The Rogue Trader rpg is in stores! Space pirates are always awesome, but space pirates in wh40k, holy shit!
In Rogue Trader, players will take on the roles of the crew of a Rogue Trader ship, a ship given the freedom to explore the edges of known space and exploit them for riches and renown. A Rogue Trader who can wrest profits from a dangerous universe will enjoy something few humans in the 41st Millenium know - a life of adventure and freedom. The course, however, is fraught with peril: foul aliens, pernicious raiders, and even other Rogue Traders will stand in your way on the path to greatness. Will you set forth into the beyond and brave a deadly universe for fortune and glory?
Party forming for game
right now!
Psycojester is planning on running it with google wave.
If you haven't got a googlewave account yet PM me an email address and i'll send you an invite.
So far we have:
GM: PJ.
Sweeney (SA):
Rogue Trader Lord Captain Aronn von Barsymes
Zetetic:
Void Master Veridighun Auch
Dark_side:
Arch Militant Ziel Vendigroth
me:
Navigator Zanus Hieronymus
That leaves Explorator, Seneschal and Missionary, without doubling up on any of the career paths.
That's everyone on the Wave I think.
I'll add more players as we get more.
I read a lot of wh40k stuff online, not books or anything, but I enjoy the thread here and reading the various pedias when boredom strikes. I love the setting, but I have played the tt game or even the other rpg, Dark Heresy. I did read the Dark Heresy books last summer while visiting a friend, but there was too much other stuff going to play. Same for the latest edition of the TT game. I love the whole fallen future/Dark Ages in Space thing.
(working on this here OP)
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Maybe, maybe not. I guess it is coming out at Gencon, but I have only the vaguest grasp of what that is-- some kind of covention about rpgs that usually takes place in August.
I was all set to buy the DH books on Amazon a couple of weeks ago and found out about this game. Now, I am going to buy this first. Granted, I can buy DH and and an expansion book for the price this game will probably sell at; but the Rogue Trader stuff interests me more than than Inquisition-themed DH.
Rogue Trader looks like the glorious offspring of Exalted (Power-wise) and Dark Heresy though. :winky:
And Disney World is nowhere in sight.
The Rogue Trader, who is basically a space pirate!
The Arch-militant. The one in the preview was built for ranged combat.
The Seneschal (a real word!), sort of a fighting historian or something, who knows a lot of lore. A real seneschal was apparently sort of a manager for a royal house. So maybe the seneschal is a rich explorer, looking for things for his royal family.
The Missionary
Void-master, a badass fighter/pilot
The Explorator, a tech-priest explorer guy
And the Navigator.
All of them sound fun.
And frankly, I like the Rogue Trader hooks to be more interesting than the Inquisition ones. I think it allows you to show off some of the more outlandish aspects of the setting rather than getting bogged down in procedure and cleansing heretics.
Or maybe the Seneschal is exactly what his job title implies, he's the guy who knows the logistical side of how everything works and keeps the ship running for the Rogue Trader, essentially the brains of the outfit.
Thanks for the snark and everything. That's a possibility! The sample seneschal seemed like something a little different, with the "auto quil" and his little version of a tablet-pc and everything. Which I guess are tools he would need to manage everything, so never mind. I'll go with the "it was too early in the morning" excuse.
I freaking love how every other character seems to have at least one cybernetic implant. They have shown like 5 characters and three of them have really obvious cyborg implants. I'm thinking about the look of my character, and I have some ideas. At least one cyborg eye, two replacement limbs-- maybe one of them is organic, but the skin color is different from the rest of the body.
I also get the feeling this will be pretty combat-focused. The sample characters have pretty decent weaponry.
Power-Hook and bionic peg?
I was thinking he would start with one of his arms being a replacement, with the same stats as a normal arm and everything, just a different skin tone. Maybe he did time in the Guard or something, was the poor bastard who drew the short straw and had to lug the plasma gun. That has has a one in 10 chance of exploding or something horrid.
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"Go up, thou bald head." -2 Kings 2:23
Some podcast thing had an interview with one of the game designers. I saw a summary of it on 4chan while looking for ridiculously metal wh40k pics, but I'm really not in the mood to look there again. The summarizer was saying there is going to be some way to maybe play as Xenos in some expansion. I guess the designers ran over the page limit or something. In the blog/newsposts thing on the website, they seemed to be going really wild with the setting/concept.
With that said, I can't imagine any of the Xenos we know of from TT actually working with humanity. Maybe an Eldar who went the corsair route, but serving on the crew of a human ship? I have a hard time with that.
Not necessarily "allowed", per se, but the blind eye/carte blanche that comes with the Warrant of Trade allows Rogue Traders to get away with things like that as long as they don't make too obvious a show of it.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
via http://forum.rpg.net
somewhere around the one hour 24 minute mark according to that forum
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I don't quite understand where this shit comes from, care to explain?
Some of the very old Warrants bear the Emperor's own hand-writing, yes, but most (including the ones included as part of the Collector's Edition) are from the High Lords of Terra.
I would also like to hear Sigmund's complaints regarding the Dark Heresy system.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Rogue Trader uses the same system, and the games are compatible. Everything I am about to say comes directly from the mouth of the lead designer.
-You can take anything from the Dark Heresy supplements, such as Creatures Anathema, and put them in a Rogue Trader game.
-40k is a universe that goes to 11. If Dark Heresy is a 1, then Rogue Trader is at least a 2.
-The Dark Heresy supplement "Ascension" is supposed to bring Dark Heresy characters up to the same power-level as Rogue Trader characters.
-"Rogue Trader is not a game about waiting to be a badass. You start as a badass, and get more badass."
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After my comic failures in previous rpg attempts, I am really looking forward to starting as someone other than an incompetent clutz armed with a pointy stick.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I have no objections to ordering those clutzes around while I, the badass, swashbuckling, gunslinging space pirate kill the shit out of some filthy xenos.
I'd rather have a thousand idiots with pointy sticks doing boarding actions on a hostile ship rather than just myself.
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Is it possible to get the collectors edition not in Ameribucks?
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
Then I missed it with a shotgun, and like 4 swings of a sword.
My character was certainly high up there in the badass department.
Well, there are going to be 500 copies available to retailers, but they won't be personalized, and the chance s of one of those copies getting to a retailer near you and then you buying it...
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I find that Dark Heresy characters pick up quite a bit of slack after rank 4 or so. The first couple ranks need a very cautious route to play.
Looks like RT starting characters are like DH characters with a 5000 XP advantage, some kind of lifepath-esque system, a ship, and slightly more rigid classes. Good stuff.