a girl. I see three schoolgirl uniforms, and aegis. Persona 3: Girl Power edition?
There was a joke earlier in this thread and on TVTropes that they were gonna ter Aigis into a creepy lesbian stalker chick, since that's a *REALLY* popular Trope in anime. Looks like they're right.
I took a break from replaying Devil Survivor for a third time in order to start up Raidou 2. Great game and it's good to see Demon Negotiations again; really forgot how much fun those were in Nocturne. I'm a little bit into Chapter 3 now and
just barely beat the White Rider after dieing to him about 4 times. I probably could have run away easier, but I kind of wanted to see if I could take him out. Luckily my MAG managed to last long enough for my Lilim with Force Boost to take him out before I got chipped to death by that nasty fire spell. Also, Nagi is pretty cool and I love the localization of Dahn and his assassin friends; the world needs more hick assassins.
So what's the general consensus on what stat spread breaks this version of SMT? I've been going mostly Mag with the occasional point into strength and luck and have pretty much been owning face by just letting my magic-savy demons chain cast whatever elemental spell the current enemy is weak to; not sure how well that'll work out once I start running into the higher order demons that don't have a weakness...
Posts
Lower section of the December dungeon.
I bought both, so I could play them after each other.
Does P4 have less "Together we can overcome" moments?
*Egos hopes but deep down knows you can't get rid of this staple of JRPGS*
Still better than the slow and painful death from her randomly charming/paralyzing/whatevering the MC and then watching your allies use items to heal each other for 50 HP instead of doing anything useful.
Not that that happened to me twice or anything.
Ugh.
What's sad is that until P3, SMT games really DID avoid a lot of those crap JRPG tropes. That kind of thing is actually worse in P4.
At least Strange Journey seems to be a return to form at least. I was pretty worried for a while given how popular the Persona games had become.
3DS: 1607-3034-6970
This never happened to me during that battle. Although, I only used Armageddon on the 13th form, so maybe that explains it. I took the final boss out first try. I also beat the true demon boss in Nocturne on the first try, which is good because I was tired of dying all the time in that game.
Which sucks, as I was at a reasonable level, if not slightly underleveled (low 70s) so it took like 45 minutes a pop.
http://www.youtube.com/watch?v=m7Gk-onicEc
Was it always as corny as Persona 3 though?
standing up in audience at the end anime sequence
anything involving calling the Koromaru a good boy
Fuuka
Character stating they never contemplated their demise until Death came along and told them...wtf?
Akhiko and Ken's preachiness after Shinji died
The little group huddle on how to handle Ryoji...that was real bad
edit: to be fair I should say non-corny things or things i liked about Persona 3
Tartarus, pretty cool
Art Design in General
Persona Design
Random dude freaking out with coffins around him
Love Hotel Shower Time- freaky david lynch stuff
the eyeball in the sky...
Ok I can't think of much cool Storywise...
I liked the Occult Teacher....
I'm sure this has been mentioned earlier, but are there some general gameplay guidelines you folks recommend? I'm not looking to powergame or break the game into submission, as most of you seem to
I'm out there, Jerry, and I'm lovin' every minute of it!
The PS2 titles don't really beckon me at all, as I really don't have the time to play lengthy RPGs at home anymore. My daily commute is perfectly built for grinding and dungeon-crawling, though, so on a handheld I'm cool with being able to pick up and put down a long-ass game.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
You're lucky. I've lost over 120 hours of my life that I can never replace.
Can't help you on the Devil Survivor stuff cause I don't have it, but someone posted this cool database that they made earlier in this thread, it might help you out later in the game if you do decide that you wanna break it.
And only one person can have each skill equipped at once, right? I don't have the manual in front of me. I just fought the snowman and picked up Ice Dance instead of that ice defense skill.
I will have to take a peek or two; I just opened up the fusion section, and it definitely looks like one of those things that could take dozens of hours to figure out on my own. The whole catch-em-all aspect was the main thing I wasn't all that jazzed about with what I knew of SMT, but at least with the devil auctions I hope experimenting on my own with fusions won't be too costly!
Oh, and GAF found Famitsu screens and video of P3 on PSP. Apparently the non-dungeon sections are vastly cut down and are more menu-based instead of running around exploring on your own; looks like a deal-killer for a number of series vets, but I personally like that kind of streamlining, especially if it's meant for a portable system. It looks really good on the PSP Go in the videos, too!
3DS: 1607-3034-6970
November Spoiler:
Anyway, I'm looking forward to replaying this, as I failed fairly spectacularly at building up my party's S.Links. Maxed Chie and Yukiko, but everyone else is around 3 or 4. I took my sweet ass time with all of the dungeons prior to September, so I think I shot myself in the foot there.
I think its fabulous.
Is this where I point out that that last movie with the female MC in battle has a male Mitsuru and a female Akihiko?
Edit: Woah, 5 difficulties?
3DS: 1607-3034-6970
It's not -that- much of a deal killer since once I had done a quick run-around whenever npc dialog changed there wasn't much point to explore the school/city beyond making beelines for whoever you're spending the day with.
What I noticed was that I didn't recognize either song playing in those videos (considering the opening to Mass Destruction is forever burned into the deepest depths of my mind now) which makes me hope Meguro has come up with more music for this game, which is always a plus.
Though, true story: I was given a copy of the Hannah Montana PSP game that someone very obviously didn't want as a gift, so I had the satisfaction of going into GameStop and saying, "Yes, I'd like to trade in this Hannah Montana game and put the credit toward Shin Megami Tensei: Devil Survivor." I think I made the register guy's day.
Well you certainly made my day
Because Persona 3 is hard enough to need a 'beginner' difficulty. Apparently.
3DS: 1607-3034-6970
Yes?
I mean, yes it is. All of them are. I never take it, but christ, I don't think anyone I know would have played beyond their first death if they had been kicked all the way back.
Also, I'm pretty sure everyone in the last video is a girl. I see three schoolgirl uniforms, and aegis. Persona 3: Girl Power edition?
I'm assuming as such on the first point (unless that's, like, a weird devkit thing), and any downloadable PSP game that runs on a Go will also definitely work on any other UMD-toting model of PSP.
The Tartarus, dormitory and the little bit of velvet room music that is heard sounded the same everything else was different
Also it appears you can have Ken as a social link if you're the female protagonist
XBL, Steam & Tribes: elmartino333
There was a joke earlier in this thread and on TVTropes that they were gonna ter Aigis into a creepy lesbian stalker chick, since that's a *REALLY* popular Trope in anime. Looks like they're right.
So what's the general consensus on what stat spread breaks this version of SMT? I've been going mostly Mag with the occasional point into strength and luck and have pretty much been owning face by just letting my magic-savy demons chain cast whatever elemental spell the current enemy is weak to; not sure how well that'll work out once I start running into the higher order demons that don't have a weakness...
It is a title screen.
Something pushes a button.
3DS: 1607-3034-6970
Thanks. Guess I can't hold off on getting a PSP after all...